A multiplayer video game is a
video game
Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device to gener ...
in which more than one person can play in the same game environment at the same time, either locally on the same computing system (
couch co-op), on different computing systems via a
local area network
A local area network (LAN) is a computer network that interconnects computers within a limited area such as a residence, school, laboratory, university campus or office building. By contrast, a wide area network (WAN) not only covers a larger ...
, or via a
wide area network
A wide area network (WAN) is a telecommunications network that extends over a large geographic area. Wide area networks are often established with leased telecommunication circuits.
Businesses, as well as schools and government entities, u ...
, most commonly the
Internet
The Internet (or internet) is the global system of interconnected computer networks that uses the Internet protocol suite (TCP/IP) to communicate between networks and devices. It is a ''internetworking, network of networks'' that consists ...
(e.g. ''
World of Warcraft'', ''
Call of Duty
''Call of Duty'' is a first-person shooter video game franchise published by Activision. Starting out in 2003, it first focused on games set in World War II. Over time, the series has seen games set in the midst of the Cold War, futuristic ...
'',
''DayZ''). Multiplayer games usually require players to share a single game system or use
networking technology to play together over a greater distance; players may compete against one or more human contestants, work
cooperatively
Cooperation (written as co-operation in British English) is the process of groups of organisms working or acting together for common, mutual, or some underlying benefit, as opposed to working in competition for selfish benefit. Many animal a ...
with a human partner to achieve a common goal, or
supervise other players' activity. Due to multiplayer games allowing players to interact with other individuals, they provide an element of social communication absent from single-player games.
History
Non-networked
Some of the earliest video games were two-player games, including early
sports games (such as 1958's ''
Tennis For Two'' and 1972's ''
Pong
''Pong'' is a table tennis–themed twitch arcade sports video game, featuring simple two-dimensional graphics, manufactured by Atari and originally released in 1972. It was one of the earliest arcade video games; it was created by Allan A ...
''), early
shooter games such as ''
Spacewar!'' (1962)
and early
racing video games such as ''
Astro Race'' (1973). The first examples of multiplayer real-time games were developed on the
PLATO system
Plato ( ; grc-gre, Πλάτων ; 428/427 or 424/423 – 348/347 BC) was a Greek philosopher born in Athens during the Classical period in Ancient Greece. He founded the Platonist school of thought and the Academy, the first institution ...
about 1973. Multi-user games developed on this system included 1973's
Empire
An empire is a "political unit" made up of several territories and peoples, "usually created by conquest, and divided between a dominant center and subordinate peripheries". The center of the empire (sometimes referred to as the metropole) ex ...
and 1974's
Spasim; the latter was an early
first-person shooter. Other early video games included turn-based multiplayer modes, popular in
tabletop arcade machines. In such games, play is alternated at some point (often after the loss of a
life
Life is a quality that distinguishes matter that has biological processes, such as Cell signaling, signaling and self-sustaining processes, from that which does not, and is defined by the capacity for Cell growth, growth, reaction to Stimu ...
). All players' scores are often displayed onscreen so players can see their relative standing.
Danielle Bunten Berry created some of the first multiplayer video games, such as her debut, ''Wheeler Dealers'' (1978) and her most notable work, ''
M.U.L.E.'' (1983).
''Gauntlet'' (1985) and
''Quartet'' (1986) introduced co-operative 4-player gaming to the arcades. The games had broader consoles to allow for four sets of controls.
Networked
The first large-scale serial sessions using a single computer were STAR (based on ''
Star Trek
''Star Trek'' is an American science fiction media franchise created by Gene Roddenberry, which began with the eponymous 1960s television series and quickly became a worldwide pop-culture phenomenon. The franchise has expanded into vario ...
''), OCEAN (a battle using ships, submarines and helicopters, with players divided between two combating cities) and 1975's CAVE (based on
Dungeons and Dragons), created by Christopher Caldwell (with artwork and suggestions by Roger Long and assembly coding by Robert Kenney) on the
University of New Hampshire
The University of New Hampshire (UNH) is a public land-grant research university with its main campus in Durham, New Hampshire. It was founded and incorporated in 1866 as a land grant college in Hanover in connection with Dartmouth College, m ...
's
DECsystem-1090. The university's computer system had hundreds of terminals, connected (via serial lines) through cluster
PDP-11
The PDP-11 is a series of 16-bit minicomputers sold by Digital Equipment Corporation (DEC) from 1970 into the 1990s, one of a set of products in the Programmed Data Processor (PDP) series. In total, around 600,000 PDP-11s of all models were so ...
s for student, teacher, and staff access. The games had a program running on each terminal (for each player), sharing a segment of
shared memory (known as the "high segment" in the OS TOPS-10). The games became popular, and the university often banned them because of their
RAM use. STAR was based on 1974's single-user, turn-oriented
BASIC
BASIC (Beginners' All-purpose Symbolic Instruction Code) is a family of general-purpose, high-level programming languages designed for ease of use. The original version was created by John G. Kemeny and Thomas E. Kurtz at Dartmouth College ...
program STAR, written by Michael O'Shaughnessy at UNH.
Ken Wasserman and
Tim Stryker
Timothy J. Stryker, better known as Tim Stryker or Stryker (9 December 1954 – 6 August 1996) was a computer programmer who created MajorBBS, a computer bulletin board software package. With Ken Wasserman he wrote the 1980 game ''Flash Atta ...
in a 1980 ''
BYTE
The byte is a unit of digital information that most commonly consists of eight bits. Historically, the byte was the number of bits used to encode a single character of text in a computer and for this reason it is the smallest addressable unit ...
'' article identified three factors which make networked computer games appealing:
# Multiple humans competing with each other instead of a computer
#
Incomplete information
In economics and game theory, complete information is an economic situation or game in which knowledge about other market participants or players is available to all participants. The utility functions (including risk aversion), payoffs, strategies ...
resulting in suspense and risk-taking
# Real-time play requiring quick reaction
Wasserman and Stryker described how to network two
Commodore PET
The Commodore PET is a line of personal computers produced starting in 1977 by Commodore International. A single all-in-one case combines a MOS Technology 6502 microprocessor, Commodore BASIC in read-only memory, keyboard, monochrome monitor, ...
computers with a cable. Their article includes a
type-in, two-player
Hangman, and describes the authors' more-sophisticated ''Flash Attack''.
Digital Equipment Corporation
Digital Equipment Corporation (DEC ), using the trademark Digital, was a major American company in the computer industry from the 1960s to the 1990s. The company was co-founded by Ken Olsen and Harlan Anderson in 1957. Olsen was president unti ...
distributed another multi-user version of ''Star Trek'',
Decwar, without real-time screen updating; it was widely distributed to universities with DECsystem-10s. In 1981 Cliff Zimmerman wrote an homage to ''Star Trek'' in
MACRO-10 for DECsystem-10s and
-20
20 (twenty; Roman numeral XX) is the natural number following 19 and preceding 21. A group of twenty units may also be referred to as a score.
In mathematics
*20 is a pronic number.
*20 is a tetrahedral number as 1, 4, 10, 20.
*20 is the ...
s using VT100-series graphics. "VTtrek" pitted four
Federation
A federation (also known as a federal state) is a political entity characterized by a union of partially self-governing provinces, states, or other regions under a central federal government (federalism). In a federation, the self-govern ...
players against four
Klingon
The Klingons ( ; Klingon language, Klingon: ''tlhIngan'' ) are a fictional species in the science fiction franchise ''Star Trek''.
Developed by screenwriter Gene L. Coon in 1967 for the Star Trek: The Original Series, original ''Star Trek'' ('' ...
s in a three-dimensional universe.
''
Flight Simulator II'', released in 1986 for the Atari ST and Commodore Amiga, allowed two players to connect via modem or serial cable and fly together in a shared environment.
''
MIDI Maze'', an early first-person shooter released in 1987 for the
Atari ST, featured network multiplay through a
MIDI
MIDI (; Musical Instrument Digital Interface) is a technical standard that describes a communications protocol, digital interface, and electrical connectors that connect a wide variety of electronic musical instruments, computers, an ...
interface before
Ethernet
Ethernet () is a family of wired computer networking technologies commonly used in local area networks (LAN), metropolitan area networks (MAN) and wide area networks (WAN). It was commercially introduced in 1980 and first standardized in ...
and Internet play became common. It is considered the first multiplayer 3D shooter on a mainstream system, and the first network multiplayer action-game (with support for up to 16 players). There followed
ports to a number of platforms (including
Game Boy
The is an 8-bit fourth generation handheld game console developed and manufactured by Nintendo. It was first released in Japan on April 21, 1989, in North America later the same year, and in Europe in late 1990. It was designed by the same te ...
and
Super NES) in 1991 under the title ''Faceball 2000'', making it one of the first handheld, multi-platform first-person shooters and an early console example of the genre.
Networked multiplayer gaming modes are known as "netplay". The first popular video-game title with a
Local Area Network
A local area network (LAN) is a computer network that interconnects computers within a limited area such as a residence, school, laboratory, university campus or office building. By contrast, a wide area network (WAN) not only covers a larger ...
(LAN) version, 1991's
Spectre
Spectre, specter or the spectre may refer to:
Religion and spirituality
* Vision (spirituality)
* Apparitional experience
* Ghost
Arts and entertainment Film and television
* ''Spectre'' (1977 film), a made-for-television film produced and writ ...
for the Apple Macintosh, featured
AppleTalk support for up to eight players. Spectre's popularity was partially attributed to the display of a player's name above their cybertank. There followed 1993's
Doom, whose first network version allowed four simultaneous players.
Play-by-email
A play-by-mail game (also known as a PBM game, PBEM game, or a turn-based game) is a game played through postal mail, email or other digital media. Correspondence chess and Go (game), Go were among the first PBM games. ''Diplomacy (board game), D ...
multiplayer games use email to communicate between computers. Other turn-based variations not requiring players to be online simultaneously are
Play-by-post gaming and
Play-by-Internet
A play-by-post role-playing game (or sim) is an online text-based role-playing game in which players interact with each other and a predefined environment via text. It is a subset of the online role-playing community which caters to both gamers ...
. Some
online games are "
massively multiplayer", with many players participating simultaneously. Two massively-multiplayer genres are
MMORPG
A massively multiplayer online role-playing game (MMORPG) is a video game that combines aspects of a role-playing video game and a massively multiplayer online game.
As in role-playing games (RPGs), the player assumes the role of a character (of ...
(such as ''
World of Warcraft'' or ''
EverQuest'') and
MMORTS.
First-person shooters have become popular multiplayer games; ''
Battlefield 1942'' and ''
Counter-Strike'' have little (or no) single-player gameplay. Developer and gaming site
OMGPOP's library included multiplayer
Flash games for the casual player until it was shut down in 2013. Some networked multiplayer games, including
MUDs and massively multiplayer online games (MMOs) such as
RuneScape
''RuneScape'' is a fantasy massively multiplayer online role-playing game (MMORPG) developed and published by Jagex, released in January 2001. ''RuneScape'' was originally a browser game built with the Java programming language; it was la ...
, omit a single-player mode. The largest MMO in 2008 was ''World of Warcraft'', with over 10 million registered players worldwide. ''World of Warcraft'' would hit its peak at 12 million players two years later in 2010, and in 2020 earned the
Guinness World Record
''Guinness World Records'', known from its inception in 1955 until 1999 as ''The Guinness Book of Records'' and in previous United States editions as ''The Guinness Book of World Records'', is a reference book published annually, listing world ...
for best selling MMO video game. This category of games requires multiple machines to connect via the Internet; before the Internet became popular, MUDs were played on time-sharing computer systems and games like ''Doom'' were played on a LAN.
Beginning with the
Sega NetLink
Sega Net Link (also called Sega Saturn Net Link) is an attachment for the Sega Saturn game console to provide Saturn users with internet access and access to email through their console. The unit was released in October 1996. The Sega Net Link fi ...
in 1996,
Game.com in 1997 and
Dreamcast in 2000, game consoles support network gaming over LANs and the Internet. Many
mobile phone
A mobile phone, cellular phone, cell phone, cellphone, handphone, hand phone or pocket phone, sometimes shortened to simply mobile, cell, or just phone, is a portable telephone that can make and receive telephone call, calls over a radio freq ...
s and
handheld consoles also offer wireless gaming with
Bluetooth
Bluetooth is a short-range wireless technology standard that is used for exchanging data between fixed and mobile devices over short distances and building personal area networks (PANs). In the most widely used mode, transmission power is limit ...
(or similar) technology. By the early 2010s
online gaming had become a mainstay of console platforms such as
Xbox
Xbox is a video gaming brand created and owned by Microsoft. The brand consists of five video game consoles, as well as applications (games), streaming services, an online service by the name of Xbox network, and the development arm by th ...
and
PlayStation. During the 2010s, as the number of Internet users increased, two new video game genres rapidly gained worldwide popularity
multiplayer online battle arena
Multiplayer online battle arena (MOBA) is a subgenre of strategy video games in which two teams of players compete against each other on a predefined battlefield. Each player controls a single character with a set of distinctive abilities that i ...
and
battle royale game, both designed exclusively for multiplayer gameplay over the Internet.
Over time the number of people playing video games has increased. In 2020, the majority of households in the United States have an occupant that plays video games, and 65% of gamers play multiplayer games with others either online or in person.
Local multiplayer
For some games, "multiplayer" implies that players are playing on the same gaming system or network. This applies to all
arcade games, but also to a number of
console, and
personal computer games too. Local multiplayer games played on a singular system sometimes use
split screen, so each player has an individual view of the action (important in first-person shooters and in
racing video games) Nearly all multiplayer modes on
beat 'em up games have a single-system option, but racing games have started to abandon split-screen in favor of a multiple-system, multiplayer mode. Turn-based games such as chess also lend themselves to single system single screen and even to a single controller.
Multiple types of games allow players to use local multiplayer. The term "local co-op" or "couch co-op" refers to local multiplayer games played in a cooperative manner on the same system; these may use split-screen or some other display method. Another option is
hot-seat games. Hot-seat games are typically turn-based games with only one controller or input setsuch as a single keyboard/mouse on the system. Players rotate using the input device to perform their turn such that each is taking a turn on the "hot-seat".
Not all local multiplayer games are played on the same console or personal computer. Some local multiplayer games are played over a LAN. This involves multiple devices using one local network to play together. Networked multiplayer games on LAN eliminate common problems faced when playing online such as
lag and anonymity. Games played on a LAN network are the focus of
LAN parties. While local co-op and LAN parties still take place, there has been a decrease in both due to an increasing number of players and games utilizing online multiplayer gaming.
Online multiplayer
Online multiplayer games connect players over a
wide area network
A wide area network (WAN) is a telecommunications network that extends over a large geographic area. Wide area networks are often established with leased telecommunication circuits.
Businesses, as well as schools and government entities, u ...
(a common example being the Internet). Unlike local multiplayer, players playing online multiplayer are not restricted to the same local network. This allows players to interact with others from a much greater distance.
Playing multiplayer online offers the benefits of distance, but it also comes with its own unique challenges. Gamers refer to
latency using the term "
ping", after a utility which measures round-trip network communication delays (by the use of
ICMP packets). A player on a
DSL connection with a 50-
ms ping can react faster than a modem user with a 350-ms average latency. Other problems include
packet loss and choke, which can prevent a player from "registering" their actions with a server. In first-person shooters, this problem appears when bullets hit the enemy without damage. The player's connection is not the only factor; some servers are slower than others.
Asymmetrical gameplay
Asymmetrical multiplayer is a type of gameplay in which players can have significantly different roles or abilities from each otherenough to provide a significantly different experience of the game.
In games with light asymmetry, the players share some of the same basic mechanics (such as movement and death), yet have different roles in the game; this is a common feature of the
multiplayer online battle arena
Multiplayer online battle arena (MOBA) is a subgenre of strategy video games in which two teams of players compete against each other on a predefined battlefield. Each player controls a single character with a set of distinctive abilities that i ...
(MOBA) genre such as ''
League of Legends
''League of Legends'' (''LoL''), commonly referred to as ''League'', is a 2009 multiplayer online battle arena video game developed and published by Riot Games. Inspired by ''Defense of the Ancients'', a custom map for ''Warcraft III'', Ri ...
'' and ''
Dota 2
''Dota 2'' is a 2013 multiplayer online battle arena (MOBA) video game by Valve. The game is a sequel to '' Defense of the Ancients'' (''DotA''), a community-created mod for Blizzard Entertainment's '' Warcraft III: Reign of Chaos.'' ''Dota ...
'', and in
hero shooters such as ''
Overwatch'' and ''
Apex Legends''. In games with stronger elements of asymmetry, one player/team may have one gameplay experience (or be in softly asymmetric roles) while the other player or team play in a drastically different way, with different mechanics, a different type of objective, or both. Examples of games with strong asymmetry include ''
Dead by Daylight'', ''
Evolve'', and ''
Left 4 Dead''.
Asynchronous multiplayer
Asynchronous multiplayer is a form of multiplayer gameplay where players do not have to be playing at the same time. This form of multiplayer game has its origins in
play-by-mail games, where players would send their moves through
postal mail
The mail or post is a system for physically transporting postcards, letters, and parcels. A postal service can be private or public, though many governments place restrictions on private systems. Since the mid-19th century, national postal syst ...
to a game master, who then would compile and send out results for the next turn. Play-by-mail games transitioned to electronic form as play-by-email games. Similar games were developed for
bulletin board system
A bulletin board system (BBS), also called computer bulletin board service (CBBS), is a computer server running software that allows users to connect to the system using a terminal program. Once logged in, the user can perform functions such ...
s, such as ''
Trade Wars'', where the turn structure may not be as rigorous and allow players to take actions at any time in a persistence space alongside all other players, a concept known as sporadic play.
These types of asynchronous multiplayer games waned with the widespread availability of the Internet which allowed players to play against each other simultaneously, but remains an option in many strategy-related games, such as the
''Civilization'' series. Coordination of turns are subsequently managed by one computer or a centralized server. Further, many
mobile game
A mobile game, or smartphone game, is a video game that is typically played on a mobile phone. The term also refers to all games that are played on any portable device, including from mobile phone (feature phone or smartphone), tablet, PDA t ...
s are based on sporadic play and use
social interactions with other players, lacking direct player versus player game modes but allowing players to influence other players' games, coordinated through central game servers, another facet of asynchronous play.
Online cheating
Online cheating (in gaming) usually refers to modifying the game experience to give one player an advantage over others, such as using an "
aimbot"a program which automatically locks the player's crosshairs onto a targetin shooting games. This is also known as "hacking" or "glitching" ("glitching" refers to using a
glitch, or a mistake in the code of a game, whereas "hacking" is manipulating the code of a game). Cheating in video games is often done via a third-party program that modifies the game's code at runtime to give one or more players an advantage. In other situations, it is frequently done by changing the game's files to change the game's mechanics.
[Carter, M. & Gibbs, M. (2013) "eSports in EVE Online: Skullduggery, Fair Play and Acceptability in an Unbounded Competition." In Proceedings of FDG'13. ACM]
See also
*
Game server
*
LAN gaming center
*
Massively multiplayer online role-playing game
A massively multiplayer online role-playing game (MMORPG) is a video game that combines aspects of a role-playing video game and a massively multiplayer online game.
As in role-playing games (RPGs), the player assumes the role of a character ( ...
*
Matchmaking (video games)
In multiplayer video games, matchmaking is the process of connecting players together for online play sessions.
Playlists
Playlists are automatically managed streams of online play sessions that players can join and leave at will. A set of pred ...
*
Online game
*
Spawn installation
In personal computer games, a spawn installation is an installed copy of a game that may only be used to play in multiplayer mode, or otherwise limits the amount of single-player content accessible to the user. Additionally, some spawn implementa ...
References
{{Video game genre
Video game gameplay
Video game terminology