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The Sims Online
''The Sims Online'', also known as ''EA-Land'', was a massively multiplayer online variation on Maxis' computer game ''The Sims''. It was published by Electronic Arts and released in December 2002 for Microsoft Windows. The game was sold in retail stores in North America and Japan and could also be downloaded worldwide through the EA.com online store, though the game was English-only and had no official translations. The game charged a subscription fee of US $9.99 per month. In March 2007, EA announced that the product would be re-branded as ''EA-Land'' and major enhancements would be made. EA later announced that the game would shut down all activity on August 1, 2008. Gameplay Four cities had special rules: Dragon's Cove contained harder game objectives. For example, a Sim would lose energy when traveling long distances, and the virtual costs for items were doubled. Betaville was a city created for the purpose of testing new features, such as the ability to create a family of up ...
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EA-Land
''The Sims Online'', also known as ''EA-Land'', was a massively multiplayer online variation on Maxis' computer game ''The Sims''. It was published by Electronic Arts and released in December 2002 for Microsoft Windows. The game was sold in retail stores in North America and Japan and could also be downloaded worldwide through the EA.com online store, though the game was English-only and had no official translations. The game charged a subscription fee of US $9.99 per month. In March 2007, EA announced that the product would be re-branded as ''EA-Land'' and major enhancements would be made. EA later announced that the game would shut down all activity on August 1, 2008. Gameplay Four cities had special rules: Dragon's Cove contained harder game objectives. For example, a Sim would lose energy when traveling long distances, and the virtual costs for items were doubled. Betaville was a city created for the purpose of testing new features, such as the ability to create a family of up ...
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Maxis
Maxis is an American video game developer and a Division (business), division of Electronic Arts (EA). The studio was founded in 1987 by Will Wright (game designer), Will Wright and Jeff Braun, and acquired by Electronic Arts, EA in 1997. Maxis is best known for its simulation games, including ''The Sims'', ''Spore (2008 video game), Spore'' and ''SimCity''. In the late 2010s, Maxis suffered from a series of studio closures and layoffs. This included the shutdown of Maxis Emeryville in 2015, EA Salt Lake in 2017, and a wave of layoffs at Redwood Shores in 2018. With the remainder of Maxis reorganised under EA Mobile, and EA opening new studios under the label from 2019, some commentators have suggested that only the brand name from the original studio survives. History Independent studio (1987-1997) Maxis was founded in 1987 by Will Wright (game designer), Will Wright and Jeff Braun to help publish ''SimCity (1989 video game), SimCity'' on home computers. Before then, t ...
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TechCrunch
TechCrunch is an American online newspaper focusing on high tech and startup companies. It was founded in June 2005 by Archimedes Ventures, led by partners Michael Arrington and Keith Teare. In 2010, AOL acquired the company for approximately $25 million. Following the 2015 acquisition of AOL and Yahoo by Verizon, the site was owned by Verizon Media from 2015 through 2021. In 2021 Verizon sold its media assets, including AOL, Yahoo, and TechCrunch, to the private equity firm Apollo Global Management, and Apollo integrated them into a new entity called Yahoo. In addition to its news reporting, TechCrunch is also known for its Disrupt conference, an annual technology event hosted in several cities across United States, Europe, and China. History TechCrunch was founded in June 2005 by Archimedes Ventures, led by partners Michael Arrington and Keith Teare. In 2010, AOL acquired the company for approximately $25 million. As of 2013, TechCrunch was available in English, Chine ...
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Inactive Massively Multiplayer Online Games
Inactive is a TRPV channel in invertebrates Invertebrates are a paraphyletic group of animals that neither possess nor develop a vertebral column (commonly known as a ''backbone'' or ''spine''), derived from the notochord. This is a grouping including all animals apart from the chordate .... Inactive mutant flies show locomotor and hearing deficits. References Ion channels Nervous system {{animal-anatomy-stub ...
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Academy Of Interactive Arts & Sciences
The Academy of Interactive Arts & Sciences (AIAS) is a non-profit organization of video game industry professionals. It organizes the annual Design Innovate Communicate Entertain summit, better known as D.I.C.E., which includes the presentations of the D.I.C.E. Awards. History AIAS was originally founded in 1992 by Andrew Zucker, a lawyer in the entertainment industry. AIAS co-promoted numerous events with organizations such as the Academy of Television Arts and Sciences, the Directors Guild of America and Women in Film. Their first awards show program, "Cybermania '94", which was hosted by Leslie Nielsen and Jonathan Taylor Thomas, was broadcast on TBS. While a second show was run in 1995, and was the first awards program to be streamed over the Web, it drew far less audiences as the first. Video game industry leaders decided that they wanted to reform AIAS as a non-profit organization for the video game industry. The effort was backed by Peter Main of Nintendo, Tom Kalins ...
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Game Critics Awards
The Game Critics Awards are a set of annual awards held after the Electronic Entertainment Expo, E3 video game conference since 1998. The awards are given to products displayed at E3 with the title Best of E3 of their category. Format The nominees and winners of the awards are chosen by individual judges representing 35 (as of 2011) major North American media outlets. The awards are given independently of the Expo's organizers. Current categories Note on "all systems" as platform: Because games shown at E3 may still be in development, the platforms for which the game is published might differ. Best of Show *2019: ''Final Fantasy VII Remake'' (for PlayStation 4) *2018: ''Resident Evil 2 (2019 video game), Resident Evil 2'' (for Personal Computer, PC, PlayStation 4 and Xbox One) *2017: ''Super Mario Odyssey'' (for Nintendo Switch, Switch) *2016: ''The Legend of Zelda: Breath of the Wild'' (for Wii U and Switch) *2015: ''Fallout 4'' (for PC, PlayStation 4 and Xbox One) *2014: ''Ev ...
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Pet Society
''Pet Society'' was a social-network game developed by Playfish that could be played on Facebook. The game ranked as one of the most popular Facebook applications. Players could design their pets by choosing genders, names, colors and altering appearances. The user interacted with their pets through washing, brushing, petting and feeding. The game was launched August 8, 2008 by Playfish and at its "peak had 50 million monthly players, 5 million daily players and made as much as $100,000 a day by selling in-game items." Electronic Arts acquired Playfish in November 2009. The game was scheduled to close on June 14, 2013; the server shut down on June 18. An iOS version, ''Pet Society Vacation'' was released in 2011 with similar gameplay, but set on a tropical island with new settings like an underwater reef. Gameplay Players' pets could interact with each other within the "friend" network. Pets could visit the pets of their owner's friends and perform activities with these pets ( ...
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SimCity Social
''SimCity Social'' is a defunct online social game for the Facebook social network where users create their own city and interact with cities of their Facebook friends. The game was developed by Playfish and published by Electronic Arts. The game was announced at the Electronic Entertainment Expo 2012, during EA's press conference on June 4, 2012,http://www.marketwatch.com/story/simcity-social-breaks-groun 4d-on-facebook-2012-06-04 and released on June 25, 2012. On April 14, 2013, it was announced that the game would be shutting down. On June 14, 2013, ''SimCity Social'' and ''The Sims Social'' both ceased completely, with no possible access to the game. This was met with very negative response from players of both games. Objective Like its forebear, ''SimCity'', the objective is to design and build a city without specific goals although in ''SimCity Social'', optional goals are introduced in the form of quests. Gameplay This is a resource-based game. Players must collect vari ...
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The Sims Social
''The Sims Social'' was a Facebook addition to the ''Sims'' series of video games. It was announced during the Electronic Entertainment Expo 2011 press conference. As with the original ''Sims'' games, ''The Sims Social'' lets the user create their own customizable character. In this version, however, the player uses their character to interact with those of their Facebook friends. The characters can develop likes or dislikes for other Sims, creating relationships that can be publicized on the user's Facebook page. Description ''The Sims Social'' was a Facebook videogame developed by Playfish and EA, taking place in a fictional town called Littlehaven. A mobile application for smartphones was in development as a companion app to the Facebook version. The game also features remakes of real life famous people such as Lady Sim-Sim (Lady Gaga), Elvis Plumbob (Elvis Presley), and Sims Cara (Sin Cara). Skills Like other games in ''The Sims'' series, Sims could develop skills. There we ...
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MySims
''MySims'' is a video game developed by EA Redwood Shores and published by Electronic Arts as a spin-off to Maxis' ''The Sims'' franchise for the Wii and Nintendo DS in September 2007, re-released for Microsoft Windows in 2008. Overview Gameplay The game puts players in charge of redeveloping a town that has become run down because a resident who had the power to use essences moved away. Through creative building and design elements, players will take over the new role as a government leader to improve the town, which attracts new residents, who subsequently need homes built for them. Customization is a large element of the game, including houses, furniture and outfits. Apart from creating a custom Mii-like character, players may also modify their houses and build furniture and appliances using a selection of building blocks. This gives the player more building options, allowing them to create objects by using blueprints, a change from the usual virtual catalog found in ''Th ...
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TirNua
RockYou was a company that developed widgets for MySpace and implemented applications for various social networks and Facebook. Since 2014, it has engaged primarily in the purchases of rights to classic video games; it incorporates in-game ads and re-distributes the games. History Based in San Francisco, California, RockYou was founded in 2005 by Lance Tokuda and Jia Shen. The company's first product, a slideshow service, was designed to work as an application widget. Later applications included various forms of voice mail, text and photo stylization, and games. As of December 2007, it was the most successful widget maker for the Facebook platform in terms of total installations. In May 2007, RockYou was one of the companies invited to participate in F8, the event at which Facebook announced an open platform allowing third parties to develop and operate their own software applications on the Facebook website. Applications made for Facebook include Super Wall, "Hug Me", Likeness ...
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