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''Resident Evil 4'' is a 2005
survival horror Survival horror is a subgenre of survival of the players as the game tries to frighten them with either horror graphics or scary ambience. Although combat can be part of the gameplay, the player is made to feel less in control than in typical ac ...
third-person shooter Third-person shooter (TPS) is a subgenre of 3D shooter games in which the gameplay consists primarily of shooting. It is closely related to first-person shooters, but with the player character visible on-screen during play. While 2D shoot 'em ...
game developed by
Capcom Production Studio 4 is a Japanese video game developer and publisher. It has created a number of multi-million-selling game franchises, with its most commercially successful being ''Resident Evil'', ''Monster Hunter'', ''Street Fighter'', ''Mega Man'', ''Devil ...
and published by
Capcom is a Japanese video game developer and video game publisher, publisher. It has created a number of List of best-selling video game franchises, multi-million-selling game franchises, with its most commercially successful being ''Resident Evil' ...
. It was originally released for the
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on January 11, 2005. Players control U.S. government special agent
Leon S. Kennedy is a character in ''Resident Evil'' (''Biohazard'' in Japan), a survival horror video game series created by Japanese company Capcom. He debuted as one of the two player characters of the video game ''Resident Evil 2'' (1998), alongside Claire ...
, who is sent on a mission to rescue the U.S. president's daughter Ashley Graham, who has been kidnapped by a cult. In rural Spain, Leon fights hordes of villagers infected by a mind-controlling parasite and reunites with the spy
Ada Wong is a character in ''Resident Evil'' (''Biohazard'' in Japan), a survival horror video game series created by Japanese company Capcom. She was first introduced as a supporting character in ''Resident Evil 2'' (1998), and became a playable charact ...
. Development began for
PlayStation 2 The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October 2000, in Europe on 24 November 2000, and in Australia on 3 ...
in 1999. Four proposed versions were discarded; the first attempt was directed by
Hideki Kamiya is a Japanese video game designer and director who is the vice-president of PlatinumGames. He began his career in 1994 with Capcom, where he directed ''Resident Evil 2'' (1998), ''Devil May Cry'' (2001), ''Viewtiful Joe'' (2003), and ''Ōkami' ...
. In a departure from the fixed camera angles and slower
survival horror Survival horror is a subgenre of survival of the players as the game tries to frighten them with either horror graphics or scary ambience. Although combat can be part of the gameplay, the player is made to feel less in control than in typical ac ...
gameplay of previous ''
Resident Evil ''Resident Evil'', known in Japan as is a Japanese horror game series and media franchise created by Capcom. It consists of survival horror, third-person shooter and first-person shooter games, with players typically surviving in environments ...
'' games, the team focused on developing more dynamic shooting action. ''Resident Evil 4'' was announced as a GameCube exclusive as part of the
Capcom Five The Capcom Five are five video games that were unveiled by Capcom in late 2002 and published from March 2003. At a time when Nintendo's GameCube console had failed to capture market share, Capcom announced five new GameCube titles with the apparen ...
, but was ported to numerous formats; it became a
cross-platform In computing, cross-platform software (also called multi-platform software, platform-agnostic software, or platform-independent software) is computer software that is designed to work in several computing platforms. Some cross-platform software r ...
hit, selling more than copies across several platforms. It garnered universal acclaim for its story, gameplay, graphics, voice acting, and characters, and is often named one of the best video games ever made, winning multiple
Game of the Year Game of the Year (GotY) is an award given by various award events and media publications to a video game that they feel represented the pinnacle of gaming that year. Events and ceremonies British Academy Games Awards (BAFTA Games Awards) ...
awards in 2005. It influenced the evolution of the survival horror and third-person hybrid genre with popularizing the "over-the-shoulder"
third-person view In 3D video games, a virtual camera system aims at controlling a camera or a set of cameras to display a view of a 3D virtual world. Camera systems are used in video games where their purpose is to show the action at the best possible angle; m ...
such as ''
Dead Space ''Dead Space'' is a science fiction/horror fiction, horror media franchise created by Glen Schofield and Michael Condrey, developed by Visceral Games, and published and owned by Electronic Arts. The franchise's chronology is not presented in a lin ...
'' and ''
The Last of Us ''The Last of Us'' is a 2013 action-adventure game developed by Naughty Dog and published by Sony Computer Entertainment. Players control Joel, a smuggler tasked with escorting a teenage girl, Ellie, across a post-apocalyptic United States. ' ...
''. A sequel, ''
Resident Evil 5 ''Resident Evil 5'' is a third-person shooter video game developed and published by Capcom. It is a major installment in the ''Resident Evil'' series, and was announced in 2005—the same year its predecessor ''Resident Evil 4'' was released. ' ...
'', was released in 2009. A remake of ''Resident Evil 4'' is set for release in 2023 for
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,
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,
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, and Windows.


Gameplay

The player controls the protagonist,
Leon S. Kennedy is a character in ''Resident Evil'' (''Biohazard'' in Japan), a survival horror video game series created by Japanese company Capcom. He debuted as one of the two player characters of the video game ''Resident Evil 2'' (1998), alongside Claire ...
, from a third-person perspective. Departing significantly from the series' previous games, the gameplay focuses on action and shootouts with fewer survival horror elements. The camera is placed behind Leon and zooms in for an over-the-shoulder view when aiming a weapon, or a first-person view when aiming with a sniper rifle. There is no crosshair for firearms; instead, every firearm has a laser sight. Unlike previous games where players can only shoot straight, up, or down, players have more options. For example, shots to the feet can cause enemies to stumble, and shots to the arms can make them drop their weapons. Players can also shoot down projectiles like thrown axes or scythes. ''Resident Evil 4'' adds context-sensitive controls. Based on the situation, players can interact with the environment: kicking down a ladder, jumping out of a window, dodging an attack or executing a "finishing move" on weakened enemies. There are also
quick time event In video games, a quick time event (QTE) is a method of context-sensitive gameplay in which the player performs actions on the control device shortly after the appearance of an on-screen instruction/prompt. It allows for limited control of the ...
s, in which the player must press buttons indicated on-screen to execute actions such as dodging a falling boulder or wrestling an enemy to stay alive. These are often incorporated into the game's many
boss Boss may refer to: Occupations * Supervisor, often referred to as boss * Air boss, more formally, air officer, the person in charge of aircraft operations on an aircraft carrier * Crime boss, the head of a criminal organization * Fire boss, a ...
fights, in which the player must avoid instant-kill attacks. The main enemies are violent villagers referred to as ''Los Ganados'' ("The Cattle" in
Spanish Spanish might refer to: * Items from or related to Spain: **Spaniards are a nation and ethnic group indigenous to Spain **Spanish language, spoken in Spain and many Latin American countries **Spanish cuisine Other places * Spanish, Ontario, Cana ...
). Unlike the franchise's traditional zombies, ''Los Ganados'' can dodge, wield weaponry like chainsaws and projectile weapons, and are capable of working collectively and communicating with each other. The villagers' leaders may transform into grotesque monstrous forms to do battle with the player when encountered. Other prominent enemies include the Regenerators or ''Regeneradores'', a type of mutated humanoid creature with potent regenerative abilities; the
troll A troll is a being in Nordic folklore, including Norse mythology. In Old Norse sources, beings described as trolls dwell in isolated areas of rocks, mountains, or caves, live together in small family units, and are rarely helpful to human bei ...
-like ''El Gigante''; and the gigantic sea creature ''Del Lago''. The inventory system features a grid system, represented by an
attaché case A briefcase is a narrow hard-sided box-shaped bag or case used mainly for carrying papers and equipped with a handle. Lawyers commonly use briefcases to carry briefs to present to a court, hence the name. Businesspeople and other white collar ...
, that has each item take up a certain number of spaces. The case can be upgraded several times, allowing for more space. Weapons, ammunition, and healing items are kept in the case, while key items and treasures are kept in a separate menu. Items may be bought from and sold to a merchant that appears in various locations. He sells first aid sprays, weapons, allows for weapons to be upgraded and buys various treasures that Leon finds. The various weapons each have their own advantages and disadvantages. Capcom added content for the PlayStation 2 version, which was later incorporated into the PC and Wii releases. The largest addition is "Separate Ways", a side story which focuses on
Ada Wong is a character in ''Resident Evil'' (''Biohazard'' in Japan), a survival horror video game series created by Japanese company Capcom. She was first introduced as a supporting character in ''Resident Evil 2'' (1998), and became a playable charact ...
's involvement in ''Resident Evil 4'' and her connection to the series' villain
Albert Wesker is a fictional character in ''Resident Evil'' (''Biohazard'' in Japan), a survival horror video game series created by Japanese company Capcom. He is first introduced in the original ''Resident Evil'' (1996), in which he is the captain of the R ...
. "Ada's Report", a five-part documentary, analyzes Ada's relationship with Wesker and his role in the plot. Other unlockable content in all versions includes the minigame "The Mercenaries" and short scenario "Assignment Ada" (using Ada to retrieve ''Las Plagas'' samples), new costumes for Leon and Ashley, new weapons, and a
cutscene A cutscene or event scene (sometimes in-game cinematic or in-game movie) is a sequence in a video game that is not interactive, interrupting the gameplay. Such scenes are used to show conversations between characters, set the mood, reward the ...
browser.


Plot

In 2004, U.S. government agent
Leon S. Kennedy is a character in ''Resident Evil'' (''Biohazard'' in Japan), a survival horror video game series created by Japanese company Capcom. He debuted as one of the two player characters of the video game ''Resident Evil 2'' (1998), alongside Claire ...
( Paul Mercier) is on a mission to rescue Ashley Graham (
Carolyn Lawrence Carolyn Lawrence (born February 13, 1967), is an American television, film and voice actress. She is known for her voice roles on Nickelodeon animated shows, including Sandy Cheeks on ''SpongeBob SquarePants'', Cindy Vortex on ''Jimmy Neutro ...
), the U.S. President's daughter, who has been abducted by a mysterious cult. He travels to an unnamed rural village in
Spain , image_flag = Bandera de España.svg , image_coat = Escudo de España (mazonado).svg , national_motto = ''Plus ultra'' (Latin)(English: "Further Beyond") , national_anthem = (English: "Royal March") , i ...
, where he encounters a group of hostile villagers who pledge their lives to ''Los Iluminados'', the cult that kidnapped Ashley. The villagers were once simple farmers until becoming infected by a mind-controlling
parasite Parasitism is a close relationship between species, where one organism, the parasite, lives on or inside another organism, the host, causing it some harm, and is adapted structurally to this way of life. The entomologist E. O. Wilson has ...
known as ''Las Plagas''. While in the village, Leon is captured by its chief, Bitores Mendez, and injected with ''Las Plagas''. He finds himself held captive with
Luis Sera This is a list of ''Resident Evil'' characters, which includes playable and recurring characters that were introduced in ''Resident Evil'', a series of survival horror video games. Appearances P - Playable character (campaign/unlockab ...
(
Rino Romano Rino Romano is a Canadian actor. Career He is known for his work as Batman in the animated series ''The Batman'' (2004–2008), Spider-Man in ''Spider-Man Unlimited'' (1999–2001), and the video games ''Spider-Man'', '' Spider-Man 2: Enter Ele ...
), a former police officer in
Madrid Madrid ( , ) is the capital and most populous city of Spain. The city has almost 3.4 million inhabitants and a metropolitan area population of approximately 6.7 million. It is the second-largest city in the European Union (EU), and ...
, and former ''Los Iluminados'' researcher. The two work together to escape, but soon go their separate ways. Leon finds out Ashley is being held in a church and rescues her. They both escape from the church after
Osmund Saddler This is a list of ''Resident Evil'' characters, which includes playable and recurring characters that were introduced in ''Resident Evil'', a series of survival horror video games. Appearances P - Playable character (campaign/unlockab ...
(
Michael Gough Francis Michael Gough ( ; 23 November 1916 – 17 March 2011) was a British character actor who made more than 150 film and television appearances. He is known for his roles in the Hammer Horror Films from 1958, with his first role as Sir Arthu ...
), leader of ''Los Iluminados'', reveals his plan to use the parasite they injected into Ashley to manipulate her into injecting the president of the United States with a "sample" once she returns home, allowing Saddler to begin his conquest of the world. After killing Mendez, Leon and Ashley try to take refuge in a castle but are attacked by more ''Iluminados'' under the command of Ramon Salazar (Rene Mujica), another of Saddler's henchmen who owns the castle, and the two become separated by Salazar's traps. Meanwhile, Luis searches for pills that will slow Leon and Ashley's infection, as well as a sample of ''Las Plagas''. He brings the two items to Leon but is killed by Saddler, who takes the sample, while the pills to suppress the infection remain in Leon's hands. While in the castle, Leon briefly encounters
Ada Wong is a character in ''Resident Evil'' (''Biohazard'' in Japan), a survival horror video game series created by Japanese company Capcom. She was first introduced as a supporting character in ''Resident Evil 2'' (1998), and became a playable charact ...
(Sally Cahill), a woman from his past who supports him during his mission. He battles his way through the castle before killing Salazar. Afterward, Leon travels to a nearby island research facility, where he continues the search for Ashley. He discovers that one of his former training comrades,
Jack Krauser This is a list of ''Resident Evil'' characters, which includes playable and recurring characters that were introduced in ''Resident Evil'', a series of survival horror video games. Appearances P - Playable character (campaign/unlockab ...
( Jim Ward), who was believed to have been killed in a helicopter crash two years prior, is responsible for her kidnapping. Ada and Krauser are working with
Albert Wesker is a fictional character in ''Resident Evil'' (''Biohazard'' in Japan), a survival horror video game series created by Japanese company Capcom. He is first introduced in the original ''Resident Evil'' (1996), in which he is the captain of the R ...
( Richard Waugh), for whom both intend to secure a ''Plagas'' sample. Suspicious of the mercenary's intentions, Saddler orders Krauser to kill Leon, believing that no matter which one dies, he will benefit. After Krauser's demise, Leon rescues Ashley, and they remove the ''Plagas'' from their bodies using a specialized radiotherapeutic device. Leon confronts Saddler, and with Ada's help, manages to kill him. However, Ada takes the sample from Leon at gunpoint before escaping in a helicopter, leaving Leon and Ashley to escape via her jet-ski as the island explodes.


Development

In 1999, producer Shinji Mikami said a ''Resident Evil'' sequel was in development for
PlayStation 2 The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October 2000, in Europe on 24 November 2000, and in Australia on 3 ...
. ''Resident Evil 4'' underwent a lengthy development, during which at least four versions of the game were discarded. The first version was directed by
Hideki Kamiya is a Japanese video game designer and director who is the vice-president of PlatinumGames. He began his career in 1994 with Capcom, where he directed ''Resident Evil 2'' (1998), ''Devil May Cry'' (2001), ''Viewtiful Joe'' (2003), and ''Ōkami' ...
. Around the turn of the millennium, ''Resident Evil 2'' writer
Noboru Sugimura was a Japanese television and video game writer best known for his work on the ''Metal Hero'', ''Super Sentai'', ''Resident Evil'', ''Dino Crisis'', and ''Onimusha'' series. Career He had studied under Ei Ogawa, one of the main writers of the Jap ...
created a story for the game, based on Kamiya's idea to make a "cool" and "stylish"
action game An action game is a video game genre that emphasizes physical challenges, including hand–eye coordination and reaction-time. The genre includes a large variety of sub-genres, such as fighting games, beat 'em ups, shooter games, and platform gam ...
. The story was based on unraveling the mystery surrounding the body of the protagonist, Tony, an invincible man with skills and an intellect exceeding that of normal people, with his superhuman abilities explained with biotechnology. As Kamiya felt the playable character did not look brave and heroic enough in battles from a fixed angle, he decided to drop the prerendered backgrounds from previous installments and use a dynamic camera system. The team spent 11 days in the United Kingdom and Spain, photographing objects such as
Gothic Gothic or Gothics may refer to: People and languages *Goths or Gothic people, the ethnonym of a group of East Germanic tribes **Gothic language, an extinct East Germanic language spoken by the Goths **Crimean Gothic, the Gothic language spoken b ...
statues, bricks, and stone pavements for use in textures. Though the developers tried to make the "coolness" theme fit into the world of ''Resident Evil'', Mikami felt it strayed too far from the series'
survival horror Survival horror is a subgenre of survival of the players as the game tries to frighten them with either horror graphics or scary ambience. Although combat can be part of the gameplay, the player is made to feel less in control than in typical ac ...
roots and gradually convinced the staff to make an independent game. This became a new Capcom franchise, '' Devil May Cry'', released for the PlayStation 2 in August 2001.


"Fog" version

Development on ''Resident Evil 4'' restarted at the end of 2001. The first announcement was made in November 2002, as one of five games exclusively developed for the
GameCube The is a home video game console developed and released by Nintendo in Japan on September 14, 2001, in North America on November 18, 2001, and in PAL territories in 2002. It is the successor to the Nintendo 64 (1996), and predecessor of the Wii ...
by
Capcom Production Studio 4 is a Japanese video game developer and publisher. It has created a number of multi-million-selling game franchises, with its most commercially successful being ''Resident Evil'', ''Monster Hunter'', ''Street Fighter'', ''Mega Man'', ''Devil ...
, the
Capcom Five The Capcom Five are five video games that were unveiled by Capcom in late 2002 and published from March 2003. At a time when Nintendo's GameCube console had failed to capture market share, Capcom announced five new GameCube titles with the apparen ...
. This revision, commonly dubbed the "fog version", was directed by Hiroshi Shibata and was 40 percent finished at that time. The game saw Leon S. Kennedy struggling to survive after having infiltrated the castle-like Umbrella's main headquarters located in Europe and featured traditional ''Resident Evil'' monsters such as zombies. During the course of the new story which was again written by Sugimura's scenario creation company
Flagship A flagship is a vessel used by the commanding officer of a group of naval ships, characteristically a flag officer entitled by custom to fly a distinguishing flag. Used more loosely, it is the lead ship in a fleet of vessels, typically the fi ...
, Leon became infected with the Progenitor Virus and possessed a hidden power in his left hand. The producer of the final version also pointed out that Ashley did not appear back then, though there was a different girl who was never revealed to the public. The game was to feature some first-person elements.


"Hook Man" version

At E3 2003, Capcom showcased a version widely known as the "hook man version". It was later titled on the ''Biohazard 4 Secret DVD''. During Mikami's introduction of the trailer, he assured that development was proceeding smoothly and claimed the game was scarier than ever before. The story was set in a haunted building where Leon contracted a bizarre disease and fought paranormal enemies, such as animated
suits of armor A suit is a set of garments with matching pieces, typically a jacket and trousers. Suit or suits may also refer to: * Suit (cards), one of four groups into which a deck of cards is divided * Lawsuit, an action brought before a court to recover a ...
, living dolls, and a ghostlike man armed with a large hook. The game had an otherworldly feel to it, containing elements like flashbacks and hallucinations that were marked by a bluish tint and a shaking camera. It also displayed various gameplay mechanics that carried over to the final release, like the over-the-shoulder camera and a laser sight for aiming in battles and quick time events. Other features, such as dialogue choices, were removed later. Five minutes of gameplay footage were released on the ''Biohazard 4 Secret DVD'', a Japanese pre-order bonus given out in January 2005.


"Hallucination" version

The Hallucination version had only a basic story concept, having dropped the previous scenario penned by Noboru Sugimura of Flagship. In 2012, '' Resident Evil 3: Nemesis'' scenario writer Yasuhisa Kawamura said he was responsible for this version, as he wanted to make ''Biohazard 4'' scarier "and suggested using a particular scene from the film '' Lost Souls'', where the main character ..suddenly finds herself in a derelict building with a killer on the loose. An arranged version of this idea eventually turned into Hook Man. The idea went through several iterations as Mr. Sugimura and I carefully refined this world (which, I have to say, was very romantic). Leon infiltrates the castle of Spencer seeking the truth, while inside a laboratory located deep within, a young girl wakes up. Accompanied by a B.O.W. n abbreviation for "Bio Organic Weapon" in the series' loredog, the two start to make their way up the castle. Unfortunately, there were many obstacles that needed to be overcome and the cost of development was deemed too expensive." Kawamura added he was very sorry and "even ashamed" that Mikami had to step in and scrap this version. After this attempt, the last cancelled revision featured classic zombies again. However, it was discontinued after a few months, and before it was ever shown to the public, as the developers felt it was too formulaic. The story of the Progenitor Virus was eventually covered in ''
Resident Evil 5 ''Resident Evil 5'' is a third-person shooter video game developed and published by Capcom. It is a major installment in the ''Resident Evil'' series, and was announced in 2005—the same year its predecessor ''Resident Evil 4'' was released. ' ...
'' and the Spencer Estate became the setting for ''Resident Evil 5s downloadable content (DLC) pack "Lost in Nightmares" (featuring Chris Redfield and Jill Valentine).


Final version

Following that, it was decided to reinvent the series. Mikami took over directorial duties from Shibata and began working on the version that was released. In an interview with ''Game Informer'', Mikami explained his decision to shift to a new gameplay system is due to the feeling that the older system is "more of the same" after playing ''Resident Evil Zero''. He says that he only felt nervous once more when playing with the newer system. Speaking for the team, game producer Hiroyuki Kobayashi mentioned how the staff was "tired of the same thing" and how some got bored and moved on to other projects. In addition to that, the producer also felt that the older format was "stuck in a cookie cutter mold" and described it as "shackles holding us down". However, some of the staff members disagreed about changing the gameplay system. These members felt depressed and were hard to motivate after the game's focus shifted to be more action-oriented. Although Mikami demanded the camera system be revised, the team had reservations about making big changes to the series he had created. Eventually, he intervened, explained his proposed changes, and wrote a new story that, unlike previous installments, was not centered on the company Umbrella. Mikami wrote the entire story in just three weeks due to time constraints. Inspired by '' Onimusha 3: Demon Siege'', a game Mikami had enjoyed playing but felt could have been better with a different view, he decided to place the camera behind the playable character. To go along with the new gameplay and story, a new type of enemy called "Ganado" was created, as opposed to using the undead creatures from previous ''Resident Evil'' games. Furthermore, producers expended additional detail to modify and update characters that had previously appeared in the series. In a documentary explaining the conception of the characters, Kamiya stated he intended to make Leon Kennedy "look tougher, but also cool". Kobayashi was responsible for the design of some of the final game's enemies, such as the Regenerators. Kobayashi described the creatures' origins within universe lore as byproducts of Los Iluminados' research into bio organic weapons, malformed creations implanted with multiple ''Plaga'' parasites during the experimentation process.Koichi Hamamura, ed (2006) (in Japanese). biohazard4 kaitaishinsho revised edition. Famitsu. ISBN 4-7577-2638-4. Regenerators are designed to take distinct heavy breaths before they are seen, which alerts the player to their presence. When encountered, often in small confined spaces, they would walk slowly towards the player character. The Regenerator is capable of continuously regenerating itself and cannot be dispatched unless the player is able to find the ''Plaga'' parasites within its body, which can only be seen with the infrared scope, and specifically target them first. During an interview with Famitsu, Mikami explained that elements like the Regenerators help maintain the survival horror aspect of ''Resident Evil 4'' as a balance between a "scary kind of gameplay and the challenge of overcoming that fear", with the goal of giving players a sense of achievement when they manage to overcome the monster. The English voice actors recorded their parts in four sessions, over three to four months. Capcom assigned Shinsaku Ohara as script translator and voice over coordinator.
Carolyn Lawrence Carolyn Lawrence (born February 13, 1967), is an American television, film and voice actress. She is known for her voice roles on Nickelodeon animated shows, including Sandy Cheeks on ''SpongeBob SquarePants'', Cindy Vortex on ''Jimmy Neutro ...
, who provided the voice for Ashley Graham, described her character as "vulnerable, because Leon has to come to her rescue all the time". She also described Kennedy's character as "more brawn, perhaps, than brain". In addition to the voice acting, the game's designer detailed each cinematic sequence so that each character's facial expressions matched the tone of their voice actor. Along with '' Resident Evil: Dead Aim'' and ''
Resident Evil Outbreak ''Resident Evil Outbreak'' is a survival horror video game with online playability for the PlayStation 2. Initially released in 2003, it was developed by Capcom Production Studio 1 and was the first entry in the ''Resident Evil'' video game seri ...
'', two side story games that did not fall under the exclusive policy, it was announced on October 31, 2004 that ''Resident Evil 4'' would come to the PlayStation 2 in 2005, citing increased profit, changing market conditions, and increased consumer satisfaction as the key reasons. The PlayStation 2 version included new features, primarily a new sub-game featuring Ada Wong. On February 1, 2006, Ubisoft announced that they would be publishing the game on the PC for Windows. On April 4, 2007, a
Wii The Wii ( ) is a home video game console developed and marketed by Nintendo. It was released on November 19, 2006, in North America and in December 2006 for most other Regional lockout, regions of the world. It is Nintendo's fifth major ho ...
version was announced and was launched later in the year. The game features all of the extras in the PS2 version, along with other additions, including a trailer for '' Resident Evil: The Umbrella Chronicles''.


Release

The original version for the GameCube featured two different collector's editions. The first was available as a pre-order that included the game, the ''Prologue'' art book, and a T-shirt.
GameStop GameStop Corp. is an American video game, consumer electronics, and gaming merchandise retailer. The company is headquartered in Grapevine, Texas (a suburb of Dallas), and is the largest video game retailer worldwide. , the company operates 4,5 ...
offered another limited edition that was packaged in a tin box with the art book, a cel of Leon, and a soundtrack CD. Australia received an exclusive collector's edition that came with the game and a bonus disc with interviews and creator's footage.


Ports

''Resident Evil 4'' was ported to the PlayStation 2 after Capcom stated that it did not fall under the exclusivity deal with
Nintendo is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto, Japan. It develops video games and video game consoles. Nintendo was founded in 1889 as by craftsman Fusajiro Yamauchi and originally produce ...
. It was released in North America on October 25, 2005. The largest addition is "Separate Ways", a new scenario for Ada written by Haruo Murata. According to producer Masachika Kawata, the Separate Ways campaign was something thought up by the PS2 porting team and was added after getting approval from Shinji Mikami. The port was later included with '' Code: Veronica X'' and ''
Resident Evil Outbreak ''Resident Evil Outbreak'' is a survival horror video game with online playability for the PlayStation 2. Initially released in 2003, it was developed by Capcom Production Studio 1 and was the first entry in the ''Resident Evil'' video game seri ...
'' as part of the compilation ''Resident Evil: The Essentials''. The PlayStation 2 version featured two standard and collector's bundles from pre-orders. The standard package included the game and a T-shirt, while the collector's bundle also included a figurine of Leon, and the soundtrack ''Biohazard Sound Chronicle Best Track Box''. This quickly sold out, and a second pressing was released that included an Ada figurine. Another, called the ''Resident Evil 4: Premium Edition'', was packaged in a SteelBook media case, along with the art book, a documentary DVD, and a cel art of Ada. A PC port of ''Resident Evil 4'' developed by Sourcenext was released in Hong Kong on February 1, 2007, published by
Typhoon Games Typhoon Games Ltd. was founded in August 2001 in Hong Kong as a game developing and publishing company that caters mainly to the Asian market. It is the sister company of Typhoon Media International Ltd. and has strategic partnerships with Outblaz ...
. It was released in Europe, North America, and Australia in March 2007 and was published by Ubisoft. The port contains the bonus features from the PS2 version, such as "Separate Ways", the P.R.L. 412 laser cannon and a second set of unlockable costumes for Leon and Ashley, as well as an Easy difficulty level. It also supports multiple widescreen resolutions. The shadow and lighting problems were fixed in the only patch, Version 1.10. ''Resident Evil 4: Wii Edition'' was released for the
Wii The Wii ( ) is a home video game console developed and marketed by Nintendo. It was released on November 19, 2006, in North America and in December 2006 for most other Regional lockout, regions of the world. It is Nintendo's fifth major ho ...
on May 31, 2007 in Japan and on June 19, 2007 in the United States. It features updated controls that utilize the pointing and motion-sensing abilities of the Wii Remote and Nunchuk, though both the GameCube controller and the Classic Controller are also supported. The Wii Remote is able to aim and shoot anywhere on the screen with a reticle that replaces the laser sight found in the other versions, and motion-based gestures are used to perform some context-sensitive actions, such as dodging or slashing. The ''Wii Edition'' also includes the extra content from the PS2 and PC versions, and a trailer for '' Resident Evil: The Umbrella Chronicles''. The ''Wii Edition'' became available for download from the Wii U's
Nintendo eShop The Nintendo eShop is a digital distribution service powered by the Nintendo Network for the Wii U and Nintendo 3DS, and by a dedicated online infrastructure for the Nintendo Switch. Launched in June 2011 on the Nintendo 3DS, the eShop was en ...
in Europe on October 29, 2015. ''Resident Evil 4: Mobile Edition'' was released in Japan for au's BREW 4.0 on February 1, 2008. It was announced by Capcom at TGS 2007. Differences from the original include changing the flow of the story from being continuous to being divided into sections such as "Village", "Ravene", "Fortress" and "Subterranean Tunnel". There is also a more challenging Mercenary Mode. The game uses the MascotCapsule eruption engine and was adapted to the Zeebo and iOS platforms. On July 13, 2009, without any formal announcement, ''Resident Evil 4: Mobile Edition'' was released by Capcom for the iOS platform via the App Store in Japan, but was quickly removed, though some players were able to purchase and download it. The game has since been released in Japan and North America. Later, Capcom made an update that had different difficulty levels and high scores. Capcom released a new separate version called ''Resident Evil 4 for Beginners'', which offers the first two levels (three counting a training level) of both Story Mode and Mercenary Mode. However, the rest of the levels are available for purchase in-game as downloadable content. Due to the release of the iPad, Capcom recreated the iPhone version of ''Resident Evil 4: Mobile Edition'' and updated it to HD graphics as ''Resident Evil 4: iPad Edition''. On March 23, 2011, high-definition remastered versions of both '' Resident Evil – Code: Veronica'' and ''Resident Evil 4'' were announced to be in development for the Xbox 360 and PlayStation 3, as part of the ''Resident Evil: Revival Selection'' series. The ports feature all the bonus content from the previous releases, including "Separate Ways". On July 23, 2011, Capcom announced at Comic-Con 2011 that ''Resident Evil 4'' would be released on September 20, 2011 for the
PlayStation Network PlayStation Network (PSN) is a digital media entertainment service provided by Sony Interactive Entertainment. Launched in November 2006, PSN was originally conceived for the PlayStation video game consoles, but soon extended to encompass smartp ...
and Xbox Live Games on Demand. In Japan, ''Resident Evil 4'' and ''Resident Evil - Code: Veronica'' were released on a single disc with the title ''Biohazard Revival Selection'' on September 8, 2011. For North America and Europe, both games, including ''Resident Evil 4 HD'', were only released as downloads on Xbox Live Games on Demand and PlayStation Network. On February 27, 2014, Capcom released ''Resident Evil 4 Ultimate HD Edition'' for Windows. The port features improved graphics and many other enhancements that were included in ''Resident Evil 4 HD''. ''Resident Evil 4'' was re-released on
PlayStation 4 The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013 in ...
and Xbox One on August 30, 2016. In April 2013, ''Resident Evil 4'' was released on
Android Android may refer to: Science and technology * Android (robot), a humanoid robot or synthetic organism designed to imitate a human * Android (operating system), Google's mobile operating system ** Bugdroid, a Google mascot sometimes referred to ...
, but outside of Japan, it is exclusive to Samsung through Samsung Galaxy Store. Capcom announced in October 2018 that ''Resident Evil 4'' would be published for the
Nintendo Switch The is a hybrid video game console developed by Nintendo and released worldwide in most regions on March 3, 2017. The console itself is a Tablet computer#Gaming tablet, tablet that can either be docking station, docked for use as a home video ...
sometime in 2019, along with releases of '' Resident Evil'' and ''
Resident Evil Zero ''Resident Evil Zero'' (or ''Resident Evil 0'') is a survival horror game developed and published by Capcom for the GameCube in 2002. It is a prequel to ''Resident Evil'' (1996), covering the ordeals experienced in the Arklay Mountains by spec ...
''. All three games were released on May 21, 2019 worldwide and on May 23, 2019 in Japan. In October 2021, Capcom released a virtual reality (VR) version of ''Resident Evil 4'' for the Oculus Quest 2. Developed by the American
Armature Studio Armature Studio, LLC is an American video game development studio in Austin, Texas. The studio, founded by former Retro Studios directors Mark Pacini and Todd Keller in September 2008, developed '' Batman: Arkham Origins Blackgate'' (2013) and ...
, many elements of gameplay like combat and inventory management were changed to accommodate VR. This version, which runs on Unreal Engine 4, also includes redesigned textures with increased resolution. The VR version was heavily criticized by fans—both in Japan and the West—due to Armature Studio's censorship of content. The developers and the executive producer Tom Ivey, who stated that the changes were made to "update" the game "for a modern audience", removed a number of in-game animations (such as the animation triggered when players attempted to look up Ashley's skirt), dialogue, and flirtatious banter between characters. Some of these changes were made at the expense of continuity and context in cutscenes essential to the game's plot. The controversy continued when in April 2022 the VR version's executive producer Tom Ivey stood by the changes and censorship: "I definitely agree with the changes we made to the game so, we're definitely on board with that, we think it's the right thing".


Merchandise

''Biohazard 4 Original Soundtrack'' was released in Japan on December 22, 2005. It contains 62 compositions from the game and the 48-page ''Visual Booklet'' with liner notes from composers Shusaku Uchiyama and Misao Senbongi. Other merchandise included figures by
McFarlane Toys McFarlane Toys is an American company founded by comic book creator Todd McFarlane which makes highly detailed model action figures of characters from films, comics, popular music, video games and various sporting genres. The company, a subsidia ...
, NECA and Hot Toys. Agatsuma Entertainment has also created various miniature collectibles based on several main characters and enemies from ''Resident Evil 4''. Two special controllers designed to resemble chainsaws were designed by NubyTech for use with the GameCube and PlayStation 2 versions.


Reception


Reviews

The GameCube and PlayStation 2 versions of ''Resident Evil 4'' have a score of 96/100 on Metacritic, indicating "universal acclaim". In addition to the gameplay, the characters and story received positive commentary, leading to the finished product being deemed by most as one of the best video games ever made. GameSpot's Greg Kasavin praised the voice acting, but claimed that it was betrayed by "some uncharacteristically goofy dialogue". Yahoo! Games' Adam Pavlacka and GameSpot's Kevin VanOrd acclaimed Capcom for adding great amounts of detail to the characters.
IGN ''IGN'' (formerly ''Imagine Games Network'') is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa distri ...
's
Matt Casamassina Matt Casamassina is a video game journalist, businessman, and novelist, and a founding editor of ''IGN''. He quit working for IGN on April 23, 2010. In his time at the site, he was the author of many reviews and previews of games by video game d ...
went into further detail in his review for ''Resident Evil 4'', praising not only the detailed character design but also the fight choreography and three-dimensional modeling within cinematic sequences. Casamassina also complimented the voice actors, especially Paul Mercier (Leon), commenting, "For once, the characters are believable because Capcom has hired competent actors to supply their voices. Leon in particular is very well produced". IGN and '' Nintendo Power'' specifically recognized ''Resident Evil 4''s character design and voice acting. The increased variety of weapons has been praised by gaming publications such as ''
GamePro Gamepro.com is an international multiplatform video game magazine media company that covers the video game industry, video game hardware and video game software in countries such as Germany and France. The publication, GamePro, was originally la ...
'' and Game Over Online. G4 TV show X-Play gave it a 5 out of 5, for introducing a new style of gameplay for the series as well as incorporating moments where the player would have to interact with the cut scenes. Not long after, it was awarded as the best game ever reviewed on the show. The makers of ''Resident Evil 4'' worked on various innovations associated with the use and inventory of weapons. Game Over stated that players can use the vast array of weapons to "go for headshots now". '' Game Informer'' stated that ammunition is more plentiful in ''Resident Evil 4'' than in other games in the series, making it more action-oriented. The ratings of the PC port were not as high as for the other versions. It was heavily criticized for no
mouse A mouse ( : mice) is a small rodent. Characteristically, mice are known to have a pointed snout, small rounded ears, a body-length scaly tail, and a high breeding rate. The best known mouse species is the common house mouse (''Mus musculus' ...
support and frustrating keyboard controls, low-quality FMV cut scenes, choppy graphics rendering (lacks shadows and proper lighting) and requiring a gamepad controller for more precise aiming and gameplay. Despite the problems, the game received generally positive reviews from IGN and GameSpot that praised the gameplay.Onyett, Charles (May 25, 2007).
Resident Evil 4 Review (PC)
. IGN. Retrieved on February 5, 2009.
Japanese game magazine '' Famitsu'' reviewed the Wii version, with two editors giving it a perfect 10 score, and the remaining pair giving it a 9, resulting in a score of 38 out of 40. The reviewers felt that the new controls offer something fresh. Multiple reviewers agreed that even those who own the original will find something fun and enjoyable in this version. British magazine ''
NGamer ''Nintendo Gamer'' was a magazine published in the United Kingdom which mainly covered Nintendo video game consoles and software. It was the successor publication to ''N64 Magazine'', later renamed NGC Magazine (1997–2006), and ''Super Play'' ( ...
'' gave the ''Wii Edition'' a score of 96%, slightly lower than the 97% given to the GameCube version. They praised the visuals, controls, and features and commented on the fact that such an "exceptional package" was on sale for a low price; however, when writing about the Wii controls, they said, "if you've played the GC version this won't be as special". '' Official Nintendo Magazine'' gave the Wii version 94%, 3% less than the original due to it simply not having the same impact it did back then.Review: Resident Evil 4: Wii Edition
'' Official Nintendo Magazine'', January 4, 2008. Retrieved on February 5, 2009.
In 2009, they went on to place the game 9th on a list of the greatest Nintendo games of all time. IGN praised the Wii version, stating it is the superior edition, but does not push the Wii like it did with GameCube and PS2. GameSpot praised the new controls of the ''Wii Edition'' but commented on the lack of exclusive Wii features. ''
Hyper Hyper may refer to: Arts and entertainment * ''Hyper'' (2016 film), 2016 Indian Telugu film * ''Hyper'' (2018 film), 2018 Indian Kannada film * ''Hyper'' (magazine), an Australian video game magazine *Hyper (TV channel), a Filipino sports channe ...
''s Jonti Davies commended ''Resident Evil 4: Wii Edition'' for its "visual improvements" but criticized it for having "no new content". The PS3 version of ''Resident Evil 4 HD'' received a score of 9.0 from Destructoid, which called it "a hallmark of excellence". In their October 2013 issue, '' Edge'' retroactively awarded it ten out of ten, one of twenty-three games to achieve a perfect score in the magazine's twenty-year history.


Awards

''Resident Evil 4'' was named
Game of the Year Game of the Year (GotY) is an award given by various award events and media publications to a video game that they feel represented the pinnacle of gaming that year. Events and ceremonies British Academy Games Awards (BAFTA Games Awards) ...
at the 2005 ''
Spike Video Game Awards The Spike Video Game Awards (in short VGAs, known as the VGX for the final show) was an annual award show hosted by American television network Spike from 2003 to 2013 that recognized the best computer and video games of the year. Produced by ...
'' and by '' Nintendo Power'' and '' Game Informer''. It tied with ''
Kingdom Hearts II is a 2005 action role-playing game developed and published by Square Enix in collaboration with Disney Interactive Studios, Buena Vista Games for the PlayStation 2 video game console. The game is a sequel to ''Kingdom Hearts (video game), King ...
'' as '' Famitsu''s Game of the Year 2005. ''Nintendo Power'' acknowledged the voice acting in its 2005
Nintendo Power Awards ''Nintendo Power'' was a video game news and strategy magazine from Nintendo of America, first published in July/August 1988 as Nintendo's official print magazine for North America. The magazine's publication was initially done monthly by Ninte ...
, while
IGN ''IGN'' (formerly ''Imagine Games Network'') is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa distri ...
gave the game the "Best Artistic Design" award in its "Best of 2005" segment. The International Game Developers Association nominated ''Resident Evil 4'' for their best "Visual Arts" award, but lost the award to Sony's '' Shadow of the Colossus''. ''Resident Evil 4'' is often considered one of the best video games of all time. '' Nintendo Power'' ranked it as number one in their list of the top 25 best GameCube games of all time in 2005 and also ranked it second on their list of the best games of the 2000s in 2010. In 2008, ''Resident Evil 4'' was also ranked first place in the list of the best video games of all time according to the readers of IGN. In 2009, ''Game Informer'' ranked ''Resident Evil 4'' number one on their list of top GameCube games and number three on their list of top PlayStation 2 games. ScrewAttack named ''Resident Evil 4'' the best GameCube game of all time, while ''GamePro'' ranked it as the second best game for the PS2. In 2010, the readers of '' PlayStation Official Magazine'' voted it the 10th greatest
PlayStation is a video gaming brand that consists of five home video game consoles, two handhelds, a media center, and a smartphone, as well as an online service and multiple magazines. The brand is produced by Sony Interactive Entertainment, a divisi ...
game. In 2007, '' Edge'' ranked the game at second place in its list of top games of all time, behind only '' The Legend of Zelda: Ocarina of Time''. That same year, G4 named it the 21st top video game of all time, calling it "a modern horror masterpiece." In 2015, it placed 7th on USgamer's The 15 Best Games Since 2000 list. In early 2006, in their 200th issue, ''Nintendo Power'' ranked it in second place in their Top 200 Games of all-time list, also behind only ''The Legend of Zelda: Ocarina of Time''. The virtual reality port of ''Resident Evil 4'' was named VR/AR Game of the Year at the 2021 Game Awards.


Sales

The GameCube version sold over 320,000 copies in North America during the first twenty days. The European release sold its entire 200,000 copies during the first month. By December 2005, 3 million copies of the GameCube and PlayStation 2 versions had been shipped worldwide. According to January 17, 2007 sales figures provided by Capcom, the GameCube version of ''Resident Evil 4'' had sold a total of 1.6 million copies worldwide, while the PS2 version had sold over 2 million copies. , ''Resident Evil 4'' has sold at least copies across multiple platforms; including copies on PS4/XONE, 2.3 million on PS2, 2 million on Wii, 1.2 million on X360/PS3, and 1.8 million for ''Ultimate HD Edition'' on PC. It is the second best-selling ''Resident Evil'' game, and holds the record for "Best-Selling Survival Horror Game" in the 2012 '' Guinness World Records Gamer's Edition''.


Legacy

''Resident Evil 4'' is regarded as one of the most influential games of the
2000s File:2000s decade montage3.png, From top left, clockwise: The World Trade Center on fire and the Statue of Liberty during the 9/11 attacks in 2001; the euro enters into European currency in 2002; a statue of Saddam Hussein being toppled durin ...
, particularly due to its influence in redefining the
third-person shooter Third-person shooter (TPS) is a subgenre of 3D shooter games in which the gameplay consists primarily of shooting. It is closely related to first-person shooters, but with the player character visible on-screen during play. While 2D shoot 'em ...
genre by introducing offset camera angles that do not obscure action. The new gameplay alterations and immersive style appealed to many not previously familiar with the series. The over-the-shoulder viewpoint introduced in ''Resident Evil 4'' has later become standard in third-person shooters and action games, including titles ranging from ''
Gears of War ''Gears of War'' is a media franchise centered on a series of video games created by Epic Games, developed and managed by The Coalition, and owned and published by Xbox Game Studios. The franchise is best known for its third-person shooter vide ...
'' to '' Batman: Arkham Asylum''. It has also become a standard "precision aim" feature for third-person
action game An action game is a video game genre that emphasizes physical challenges, including hand–eye coordination and reaction-time. The genre includes a large variety of sub-genres, such as fighting games, beat 'em ups, shooter games, and platform gam ...
s in general, with examples including ''
Dead Space ''Dead Space'' is a science fiction/horror fiction, horror media franchise created by Glen Schofield and Michael Condrey, developed by Visceral Games, and published and owned by Electronic Arts. The franchise's chronology is not presented in a lin ...
'', '' Grand Theft Auto'', '' Ratchet & Clank Future'', '' Fallout'', '' Uncharted'', '' Mass Effect'' and ''
The Last of Us ''The Last of Us'' is a 2013 action-adventure game developed by Naughty Dog and published by Sony Computer Entertainment. Players control Joel, a smuggler tasked with escorting a teenage girl, Ellie, across a post-apocalyptic United States. ' ...
''. In 2019, '' Game Informer'' called ''Resident Evil 4'' "the most important third-person shooter ever" and said it "innovated two genres", inspiring developers of both
survival horror Survival horror is a subgenre of survival of the players as the game tries to frighten them with either horror graphics or scary ambience. Although combat can be part of the gameplay, the player is made to feel less in control than in typical ac ...
and shooter games. ''Resident Evil 4'' redefined the survival horror genre by emphasizing reflexes and precision aiming, thus broadening the gameplay of the series with elements from the wider action game genre. However, this also led some reviewers to suggest that the ''Resident Evil'' series had abandoned the survival horror genre, by demolishing the genre conventions that it had established. Other major survival horror series followed suit, by developing their combat systems to feature more action, such as '' Silent Hill: Homecoming'' and the 2008 version of '' Alone in the Dark''. These changes represent an overall trend among console games shifting towards visceral action gameplay. While working on ''
The Last of Us ''The Last of Us'' is a 2013 action-adventure game developed by Naughty Dog and published by Sony Computer Entertainment. Players control Joel, a smuggler tasked with escorting a teenage girl, Ellie, across a post-apocalyptic United States. ' ...
'', Naughty Dog took cues from ''Resident Evil 4,'' particularly the tension and action. ''
Dead Space ''Dead Space'' is a science fiction/horror fiction, horror media franchise created by Glen Schofield and Michael Condrey, developed by Visceral Games, and published and owned by Electronic Arts. The franchise's chronology is not presented in a lin ...
'' designers Ben Wanat and Wright Bagwell stated that their game was originally intended to be ''
System Shock 3 ''System Shock 2'' is a 1999 action role-playing survival horror video game designed by Ken Levine and co-developed by Irrational Games and Looking Glass Studios. Originally intended to be a standalone title, its story was changed during product ...
'' before the release of ''Resident Evil 4'' inspired them to go back to the drawing board. '' BioShock'' was also influenced by ''Resident Evil 4'', including its approach to the environments, combat, and tools, its game design and tactical elements, its "gameplay fuelled storytelling" and inventory system, and its opening village level in terms of how it "handled the sandbox nature of the combat" and in terms of "the environment." '' Bloodborne''’s environments, enemy design, and shift to a faster combat system compared to previous
soulslike A Soulslike (also spelled Souls-like) is a subgenre of action role-playing and action-adventure games known for high levels of difficulty and emphasis on environmental storytelling, typically in a dark fantasy setting. It had its origin in ''Dem ...
games was influenced by ''Resident Evil 4''. Cory Barlog cited ''Resident Evil 4'' as an influence on the ''
God of War A war god in mythology associated with war, combat, or bloodshed. They occur commonly in both monotheistic and polytheistic religions. Unlike most gods and goddesses in polytheistic religions, monotheistic deities have traditionally been po ...
'' series, including '' God of War II'' (2007) and particularly ''
God of War A war god in mythology associated with war, combat, or bloodshed. They occur commonly in both monotheistic and polytheistic religions. Unlike most gods and goddesses in polytheistic religions, monotheistic deities have traditionally been po ...
'' (2018), which was influenced by ''Resident Evil 4''s "combination of poised camera exploration and scavenging". ''Uncharted'' director Bruce Straley called the ''Resident Evil 4'' village sequence the best opening fight in a video game. The combat and sound design of the Regenerator and its spike-laden Iron Maiden variant have often been lauded as a memorable horror element of ''Resident Evil 4'', in spite of the game's more action-oriented gameplay compared to its predecessors. Some critics have included the Regenerator in retrospective "top" lists of the scariest or most memorable monsters in video games. The Regenerators and the ''Plaga'' parasite serve as sources of inspiration for the development of the Necromorph monsters from ''
Dead Space ''Dead Space'' is a science fiction/horror fiction, horror media franchise created by Glen Schofield and Michael Condrey, developed by Visceral Games, and published and owned by Electronic Arts. The franchise's chronology is not presented in a lin ...
''. VentureBeat credits ''Resident Evil 4'' with popularizing video game remastered editions, inspiring remasters including ''
Grand Theft Auto V ''Grand Theft Auto V'' is a 2013 action-adventure game developed by Rockstar North and published by Rockstar Games. It is the seventh main entry in the Grand Theft Auto, ''Grand Theft Auto'' series, following 2008's ''Grand Theft Auto IV'', and ...
'', '' Tomb Raider'' and ''
Grim Fandango ''Grim Fandango'' is a 1998 adventure game directed by Tim Schafer and developed and published by LucasArts for Microsoft Windows. It is the first adventure game by LucasArts to use 3D computer graphics overlaid on pre-rendered static background ...
''.


Copyright lawsuit

In June 2021, the photographer and author Judy Juracek launched legal proceedings against Capcom for using images from her book ''Surfaces: Visual Research for Artists, Architects, and Designers'' without her permission to create textures for multiple games, including ''Resident Evil 4'' and '' Devil May Cry''. The parties reached an undisclosed settlement outside of court in February 2022.


Remake

A remake of ''Resident Evil 4'' was announced on June 2, 2022, during a ''PlayStation State of Play'' livestream presentation. The release was announced to be March 24, 2023 on
PlayStation 4 The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013 in ...
,
PlayStation 5 The PlayStation 5 (PS5) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 4 in April 2019, it was launched on November 12, 2020, in Australia, Japan, New Zealand, North Ame ...
, Windows, and
Xbox Series X/S The Xbox Series X/S are home video game consoles developed by Microsoft. They were both released on November 10, 2020, as the fourth generation Xbox, succeeding the Xbox One. Along with Sony's PlayStation 5, also released in November 2020, t ...
.


Notes


References


External links

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