Red Ash (video Game)
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Level-5 Comcept, formerly known as Comcept Inc., is a Japanese
video game developer A video game developer is a broad term for a software developer specializing in video game development – the process and related disciplines of creating video games. A game developer can range from one person who undertakes all tasks to a large ...
based in Osaka, founded on December 1, 2010 by Keiji Inafune, formerly of
Capcom is a Japanese video game developer and video game publisher, publisher. It has created a number of List of best-selling video game franchises, multi-million-selling game franchises, with its most commercially successful being ''Resident Evil' ...
. Their projects include '' Soul Sacrifice'', ''
Mighty No. 9 ''Mighty No. 9'' is a 2016 action platform video game developed by Comcept, in conjunction with Inti Creates, and published by Deep Silver. The game was crowdfunded through Kickstarter and incorporated heavy input from the public. ''Mighty No. ...
'', '' ReCore'' and '' Red Ash: The Indelible Legend''. In addition to games on handheld and home consoles, the studio has developed multiple
mobile game A mobile game, or smartphone game, is a video game that is typically played on a mobile phone. The term also refers to all games that are played on any portable device, including from mobile phone (feature phone or smartphone), tablet, PDA to ...
s. In 2017, the company was acquired by Level-5, adopting its current name in the process.


History


Founding

Keiji Inafune founded Comcept after his departure from Capcom in December 2010. After the cancellation of '' Mega Man Legends 3'', which he mentioned as a "long-time held dream", he thought that "not only had he abandoned himself, but the fans too". The name "Comcept" is a combination of the words ''Computer'' and ''Concept''. The studio is largely composed of veteran staff who worked on ''
Mega Man ''Mega Man'', known as in Japan, is a Japanese science fiction video game franchise created by Capcom, starring a series of robot characters each known by the moniker "Mega Man (character), Mega Man". Mega Man (video game), The original game w ...
'', as well as young staff who grew up with the franchise. Comcept is a design and production studio which pairs up with other studios to develop games. This often includes working on multiple games at once, and doing a variety of genres instead of being narrowly focused. Comcept's first game was the free to play smartphone title, ''The Island of Dr. Momo''. The game had micro-transactions, and was released through the GREE platform. They also developed another mobile game, ''J.J. Rockets''.


''Yaiba: Ninja Gaiden Z''

In September 2012, the team's next project was revealed as a new '' Ninja Gaiden'' title, named ''Yaiba: Ninja Gaiden Z''. The game is a collaboration between Comcept, Team Ninja, and American developer Spark Unlimited. When announcing the game, Inafune said: "“I’m very happy to stand here next to Mr. Hayashi today, and we’ll prove to you that we are going to survive and make good games that will lead the Japanese game industry." The game was released in March 2014 to a largely negative reception, with Metacritic giving it a score of 43.
GamesRadar ''GamesRadar+'' (formerly ''GamesRadar'') is an entertainment website for video game-related news, previews, and reviews. It is owned by Future plc. In late 2014, Future Publishing-owned sites ''Total Film'', '' SFX'', ''Edge'' and '' Computer ...
included it in their list of "the 50 worst games of all time".


''Kaio: King of Pirates''

In 2012, Comcept and Intercept (another game developer founded by Inafune) began work on , which was to be published by Marvelous. It was set for release on the
Nintendo 3DS The is a handheld game console produced by Nintendo. It was announced in March 2010 and unveiled at E3 2010 as the successor to the Nintendo DS. The system features backward compatibility with Nintendo DS video games. As an eighth-generatio ...
. Using a pirate setting, the plot was a retelling of the Chinese story '' Romance of the Three Kingdoms''. Marvelous cancelled the game in 2015, and reported a loss of ¥461 million (roughly $3.8 million USD) on the project.


''Soul Sacrifice''

In 2013, Comcept assisted Sony Computer Entertainment and its Japan Studio in designing the
PlayStation Vita The PlayStation Vita (PS Vita, or Vita) is a handheld video game console developed and marketed by Sony Interactive Entertainment. It was first released in Japan on December 17, 2011, and in North America, Europe, and other international territo ...
game '' Soul Sacrifice'' and the expansion, '' Soul Sacrifice Delta''.


''Mighty No. 9''

At PAX Prime 2013, Inafune held a special panel in order to reveal a brand new project called ''Mighty No. 9'', a
spiritual successor A spiritual successor (sometimes called a spiritual sequel) is a product or fictional work that is similar to, or directly inspired by, another previous work, but (unlike a traditional prequel or sequel) does not explicitly continue the product lin ...
to the ''Mega Man'' series. At the end of the panel, Inafune officially launched the game's
Kickstarter Kickstarter is an American public benefit corporation based in Brooklyn, New York, that maintains a global crowdfunding platform focused on creativity. The company's stated mission is to "help bring creative projects to life". As of July 2021, ...
campaign. He thought that Kickstarter would be "a great way to make dreams a reality". The game was developed jointly with Inti Creates (another studio founded by Capcom staff). After several delays, the game was released in 2016. It was met with a mixed critical reception for its level of quality and gameplay. Following the release of the game, Inafune stated: "You know, I want to word this in a way to explain some of the issues that come with trying to make a game of this size on multiple platforms." adding "I'm kind of loath to say this because it's going to sound like an excuse and I don't want to make any excuses. I own all the problems that came with this game and if you want to hurl insults at me, it's totally my fault. I'm the key creator. I will own that responsibility." His translator, Ben Judd, followed up these remarks by giving his assessment of the project: "In this case, it was do the base game and do all the ports all at the same time. And it ended up being a huge amount of work, more than they actually estimated. Definitely, when they looked at the project, they were wrong about a lot of things. They underestimated how much work, time and money was going to be necessary. All of those things create a huge amount of pressure." Later Judd added “But, again, we can hope that if things go well, there'll be sequels. Because I'll tell you what, I'm not getting my 2D side-scrolling fill. And at the end of the day, even if it's not perfect, it's better than nothing. At least, that's my opinion.” In 2017, Comcept licensed the ''Mighty No. 9'' characters to Inti Creates, allowing them to feature the characters however they wished, free of charge, in their
Nintendo Switch The is a hybrid video game console developed by Nintendo and released worldwide in most regions on March 3, 2017. The console itself is a Tablet computer#Gaming tablet, tablet that can either be docking station, docked for use as a home video ...
game ''
Mighty Gunvolt Burst is a platform game developed and published by Inti Creates. The game is a spin-off accompaniment to Inti Creates' '' Azure Striker Gunvolt'' game, additionally featuring characters from ''Gal*Gun'' and ''Mighty No. 9''. The game was released f ...
''.


''Red Ash''

''Red Ash: The Indelible Legend'' was announced as a spiritual successor to the '' Mega Man Legends'' series. The game was to be funded via Kickstarter, a campaign that ended with $519,999, well short of its $800,000 goal. It was later announced on July 30, 2015, that Chinese game company Fuze would finance the game. The campaign for ''Red Ash'' was heavily criticized by game journalists and fans alike, describing it as rushed and poorly planned. A CGI short titled ''Red Ash: -Gearworld-'', originally known as ''Red Ash: -Magicicada-'', was funded by a separate
Kickstarter Kickstarter is an American public benefit corporation based in Brooklyn, New York, that maintains a global crowdfunding platform focused on creativity. The company's stated mission is to "help bring creative projects to life". As of July 2021, ...
campaign handled by Studio 4°C, that was released to coincide with the game. The short was released in March 2017 as part of the
Young Animator Training Project The is an annual project launched in 2010, and funded by the Japanese government's Agency for Cultural Affairs in order to support training animators. The project culminates in a series of anime shorts produced by various animation studios each ye ...
's Anime Mirai 2017 project.


Level-5

In 2017, Comcept was acquired by Level-5 and became Level-5 Comcept. The Tokyo location was closed, leaving the Osaka location as the sole base of operations. Their first game under Level-5 was the mobile game ''Dragon & Colonies'', launched in June 2019. The game was shut down on February 17, 2020.


Games developed


Notes


References


External links


Official website
(Japanese)
Comcept blog
(Japanese)
Original Comcept site
{{Authority control Video game companies of Japan Video game development companies Mass media in Osaka Japanese companies established in 2010 Video game companies established in 2010 2017 mergers and acquisitions Level-5 (company)