Shinji Mikami
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Shinji Mikami
is a Japanese video game designer, director, and producer. Starting his career at Capcom in 1990, he has worked on many of the company's most successful games. He directed the first installment of the ''Resident Evil'' series in 1996 and the first installment of the '' Dino Crisis'' series in 1999, both survival horror games. He returned to ''Resident Evil'' to direct the remake of the first game in 2002 and the third-person shooter '' Resident Evil 4'' in 2005. In 2006, he directed his final Capcom game '' God Hand'', a beat 'em up action game. Mikami worked at PlatinumGames to direct the third-person shooter ''Vanquish'' in 2010. The same year, he founded his own studio Tango Gameworks which has since been acquired by the American company ZeniMax Media. Under his studio, he directed the third-person horror game '' The Evil Within'' in 2014. He has also served the roles of producer and executive producer for many games. Early life and education Mikami grew up in the Yamaguc ...
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Iwakuni
is a city located in Yamaguchi Prefecture, Japan. History Iwakuni was formerly the castle town of the Iwakuni han, which was formed by Lord Hiroie Kikkawa after he was banished there for supporting the defeated shōgun. The Kikkawa clan ruled the han during the Edo period. The han was originally assessed at 30 thousand koku, and later, 60 thousand. Iwakuni han prospered for 300 years up until the Meiji Restoration. Before being re-founded with the same name following the mergers in 2006, the city was first founded on April 1, 1940. On March 20, 2006, Iwakuni absorbed the towns of Kuga, Mikawa, Miwa, Nishiki, Shūtō and Yū, and the village of Hongō (all from Kuga District) to create the new and expanded city of Iwakuni. Geography Located at 34° N, 132° E, Iwakuni is in the eastern part of Yamaguchi Prefecture, bordering the Seto Inland Sea. Climate Iwakuni has a humid subtropical climate (Köppen climate classification ''Cfa'') with hot summers and cool winte ...
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Survival Horror
Survival horror is a Video game genre, subgenre of Survival game, survival of the players as the game tries to frighten them with either horror graphics or scary ambience. Although combat can be part of the gameplay, the player is made to feel less in control than in typical action games through limited ammunition or weapons, health, speed and vision, or through various obstructions of the player's interaction with the game mechanics. The player is also challenged to find items that unlock the path to new areas and solve puzzles to proceed in the game. Games make use of strong horror themes, like dark mazelike environments and Jump scare, unexpected attacks from enemies. The term "survival horror" was first used for the original Japanese release of ''Resident Evil (1996 video game), Resident Evil'' in 1996, which was influenced by earlier games with a horror theme such as 1989's ''Sweet Home (video game), Sweet Home'' and 1992's ''Alone in the Dark (1992 video game), Alone in the ...
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