Sakura Wars 2
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is a
cross-genre A hybrid genre is a literary genre that blends themes and elements from two or more different genres. Works in hybrid genres are often referred to as cross-genre, multi-genre, mixed genre, or fusion genre. Hybrid genres are a longstanding element ...
video game developed by
Red Company is a video game developer and publisher based in Japan. Originally founded in 1976 as (though it did not begin doing business until 1985), it was reorganized and succeeded by a new company on December 4, 2000, under its current moniker of Red ...
and
Sega is a Japanese multinational corporation, multinational video game and entertainment company headquartered in Shinagawa, Tokyo. Its international branches, Sega of America and Sega Europe, are headquartered in Irvine, California and London, r ...
, and published by Sega for the
Sega Saturn The is a home video game console developed by Sega and released on November 22, 1994, in Japan, May 11, 1995, in North America, and July 8, 1995, in Europe. Part of the fifth generation of video game consoles, it was the successor to the succ ...
. The second installment in the main ''
Sakura Wars is a Japanese steampunk media franchise created by Oji Hiroi and owned by Sega. It is focused around a series of cross-genre video games. The first game in the series was released in 1996, with five sequels and numerous spin-off titles being ...
'' series, it was released in April 1998 and later ported to other systems, including to the
Dreamcast The is a home video game console released by Sega on November 27, 1998, in Japan; September 9, 1999, in North America; and October 14, 1999, in Europe. It was the first sixth-generation video game console, preceding Sony's PlayStation 2, N ...
in September 2000. Defined as a "dramatic adventure" game, ''Sakura Wars 2'' combines overlapping
tactical role-playing Tactical role-playing games (abbreviated TRPGs), also known as strategy role-playing games and in Japan as (both abbreviated SRPGs), are a video game genre that combines core elements of role-playing video games with those of tactical (Turn-bas ...
,
dating sim Dating sims, or , are video game subgenre of simulation games with romantic elements. Dating sims are often dialog-heavy and focus on time management. The player must befriend and carefully build and maintain a relationship with one or more ...
and
visual novel A , often abbreviated as VN, is a form of digital semi-interactive fiction. Visual novels are often associated with and used in the medium of video games, but are not always labeled as such themselves. They combine a textual narrative with sta ...
gameplay elements. Taking place one year after the events of the original ''
Sakura Wars is a Japanese steampunk media franchise created by Oji Hiroi and owned by Sega. It is focused around a series of cross-genre video games. The first game in the series was released in 1996, with five sequels and numerous spin-off titles being ...
'', the game follows the protagonist,
Imperial Japanese Navy The Imperial Japanese Navy (IJN; Kyūjitai: Shinjitai: ' 'Navy of the Greater Japanese Empire', or ''Nippon Kaigun'', 'Japanese Navy') was the navy of the Empire of Japan from 1868 to 1945, when it was dissolved following Japan's surrender ...
Ensign Ichiro Ogami, and the all-female Flower Division of the Imperial Combat Revue as they fight against new supernatural entities in
Tokyo Tokyo (; ja, 東京, , ), officially the Tokyo Metropolis ( ja, 東京都, label=none, ), is the capital and largest city of Japan. Formerly known as Edo, its metropolitan area () is the most populous in the world, with an estimated 37.468 ...
as well as hostile political forces led by Keigo Kyogoku, the story's main antagonist. Development of ''Sakura Wars 2'' began following the critical and commercial success of the first game. The game was directed by Akira Nishino and Hirotada Hashimoto, written by
Satoru Akahori is a Japanese scriptwriter, novelist and manga author. He is best known for the ''Saber Marionette'', ''Sakura Wars'' and ''Sorcerer Hunters'' series, which comes in anime, novel and manga forms. Works *''Akahori Gedou Hour Rabuge'': Series Com ...
and produced by veteran Sega designer
Noriyoshi Ohba is a development department within Japanese video game developer Sega that also previously existed as Wow Entertainment and AM1 spent most of its early existence under the leadership of Rikiya Nakagawa and developed a number of arcade games f ...
. The characters were designed by
Kōsuke Fujishima is a Japanese manga artist. He is known for his love of automobiles and motorcycles, and several of his series and their characters reflect this, such as in ''éX-Driver'' and ''Oh My Goddess!''. Early life and career Born in Chiba, Japan, ...
and
Hidenori Matsubara is a Japanese anime character designer and director. Biography In 1988, Matsubara joined Gainax. In 1996, after finishing the ''Neon Genesis Evangelion'' series, he left Gainax and worked as a freelancer for various TV series and OVAs. He wa ...
, the anime FMV sequences were produced by
Production I.G is a Japanese animation studio and production enterprise, founded on December 15, 1987, by Mitsuhisa Ishikawa and headquartered in Musashino, Tokyo, Japan. The letters I and G derive from the names of the company founders: producer Mitsuhisa Ish ...
, and the music was composed by Kohei Tanaka. The game's subtitle was taken from a famous war poem by Japanese writer
Akiko Yosano Yosano Akiko (Shinjitai: , seiji: ; 7 December 1878 – 29 May 1942) was the pen-name of a Japanese author, poet, pioneering feminist, pacifist, and social reformer, active in the late Meiji era as well as the Taishō and early Shōwa eras of ...
. The game went on to become the best-selling entry in the series, and was positively reviewed by critics. A direct sequel, '' Sakura Wars 3: Is Paris Burning?'', was released for the Dreamcast in 2001.


Gameplay

''Sakura Wars 2: Thou Shalt Not Die'' is a
cross-genre A hybrid genre is a literary genre that blends themes and elements from two or more different genres. Works in hybrid genres are often referred to as cross-genre, multi-genre, mixed genre, or fusion genre. Hybrid genres are a longstanding element ...
video game in which the player controls Ichiro Ogami and the all-female "Flower Division" of the Imperial Combat Revue, whose objective is to stop Keigo Kyogoku from conquering Japan. Dubbed a "dramatic adventure" game and taking place across 13 episodes, the gameplay segments incorporate
tactical role-playing Tactical role-playing games (abbreviated TRPGs), also known as strategy role-playing games and in Japan as (both abbreviated SRPGs), are a video game genre that combines core elements of role-playing video games with those of tactical (Turn-bas ...
,
dating sim Dating sims, or , are video game subgenre of simulation games with romantic elements. Dating sims are often dialog-heavy and focus on time management. The player must befriend and carefully build and maintain a relationship with one or more ...
and
visual novel A , often abbreviated as VN, is a form of digital semi-interactive fiction. Visual novels are often associated with and used in the medium of video games, but are not always labeled as such themselves. They combine a textual narrative with sta ...
elements. Gameplay is divided between periods where Ogami navigates the Grand Imperial Theater and interacts with various characters, and combat sequences governed by a turn-based battle system upon a tilted grid-based battlefield. During the social sections between battles, Ogami navigates the theater. During interactions with both the Flower Division and supporting characters within the Imperial Combat Revue, conversations relies on the series' LIPS (Live & Interactive Picture System) system, in this game dubbed "Double LIPS". When faced with critical choices in the course of a conversation, dialogue options are displayed with a time limit for the player to select a response. Depending on the type of response, the character may respond positively or negatively, impacting their relationship with Ogami and future interactions. The strength of each character's bond with Ogami is represented by a bar below the dialogue box. In addition to normal LIPS segments, Ogami can engage in conversations with multiple characters, the result of which also impacts character relationships, and new responses appearing mid-conversation depending on earlier choices. Other actions within LIPS include holding the cursor over parts of a character's portrait to trigger internal monologues and varying responses from the characters. Each main heroine has different personality quirks that must be taken into consideration while talking with them. During combat segments, the Flower Division fight using machines called Kobus. Each unit has their own turn, with each turn allowing two actions. These actions include "Attack", "Defend", "Move", "Deathblow" (a critical strike that kills an enemy in one hit), Charge (store energy for a more powerful action during the next turn), and Heal (which restores health points to a chosen unit). Different units specialize in different skills, such as support actions, melee attacks, or distance attacks—along with their range of movement, each unit also has an independent range in which they can perform actions. Each unit's critical strike is accompanied by a dedicated cinematic. The player can also issue Commands in battle to make the Flower Division take specific battle formations, and two units can pair up for a powerful attack on a single enemy. Actions taken during LIPS sequences with members of the Flower Division directly impact battles; skillful performances during LIPS segments raise a character's Trust, granting status increases and improving combat ability.


Synopsis

In 1925, Imperial Navy Ensign Ichiro Ogami returns from training overseas and reunites with his companions in the Imperial Combat Revue's Flower Division, a section of the Imperial Army who use their spiritual power to defend Tokyo from supernatural threats while also performing as a theater troop. Soon after Ogami's return, the Flower Division are confronted by a group of black magicians dubbed the Black Demons, led by their earlier nemesis Shinnosuke Yamazaki. The group defeat Yamazaki, who is then killed by the Black Demons' true leader, a masked man dubbed the Demon King. The Flower Division recruit two new members during their fight—the aristocratic Japanese-Italian Orihime Soletta, and the emotionally-distant German Reni Milchstrasse. During their continued efforts against the Black Demons, Yoneda is shot by a sniper and incapacitated. While he recuperates, Yoneda is replaced by Kaede Fujieda, the sister of Ayame Fujieda. With its position weakened, the Imperial Combat Revue come under political pressure from a military faction opposed to their existence. The faction is led by Keigo Kyogoku, a former Imperial Army officer turned formidable and callous politician. Kyogoku is revealed as the secret leader of the Black Demons, and the Flower Division are forced into hiding when Kyogoku launches a military
coup d'état A coup d'état (; French for 'stroke of state'), also known as a coup or overthrow, is a seizure and removal of a government and its powers. Typically, it is an illegal seizure of power by a political faction, politician, cult, rebel group, m ...
against Tokyo's government and the group's theater base. As the Imperial Combat Revue continue to fight against the Black Demons, they learn that Kyogoku has orchestrated events to reactivate Musashi, a dormant magical weapon, and rule as Japan's emperor. The Flower Division, supported by Yoneda and Kaede leading the remains of the Imperial Combat Revue, launch an assault on Musashi using their ship, the Mikasa. Sakura faces off against the Demon King himself—his defeat reveals him to be Sakura's resurrected father Kazuma Shinguji, who is dealt a fatal blow protecting Sakura from Kyogoku. The combined power of Sakura and Ogami disables Musashi, and the Imperial Combat Revue then kills Kyogoku, causing Musashi to collapse as a result. Following a promotion to Lieutenant in honour of his actions, Ogami is dispatched to Paris to train a new Combat Revue there.


Development

The original ''
Sakura Wars is a Japanese steampunk media franchise created by Oji Hiroi and owned by Sega. It is focused around a series of cross-genre video games. The first game in the series was released in 1996, with five sequels and numerous spin-off titles being ...
'' was considered an ambitious project, and many of its core staff did not think would be a commercial success. Upon release, however, it was both a critical and commercial success. In response to the game's success, Sega and Red Company (now
Red Entertainment is a video game developer and video game publisher, publisher based in Japan. Originally founded in 1976 as (though it did not begin doing business until 1985), it was reorganized and succeeded by a new company on December 4, 2000, under its cu ...
) began expanding ''Sakura Wars'' into a franchise, which included producing a sequel. The game was co-developed by Red Company and Sega's CS Research & Development No. 2 division, who had produced the original game. Series creator
Oji Hiroi , real name , is an author and video game developer. He co-authored '' Samurai Crusader'' with Ryoichi Ikegami. He also created the '' Far East of Eden'' and ''Sakura Wars'' role-playing video game franchises, and wrote the ''Sakura Wars'' manga. ...
returned as general producer, Tomoyuki Ito as chief director,
Satoru Akahori is a Japanese scriptwriter, novelist and manga author. He is best known for the ''Saber Marionette'', ''Sakura Wars'' and ''Sorcerer Hunters'' series, which comes in anime, novel and manga forms. Works *''Akahori Gedou Hour Rabuge'': Series Com ...
as writer,
Hidenori Matsubara is a Japanese anime character designer and director. Biography In 1988, Matsubara joined Gainax. In 1996, after finishing the ''Neon Genesis Evangelion'' series, he left Gainax and worked as a freelancer for various TV series and OVAs. He wa ...
and
Kōsuke Fujishima is a Japanese manga artist. He is known for his love of automobiles and motorcycles, and several of his series and their characters reflect this, such as in ''éX-Driver'' and ''Oh My Goddess!''. Early life and career Born in Chiba, Japan, ...
as the character designers, and Kohei Tanaka as composer. Takaharu Terada, who would later work on the
PlayStation 2 The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October 2000, in Europe on 24 November 2000, and in Australia on 3 ...
remake of ''Sakura Wars'', acted as battle designer. The development team used the basic work done for ''Sakura Wars'' while expanding and improving existing battle and dialogue functions, in addition to taking player feedback into consideration while making alterations. The amount of added content resulted in the number of discs increasing from two to three. The main storyline was darker than that of ''Sakura Wars'', featuring political elements and more tragic scenarios related to the main cast. Kyogoku's attempted coup was based upon the February 26 Incident. The game's subtitle was taken from the title of a famous anti-war poem written by Japanese author and poet
Akiko Yosano Yosano Akiko (Shinjitai: , seiji: ; 7 December 1878 – 29 May 1942) was the pen-name of a Japanese author, poet, pioneering feminist, pacifist, and social reformer, active in the late Meiji era as well as the Taishō and early Shōwa eras of ...
, tying into the game's themes and story. The animated cutscenes were directed by Shinji Takagi and produced by
Production I.G is a Japanese animation studio and production enterprise, founded on December 15, 1987, by Mitsuhisa Ishikawa and headquartered in Musashino, Tokyo, Japan. The letters I and G derive from the names of the company founders: producer Mitsuhisa Ish ...
. ''Sakura Wars 2'' was their first work on the ''Sakura Wars'' series. The studio were brought aboard the project after Hiroi saw their film ''
Ghost in the Shell ''Ghost in the Shell'' is a Japanese cyberpunk media franchise based on the seinen manga series of the same name written and illustrated by Masamune Shirow. The manga, first serialized in 1989 under the subtitle of ''The Ghost in the Shell'' ...
'', but nearly refused as the game was halfway through development.


Audio

Tanaka returned as sole composer and musical director. While there are some live tracks, most are synthesised music using the Saturn's sound chip. For ''Sakura Wars 2'', Tanaka aimed to create a sound to surpass the original game. He wanted the synthesised music to be as close as possible to live music within the Saturn's hardware restrictions. The main cast reprised their roles from the first game. This included
Ai Orikasa is a Japanese actress, voice actress and singer from Tokyo, Japan who is currently affiliated with Axlone. She has played a variety of characters, from young girls to women and boys, and is particularly good at voicing attractive, strong, and b ...
, who had voiced the character Ayame Fujieda—who died during the events of the first game—and returned playing Ayame's twin sister Kaede. After finishing recording Ayame's part for ''Sakura Wars'', Orikasa assumed she would not be used for future games, but she was surprised when asked to return. Two new cast members were added in the form of Orihime and Reni, voiced respectively by
Maya Okamoto is a Japanese actress, voice actor, and singer from Tokyo, Japan. Biography Filmography Television animation *''Mobile Suit Zeta Gundam'' (1985), Emma Sheen * ''Touch'' (1985), Natsuko *''Mobile Suit Gundam ZZ'' (1986), Leina Ashta *''The B ...
and
Kazue Ikura is a Japanese actress, voice actress and narrator who works for Aoni Production. She was previously affiliated with theater groups/production companies 劇舎燐, 俳協, Production Baobab and NABEYA. She is most known for the roles of Kaori M ...
. Ikura received an audition paper for the role asking for someone who could play a boy's role, perform songs and read musical notation. Speaking about the songs, Tanaka described them as being themed around the characters' inner thoughts and what they would sing. Tanaka enjoyed writing Iris's new song, but Hiroi had trouble writing lyrics for it. Orihime's song was set to a waltz, with the tone being to show the character as different from Sumire though both fitted the Japanese "tsudere" archetype. Leni's theme was a subdued piece, with Tanaka writing in the key of D-flat to suit Ikura's voice without thinking of Reni's character. The opening theme was a new version of the first game's opening "Geki! Teikoku Kagekidan", performed by
Chisa Yokoyama is a Japanese actress, voice actress and singer from Tokyo, Japan. She was affiliated with Arts Vision but has since founded her own voice company called Banbina. When she was a high school student, she was an assistant of Jump Broadcasting Stati ...
,
Urara Takano , known by her stage name is a Japanese actress, voice actress and narrator from Togane, Chiba. She is currently affiliated with and representative of REMAX. Her most prominent role has been in the ''Sakura Wars'' video game franchise, where sh ...
,
Michie Tomizawa is a Japanese actress, voice actress and singer born in Maruko, Nagano Prefecture and raised in Shinmachi, Gunma. Life and career She is most known for the roles of Matsuzaka-Sensei ('' Crayon Shin-chan''), Manami Kasuga (''Kimagure Orange Roa ...
,
Kumiko Nishihara is a Japanese voice actress from Chigasaki, Kanagawa affiliated with Aoni Production also known for her work on the stage. Biography While a student at Wako University, Nishihara attended voice acting classes run by Kaneta Kimotsuki. When Kimo ...
,
Yuriko Fuchizaki is a Japanese stage actress and voice actress from Ōta, Tokyo. She is a graduate of the College of Fine Arts at Nihon University. She then moved to Sigma Seven in 1991, and on July 1, 2003, she moved to her current agency, REMAX. From 1987 to th ...
,
Mayumi Tanaka (born January 15, 1955) is a Japanese actress, voice actress and narrator. She voiced Monkey D. Luffy in ''One Piece'', Ryunosuke Fujinami in ''Urusei Yatsura'', Koenma in ''Yu Yu Hakusho'', Pazu in '' Laputa: Castle in the Sky'', Krillin, Yajir ...
, Okamoto and Ikura. The ending theme, "Continuation of the Dream", was performed by Yokoyama, Takano, Tomizawa, Nishihara, Fuchizaki, Tanaka, Okamoto, Ikura and
Ai Orikasa is a Japanese actress, voice actress and singer from Tokyo, Japan who is currently affiliated with Axlone. She has played a variety of characters, from young girls to women and boys, and is particularly good at voicing attractive, strong, and b ...
. "Continuation of the Dream" remains Tanaka's favorite theme.


Release

''Sakura Wars 2'' was first announced in October 1997. The game was released for the
Sega Saturn The is a home video game console developed by Sega and released on November 22, 1994, in Japan, May 11, 1995, in North America, and July 8, 1995, in Europe. Part of the fifth generation of video game consoles, it was the successor to the succ ...
on April 4, 1998. A later port for the
Dreamcast The is a home video game console released by Sega on November 27, 1998, in Japan; September 9, 1999, in North America; and October 14, 1999, in Europe. It was the first sixth-generation video game console, preceding Sony's PlayStation 2, N ...
released on September 21, 2000. It was later ported to
Microsoft Windows Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for serv ...
personal computer A personal computer (PC) is a multi-purpose microcomputer whose size, capabilities, and price make it feasible for individual use. Personal computers are intended to be operated directly by an end user, rather than by a computer expert or tec ...
s (PC). It was released for
Windows 95 Windows 95 is a consumer-oriented operating system developed by Microsoft as part of its Windows 9x family of operating systems. The first operating system in the 9x family, it is the successor to Windows 3.1x, and was released to manufacturin ...
,
Windows 98 Windows 98 is a consumer-oriented operating system developed by Microsoft as part of its Windows 9x family of Microsoft Windows operating systems. The second operating system in the 9x line, it is the successor to Windows 95, and was released to ...
and
Windows ME Windows Millennium Edition, or Windows Me (marketed with the pronunciation of the pronoun "me"), is an operating system developed by Microsoft as part of its Windows 9x family of Microsoft Windows operating systems. It is the successor to Windo ...
systems on March 1, 2001; and for Windows 98, Windows Me,
Windows 2000 Windows 2000 is a major release of the Windows NT operating system developed by Microsoft and oriented towards businesses. It was the direct successor to Windows NT 4.0, and was Software release life cycle#Release to manufacturing (RTM), releas ...
and
Windows XP Windows XP is a major release of Microsoft's Windows NT operating system. It was released to manufacturing on August 24, 2001, and later to retail on October 25, 2001. It is a direct upgrade to its predecessors, Windows 2000 for high-end and ...
on March 20, 2003. Due to the game's size, these versions were released on multiple CD-ROMs. A DVD-ROM version was released for Windows 2000,
Windows XP Windows XP is a major release of Microsoft's Windows NT operating system. It was released to manufacturing on August 24, 2001, and later to retail on October 25, 2001. It is a direct upgrade to its predecessors, Windows 2000 for high-end and ...
and
Windows Vista Windows Vista is a major release of the Windows NT operating system developed by Microsoft. It was the direct successor to Windows XP, which was released five years before, at the time being the longest time span between successive releases of ...
on January 25, 2007. It was ported with the original game to the
PlayStation Portable The PlayStation Portable (PSP) is a handheld game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on December 12, 2004, in North America on March 24, 2005, and in PAL regions on September 1, 2005, ...
(PSP) and released on March 9, 2006. Wider localization efforts for the series were prevented due to Sega's uncertainty as to whether the game's blend of genres would find a profitable audience outside Japan. An attempt to localize the game's PSP port by an unspecified company were halted when
Sony , commonly stylized as SONY, is a Japanese multinational conglomerate corporation headquartered in Minato, Tokyo, Japan. As a major technology company, it operates as one of the world's largest manufacturers of consumer and professional ...
refused to approve the project. The PC version was twice licensed for release outside Japan; a Chinese version was released in Taiwan and mainland China by Dysin Interactive on August 17, 2001 and a Russian translation was published by
Akella Akella (russian: Акелла) was a Russian software company specializing in the development, publishing and distribution of video games and multimedia products. The founders of Akella met in 1993 and decided to start a company together, and ...
on December 24, 2008. The Chinese launch of ''Sakura Wars 2'' was intended as a springboard for Sega to bring ''Sakura Wars'' to North America and Europe.


Reception

During its first week on sale, ''Sakura Wars 2'' sold 500,000 units. According to ''Weekly Famitsu'', Japan bought 501,066 units of ''Sakura Wars 2'' during the first half of 1998, which made it the country's eighth-best-selling game for the period. Its total sales by August 1998 reached 577,000 units in Japan, where it became the fifth best-selling Saturn title of all time. The Dreamcast port sold over 63,000 units in its first week on sale, selling through nearly 70% of its shipments. The port eventually sold a total of 154,837 units. As of 2008, ''Sakura Wars 2'' is the best-selling video game in the ''Sakura Wars'' series. The game sold a combined units across the Saturn and Dreamcast in Japan. Japanese gaming magazine ''
Famitsu formerly ''Famicom Tsūshin'', is a line of Japanese video game magazines published by Kadokawa Game Linkage (previously known as Gzbrain), a subsidiary of Kadokawa. ''Famitsu'' is published in both weekly and monthly formats as well as in the fo ...
'' gave the game a score of 33/40, with the title generally receiving praise for its polished mechanics and storyline despite a lack of innovation. Due to its Japanese exclusivity, some of the English-language reviews for ''Sakura Wars 2'' were published years after the initial release. ''RPGFan'' felt that ''Sakura Wars 2'' surpassed the original in terms of gameplay polish and story, praising the revamped character design while noting lagging during gameplay. At the 1998
Animation Kobe The was an event established by Kobe in 1996 to promote anime and other visual media. The were given annually until 2015 by Kobe and the Organising Committee to creators and creations. Event Animation Kobe has been held annually in Kobe since 1 ...
event, ''Sakura Wars 2'' was awarded in the "Packaged Work" category alongside the
original video animation , abbreviated as OVA and sometimes as OAV (original animation video), are Japanese animated films and series made specially for release in home video formats without prior showings on television or in theaters, though the first part of an OVA s ...
(OVA) series '' Sakura Wars: The Gorgeous Blooming Cherry Blossoms''.


Legacy

An OVA series titled '' Sakura Wars: The Radiant Gorgeous Blooming Cherry Blossoms'' was released between 1999 and 2000, produced by
Radix Ace Entertainment was a Japanese animation studio closed on October 1, 2006. The studio was formed on September 3, 2001 from a Mergers and acquisitions, merger between Radix (founded on December 6, 1995) and Zero-G Room (founded on September 11, 1991). Much of th ...
and supervised by Red Company. Set during the ending of ''Sakura Wars 2'' when Ogami prepares to leave for Paris, the six-episode OVA tells side stories about the Flower Division during the events of both ''Sakura Wars'' and ''Sakura Wars 2''. ''Sakura Wars 2'' was the last entry in the series developed for the Saturn, as the next entry—'' Sakura Wars 3: Is Paris Burning?''—was developed for the Dreamcast, releasing in 2001. Ogami's foreign travels portrayed in ''Sakura Wars 3'' were intended to continue into the next entry, but due to the discontinuation of the Dreamcast, the concept was reworked and '' Sakura Wars 4: Fall in Love, Maidens'' released in 2002 as the culmination of the series on Sega consoles. The original plans for ''Sakura Wars 4'' were carried over to the next entry for the PlayStation 2, released overseas as '' Sakura Wars: So Long, My Love''.


Notes and references


Footnotes


Citations


External links

* (Dreamcast) {{Sakura Wars, state=expanded 1998 video games Red Entertainment games 2 Sega video games Sega Saturn games Alternate history video games Dreamcast games PlayStation Portable games Steampunk video games Video games set in the 1920s Video game sequels Video games set in Tokyo Video games scored by Kohei Tanaka Windows games Akella games Single-player video games Video games developed in Japan