Noboru Sugimura
was a Japanese television and video game writer best known for his work on the ''Metal Hero'', ''Super Sentai'', ''Resident Evil'', ''Dino Crisis'', and ''Onimusha'' series. Career He had studied under Ei Ogawa, one of the main writers of the Japanese crime drama TV series ''Taiyō ni Hoero!'' that Sugimura was hired for in 1975 as well, marking his first job as a scenarist. Starting his own business, he went on to become the main writer of '' Sukeban Deka'' and the Metal Hero Series, and later created scenarios for ''Seibu Keisatsu'', ''Lupin III Part II'', ''Hadaka no Taishō'' and ''Kamen Rider Black''. A great fan of Shinji Mikami's ''Resident Evil'', Sugimura became involved with Capcom when he was introduced to Yoshiki Okamoto during the production of ''Resident Evil 2''. Initially consulted on a trial basis, he ended up writing the complete story for the game and, together with Okamoto and two others, co-founded the now-defunct Capcom writers studio Flagship in April 1997 ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Japanese People
The are an East Asian ethnic group native to the Japanese archipelago."人類学上は,旧石器時代あるいは縄文時代以来,現在の北海道〜沖縄諸島(南西諸島)に住んだ集団を祖先にもつ人々。" () Japanese people constitute 97.9% of the population of the country of Japan. Worldwide, approximately 129 million people are of Japanese descent; of these, approximately 122.5 million are residents of Japan. People of Japanese ancestry who live outside Japan are referred to as , the Japanese diaspora. Depending on the context, the term may be limited or not to mainland Japanese people, specifically the Yamato (as opposed to Ryukyuan and Ainu people). Japanese people are one of the largest ethnic groups in the world. In recent decades, there has also been an increase in the number of multiracial people with both Japanese and non-Japanese roots, including half Japanese people. History Theories of origins Archaeological evidence indi ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Seibu Keisatsu
is a television drama series produced by and broadcast on TV Asahi. Plot The series portrays the Western Police Headquarters Criminal Investigation Division's Sergeant Keisuke Daimon, played by Tetsuya Watari and his subordinates, dubbed the , and their superior, Section Chief Kogure, played by Yujiro Ishihara, as they fight against Tokyo's underworld. With its flashy, over-the-top explosion scenes, and car stunts, this series gained a reputation as a macho drama. It is representative of the police & detective dramas of the 1980s. Series *''Seibu Keisatsu'' (10/14/1979 – 4/18/1982) *''Seibu Keisatsu Part II'' (5/30/1982 – 3/20/1983) *''Seibu Keisatsu Part III'' (4/3/1983 – 10/22/1984) *''Seibu Keisatsu Special'' (10/31/2004) Cast * Tetsuya Watari : Keisuke Daimon * Akiji Kobayashi : Chotaro Minami * Akira Terao : Takeshi Matsuda(Riki) * Hiroshi Tachi : Soutaro Tatsumi(Tatsu) / Eiji Hatomura(Hato) * Tomokazu Miura : Goro Okita * Yoshizumi Ishihara : Jun Godai * Tos ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Game Republic
was an independent video game developer based in Tokyo, Japan. The company, which employed just under 300 individuals before its closure, was founded on July 1, 2003 by Yoshiki Okamoto after he departed from Japanese game developer and publisher Capcom. He began working at rival game developer and publisher Konami in the 1980s, and was responsible for such arcade games as ''Gyruss'' and ''Time Pilot''. He then moved to Capcom, where he worked on many franchises, such as ''1942'', ''Resident Evil'' and especially '' Street Fighter II''. While Game Republic was a completely independent developer able to produce titles for any publisher and/or platform they desire, during the company's early years it had enjoyed a close relationship with Sony , commonly stylized as SONY, is a Japanese multinational conglomerate corporation headquartered in Minato, Tokyo, Japan. As a major technology company, it operates as one of the world's largest manufacturers of consumer and pr ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Dino Crisis 3
is an action-adventure video game developed by Capcom Production Studio 4 and published by Capcom for the Xbox. Like the previous installments in the ''Dino Crisis'' series, the gameplay revolves around fighting dinosaurs or other reptiles, but the enemies in this game are not real dinosaurs. They are mutations created from DNA extracted from various dinosaur species. The game takes place on a space station. It is the third and final game in the ''Dino Crisis'' series. The game was originally planned for both Xbox and PlayStation 2, but the latter version was scrapped early in development. Gameplay The player can use 2 guns with 6 ammo types (one gun and 3 ammo types per playable character), in addition to small machines called "WASPS" that help against dinosaur encounters. The game is played mostly through the character Patrick and only a small section is played as Sonya. There are three types of body armor available. Plot Set in the year 2548, it has been 300 years since ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Dino Crisis 2
is an action-adventure video game for the PlayStation developed by Capcom Production Studio 4 and published by Capcom. It is the second installment in the ''Dino Crisis'' series. After the events of the previous game, unsafe research into time-distorting Third Energy has resulted in an entire research base, military institution, and fictional metropolis of Edward City to be transported to another time, along with all of its inhabitants. Secret Operations Raid Team operative Regina returns as one of the main playable characters, sent along as an adviser to the rescue team that travels through time to find survivors of the time displacement and recover data on the Third Energy experiments. Dylan Morton, the rescue team leader, is the second playable character. Despite Dylan and Regina initially going their separate ways, they end up joining forces to find a way back to the present. The player switches between controlling Regina and Dylan at specific points during the story. Gam ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Clock Tower 3
is a survival horror video game co-produced by Capcom and Sunsoft for the PlayStation 2. Released in 2002, it is the fourth installment in the Clock Tower (series), ''Clock Tower'' series, and the first and only video game directed by Japanese film director Kinji Fukasaku. The plot and characters have very little relation with the previous ''Clock Tower'' games. The story follows 14-year-old Alyssa Hamilton who is part of a family lineage of female warriors who travel through time to defeat evil spirits. Alyssa travels from her time in 2003 London to the 1940s and 1960s in order to defeat these "Entities" and bring peace to troubled souls. As opposed to the Adventure game#Point-and-click adventure games, point-and-click gameplay used in the previous games, ''Clock Tower 3'' is the first game in the series to incorporate direct control over the protagonist. Alyssa is given no weapon for the majority of the game, and must evade and hide from her pursuers. These enemies, known as ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Flagship (company)
was an independent Japanese video game developer funded by Capcom, Nintendo, and Sega located in Chūō-ku, Osaka Japan that was founded by game designer Yoshiki Okamoto. Flagship has often created scenarios for new and existing products, and has developed for Nintendo several times on the Game Boy Color and Game Boy Advance. Their last video game was '' Kirby: Squeak Squad'' for the Nintendo DS. History Flagship was founded by Yoshiki Okamoto on April 24, 1997. Funds and personnel for the startup were provided by Capcom, Sega, and Nintendo. The developer's first project was a series of episodic, Sega Saturn-exclusive RPGs, but it was never released. In May 2007, Capcom announced Flagship would cease to exist from June 1, 2007, and their employees merged into Capcom's main studio. Quoting GameSpot's news on the dissolution of Flagship Studios "According to a Capcom spokesperson, while the Flagship name is getting the axe, its employees won't be. Noting that the only thing to cha ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Resident Evil 2
''Resident Evil 2'' is a 1998 survival horror video game developed and published by Capcom for the PlayStation. The player controls Leon S. Kennedy and Claire Redfield, who must escape Raccoon City after its citizens are transformed into zombies by a biological weapon two months after the events of the original ''Resident Evil''. The gameplay focuses on exploration, puzzles, and combat; the main difference from its predecessor are the branching paths, with each player character having unique storylines, partners and obstacles. ''Resident Evil 2'' was produced by ''Resident Evil'' director Shinji Mikami, directed by Hideki Kamiya, and developed by a team of approximately 50 across 21 months. The initial version, commonly referred to as ''Resident Evil 1.5'', differs drastically; it was canceled at approximately two thirds completion because Mikami decided it was inadequate. The final design introduced a more cinematic presentation. ''Resident Evil 2'' received acclaim for its ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Yoshiki Okamoto
, sometimes credited as Kihaji Okamoto, is a Japanese video game designer. He is credited with producing popular titles for Konami, including ''Gyruss'' and ''Time Pilot'', and for Capcom, including '' 1942'', ''Gun.Smoke'', ''Final Fight'' and ''Street Fighter II''. He later founded the companies Flagship and Game Republic, and then created the hit mobile games ''Dragon Hunter'' and ''Monster Strike'' for Mixi. He also played a role in the creation of Rockstar's ''Red Dead'' franchise. Several franchises he helped create are among the highest-grossing video game franchises of all time, including ''Street Fighter II'', ''Monster Strike'' and ''Red Dead''. History Early career at Konami His early games ''Time Pilot'' (1982) and ''Gyruss'' (1983) innovated in the shoot 'em up genre during the golden age of arcade games. The Killer List of Videogames included both ''Gyruss'' and ''Time Pilot'' in its list of top 100 arcade games of all time. Although these games turned out to be succe ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Capcom
is a Japanese video game developer and video game publisher, publisher. It has created a number of List of best-selling video game franchises, multi-million-selling game franchises, with its most commercially successful being ''Resident Evil'', ''Monster Hunter'', ''Street Fighter'', ''Mega Man'', ''Devil May Cry'', ''Dead Rising'', and ''Marvel vs. Capcom''. Mega Man (character), Mega Man himself serves as the official mascot of the company. Established in 1979, it has become an international enterprise with subsidiaries in East Asia (Hong Kong), Europe (London, England), and North America (San Francisco, California). History Capcom's predecessor, I.R.M. Corporation, was founded on May 30, 1979 by Kenzo Tsujimoto, who was still president of Irem, Irem Corporation when he founded I.R.M. He worked concomitantly in both companies until leaving the former in 1983. The original companies that spawned Capcom's Japan branch were I.R.M. and its subsidiary Japan Capsule Computers Co. ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Resident Evil (1996 Video Game)
''Resident Evil'' is a 1996 survival horror video game developed and published by Capcom originally for the PlayStation. It is the first title in Capcom's ''Resident Evil'' franchise. Players control Chris Redfield and Jill Valentine, members of the elite task force S.T.A.R.S., who must escape a mansion infested with zombies and other monsters. Conceived by producer Tokuro Fujiwara as a remake of his earlier horror game ''Sweet Home'' (1989), the development of ''Resident Evil'' was led by Shinji Mikami. It went through several redesigns, first as Super NES game in 1993, then a fully 3D first-person PlayStation game in 1994 and finally a third-person game. Gameplay consists of action, exploration, puzzle solving and inventory management. ''Resident Evil'' establishes many conventions seen later in the series, including the control scheme, inventory system, save system, and use of 3D models superimposed over pre-rendered backgrounds. ''Resident Evil'' was praised for its gra ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |