HOME

TheInfoList



OR:

''In Search of the Unknown'' is a
module Module, modular and modularity may refer to the concept of modularity. They may also refer to: Computing and engineering * Modular design, the engineering discipline of designing complex devices using separately designed sub-components * Mo ...
for the ''
Dungeons & Dragons ''Dungeons & Dragons'' (commonly abbreviated as ''D&D'' or ''DnD'') is a fantasy tabletop role-playing game (RPG) originally designed by Gary Gygax and Dave Arneson. The game was first published in 1974 by TSR (company)#Tactical Studies Rules ...
''
roleplaying game A role-playing game (sometimes spelled roleplaying game, RPG) is a game in which players assume the roles of player character, characters in a fictional Setting (narrative), setting. Players take responsibility for acting out these roles within ...
, designed for use with the ''Basic Set'' of rules. It was written by game designer Mike Carr and was first published in 1978 by
TSR, Inc. TSR, Inc. was an American game publishing company, best known as the original publisher of ''Dungeons & Dragons'' (''D&D''). Its earliest incarnation, Tactical Studies Rules, was founded in October 1973 by Gary Gygax and Don Kaye. Gygax had bee ...
The module details a hidden complex known as the Caverns of Quasqueton. Reviewers considered it a good quality introduction to the game that was written in the so-called
dungeon crawl A dungeon crawl is a type of scenario in fantasy role-playing games in which heroes navigate a labyrinth environment (a "dungeon"), battling various monsters, avoiding traps, solving puzzles, and looting any treasure they may find. Video games an ...
style, where the primary goal of the players is the exploration of a dangerous
labyrinth In Greek mythology, the Labyrinth (, ) was an elaborate, confusing structure designed and built by the legendary artificer Daedalus for King Minos of Crete at Knossos. Its function was to hold the Minotaur, the monster eventually killed by the ...
to battle monsters and obtain treasure.


Publication history

The module was included with the first edition of the ''D&D Basic Set''. The module was written by Mike Carr, and printed as a 32-page booklet with an outer folder and a two-color cover; the original version also included a section on page six for "Using this Module with ''AD&D''". The ''AD&D'' section was deleted in the 1981 printing. The adventure ran through six different printings in addition to a pre-production version that appeared in promotional artwork. The first printing was in 1978, although an incorrect copyright lists it as 1979. ''In Search of the Unknown'' was an introductory adventure scenario which included advice on how Dungeon Masters (DMs) can learn to create their own dungeons. Mike Carr intended it for use as an instructional adventure for new players. The module is a beginner's scenario, which allows the DM to add monsters and treasure.
preview
The module is coded B1 because it was created as the first adventure for the ''
Dungeons & Dragons ''Dungeons & Dragons'' (commonly abbreviated as ''D&D'' or ''DnD'') is a fantasy tabletop role-playing game (RPG) originally designed by Gary Gygax and Dave Arneson. The game was first published in 1974 by TSR (company)#Tactical Studies Rules ...
'' ''Basic Set'', though it is possible to convert it to ''Advanced Dungons & Dragons''. The adventure is designed for characters of first to third level, and was written for DMs and players with little or no gaming experience. Interior art was by
David C. Sutherland III David C. Sutherland III (April 4, 1949"United States Social Security Death Index," index, FamilySearch (https://familysearch.org/pal:/MM9.1.1/JT69-9Y8 : accessed 12 Feb 2013), David C Sutherland, 6 June 2005; citing U.S. Social Security Administra ...
, while Sutherland and
David A. Trampier David A. Trampier (April 22, 1954 – March 24, 2014) was an artist and writer whose artwork for TSR, Inc. illustrated some of the earliest editions of the ''Dungeons & Dragons'' role-playing game. Many of his illustrations, such as the cover o ...
did the cover of the original monochrome edition. The updated 1981 edition featured front and back cover art by
Darlene Pekul Darlene Jean Pekul (born 1954, Wisconsin), now just known as Darlene (she legally dropped her surname in 1984), is an American artist and calligrapher whose artwork appeared in early ''Dungeons & Dragons'' works published by TSR. Her best-know ...
. A lengthy introduction explains the workings of the adventure and provides many tips for novice DMs and players. There is a character roster which contains forty-eight first level pre-generated player characters that players can use if they wish, and a section displaying the availability of henchmen and hirelings for use as non-player characters to travel with the party and details of these characters for the DM. The module includes a number of unkeyed rooms and caves meant for the Dungeon Master to fill in with their own monsters and treasure, selected from tables provided in the module. Jon Peterson, for ''
Polygon In geometry, a polygon () is a plane figure that is described by a finite number of straight line segments connected to form a closed ''polygonal chain'' (or ''polygonal circuit''). The bounded plane region, the bounding circuit, or the two toge ...
'', highlighted that
Dave Arneson David Lance Arneson (; October 1, 1947Minnesota Department of Health. ''Minnesota Birth Index, 1935–2002'' atabase on-line Provo, UT, USA: The Generations Network, Inc., 2004. – April 7, 2009) was an American game designer best known ...
sued TSR over ''Basic Set'' royalties in 1977. Peterson wrote "as Arneson's lawsuit loomed, TSR made a very pointed substitution to the contents of the ''Basic Set'': they rotated out the ''Dungeon Geomorphs'' and ''Monster & Treasure Assortment'' booklets, replacing them with Mike Carr's ''In Search of the Unknown'' module. ..It was a good idea to target a module at beginning dungeon masters — but it also had clear implications for the legal situation. Previously, when Arneson sought a 5% royalty on the whole contents of the ''Basic Set'', he was effectively asking for money that was going into Gygax's pocket. Now, he would instead be asking for money earmarked for his friend Mike Carr". Carr received royalties for ''In Search of the Unknown'' when the module was sold alone and when it was included in the ''Basic Set''. After the September 1979 disappearance of
James Dallas Egbert III James Dallas Egbert III (October 29, 1962 – August 16, 1980) was a student at Michigan State University who disappeared from his dormitory room on August 15, 1979. The disappearance was widely reported in the press, and his participation in t ...
, ''Dungeons & Dragons'' received "mainstream notoriety. And with that, sales of the ''Basic Set'' rose dramatically. Right before the steam tunnel incident, the ''Basic Set'' might have sold 5,000 copies a month. By the end of 1979, it was trading over 30,000 copies per month, and only going up from there". Following Carr's financial success due to his module being included in the boxed set, Gygax changed the module included with the ''Basic Set'' to '' Keep on the Borderlands'' which was a module he wrote.


Later versions and reprints

The ''10th Anniversary Dungeons & Dragons Collector's Set''
boxed set A box set or (its original name) boxed set is a set of items (for example, a compilation of books, musical recordings, films or television programs) traditionally packaged in a box and offered for sale as a single unit. Music Artists and bands ...
, published by TSR in 1984, included the rulebooks from the ''Basic'', ''Expert'', and ''Companion'' sets; modules AC2 ''Combat Shield and Mini-adventure'', AC3 ''The Kidnapping of Princess Arelina'', ''In Search of the Unknown'', B2 ''The Keep on the Borderlands'', and M1 ''Blizzard Pass'';
Player Character Record Sheets ''Player Character Record Sheets'' is an accessory designed for the tabletop fantasy role-playing game ''Dungeons & Dragons''. Publication history Early years: 1974-1977 The first role-playing game published, ''Dungeons & Dragons'' (1974), did ...
; and dice. The set was limited to a thousand copies, and was sold by mail and at
GenCon Gen Con is the largest tabletop game convention in North America by both attendance and number of events. It features traditional pen-and-paper, board, and card games, including role-playing games, miniatures wargames, live action role-playing ...
17. None of the text or background from ''In Search of the Unknown'' was included in the compilation module ''
In Search of Adventure ''In Search of Adventure'' is an abridged compilation adventure module published by TSR, Inc. in 1987, for the '' Basic Set'' of the ''Dungeons & Dragons'' (''D&D'') fantasy role-playing game. Its product designation was TSR 9190. This 160-page ...
'', despite its inclusion in the title. Its map was included in the back of the book as an extra dungeon that the dungeon master may wish to populate and use. Although B1 is presented as setting neutral, the first printing suggested locations for placing the module in the ''
World of Greyhawk Greyhawk, also known as the World of Greyhawk, is a fictional world designed as a campaign setting for the ''Dungeons & Dragons'' fantasy roleplaying game. Although not the first campaign world developed for ''Dungeons & Dragons''— Dave Arnes ...
''
campaign setting A campaign setting is usually a fictional world which serves as a setting for a role-playing game or wargame campaign. A ''campaign'' is a series of individual adventures, and a ''campaign setting'' is the world in which such adventures and ca ...
(namely, Ratik, Tenh, and
the Pale The Pale (Irish: ''An Pháil'') or the English Pale (' or ') was the part of Ireland directly under the control of the English government in the Late Middle Ages. It had been reduced by the late 15th century to an area along the east coast st ...
). This information was removed in subsequent printings.


Plot summary

Many years ago two wealthy adventurers, Rogahn the Fearless and Zelligar the Unknown, built a hidden complex known as the Caverns of Quasqueton. From this base, they conducted their affairs away from the prying eyes of civilization. While of questionable ethical standing, the two drove back a barbarian invasion and gained the support of locals. Eventually, they gathered their own army and went on an expedition against said enemies, where they met their demise. The
player character A player character (also known as a playable character or PC) is a fictional character in a video game or tabletop role-playing game whose actions are controlled by a player rather than the rules of the game. The characters that are not control ...
s (PCs) enter the story at this point, hearing a variety of rumors provided in the module. Each PC knows one or more of the stories although the veracity of them is somewhat questionable. The rumors mostly involve a great treasure hidden somewhere in the Caverns of Quasqueton, which the PCs can enter from a cave-like opening. A variety of monsters wander through the finished upper level of the dungeon including orcs, troglodytes, and giant rats. The DM checks periodically to see if the group encounters these menaces in addition to the dangers in each individual room. Most of the rooms come with blank spots where the DM fills in whatever monster or treasure is most suitable for their campaign. The finished upper level served as a home for Rogahn and Zelligar and contains much of their personal possessions. A number of traps await an unwary group. Some of these rooms include an area filled with pools (some hazardous and others not) and a wizard's laboratory. The randomly generated monsters in the lower, unfinished level differ from those above and include
zombies A zombie (Haitian French: , ht, zonbi) is a mythological undead corporeal revenant created through the reanimation of a corpse. Zombies are most commonly found in horror and fantasy genre works. The term comes from Haitian folklore, in whic ...
and
goblins A goblin is a small, grotesque, monstrous creature that appears in the folklore of multiple European cultures. First attested in stories from the Middle Ages, they are ascribed conflicting abilities, temperaments, and appearances depending on t ...
. Some of the pre-filled rooms on this level include a museum, an arena, and grand cavern, but many of the caves on this level include no description at all and the DM must devise contents for these areas. The end of the module includes a list of foes and treasure for the group to fight and find. It also includes a list of characters of various classes the group might encounter while exploring the dungeon. Also included are a number of pre-generated characters the group might use to play through the adventure.


Reception

With its simple, straightforward plot and design, ''In Search of the Unknown'' was regarded as a good introduction to running the ''D&D'' game. Don Turnbull reviewed ''In Search of the Unknown'' in issue No. 13 of the magazine ''
White Dwarf A white dwarf is a stellar core remnant composed mostly of electron-degenerate matter. A white dwarf is very dense: its mass is comparable to the Sun's, while its volume is comparable to the Earth's. A white dwarf's faint luminosity comes fro ...
'' (June/July 1979), and gave the module a rating of 9 out of 10. He compared this module to ''
Against the Giants ''Against the Giants'' is an Adventure (Dungeons & Dragons), adventure module written by Gary Gygax and published by TSR, Inc., TSR in 1981 for the ''Dungeons & Dragons'' fantasy role-playing game. It combines the G series of modules previously ...
'' and ''
Descent into the Depths of the Earth ''Descent Into the Depths of the Earth'' is an adventure module for the ''Dungeons & Dragons'' (''D&D'') fantasy roleplaying game coded D1–2. It was written by Gary Gygax, and combines two previously published modules from 1978, the origina ...
'', complimenting ''In Search of the Unknowns "excellent format, for instance, and the comprehensive way in which the scenario is introduced. TSR's high quality has not been in any way compromised." Turnbull criticized the module's use of Roman numerals as references, stating that ordinary numerals do the job much better. The module was reviewed in ''
Shadis ''Shadis'' is an independent gaming magazine that was published in 1990–1998 by Alderac Entertainment Group (AEG). It initially focused on role-playing games. Publication history Shadis was conceived and started by Jolly Blackburn as an indepen ...
'' magazine in 1996. Ken Denmead of ''
Wired ''Wired'' (stylized as ''WIRED'') is a monthly American magazine, published in print and online editions, that focuses on how emerging technologies affect culture, the economy, and politics. Owned by Condé Nast, it is headquartered in San Fra ...
'' listed the module as one of the "Top 10 D&D Modules I Found in Storage This Weekend". According to Denmead, the module is "a classic dungeon crawl for beginning characters". John Sprunk of '' Black Gate'' commented on his recollections of the adventure, as part of the basic ''D&D'' box set: "I was hooked from the start, controlling this awesome new game that stretched our imaginations. Even though it’s been more than thirty years, I still remember the cool tricks and traps. Especially the chamber of pools, the teleportation rooms, and the young red dragon I placed in one of the dungeon storerooms just for fun."


References


External links


The Acaeum entryRPG.net reviewENworld reviews
{{DEFAULTSORT:In Search Of The Unknown Dungeons & Dragons modules Greyhawk modules Mystara Role-playing game supplements introduced in 1978