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''MySims'' is a
video game Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This fee ...
developed by
EA Redwood Shores Visceral Games (formerly EA Redwood Shores) was an American video game developer studio owned by Electronic Arts. The studio is known for the ''Dead Space'' series. History EA Redwood Shores (1998–2009) In 1998, Electronic Arts (EA) moved fr ...
and published by
Electronic Arts Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. Founded in May 1982 by Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry and promoted the d ...
as a spin-off to
Maxis Maxis is an American video game developer and a Division (business), division of Electronic Arts (EA). The studio was founded in 1987 by Will Wright (game designer), Will Wright and Jeff Braun, and acquired by Electronic Arts, EA in 1997. Maxi ...
' ''
The Sims ''The Sims'' is a series of life simulation video games developed by Maxis and published by Electronic Arts. The franchise has sold nearly 200 million copies worldwide, and it is one of the best-selling video game series of all time. The games ...
'' franchise for the
Wii The Wii ( ) is a home video game console developed and marketed by Nintendo. It was released on November 19, 2006, in North America and in December 2006 for most other Regional lockout, regions of the world. It is Nintendo's fifth major ho ...
and
Nintendo DS The is a handheld game console produced by Nintendo, released globally across 2004 and 2005. The DS, an initialism for "Developers' System" or "Dual Screen", introduced distinctive new features to handheld games: two LCD screens working in tan ...
in September 2007, re-released for
Microsoft Windows Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for serv ...
in 2008.


Overview


Gameplay

The game puts players in charge of redeveloping a town that has become run down because a resident who had the power to use essences moved away. Through creative building and design elements, players will take over the new role as a government leader to improve the town, which attracts new residents, who subsequently need homes built for them. Customization is a large element of the game, including houses, furniture and outfits. Apart from creating a custom
Mii A Mii ( ) is a customizable avatar used on several Nintendo video game consoles and mobile apps. Miis were first introduced on the Wii console in 2006 and later appeared on the 3DS, Wii U, the Switch, and various apps for smart devices. Miis c ...
-like character, players may also modify their houses and build furniture and appliances using a selection of building blocks. This gives the player more building options, allowing them to create objects by using
blueprint A blueprint is a reproduction of a technical drawing or engineering drawing using a contact print process on light-sensitive sheets. Introduced by Sir John Herschel in 1842, the process allowed rapid and accurate production of an unlimited number ...
s, a change from the usual virtual catalog found in ''The Sims''. There are 80 characters with whom the player may interact in the Wii version (30 characters in the Nintendo DS version), such as a mad scientist, a magician, a librarian, a pizza chef, and a martial arts teacher. Some of these characters may ask the player to build things for them. As with previous ''Sims'' games, meeting people and forming relationships is a major gameplay focus, but unlike ''The Sims'' games, the characters do not have to fulfil needs such as hunger and sleep. Becoming a Sim's best friend will earn the player either a special blueprint not available anywhere else in the game, or a style of clothing for their wardrobe. Players can also earn blueprints by performing tasks for Commercial Sims (Sims who have their own businesses). Typically this involves building around 5-10 items for Sims, depending on the Star Level (the 1-5 level) of the player's town and the essences they have access to. A feature new to ''MySims'' is "Essences". They can be found in various locations in town or by interacting with Sims or objects. Essences are used for a number of things including paint for the walls of houses, construction of items, as well as decoration. The minigames in the DS Version include racquetball, paragliding, Scuba diving and more. The GameBoy Advance version of this title was scrapped early in development.


Character design

Compared to previous ''Sims'' titles, ''MySims'' has a more Chibi-inspired look, with cute character designs. This was Emmy Toyonaga's idea; in ''
Official Nintendo Magazine ''Official Nintendo Magazine'', or ''ONM'', was a British video game magazine that ran from 2006 to 2014 that covered the Nintendo DS, Nintendo 3DS, Wii, and Wii U video game consoles released by Nintendo. Originally published by EMAP as ''N ...
'' she remarked: "Well,
Mario is a character created by Japanese video game designer Shigeru Miyamoto. He is the title character of the ''Mario'' franchise and the mascot of Japanese video game company Nintendo. Mario has appeared in over 200 video games since his creat ...
and other Nintendo characters are pretty short and stubby. Also, being Japanese, I'm used to the mindset that fun games should have shorter, stubbier characters. So these characters kind of came naturally". ''Official Nintendo Magazine'', March 2007 In ''
Nintendo Power ''Nintendo Power'' was a video game news and strategy magazine from Nintendo of America, first published in July/August 1988 as Nintendo's official print magazine for North America. The magazine's publication was initially done monthly by Ninten ...
'', designer Robin Hunicke said that the character designs also imply youthfulness, and that the aesthetic was chosen for worldwide appeal, while referring to the lesser sales of previous ''Sims'' games in Japan compared to other territories. ''MySims'' also differs from ''The Sims'' games by introducing a designed cast of characters rather than procedurally-generated "townies." Every NPC the player encounters has their own name, personality, and backstory.


Music

The game's music was composed by John Enroth and
Silas Hite Silas Hite (born March 30, 1980) is an American multi-instrumentalist, composer, record producer, and visual artist. Early life Hite began playing drums when he was eleven, studying with jazz drummer Mel Zelnick. He taught himself guitar and ba ...
of
Mutato Muzika Mutato Muzika is an American music production company established and owned by Devo co-founder and lead singer Mark Mothersbaugh in 1989. The name is a portmanteau of the words ''mutant'' and ''potato'', a nod to Mothersbaugh's longstanding fascina ...
. The music changes depending on what type of building the player is visiting. There is a specific motif for each business and for each Interest, which will play when the player approaches a building.


Reception

} In 2008, ''Edge'' reported that more than 1 millions copies of the game had been sold in the United-States. The game features among the best-selling Nintendo DS video games. The PC version of ''MySims'' as well as the
Wii The Wii ( ) is a home video game console developed and marketed by Nintendo. It was released on November 19, 2006, in North America and in December 2006 for most other Regional lockout, regions of the world. It is Nintendo's fifth major ho ...
and
Nintendo DS The is a handheld game console produced by Nintendo, released globally across 2004 and 2005. The DS, an initialism for "Developers' System" or "Dual Screen", introduced distinctive new features to handheld games: two LCD screens working in tan ...
versions received "Mixed or average reviews" according to review aggregator
Metacritic Metacritic is a website that review aggregator, aggregates reviews of films, TV shows, music albums, video games and formerly, books. For each product, the scores from each review are averaged (a weighted arithmetic mean, weighted average). M ...
. ''IGN'' said that "The problem is that nearly all of the objectives revolve around the same two tasks: the collection of essences and the construction of houses, buildings and items. All of the Sim management and social interaction elements of the previous games – well, you're not going to find much of that in the streamlined Wii affair". ''
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition ...
'' praised the Wii game for the construction being intuitive and flexible and for the presentation being cheery and clean. It was also criticized for having longer than usual load times. Its Nintendo DS counterpart is regarded as virtually an all new game in design; However, reception of its control scheme varied greatly. ''Resolution'' said the game would be enjoyed by "those whose age is a single digit," but that the game would quickly grow tiresome for anybody else.


Sequels

Five sequels have been released for ''MySims''.


References


External links

* {{Visceral Games 2007 video games Electronic Arts games Electronic Arts franchises Life simulation games Nintendo DS games The Sims Social simulation video games Wii games Windows games Video games developed in Japan Visceral Games Video games using Havok Video games developed in the United States de:Die Sims#MySims