Karnov
   HOME

TheInfoList



OR:

is a
platform game A platform game (often simplified as platformer and sometimes called a jump 'n' run game) is a sub-genre of action video games in which the core objective is to move the player character between points in an environment. Platform games are charac ...
released in arcades in 1987. A
Nintendo Entertainment System The Nintendo Entertainment System (NES) is an 8-bit third-generation home video game console produced by Nintendo. It was first released in Japan in 1983 as the commonly known as the The NES, a redesigned version, was released in America ...
port followed. Players take control of the title character Jinborov Karnovski, or "Karnov" for short. Karnov is a strongman popularly illustrated as being from an unspecified part of the Soviet Union's Central Asian republics as shown on the arcade flyer and again in '' Karnov's Revenge''. As a character created by
Data East , also abbreviated as DECO, was a Japanese video game, pinball and electronic engineering company. The company was in operation from 1976 to 2003, and released 150 video game titles. Its main headquarters were located in Suginami, Tokyo. The Am ...
, Karnov was reintroduced in several other games from the company, including ''
Bad Dudes Vs. DragonNinja also known simply as either ''Bad Dudes'' (on the American NES port) or (in Japan and Europe), is a side-scrolling cooperative beat 'em up game developed and released by Data East for arcades in 1988. It was also ported to many computer and g ...
'' in which he is a boss in the first level. Karnov later appeared in the 1994 Neo-Geo game ''Karnov's Revenge''. This game, also known as '' Fighter's History Dynamite'', is not a sequel to the original ''Karnov'', but to ''
Fighter's History is a series of fighting games that were produced by Data East during the 1990s. The original ''Fighter's History'' was first released for the arcades in 1993 and ported to the Super Nintendo Entertainment System in 1994. Two different sequels ...
'', a one-on-one fighter in which Karnov is the final boss.


Gameplay

The game puts the bulging-muscled, fire-breathing, east-Russian, ex-circus
strongman In the 19th century, the term strongman referred to an exhibitor of strength or similar circus performers who performed feats of strength. More recently, strength athletics, also known as strongman competitions, have grown in popularity. Thes ...
hero on a quest through nine different levels to search for the ultimate treasure. However, between him and the treasure are several horrendous monsters, including sword-wielding monks, dinosaurs,
djinn Jinn ( ar, , ') – also romanized as djinn or anglicized as genies (with the broader meaning of spirit or demon, depending on sources) – are invisible creatures in early pre-Islamic Arabian religious systems and later in Islamic mytho ...
, hopping fish men,
gargoyle In architecture, and specifically Gothic architecture, a gargoyle () is a carved or formed grotesque with a spout designed to convey water from a roof and away from the side of a building, thereby preventing it from running down masonry walls ...
s, tree monsters,
will-o-wisp In folklore, a will-o'-the-wisp, will-o'-wisp or ''ignis fatuus'' (, plural ''ignes fatui''), is an atmospheric ghost light seen by travellers at night, especially over bogs, swamps or marshes. The phenomenon is known in English folk belief, En ...
s, rock creatures, centipede women, and ostrich-riding skeleton warriors. Karnov can walk, jump, and shoot to make his way through these levels and find special items that help him. Acquiring red orbs can upgrade Karnov until he shoots three fireballs at a time. The end of each level has one or more bosses which he must defeat to receive a new piece of a treasure map. The end of the game features a powerful boss called "The Wizard" who defends the last map piece that leads to the treasure.


Ports

''Karnov'' was later ported to numerous home systems, such as the
NES The Nintendo Entertainment System (NES) is an 8-bit third-generation home video game console produced by Nintendo. It was first released in Japan in 1983 as the commonly known as the The NES, a redesigned version, was released in American ...
,
Commodore 64 The Commodore 64, also known as the C64, is an 8-bit home computer introduced in January 1982 by Commodore International (first shown at the Consumer Electronics Show, January 7–10, 1982, in Las Vegas). It has been listed in the Guinness ...
,
ZX Spectrum The ZX Spectrum () is an 8-bit computing, 8-bit home computer that was developed by Sinclair Research. It was released in the United Kingdom on 23 April 1982, and became Britain's best-selling microcomputer. Referred to during development as t ...
and others.


IBM PC

The
IBM PC compatible IBM PC compatible computers are similar to the original IBM PC, XT, and AT, all from computer giant IBM, that are able to use the same software and expansion cards. Such computers were referred to as PC clones, IBM clones or IBM PC clones. ...
s port was developed by
Quicksilver Software Quicksilver Software may refer to: *Quicksilver Software, Inc. - Irvine, CA based developer of computer and video games and other software *Quicksilver (software) Quicksilver is a utility software, utility app for macOS. Originally developed as pr ...
. Like Quicksilver's other Data East ports, such as ''
Commando Royal Marines from 40 Commando on patrol in the Sangin">40_Commando.html" ;"title="Royal Marines from 40 Commando">Royal Marines from 40 Commando on patrol in the Sangin area of Afghanistan are pictured A commando is a combatant, or operativ ...
'', ''
Ikari Warriors ''Ikari Warriors'', known as in Japan, is a vertically-scrolling, run-and-gun shooter arcade video game released by SNK in 1986. It was published in North America by Tradewest. The game was released at the time when there were many ''Commando'' ...
'', and ''
Guerrilla War Guerrilla warfare is a form of irregular warfare in which small groups of combatants, such as paramilitary personnel, armed civilians, or irregulars, use military tactics including ambushes, sabotage, raids, petty warfare, hit-and-run tactic ...
'', it was sold as a self-booting disk.


Famicom/NES

The Famicom version was co-developed by Data East (design and audio) and SAS Sakata (programming). It was released on December 18, 1987 in Japan by
Namco was a Japanese multinational corporation, multinational video game and entertainment company, headquartered in Ōta, Tokyo. It held several international branches, including Namco America in Santa Clara, California, Namco Europe in London, Na ...
, and shortly thereafter on its North American equivalent, the NES, in 1988 by Data East itself. Although it plays very similarly to the arcade game there are some noticeable differences: * Karnov takes two hits to die instead of just one. After being hit once he will turn a blue color in which he has one hit left or can gain an extra hit back by grabbing a blue fireball orb. * The Super Fireball is replaced with the Spike Bomb which destroys every enemy on screen. The Trolley item is replaced with the Shield which is used to reflect an enemy's fireballs. * Levels 4 and 8 are completely different from the arcade levels. * The final boss is no longer the Wizard, but a giant three-headed dragon. Both fights, however, take place in similar rooms. The Famicom game is noticeably more difficult since it has limited continues, and the option is not visibly present after all lives are lost, instead requiring pressing Select and Start at the same time. The NES game, however, provides unlimited continues, and it also allows Karnov to be killed when both the A and B buttons are pressed on the second controller.


Reception

In Japan, ''Game Machine'' listed ''Karnov'' on their March 1, 1987 issue as being the fourth most-successful table arcade unit of the month. ''Karnov''s sales had surpassed 250,000 copies by November 1989. Bill Kunkel reviewed the game for ''
Computer Gaming World ''Computer Gaming World'' (CGW) was an American computer game magazine published between 1981 and 2006. One of the few magazines of the era to survive the video game crash of 1983, it was sold to Ziff Davis in 1993. It expanded greatly through ...
'', calling it an off-beat variation on a familiar videogame play mechanic. The IBM PC version of the game was reviewed in 1989 in ''
Dragon A dragon is a reptilian legendary creature that appears in the folklore of many cultures worldwide. Beliefs about dragons vary considerably through regions, but dragons in western cultures since the High Middle Ages have often been depicted as ...
'' #142 by Hartley, Patricia, and Kirk Lesser in "The Role of Computers" column. The reviewers gave the game 4½ out of 5 stars.


Legacy

Although no direct sequel to ''Karnov'' was released, Data East has used the title character as an enemy. In some games, such as ''Garyo Retsuden'', ''
Tumblepop is a 1991 platform arcade video game developed by Data East first published in Japan by Namco, then in North America by Leprechaun Inc. and later in Europe by Mitchell Corporation. Starring two ghosthunters, players are tasked with travelling ac ...
'' and '' Trio The Punch - Never Forget Me...'' (featuring enormous stone statues and even mini versions of the character), Karnov is featured as a regular enemy. In other Data East games, he is featured as a boss character. In ''
Bad Dudes Vs. DragonNinja also known simply as either ''Bad Dudes'' (on the American NES port) or (in Japan and Europe), is a side-scrolling cooperative beat 'em up game developed and released by Data East for arcades in 1988. It was also ported to many computer and g ...
'', Karnov is the first level's boss. A pale grey version of Karnov appears later in the game. According to the credits sequence of the Japanese version of the game, this version of Karnov is called Kusamochi Karnov, after the green sweet kusamochi. Karnov is also the last opponent in the original ''
Fighter's History is a series of fighting games that were produced by Data East during the 1990s. The original ''Fighter's History'' was first released for the arcades in 1993 and ported to the Super Nintendo Entertainment System in 1994. Two different sequels ...
'', and becomes a playable character in its sequels: '' Karnov's Revenge'' and '' Fighter's History: Mizoguchi Kiki Ippatsu!!''. Although not an official cameo, the guard boss from the Gaelco game, '' Big Karnak'', is almost identical to Karnov's and Kusamoci Karnov's sprites from ''Bad Dudes vs. DragonNinja''. Karnov has also made various
cameo appearance A cameo role, also called a cameo appearance and often shortened to just cameo (), is a brief appearance of a well-known person in a work of the performing arts. These roles are generally small, many of them non-speaking ones, and are commonly eit ...
s. He appears in the alley background of the Neo-Geo game '' Street Slam''. He is shown wearing a shirt with a "K" on it. Karnov also appears in the credits of the independently-developed freeware game ''
I Wanna Be the Guy ''I Wanna Be the Guy'' (''IWBTG'') is a freeware platform game created by Michael "Kayin" O'Reilly for Microsoft Windows using Multimedia Fusion 2. First released on October 5, 2007, the game is no longer in active development, though the game's ...
''. In '' Shantae and the Pirate's Curse'', a ghostly silhouette who helps the titular character is highly similar to Karnov, and is even implied to be her dead father.


See also

* '' Chelnov'' * '' Karnov's Revenge'' * '' Fighter's History characters''


References


External links

* *
Arcade-History.com entry
* {{Data East 1987 video games Amstrad CPC games Arcade video games Commodore 64 games Data East video games Classic Mac OS games Namco games Nintendo Entertainment System games Platform games Tiger handheld games ZX Spectrum games Video game characters with fire or heat abilities Video games developed in Japan Multiplayer and single-player video games Data East arcade games Fictional Russian people in video games Quicksilver Software games