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''Need for Speed'' (''NFS'') is a racing game franchise published by Electronic Arts and currently developed by Criterion Games, the developers of ''Burnout''. The series generally centers around illicit street racing and tasks players to complete various types of races while evading the local law enforcement in police pursuits. The series is one of EA's oldest franchises not published under their EA Sports brand. The series released its first title, '' The Need for Speed'', in 1994. The most recent game, ''
Need for Speed Unbound ''Need for Speed Unbound'' (stylised as ''NFS Unbound'') is a 2022 racing video game developed by Criterion Games and published by Electronic Arts. It is the twenty-fifth instalment in the ''Need for Speed'' series, the first for Criterion since ...
'', was released on December 2, 2022. Additionally, a free-to-play
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installment released in 2015, '' Need for Speed: No Limits'', was actively developed by
Firemonkeys Studios Firemonkeys Studios is an Australian video game developer and video game publisher, publisher of video games, based in Melbourne, Victoria, Australia, Victoria. In May 2011, Electronic Arts announced the acquisition of Firemint for an undisclo ...
, the developers of '' Real Racing 3''. The series has been overseen and had games developed by multiple notable teams over the years including EA Canada,
EA Black Box EA Black Box (formerly Black Box Games) was a video game developer based in Burnaby, British Columbia, Canada, founded in 1998 by former employees of Radical Entertainment and later acquired by Electronic Arts (EA). The developers are primarily ...
, Slightly Mad Studios, and
Ghost Games EA Gothenburg (formerly known as Ghost Games) is a Swedish video game developer owned by Electronic Arts (EA) and located in Gothenburg. The studio used to have two other locations; one based in Guildford in the United Kingdom and another in ...
. The franchise has been critically well-received and is one of the most successful video game franchises of all time, selling over 150 million copies of games. Due to its strong sales, the franchise has expanded into other forms of media including a
film adaptation A film adaptation is the transfer of a work or story, in whole or in part, to a feature film. Although often considered a type of derivative work, film adaptation has been conceptualized recently by academic scholars such as Robert Stam as a dial ...
and licensed
Hot Wheels Hot Wheels is an American brand of scale model cars introduced by American toymaker Mattel in 1968. It was the primary competitor of Matchbox until 1997, when Mattel bought Tyco Toys, then owner of Matchbox. Many automobile manufacturers have ...
toys.


History

The ''Need for Speed'' series was originally developed by
Distinctive Software Distinctive Software Inc. (''DSI'') was a Canadian video game developer established in Burnaby, British Columbia, by Don Mattrick and Jeff Sember after their success with the game ''Evolution''. Mattrick (age 17) and Jeff Sember approached Sydney ...
, a video game studio based in Vancouver, British Columbia, Canada. Prior to Electronic Arts' purchase of the company in 1991, it had created popular racing games such as ''
Stunts A stunt is an unusual and difficult physical feat or an act requiring a special skill, performed for artistic purposes usually on television, theaters, or cinema. Stunts are a feature of many action films. Before computer generated imagery spec ...
'' and '' Test Drive II: The Duel''. After the purchase, the company was renamed Electronic Arts (EA) Canada. The company capitalized on its experience in the domain by developing the ''Need for Speed'' series in late 1992. EA Canada continued to develop and expand the ''Need for Speed'' franchise up to 2002, when another Vancouver-based developer, named Black Box Games, was acquired by EA and contracted to continue the series with '' Need for Speed: Hot Pursuit 2''. Later, Slightly Mad Studios was brought in, releasing '' Need for Speed: Shift'' in 2009, followed by a sequel, '' Shift 2: Unleashed'', in 2011. UK-based company Criterion Games would release '' Hot Pursuit'' in 2010. The game introduced a social platform, titled Autolog, which allows players to track game progress, view leaderboards, share screenshots with friends, among other features. At E3 2012, Criterion Games vice president Alex Ward announced that random developers would no longer be developing ''NFS'' titles. Ward wouldn't confirm that all ''Need for Speed'' games in the future would be developed entirely by Criterion, but he did say the studio would have "strong involvement" in them and would have control over which ''NFS'' titles would be released in the future. In August 2013, following the downsizing of Criterion Games, Swedish developer Ghost Games would become the main studio for the franchise and oversee future development. At the time, 80% of Ghost Games' work force consisted of former Criterion Games employees. Ghost Games would develop '' Need for Speed Rivals'', '' Need for Speed'' reboot, '' Need for Speed Payback'', and '' Need for Speed Heat'' (2013-2019). In February 2020, Criterion regained oversight of the franchise. As of 2021, ''Need for Speed: Carbon'', ''Undercover'', ''Shift 1'', ''Shift 2: Unleashed'' and ''The Run'' are no longer for purchase in any online stores, and their online servers were shut on August 31.


Gameplay

Almost all of the games in the ''NFS'' series employ the same fundamental rules and similar mechanics: the player controls a
race car Auto racing (also known as car racing, motor racing, or automobile racing) is a motorsport involving the racing of automobiles for competition. Auto racing has existed since the invention of the automobile. Races of various sorts were organi ...
in a variety of races, the goal being to win the race. In the tournament/career mode, the player must win a series of races in order to unlock vehicles and tracks. Before each race, the player chooses a vehicle and has the option of selecting either an
automatic Automatic may refer to: Music Bands * Automatic (band), Australian rock band * Automatic (American band), American rock band * The Automatic, a Welsh alternative rock band Albums * ''Automatic'' (Jack Bruce album), a 1983 electronic rock ...
or manual transmission. All games in the series have some form of multiplayer mode allowing players to race one another via a split screen, a
LAN Lan or LAN may also refer to: Science and technology * Local asymptotic normality, a fundamental property of regular models in statistics * Longitude of the ascending node, one of the orbital elements used to specify the orbit of an object in sp ...
or the Internet. Since '' Need for Speed: High Stakes'', the series has also integrated car body customization into gameplay. Although the games share the same name, their tone and focus can vary significantly. For example, in some games the cars can suffer mechanical and visual damage, while in other games the cars cannot be damaged at all; in some games, the software simulates real-car behavior (physics), while in others there are more forgiving physics. With the release of '' Need for Speed: Underground'', the series shifted from racing sports cars on scenic point-to-point tracks to an import/tuner subculture involving
street racing Street racing is typically an unsanctioned and illegal form of auto racing that occurs on a public road. Racing in the streets is considered an ancient hazard, as horse racing occurred on streets for centuries, and street racing in automobiles is ...
in an urban setting. To date, this theme has remained prevalent in most of the following games. '' Need for Speed: Shift'' and its sequel took a simulator approach to racing, featuring closed-circuit racing on real tracks like the
Nürburgring The is a 150,000 person capacity motorsports complex located in the town of Nürburg, Rhineland-Palatinate, Germany. It features a Formula One, Grand Prix race track built in 1984, and a long "North loop" track, built in the 1920s, around t ...
and the Laguna Seca, and fictional street circuits in cities like London and Chicago. The car lists include a combination of exotics, sports cars, and tuners in addition to special race cars. Most of the games in the franchise include police pursuits in some form or other. In some of the games featuring police pursuit (e.g. '' Need for Speed III: Hot Pursuit''), the player can play as either the felon or the cop. The concepts of
drifting Drifting may refer to: *Drifting (motorsport) *Pipe drift or drifting, measuring a pipe's inner roundness Film * ''Drifting'' (1923 film), a film directed by Tod Browning * ''Drifting'' (1982 film), the first Israeli gay-themed film * ''Drifting'' ...
and dragging were introduced in ''Need for Speed: Underground''. These new mechanics are included in the tournament/career mode aside from the regular street races. Drift races, in games like ''Underground'' and '' Need for Speed (2015)'', the player must defeat other racers by totaling the most points, earned by the length and timing of the drift made by the player's vehicle. In drag races, the player must finish first to win the race, though if the player crashes into an obstacle or wall, the race ends. In '' Need for Speed Payback'', the player has to earn a certain number of points to win; increase their multiplier based on how many points they get, whilst passing through a limited number of checkpoints. The concept of car tuning evolved with each new game, from focusing mainly on the mechanics of the car to including how the car looks. Each game except '' Need for Speed: Hot Pursuit'' has car tuning which can set options for items like ABS, traction control, or downforce, or for upgrading parts like the engine or gearbox. Visual tuning of the player's car becomes important in tournament/career mode after the release of '' Need for Speed: Underground 2'', when the appearance is rated from zero to ten points. When a car attains a high enough visual rating, the vehicle is eligible to be on the cover of a fictional magazine. Like all racing games, the ''Need for Speed'' series features a list of cars, modeled and named after actual cars. Cars in the franchise are divided into four categories: exotic cars, muscle cars, tuners, and special vehicles. Exotic cars feature high performance, expensive cars like the Lamborghini Murciélago, Mercedes-Benz SLR McLaren, Chevrolet Corvette and the Ford GT; muscle cars refer to the
Ford Mustang The Ford Mustang is a series of American automobiles manufactured by Ford. In continuous production since 1964, the Mustang is currently the longest-produced Ford car nameplate. Currently in its sixth generation, it is the fifth-best selli ...
,
Dodge Challenger The Dodge Challenger is the name of three different generations of automobiles (two of those being pony cars) produced by American automobile manufacturer Dodge. However, the first use of the Challenger name by Dodge was in 1959 for marketing a ...
and the Chevrolet Camaro; while tuner cars are cars like the Nissan Skyline and the Mitsubishi Lancer Evolution. The special vehicles are civilian and police cars that are available for use in some games, such as the Ford Crown Victoria in ''Need for Speed: Hot Pursuit'' and garbage trucks, fire engines and taxis in '' Need for Speed: Carbon''. Originally the series took place in international settings, such as race tracks in
Australia Australia, officially the Commonwealth of Australia, is a Sovereign state, sovereign country comprising the mainland of the Australia (continent), Australian continent, the island of Tasmania, and numerous List of islands of Australia, sma ...
, Europe, and Africa. Beginning with ''Underground'', the series has taken place in fictional
metropolitan Metropolitan may refer to: * Metropolitan area, a region consisting of a densely populated urban core and its less-populated surrounding territories * Metropolitan borough, a form of local government district in England * Metropolitan county, a typ ...
cities. The first game featured traffic on "head to head" mode, while later games traffic can be toggled on and off, and starting with ''Underground'', traffic is a fixed obstacle. Most of the recent ''Need for Speed'' games are set in fictional locations of our world, in a number of different time periods. These include, but are not limited to, Olympic, Bayview, Rockport, Palmont City, Tri-City Bay, Seacrest County, Fairhaven City, Redview County, Ventura Bay, Fortune Valley, Palm City and Lakeshore City.


Games


Primary installments


''The Need for Speed'' (1994)

The original ''Need for Speed'' was released for 3DO in 1994 with versions released for the PC ( DOS) (1995),
PlayStation is a video gaming brand that consists of five home video game consoles, two handhelds, a media center, and a smartphone, as well as an online service and multiple magazines. The brand is produced by Sony Interactive Entertainment, a divisi ...
and
Saturn Saturn is the sixth planet from the Sun and the second-largest in the Solar System, after Jupiter. It is a gas giant with an average radius of about nine and a half times that of Earth. It has only one-eighth the average density of Earth; h ...
(1996) following shortly afterwards. ''The Need for Speed'' and its ''Special Edition'' were the only games in the series to support DOS, with subsequent releases for the PC running only on Windows (excluding ''Need for Speed: Carbon'' which was also released on Mac OS X). The first installment of ''The Need for Speed'' was the only serious attempt by the series to provide a realistic simulation of car handling elements through the direct collaboration of Staff members from ''
Road & Track ''Road & Track'' (stylized as ''R&T'') is an American automotive enthusiast magazine. It is owned by Hearst Magazines and is published 6 times per year. The editorial offices are located in New York, New York. History ''Road & Track'' (often ab ...
''. Electronic Arts left the handling dynamics tuning with the automotive magazine's seasoned drivers to match vehicle behavior including realistic over and understeer that remains impressive decades later, as well as sounds made by the vehicles' gear control levers and other functions. The game contained vehicle data with spoken commentary, several "magazine-style" images of each car, and short video clips highlighting the vehicles set to music. Most cars and tracks are available at the beginning of the game, and the objective is to unlock the remaining locked content by winning tournaments. This version featured chases by police cars, a popular theme throughout the series. Another version called ''The Need for Speed: Special Edition'', was released only for the PC in 1996. It featured support for
DirectX Microsoft DirectX is a collection of application programming interfaces (APIs) for handling tasks related to multimedia, especially game programming and video, on Microsoft platforms. Originally, the names of these APIs all began with "Direct", ...
2 and TCP/IP networking, two new tracks, but dropped the ever-popular flip and go in favor of the more generic scene reset after an accident, a portents of the arcade-style gaming that would dominate the series ever after.


''Need for Speed II'' (1997)

''Need for Speed II'' (''NFS II'') featured some rare and exotic vehicles, including the
Ford Indigo The Ford Indigo is a concept car developed by American automobile manufacturer Ford for the 1996 auto show circuit and designed by Ford's design and technical director Claude Lobo. Only two examples were built, of which only one was actually fun ...
concept vehicle, and featured country-themed tracks from North America, Europe, Asia, and Australia. A new racing mode was also introduced, dubbed "Knockout", where the last racers to finish laps will be eliminated. In addition, track design was more open-ended; players could now "drive" off the asphalt, and cut across fields to take advantage of shortcuts. ''Need for Speed II: Special Edition'' includes one extra track, extra cars, and support for Glide. The PlayStation port of ''NFS II'' also took advantage of the NeGcon controller, and the Dual Analog and DualShock controllers as well.


''Need for Speed III: Hot Pursuit'' (1998)

''Need for Speed III: Hot Pursuit'' added ''Hot Pursuit'' mode, where the player either attempted to outrun the police or be the cop, arresting speeders. ''NFS III'' took advantage of the multimedia capabilities by featuring audio commentary, picture slideshows, and music videos. This game was the first in the series to allow the downloading of additional cars from the official website. As a result, modding communities sprang up to create vehicles. The PC version was also the first game in the series to support Direct3D hardware.


''Need for Speed: High Stakes'' (1999)

''High Stakes'', developed by EA Canada and EA Seattle, was released in 1999. The game features more realistic elements than its predecessors and introduced a damage system that allows cars to take damage when colliding with objects, affecting their appearance and performance. It also introduced a series of economy-based tournaments, awarding players with a cash prize that can be spent on repairing, purchasing, or upgrading cars for subsequent races. The game's Hot Pursuit mode, which was introduced in ''Hot Pursuit'', was expanded with more options, allowing players to control police pursuits attempting to stop racers.


''Need for Speed: Porsche Unleashed'' (2000)

''Porsche Unleashed'' (North America and Latin America title), ''Porsche 2000'' (European and Australian title), or simply ''Porsche'' (in Germany) is different from the previous versions because it featured only
Porsche Dr. Ing. h.c. F. Porsche AG, usually shortened to Porsche (; see #Pronunciation, below), is a German automobile manufacturer specializing in high-performance sports cars, SUVs and sedans, headquartered in Stuttgart, Baden-Württemberg, Germany ...
s. The vehicle handling in the PC version was said to be the most realistic in any ''NFS'' game, but the PS1 version had very simplified arcade handling that fell woefully short of the hallmark handling offered in the first game. The player had to win races to unlock cars in chronological order from 1950 to 2000. ''Porsche Unleashed'' also featured a Factory Driver mode, where the player had to test Porsches to move forward in the game and did not feature a split-screen mode.


''Need for Speed: Hot Pursuit 2'' (2002)

''Need for Speed: Hot Pursuit 2'' was the debut NFS title from
EA Black Box EA Black Box (formerly Black Box Games) was a video game developer based in Burnaby, British Columbia, Canada, founded in 1998 by former employees of Radical Entertainment and later acquired by Electronic Arts (EA). The developers are primarily ...
, and the first ''NFS'' for the sixth generation consoles. Different versions of the game were produced for each game platform; the Xbox,
GameCube The is a home video game console developed and released by Nintendo in Japan on September 14, 2001, in North America on November 18, 2001, and in PAL territories in 2002. It is the successor to the Nintendo 64 (1996), and predecessor of the Wii ...
and PC versions were developed in EA Seattle, while the PS2 version was developed by Black Box Games in Vancouver. ''Hot Pursuit 2'' draws primarily from the gameplay and style of ''NFS III'', putting emphasis on evading the police and over-the-top tracks. Although the game allowed players to play as the police, the pursuit mode was less realistic than preceding versions of ''NFS''; players merely needed to "tap" a speeder to arrest them, as opposed to using simulated police tactics to immobilize a speeding vehicle. This was the first version since the start of the series not to feature an "in the driving seat" (cockpit) camera view, transitioning EA from realistic racing to arcade street racing. It was the last game in the series for the PC version to feature the split-screen two-player mode introduced in ''Need for Speed II''. For the multiplayer mode of the PC version,
GameSpy GameSpy was an American provider of online multiplayer and matchmaking middleware for video games founded in 1996 by Mark Surfas. After the release of a multiplayer server browser for the game, QSpy, Surfas licensed the software under the GameS ...
's internet matchmaking system was used in place of Local Area Network (LAN) play. ''Hot Pursuit 2'' was the first ''NFS'' game to use songs sung by licensed artists under the EA Trax label.


''Need for Speed: Underground'' (2003)

''Need for Speed: Underground'' was developed by EA Black Box and released in 2003. On PC, this was the first ''NFS'' game to require Hardware Transform and Lighting in graphics cards. Most of the new elements in ''Underground'' became defining marks of later installments in the ''Need for Speed'' series. ''Underground'' shifted from semi-professional racing and isolated circuits to the
street racing Street racing is typically an unsanctioned and illegal form of auto racing that occurs on a public road. Racing in the streets is considered an ancient hazard, as horse racing occurred on streets for centuries, and street racing in automobiles is ...
style of other arcade racing series: all circuits became part of a single map, Olympic City, except for drifts. ''Underground'' introduced two new play modes (Drag and Drift) and more tuning options than in the earlier '' High Stakes''. ''Underground'' was also the first game in the series to feature a story, told via pre-rendered videos. ''Underground'' features tuner cars and has a wide variety of tuning options such as widebody kits, bumpers, spoilers, as well as performance upgrades such as engines and nitrous. City street racing is the primary focus of the game. There are no police in ''Underground'' and ''Underground 2'', which drew criticism as police had been an important part of previous titles.


''Need for Speed: Underground 2'' (2004)

''Need for Speed: Underground 2'', was developed by EA Black Box and released in 2004. A demo of the game was placed as a bonus in copies of the EA/
Criterion Criterion, or its plural form criteria, may refer to: General * Criterion, Oregon, a historic unincorporated community in the United States * Criterion Place, a proposed skyscraper in West Yorkshire, England * Criterion Restaurant, in London, Eng ...
collaboration '' Burnout 3: Takedown''. In ''Underground 2'', the story mode continued, but there were new racing modes such as Underground Racing League and Street X, more tuning options, and a new method of selecting races. Also included was an "outrun" mode where a player can challenge random opponents on the road (similar to '' Tokyo Xtreme Racer''). ''Underground 2'' also introduced several SUVs, used to race against other SUVs. The most significant change vs. the original ''Underground'' was the introduction of its open world (free roam) environments, setting the tone for numerous NFS games to come. This was also the publisher's most marketed feature at launch. In addition, the game featured actresses/models Brooke Burke and Kelly Brook as in-game characters to help guide the player through the campaign. The customization features were significantly expanded on modifications that did not affect vehicle performance. Players were required to customize their car to a certain numerical value in order to be offered DVD and magazine covers, the only way to advance to higher game levels. The game featured more extensive
product placement Product placement, also known as embedded marketing, is a marketing technique where references to specific brands or products are incorporated into another work, such as a film or television program, with specific promotional intent. Much of th ...
for companies with no connection to auto racing. This game also had extensive customization options in the form of suspension upgrades, nitrous systems, and engine mods. ''Need for Speed: Underground Rivals'' was the first ''Need for Speed'' game released on the PlayStation Portable. Different from ''Need for Speed: Underground 2'' as it had no free roam and the cars were very limited, it was released in 2005.


''Need for Speed: Most Wanted'' (2005)

''Need for Speed: Most Wanted'' was developed by EA Black Box, released in 2005, and was one of the first games released for the Xbox 360. The
PlayStation Portable The PlayStation Portable (PSP) is a handheld game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on December 12, 2004, in North America on March 24, 2005, and in PAL regions on September 1, 2005, ...
port of ''Most Wanted'' is titled '' Need for Speed: Most Wanted 5-1-0''. Police chases represent a significant body of the gameplay, and include the free-roaming aspect of ''Underground 2'', but with less extensive vehicle customization features. The story mode is a different style from ''Underground'', with CGI effects mixed with live-action. The game featured the Blacklist, a crew consisting of 15 racers that the player must beat one-by-one to unlock parts, cars, tracks, and to complete career mode. The player had to meet certain requirements before they could take on the next Blacklist rival, such as races completed, milestones achieved, and bounty earned. A special ''Black Edition'' of ''Most Wanted'' was also released, featuring additional races, challenges, and a few bonus cars; it also included a behind-the-scenes DVD. Both versions were available for the PlayStation 2, Xbox, and Windows-based PCs, while only the standard edition was available for GameCube, Nintendo DS, and Xbox 360. ''Most Wanted'' had extremely positive reviews and received universal acclaim from reviewers in many gaming websites and magazines, praising the graphics, sound effects, and general gameplay. With 16 million copies sold worldwide, ''Most Wanted'' is the best-selling game in the franchise. A game, also named '' Need for Speed: Most Wanted'', was released in 2012 with British developer Criterion Games responsible for the development.


''Need for Speed: Carbon'' (2006)

''Need for Speed: Carbon'' was developed by EA Black Box in 2006. It was the first ''NFS'' game for the PlayStation 3 and the
Wii The Wii ( ) is a home video game console developed and marketed by Nintendo. It was released on November 19, 2006, in North America and in December 2006 for most other Regional lockout, regions of the world. It is Nintendo's fifth major ho ...
and the last ''NFS'' game for the Nintendo GameCube, the Game Boy Advance, and the Xbox. ''Carbon's'' handheld port is known as '' Need for Speed: Carbon – Own the City''. The Wii port lacked online but made full use of the Wii Remote and Nunchuk. ''NFS: Carbon'' continued the story from '' Most Wanted'', but the game has far less emphasis on the police. ''Carbon'' saw the return of nighttime-only racing, with a selection of cars similar to that of ''Most Wanted''. ''Carbon'' introduced a new feature wherein the player is allowed to form a " crew" that aids the player in races. Drift events returned to the series in ''Carbon''. Drag racing was removed from the series, but a new type of race called "Canyon Duel" was added, where the closer the player is to the leader, the more points they accrue. If the player overtakes the leader and remains in front for 10 seconds, they win automatically. Another new feature is "Autosculpt", which allows players to custom-fabricate their own auto parts. The Collector's Edition features three new cars, ten specially tuned cars, six new races, and a bonus DVD with behind-the-scenes footage on the making of the game.


''Need for Speed: ProStreet'' (2007)

''Need for Speed: ProStreet'', developed by EA Black Box, was released in 2007. Key features of the game included realistic damage, a return to realistic racing, modeling, and burnouts. The game lacked the free roam mode found in earlier releases, instead, all of the races were on closed race tracks that took place on organized race days. The game consisted of drag races, speed challenges (essentially sprint races and speed traps), grip races (circuit racing), and drift races.


''Need for Speed: Undercover'' (2008)

''Need for Speed: Undercover'', developed by EA Black Box, was released in 2008. The game had a significantly longer development cycle than previous games, taking 16 months to develop. EA ported ''Undercover'' to various mobile devices. It was the last ''Need for Speed'' game for
PlayStation 2 The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October 2000, in Europe on 24 November 2000, and in Australia on 3 ...
. EA Games president Frank Gibeau stated that since sales of ''ProStreet'' did not live up to EA's projections, the franchise would go back to its "roots". However, the game received lower scores on aggregate than ''ProStreet''. The game focused on tuning and police chases, featured over 50 cars, and took place in a fictional city called Tri-City Bay. The player's role was as an undercover cop, trying to stop street racers. Containing live-action cutscenes that feature the actress Maggie Q, the game also featured a damage system where parts could break off after a crash. The ''Collector's Edition'' for PlayStation 3 and Xbox 360 added another five new cars, twelve new circuits, and sprint and checkpoint track configurations. Also included were specially tuned versions of ten existing cars, plus 35 exclusive vinyls for adding a unique visual style.


''Need for Speed: Shift'' (2009)

''Need for Speed: Shift'', developed by Slightly Mad Studios, was released in 2009. It features over 60 cars and 19 tracks, some of which are licensed tracks while others are fictional. The improved driving simulation was accompanied by an adaptive difficulty, while it reintroduced a cockpit view. ''NFS: Shift'' focused on racing simulation rather than the arcade racing of previous titles. ''NFS: Shift'' received better reviews than the prior three games in the series. The ''Special Edition'' contained a specially-tuned BMW M3 GT2, and an Elite Series track. Two items of downloadable content were released for the game.


''Need for Speed: Nitro'' (2009)

''Need for Speed: Nitro'' is the first ''NFS'' game made exclusively for
Nintendo DS The is a handheld game console produced by Nintendo, released globally across 2004 and 2005. The DS, an initialism for "Developers' System" or "Dual Screen", introduced distinctive new features to handheld games: two LCD screens working in tan ...
and
Wii The Wii ( ) is a home video game console developed and marketed by Nintendo. It was released on November 19, 2006, in North America and in December 2006 for most other Regional lockout, regions of the world. It is Nintendo's fifth major ho ...
, featuring arcade-style gameplay and targeting a casual audience, released in 2009. ''Need for Speed: Nitro'' was also available as a social multiplayer game on Facebook. ''Need for Speed: Nitro-X'' (2010) is a newer installment for use with the DSi/ XL and the
3DS The is a handheld game console produced by Nintendo. It was announced in March 2010 and unveiled at E3 2010 as the successor to the Nintendo DS. The system features backward compatibility with Nintendo DS video games. As an eighth-generatio ...
system. Essentially the original release, it was updated with several updates: 18 licensed vehicles; new police units; custom tags; 16 updated tracks; a revised career mode; local multiplayer matches for up to four players; and new rewards and unlockables. The game was released as a digital download only, released in 2010.


''Need for Speed: World'' (2010)

''Need for Speed: World'' was a free-to-play MMO racing game for Windows-based
PCs A personal computer (PC) is a multi-purpose microcomputer whose size, capabilities, and price make it feasible for individual use. Personal computers are intended to be operated directly by an end user, rather than by a computer expert or techn ...
. It took on the gameplay style of ''Most Wanted'' and ''Carbon'', focusing on illegal street racing, tuning and police chases, and adding classic MMO elements to the mix. ''World'' incorporated almost exact replicas of the cities of Rockport and Palmont, the cities of ''Most Wanted'' and ''Carbon'' respectively, into its map design. ''World'' was originally scheduled for an Asian release in the summer of 2009, but the game was not released at that time and it was released worldwide in 2010. The game was in public beta-testing limited to residents of Taiwan in October 2009 ''Need for Speed World'' closed its servers in July 2015. They soon after removed the ability to create new accounts for the game and began winding down their support for it. Leading up to closure, there were several "end of the world" promotions and in-game events held.


''Need for Speed: Hot Pursuit'' (2010)

''Need for Speed: Hot Pursuit'' was developed by British games developer Criterion Games and published by Electronic Arts in 2010. It focuses on racing and police chases rather than car customization. The game won many awards at the E3 2010, including "Best Racing Game", becoming the first game in the ''NFS'' series since the original ''Hot Pursuit'' to win an E3 award. There were over 60 cars, most available to both racers and cops, but a few were exclusive to either side. Unlike previous ''NFS'' titles, there was no customization, and the game takes place in a fictional rural area called Seacrest County, which the "free roam" feature lets you explore. ''Hot Pursuit'' allows play as either police or racer. The game also features many weapons, with some exclusive to the cops or racers. The biggest feature introduced was Autolog, which tracked player progressions and recommended events to play. In addition to its statistical system, Autolog also features Facebook-like speedwalls where players can post their comments and photos while in the game. ''Hot Pursuit'' has received some of the best reviews of the series. The ''Limited Edition'' gives players exclusive access to the Alfa Romeo 8C Competizione and Ford Shelby GT500. Various downloadable content was released for the game. A remastered version of the game, ''Need for Speed: Hot Pursuit Remastered'', was released in November 2020 for
PlayStation 4 The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013 in ...
, Xbox One,
Nintendo Switch The is a hybrid video game console developed by Nintendo and released worldwide in most regions on March 3, 2017. The console itself is a Tablet computer#Gaming tablet, tablet that can either be docking station, docked for use as a home video ...
, and Microsoft Windows. It features cross-platform multiplayer, enhanced visuals, quality-of-life improvements, all main DLC from the PlayStation 3 and Xbox 360 versions, the return of Autolog, and 4K support for PlayStation 4 Pro, Xbox One X, and Windows.


''Shift 2: Unleashed'' (2011)

The sequel to '' Need for Speed: Shift'', ''Shift 2: Unleashed'' was developed by Slightly Mad Studios, and released in 2011. ''Shift 2'' includes the Autolog feature introduced in '' Hot Pursuit''. It also includes features such as night racing, an in-helmet camera, and a more in-depth career mode. ''Shift 2'' features more than 140 vehicles available for racing and tuning, a smaller number compared with other racing games such as '' Forza Motorsport 3'' and '' Gran Turismo 5''. There are also 40 real-world locations including Bathurst, Spa-Francorchamps and Suzuka as well as fictional circuits. The ''Limited Edition'' features three unlocked cars, and an additional 37 career race events. Two downloadable contents were released for ''Shift 2''.


''Need for Speed: The Run'' (2011)

''Need for Speed: The Run'' was developed by EA Black Box, and released in 2011. The game continued the street-racing gameplay of Black Box's previous titles, with a story based on a race across the United States from San Francisco to New York. The game featured
quick time event In video games, a quick time event (QTE) is a method of context-sensitive gameplay in which the player performs actions on the control device shortly after the appearance of an on-screen instruction/prompt. It allows for limited control of the ...
s with the player, for the first time in ''NFS'' history, exiting their car and traveling on foot. ''The Run'' was powered by
DICE Dice (singular die or dice) are small, throwable objects with marked sides that can rest in multiple positions. They are used for generating random values, commonly as part of tabletop games, including dice games, board games, role-playing g ...
's
Frostbite 2 Frostbite is a game engine developed by DICE, designed for cross-platform use on Microsoft Windows, seventh generation game consoles PlayStation 3 and Xbox 360, eighth generation game consoles PlayStation 4, Xbox One and Nintendo Switch and nin ...
engine, making the game the first non-shooter and one of the first console titles to use the engine. Additionally, the ''NFS'' Autolog was also used in the game. ''The Run'' employs a large range of real-world vehicles, which can be altered with visual upgrades. An XP (Experience points) system is used for unlocking cars and events. The ''Limited Edition'' features three exclusive cars and five exclusive challenges with bonus rewards and achievements.


''Need for Speed: Most Wanted'' (2012)

''Need for Speed: Most Wanted'' was developed by British games developer Criterion Games, and released in 2012. The game picked up on the '' Most Wanted'' IP, as opposed to the '' Hot Pursuit'' extension. This was the first game made subsequent to Criterion Games taking over the ''NFS'' series from Black Box. It features open-world racing, and most of the cars in the game are available from the start, hidden in different locations. It also features a blacklist of 10 instead of 15, and there is no story or visual customization for the game. It is powered by Autolog 2.0. Performance upgrades are available for all the cars in the game, such as chassis, tires, nitrous, and bodywork. Milestones and achievements are unlocked through a variety of ways, e.g. completion of races and breaking through billboards.


''Need for Speed Rivals'' (2013)

''Need for Speed: Rivals'' was developed by
Ghost Games EA Gothenburg (formerly known as Ghost Games) is a Swedish video game developer owned by Electronic Arts (EA) and located in Gothenburg. The studio used to have two other locations; one based in Guildford in the United Kingdom and another in ...
(formerly EA Gothenburg) in association with Criterion Games, and was released in 2013 for the
PlayStation 4 The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013 in ...
, Microsoft Windows, PlayStation 3, Xbox 360, and Xbox One. It runs on
DICE Dice (singular die or dice) are small, throwable objects with marked sides that can rest in multiple positions. They are used for generating random values, commonly as part of tabletop games, including dice games, board games, role-playing g ...
's
Frostbite 3 Frostbite is a game engine developed by DICE, designed for cross-platform use on Microsoft Windows, seventh generation game consoles PlayStation 3 and Xbox 360, eighth generation game consoles PlayStation 4, Xbox One and Nintendo Switch and nin ...
Engine. It has the same basic concept as ''Need for Speed: Hot Pursuit'', but with new features like the AllDrive system, and several pursuit techs.


''Need for Speed: No Limits'' (2015)

''Need for Speed: No Limits'' was released in 2015 for iOS and
Android Android may refer to: Science and technology * Android (robot), a humanoid robot or synthetic organism designed to imitate a human * Android (operating system), Google's mobile operating system ** Bugdroid, a Google mascot sometimes referred to ...
, and a mobile installment in the ''Need for Speed'' video game series, developed by
Firemonkeys Studios Firemonkeys Studios is an Australian video game developer and video game publisher, publisher of video games, based in Melbourne, Victoria, Australia, Victoria. In May 2011, Electronic Arts announced the acquisition of Firemint for an undisclo ...
and published by Electronic Arts. It is the franchise's first original title made exclusively for mobile devices, unlike past mobile games in the series that were simply adaptations of various ''Need for Speed'' games.


''Need for Speed'' (2015)

A full reboot of the franchise developed by Ghost Games, the game was released in 2015 for PlayStation 4 and Xbox One, with a release for Microsoft Windows via Origin in 2016. Set in Ventura Bay, the game has five different gameplay styles in which points are collected in order to progress through five overlapping storylines, in addition having a redesigned 'Wrap Editor' and body car modifications. The PC version was released in 2016 via Origin in two different editions. The Standard Edition is the base edition, whereas the Deluxe Edition has the styling pack, performance pack, tricked-out starter car, exclusive wraps, unique identifying stickers, VIP icons, and a lifetime discount on all items using the in-game currency.


''Need for Speed Payback'' (2017)

EA and Ghost Games released '' Need for Speed Payback'' in 2017 for Microsoft Windows, PlayStation 4, and Xbox One. The game has an offline single-player mode unlike the previous title. ''Payback'' is set in Fortune Valley. The game is focused on "action driving" and has three playable characters (each with different sets of skills) working together to pull off action movie-like sequences, in addition having a 24-hour day-night cycle.


''Need for Speed Heat'' (2019)

'' Need for Speed Heat'' was released in 2019 for Microsoft Windows, PlayStation 4 and Xbox One. The game is set in Palm City. Unlike the previous title, which featured a full day-night cycle, the time of day can be switched when needed between a day and night period, with each period offering different races and payouts. ''Heat'' is similar to other titles and features a "Heat" system in which players earn rep when participating in police pursuits, with greater amounts offered during night than in the day. This was the last title released by Ghost Games before its dissolvement in 2020, after which Criterion took full creative oversight of the franchise.


''Need for Speed Unbound'' (2022)

Revealed by EA in October 2022, ''
Need for Speed Unbound ''Need for Speed Unbound'' (stylised as ''NFS Unbound'') is a 2022 racing video game developed by Criterion Games and published by Electronic Arts. It is the twenty-fifth instalment in the ''Need for Speed'' series, the first for Criterion since ...
'' is developed by
Criterion Criterion, or its plural form criteria, may refer to: General * Criterion, Oregon, a historic unincorporated community in the United States * Criterion Place, a proposed skyscraper in West Yorkshire, England * Criterion Restaurant, in London, Eng ...
with assistance from Codemasters. The game features a cel-shaded art style for its characters and vehicle effects while retaining the photo-realistic look of the cars from previous games. The map is based in a fictional city inspired by Chicago called Lakeshore City. The game was released on the
PlayStation 5 The PlayStation 5 (PS5) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 4 in April 2019, it was launched on November 12, 2020, in Australia, Japan, New Zealand, North Ame ...
, Xbox Series X/S and PC on December 2, 2022. American rapper ASAP Rocky appears as a character in the storyline, driving a modified Mercedes 190E.


Other games


''Need for Speed: V-Rally'' (1997)

When '' V-Rally'' was released in 1997, it was developed by
Infogrames Multimedia Atari SA (formerly Infogrames Entertainment SA) is a French video game holding company headquartered in Paris. Its subsidiaries include Atari Interactive and Atari, Inc. It is the current owner of the Atari brand through Atari Interactive. Be ...
and had no connection with the ''Need for Speed'' games. Electronic Arts acquired the rights to publish the PlayStation version of the game in the United States in order to help sales of the game, due to the fact that
rally racing Rally or rallye may refer to: Gatherings * Demonstration (political), a political rally, a political demonstration of support or protest, march, or parade * Pep rally A pep rally or pep assembly is a gathering of people, typically students ...
held little support in the U.S. The game was not originally intended to be part of the ''Need for Speed'' series; neither the game's development was done by Electronic Arts Canada (which at the time was the primary developer of the ''Need for Speed'' series), nor was it developed in as association with Electronic Arts in any way. Later versions of the game were solely published by Infogrames and were released under their original names.


''Need for Speed 64'' (canceled)

In the late 1990s, EA Canada partnered with
Paradigm In science and philosophy, a paradigm () is a distinct set of concepts or thought patterns, including theories, research methods, postulates, and standards for what constitute legitimate contributions to a field. Etymology ''Paradigm'' comes f ...
to work on an entry in the series for the Nintendo 64. It was described in the ''Next Generation'' magazine as having exclusive tracks and vehicles, Rumble Pak support and the series' trademark gameplay mechanics. The game was ultimately canceled between late 1998 and early 1999. Electronic Arts had signed a deal with Volkswagen to make a game around the
New Beetle The Volkswagen New Beetle is a compact car, introduced by Volkswagen in 1997, drawing heavy inspiration from the exterior design of the original Beetle. Unlike the original Beetle, the New Beetle has its engine in the front, driving the fron ...
, thus altering the ''Need for Speed 64'' project into ''
Beetle Adventure Racing ''Beetle Adventure Racing!'' is a racing game released for the Nintendo 64 in 1999. It was developed by Paradigm Entertainment along with EA Canada and published by Electronic Arts. Each vehicle in the game is a Volkswagen New Beetle, which was re ...
''.


''Need for Speed: V-Rally 2'' (1999)

Much like with the original ''V-Rally'', EA purchased the rights to publish the PlayStation version of ''V-Rally 2'' in North America. Infogrames published the Dreamcast version of the game in North America as ''Test Drive: V-Rally''. Later games in the series would have no connections to either ''Need for Speed'' or '' Test Drive''.


''Need for Speed: Web Racing'' (2001)

''Need for Speed: Web Racing'' was an online-only conversion of ''Need for Speed III: Hot Pursuit'' made available in 2001 as part of EA.com's Platinum service. 11 cars and various courses from ''Need for Speed III'' were included, as well as one course from the first ''Need for Speed''. Single-player and Multiplayer modes were made available.


''Motor City Online'' (2001)

Originally conceived as part of the ''Need for Speed'' series under the title ''Need for Speed: Motor City'', during development all single-player elements would be discarded in favor of an online-only model. The result, '' Motor City Online'', was a racing MMO game released by EA on October 29, 2001. The point of the game was to buy classic cars, tune them, and race them against other players. The game went offline less than two years later to enable EA to focus on '' The Sims Online''. Later, EA would develop a new online racing game, called '' Need for Speed: World''.


''Need for Speed: Top Speed'' (2002)

''Need for Speed: Top Speed'' was an online-only promotional racing game released on October 1, 2002, as part of EA Pogo and America Online's online-only AOL Games' First Play programming initiative. Made to promote both MacGillivray Freeman's 2002 IMAX film ''Top Speed'' and the then-new Porsche Cayenne Turbo, the game uses three existing courses from ''Porsche Unleashed'' renamed to refer to Canadian locations due to the sponsorship of Travel Alberta Canada.


''Need for Speed 10: TerrorFive'' (canceled)

''Need for Speed 10: TerrorFive'' was a concept pitched to Electronic Arts around 2008. The portfolio page of a former presentation director of EA Black Box says the "goal" of the game was to answer the question "How can large scale street races take place in a post 911 US city?" Concept art depicts a group of street racers named "TerrorFive", alongside a mockup of gameplay in which players seemingly hack into police cars.


''Need for Speed: Millionaire'' (canceled)

''Need for Speed: Millionaire'' was a canceled online-only entry developed by Criterion Games, which started development around 2008 after the release of ''Burnout Paradise'' and ''Need For Speed: Undercover''. It would have seen the player and friends go on adventures after a lottery win and the purchase of many supercars, described by Criterion director Alex Ward as "Freeburn meets Top Gear challenges". The game was worked on for six months and had a playable version, but was canceled in favor of ''Need for Speed: Hot Pursuit''.


''Need for Speed: Edge'' (canceled)

''Need for Speed: Edge'' was a free-to-play MMO racing game developed by EA Spearhead (formerly EA Korea) and published by Nexon from South Korea and Tencent Interactive Entertainment (known as ''Need for Speed Online'') from China. It is the third free-to-play game in the franchise overall, along with being the only free-to-play racing game that runs on the
Frostbite 3 Frostbite is a game engine developed by DICE, designed for cross-platform use on Microsoft Windows, seventh generation game consoles PlayStation 3 and Xbox 360, eighth generation game consoles PlayStation 4, Xbox One and Nintendo Switch and nin ...
game engine. The PC version is based on the 2013 title '' Need for Speed Rivals'', while the mobile version (sometimes referred to as ''Need for Speed: Duel'') is based on ''Need for Speed: No Limits''. The open beta was released on December 10, 2017. Nexon shut down the game on May 30, 2019.


Film adaptation

EA worked with DreamWorks Pictures to create a film version of '' Need for Speed'' starring Aaron Paul as Tobey Marshall, a mechanic and street racer who was framed by a wealthy business associate. The movie was released by Disney's
Touchstone Pictures Touchstone Pictures, Inc. was an American film production label of Walt Disney Studios, founded and owned by The Walt Disney Company. Feature films released under the Touchstone label were produced and financed by Walt Disney Studios, and featu ...
on March 14, 2014, months before the franchise's 20th anniversary. Despite receiving negative reviews, the film ended up grossing over $200 million at the worldwide box office. In April 2015, a sequel was reported to be produced by China Movie Channel, Jiaflix, and 1905.com in association with EA Games.


Notes


References


External links

* * {{DEFAULTSORT:Need For Speed Electronic Arts franchises Video game franchises introduced in 1994 Street racing video games