Steve Russell (computer Scientist)
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Steve Russell (computer Scientist)
Stephen Russell (born 1937), also nicknamed "Slug", is an American computer scientist most famous for creating ''Spacewar!'', well known for being the first widely distributed video game. Biography Born in Hartford, Connecticut, Russell attended Dartmouth College in Hanover, New Hampshire, from 1954 to 1958. Russell wrote the first two implementations of the programming language Lisp for the IBM 704 mainframe computer. It was Russell who realized that the concept of universal functions could be applied to the language. By implementing the Lisp universal evaluator in a lower-level language, it became possible to create the Lisp interpreter; prior development work on the language had focused on compiling the language. He invented the continuation to solve a double recursion problem for one of the users of his Lisp implementation. In 1962, Russell created and designed ''Spacewar!'', with the fellow members of the Tech Model Railroad Club at the Massachusetts Institute of Techno ...
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Hartford, Connecticut
Hartford is the capital city of the U.S. state of Connecticut. It was the seat of Hartford County until Connecticut disbanded county government in 1960. It is the core city in the Greater Hartford metropolitan area. Census estimates since the 2010 United States census have indicated that Hartford is the fourth-largest city in Connecticut with a 2020 population of 121,054, behind the coastal cities of Bridgeport, New Haven, and Stamford. Hartford was founded in 1635 and is among the oldest cities in the United States. It is home to the country's oldest public art museum (Wadsworth Atheneum), the oldest publicly funded park (Bushnell Park), the oldest continuously published newspaper (the ''Hartford Courant''), and the second-oldest secondary school (Hartford Public High School). It is also home to the Mark Twain House, where the author wrote his most famous works and raised his family, among other historically significant sites. Mark Twain wrote in 1868, "Of all the beautifu ...
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Tech Model Railroad Club
The Tech Model Railroad Club (TMRC) is a student organization at the Massachusetts Institute of Technology (MIT). Historically it has been a wellspring of hacker culture and the oldest such hacking group in North America. Formed in 1946, its HO scale layout specializes in automated operation of model trains. History The first meeting of the Tech Model Railroad Club was organized by John Fitzallen Moore and Walter Marvin in November of 1946. Moore and Marvin had membership cards #0 and #1 and served as the first president and vice-president respectively. They then switched roles the following year. Circa 1948, the club obtained official MIT campus space in Room 20E-214, on the third floor of Building 20, a "temporary" World War II-era structure, sometimes called "the Plywood Palace", which had been home to the MIT Radiation Lab during World War II. The club's members, who shared a passion to find out how things worked and then to master them, were among the first Hacker (term), ha ...
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Video Game Programmers
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practical vi ...
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Early History Of Video Games
The history of video games spans a period of time between the invention of the first electronic games and today, covering many inventions and developments. Video gaming reached mainstream popularity in the 1970s and 1980s, when arcade video games, gaming consoles and home computer games were introduced to the general public. Since then, video gaming has become a popular form of entertainment and a part of modern culture in most parts of the world. The early history of video games, therefore, covers the period of time between the first interactive electronic game with an electronic display in 1947, the first true video games in the early 1950s, and the rise of early arcade video games in the 1970s (''Pong'' and the beginning of the first generation of video game consoles with the Magnavox Odyssey, both in 1972). During this time there was a wide range of devices and inventions corresponding with large advances in computing technology, and the actual first video game is dependent o ...
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Lakeside School (Seattle)
Lakeside School is an elite private/independent school located in Seattle, Washington for grades 5–12. As of 2021, school review website Niche ranks Lakeside School the best private high school in Washington state and the 23rd best private high school in the United States. History Lakeside School was developed in 1919 by Frank G. Moran as Moran-Lakeside School on the shores of Lake Washington in the Denny-Blaine neighborhood of Seattle. Originally, the school was intended to feed students to Moran's other school, the Moran School on nearby Bainbridge Island. In 1923 the school was incorporated and renamed to Lakeside Day School. In 1923, it moved to the present site of The Bush School in Washington Park. In 1930, Lakeside moved to its newly constructed campus at its current location. It became coeducational upon merger with St. Nicholas School, a Capitol Hill private girls' school, in 1971. Academics All courses at Lakeside are college preparatory, and although AP cours ...
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PDP-10
Digital Equipment Corporation (DEC)'s PDP-10, later marketed as the DECsystem-10, is a mainframe computer family manufactured beginning in 1966 and discontinued in 1983. 1970s models and beyond were marketed under the DECsystem-10 name, especially as the TOPS-10 operating system became widely used. The PDP-10's architecture is almost identical to that of DEC's earlier PDP-6, sharing the same 36-bit word length and slightly extending the instruction set (but with improved hardware implementation). Some aspects of the instruction set are unusual, most notably the ''byte'' instructions, which operate on bit fields of any size from 1 to 36 bits inclusive, according to the general definition of a byte as ''a contiguous sequence of a fixed number of bits''. The PDP-10 was found in many university computing facilities and research labs during the 1970s, the most notable being Harvard University's Aiken Computation Laboratory, MIT's AI Lab and Project MAC, Stanford's SAIL, Computer ...
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Paul Allen
Paul Gardner Allen (January 21, 1953 – October 15, 2018) was an American business magnate, computer programmer, researcher, investor, and philanthropist. He co-founded Microsoft Corporation with childhood friend Bill Gates in 1975, which helped spark the microcomputer revolution of the 1970s and 1980s. Microsoft became the world's largest personal computer software company. Allen was ranked as the 44th-wealthiest person in the world by ''Forbes'' in 2018, with an estimated net worth of $20.3 billion at the time of his death. Allen left regular work at Microsoft in early 1983 after a Hodgkin lymphoma diagnosis, remaining on its board as vice-chairman. He and his sister, Jody Allen, founded Vulcan Inc. in 1986, a privately held company that managed his business and philanthropic efforts. He had a multi-billion dollar investment portfolio, including technology and media companies, scientific research, real estate holdings, private space flight ventures, and stakes in other se ...
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Bill Gates
William Henry Gates III (born October 28, 1955) is an American business magnate and philanthropist. He is a co-founder of Microsoft, along with his late childhood friend Paul Allen. During his career at Microsoft, Gates held the positions of chairman, chief executive officer (CEO), President (corporate title), president and software architect, chief software architect, while also being the largest individual shareholder until May 2014. He was a major entrepreneur of the Home computer, microcomputer revolution of the 1970s and 1980s. Gates was born and raised in Seattle. In 1975, he and Allen founded Microsoft in Albuquerque, New Mexico. It became the world's largest personal computer software company. Gates led the company as chairman and CEO until stepping down as CEO in January 2000, succeeded by Steve Ballmer, but he remained chairman of the board of directors and became chief software architect. During the late 1990s, he was Criticism of Microsoft, criticized for his bu ...
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Washington (state)
Washington (), officially the State of Washington, is a state in the Pacific Northwest region of the Western United States. Named for George Washington—the first U.S. president—the state was formed from the western part of the Washington Territory, which was ceded by the British Empire in 1846, by the Oregon Treaty in the settlement of the Oregon boundary dispute. The state is bordered on the west by the Pacific Ocean, Oregon to the south, Idaho to the east, and the Canadian province of British Columbia to the north. It was admitted to the Union as the 42nd state in 1889. Olympia is the state capital; the state's largest city is Seattle. Washington is often referred to as Washington state to distinguish it from the nation's capital, Washington, D.C. Washington is the 18th-largest state, with an area of , and the 13th-most populous state, with more than 7.7 million people. The majority of Washington's residents live in the Seattle metropolitan area, the center of trans ...
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Computer Center Corporation
This small Washington state company offered time-sharing on a PDP-10. Its customers included Bill Gates and Paul Allen Paul Gardner Allen (January 21, 1953 – October 15, 2018) was an American business magnate, computer programmer, researcher, investor, and philanthropist. He co-founded Microsoft Corporation with childhood friend Bill Gates in 1975, which h .... Nicknamed C-Cubed, this company was founded in 1968 and closed in 1970. Misc Two other companies, both based in New Jersey, used similar names.Neighborhood Computer Center Corporation (Budd Lake, NJ)- http://www.manta.com/c/mml0l7d/neighborhood-computer-center-corporation References Defunct companies based in Washington (state) {{Tech-company-stub ...
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Imagine Media
Future US, Inc. (formerly known as Imagine Media and The Future Network USA) is an American media corporation specializing in targeted magazines and websites in the video games, music, and technology markets. Headquartered in New York City, the corporation has offices in: Alexandria, Virginia; Minneapolis, Minnesota; and Washington, D.C. Future US is owned by parent company, Future plc, a specialist media company based in Bath, Somerset, England. History The company was established when Future plc acquired struggling Greensboro ( N.C.) video game magazine publisher GP Publications, publisher of ''Game Players'' magazine, in 1994. The company launched a number of titles including ''PC Gamer'', and relocated from North Carolina to the San Francisco Bay Area, occupying various properties in Burlingame and South San Francisco. When Chris Anderson, the founder of Future plc, sold Future to Pearson plc he retained GP, renamed Imagine Media, Inc. in June 1995, and operated it as ...
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Next Generation (magazine)
''Next Generation'' was a video game magazine that was published by Imagine Media (now Future US). It was affiliated to and shared editorial with the UK's ''Edge'' magazine. ''Next Generation'' ran from January 1995 until January 2002. It was published by Jonathan Simpson-Bint and edited by Neil West. Other editors included Chris Charla, Tom Russo, and Blake Fischer. ''Next Generation'' initially covered the 32-bit consoles including 3DO, Atari Jaguar, and the then-still unreleased Sony PlayStation and Sega Saturn. Unlike competitors ''GamePro'' and ''Electronic Gaming Monthly'', the magazine was directed towards a different readership by focusing on the industry itself rather than individual games. Publication history The magazine was first published by GP Publications up until May 1995 when the publisher rebranded as Imagine Media. In September 1999, ''Next Generation'' was redesigned, its cover name shortened to simply ''NextGen''. This would start what was known as "Lif ...
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