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is a Japanese
game designer Game design is the art of applying design and aesthetics to create a game for entertainment or for educational, exercise, or experimental purposes. Increasingly, elements and principles of game design are also applied to other interactions, in ...
, director, producer, and writer. Originally working for
Square In Euclidean geometry, a square is a regular quadrilateral, which means that it has four equal sides and four equal angles (90- degree angles, π/2 radian angles, or right angles). It can also be defined as a rectangle with two equal-length a ...
(later
Square Enix is a Japanese Multinational corporation, multinational holding company, production enterprise and entertainment conglomerate, best known for its ''Final Fantasy'', ''Dragon Quest'', ''Star Ocean'' and ''Kingdom Hearts'' role-playing video game ...
) from 1983 to 2003, he departed the company and founded independent studio
Mistwalker is an independent video game development studio. The company was founded in July 2004 by Hironobu Sakaguchi, best known for his work at Square including creating the ''Final Fantasy'' series. The company has created both game franchises such as ' ...
in 2004. He is known as the creator of the ''
Final Fantasy is a Japanese video game, Japanese science fantasy anthology media franchise created by Hironobu Sakaguchi and developed and owned by Square Enix (formerly Square (video game company), Square). The franchise centers on a series of fantasy and ...
'' franchise, in addition to other titles during his time at Square. At Mistwalker, he is known for creating the ''
Blue Dragon Blue Dragon may refer to: Biology * '' Glaucus atlanticus'', a shell-less marine gastropod mollusc in the family Glaucidae * '' Glaucus marginatus'', a shell-less marine gastropod mollusc in the family Glaucidae * '' Pteraeolidia ianthina'', a she ...
'' and ''
Terra Battle ''Terra Battle'' was a role-playing video game developed by Mistwalker. It was released for iOS and Android devices on October 9, 2014. It was produced by Hironobu Sakaguchi, the creator of the ''Final Fantasy'' series, with music by Nobuo Uema ...
'' series among several standalone titles, moving away from home consoles and creating titles for mobile platforms. Originally intending to become a musician, he briefly studied electronics and programming, joining Square as a part-time employee, then later a full-time employee when Square became an independent company in 1986. He led the development of several titles before helping to create the original ''
Final Fantasy is a Japanese video game, Japanese science fantasy anthology media franchise created by Hironobu Sakaguchi and developed and owned by Square Enix (formerly Square (video game company), Square). The franchise centers on a series of fantasy and ...
'', which proved highly successful and cemented his status within the company. Following the financial failure of '' Final Fantasy: The Spirits Within'', his debut as a film director, Sakaguchi withdrew from Square's management and eventually resigned in 2003. He continued his game career through Mistwalker, first co-developing projects through external partners and then smaller in-studio mobile projects. Born in
Hitachi () is a Japanese multinational corporation, multinational Conglomerate (company), conglomerate corporation headquartered in Chiyoda, Tokyo, Japan. It is the parent company of the Hitachi Group (''Hitachi Gurūpu'') and had formed part of the Ni ...
,
Ibaraki Prefecture is a Prefectures of Japan, prefecture of Japan located in the Kantō region of Honshu. Ibaraki Prefecture has a population of 2,871,199 (1 June 2019) and has a geographic area of . Ibaraki Prefecture borders Fukushima Prefecture to the north, ...
, Sakaguchi now lives in
Hawaii Hawaii ( ; haw, Hawaii or ) is a state in the Western United States, located in the Pacific Ocean about from the U.S. mainland. It is the only U.S. state outside North America, the only state that is an archipelago, and the only stat ...
where one of Mistwalker's offices is based. Several of his projects after ''
Final Fantasy III is a role-playing video game developed and published by Square for the Family Computer. The third installment in the ''Final Fantasy'' series, it is the first numbered ''Final Fantasy'' game to feature the job-change system. The story revolve ...
'', including '' Final Fantasy VII'' and ''The Spirits Within'', were influenced by his thoughts on what happened after death following the loss of his mother in an accident at that time. He has also influenced the creation of several other Square Enix projects, such as '' Kingdom Hearts''. Sakaguchi has received several industry awards.


Early life

Hironobu Sakaguchi was born on November 25, 1962, in
Hitachi () is a Japanese multinational corporation, multinational Conglomerate (company), conglomerate corporation headquartered in Chiyoda, Tokyo, Japan. It is the parent company of the Hitachi Group (''Hitachi Gurūpu'') and had formed part of the Ni ...
, a city in
Ibaraki Prefecture is a Prefectures of Japan, prefecture of Japan located in the Kantō region of Honshu. Ibaraki Prefecture has a population of 2,871,199 (1 June 2019) and has a geographic area of . Ibaraki Prefecture borders Fukushima Prefecture to the north, ...
. His parents were from
Kyushu is the third-largest island of Japan's five main islands and the most southerly of the four largest islands ( i.e. excluding Okinawa). In the past, it has been known as , and . The historical regional name referred to Kyushu and its surroun ...
, and he would visit there frequently with his family in his childhood. Notable elements of his youth were finding rock samples in a local quarry and gathering a collection of polished stones from an interested geologist and reading through his mother's large library. He enjoyed playing piano in elementary school, and during high school played the folk guitar and formed an amateur band with some friends and classmates, almost getting himself expelled by selling homemade concert tickets. Having little to no interest in gaming at the time, his aim was to become a musician. He was a computer science major at
Yokohama National University , abbreviated to or YNU, is a national university located in Yokohama, Kanagawa Prefecture, Japan. Founded in 1876, it became a national university in 1949, and currently comprises five graduate schools and four undergraduate faculties. The univ ...
, becoming friends with fellow student
Hiromichi Tanaka is a Japanese video game developer, game producer, game director and game designer. He was Senior Vice President of Software Development at Square Enix (formerly Square) and the head of the company's Product Development Division-3. Biography In ...
. Through Tanaka, Sakaguchi got access to an
Apple II The Apple II (stylized as ) is an 8-bit home computer and one of the world's first highly successful mass-produced microcomputer products. It was designed primarily by Steve Wozniak; Jerry Manock developed the design of Apple II's foam-m ...
computer on which he played and fell in love with ''
Wizardry ''Wizardry'' is a series of role-playing video games, developed by Sir-Tech, that were highly influential in the evolution of modern role-playing video games. The original ''Wizardry'' was a significant influence on early console role-playing ...
'', frequently skipping classes to play it. Sakaguchi's programming studies led him to desire an Apple II of his own. Since he could not afford one, he instead purchased a
knockoff Counterfeit consumer goods (or counterfeit and fraudulent, suspect items - CFSI) are goods, often of inferior quality, made or sold under another's brand name without the brand owner's authorization. Sellers of such goods may infringe on eith ...
in the Akihabara district, which, although cheaper than an actual Apple II, was still expensive. Realizing that he needed funds to buy software for his computer, he began to seek a part-time job to earn the necessary income. In 1983 towards the end of their third university year, Sakaguchi and Tanaka were both looking for part-time work in the electronics sector. They found work with
Square In Euclidean geometry, a square is a regular quadrilateral, which means that it has four equal sides and four equal angles (90- degree angles, π/2 radian angles, or right angles). It can also be defined as a rectangle with two equal-length a ...
, a newly-formed subsidiary of electric power conglomerate Den-Yu-Sha, formed by
Masafumi Miyamoto is a Japanese investor and businessman best known as the founder of the video game developer Square. Miyamoto graduated from Waseda University in 1983, and joined his father's electric power conglomerate, Den-Yu-Sha as a programmer in their soft ...
to tap into the emerging video game market. Sakaguchi applied as Square was a new company and not as exacting as other larger companies such as
Namco was a Japanese multinational corporation, multinational video game and entertainment company, headquartered in Ōta, Tokyo. It held several international branches, including Namco America in Santa Clara, California, Namco Europe in London, Na ...
and
Konami , is a Japanese Multinational corporation, multinational video game company, video game and entertainment company headquartered in Chūō, Tokyo, Chūō, Tokyo, it also produces and distributes trading cards, anime, tokusatsu, pachinko machin ...
. The interview was quite informal, and Sakaguchi was hired. At this point, Sakaguchi still dreamed of becoming a professional musician but felt that working for a company like Square would provide him with needed programming experience in the meantime.


Career


Square (1983–2003)

During his time at Square, he was first involved in an unlicensed adaptation of the television game show ''Torin-ingen'', then later became part of the team for ''
The Death Trap is a text adventure developed and published by Square for the NEC PC-8801, NEC PC-9801, and Fujitsu FM-7 in 1984. The game and its supporting computer platforms were only released in Japan. ''The Death Trap'' is the first game developed by Squ ...
''. There was no formal reassignment, only an informal restructure that led Sakaguchi to take on a more senior role. Following the success of ''The Death Trap'', he took a leave of absence from university work to continue his work with Square. His first few titles including ''The Death Trap'' were for PCs, with his first
Nintendo Entertainment System The Nintendo Entertainment System (NES) is an 8-bit third-generation home video game console produced by Nintendo. It was first released in Japan in 1983 as the commonly known as the The NES, a redesigned version, was released in America ...
title being ''
King's Knight is a 1986 scrolling shooter co-developed by Square and Workss, and published by Square for the Nintendo Entertainment System and MSX. The game was released in Japan on September 18, 1986, and in North America in 1989. It was later re-released ...
'' (1986). Many of these projects, while keeping the company afloat, were not hugely successful and focused on action titles that Sakaguchi disliked. He also earned the reputation of being a hard person to work under. When Square became an independent company in 1986, Sakaguchi was appointed as a full-time employee as Director of Planning and Development. That year, following the release and success of
Enix was a Japanese video game publisher that produced video games, anime and manga. Enix is known for publishing the ''Dragon Quest'' series of role-playing video games. The company was founded by Yasuhiro Fukushima on September 22, 1975, as . Th ...
's
role-playing video game A role-playing video game (commonly referred to as simply a role-playing game or RPG, as well as a computer role-playing game or CRPG) is a video game genre where the player controls the actions of a character (or several party members) immers ...
(RPG) '' Dragon Quest'' for the NES, he persuaded Miyamoto to allow production of an RPG by Square. This RPG drew inspiration from multiple fantasy titles of the time including ''
The Legend of Zelda ''The Legend of Zelda'' is an action-adventure game franchise created by the Japanese game designers Shigeru Miyamoto and Takashi Tezuka. It is primarily developed and published by Nintendo, although some portable installments and re-rele ...
'', and
Origin Systems Origin Systems, Inc. was an American video game developer based in Austin, Texas. It was founded on March 3, 1983, by Richard Garriott and his brother Robert Garriott, Robert. Origin is best known for their groundbreaking work in multiple genres ...
's ''Ultima'' series. Sakaguchi described the production as happening in "fits and starts" with a small staff as most of the company did not believe in his project. Production gained momentum during its second half and getting help from Tanaka's team. Initially titled ''Fighting Fantasy'', he changed it to ''Final Fantasy'' to both avoid trademark conflicts with the roleplaying gamebook series of the same name and to represent his feelings at the time. Had the title failed commercially, he would have quit Square and completed his university education. In fact, ''Final Fantasy'' was an impressive commercial success, selling 400,000 units in Japan, and kickstarting the ''
Final Fantasy is a Japanese video game, Japanese science fantasy anthology media franchise created by Hironobu Sakaguchi and developed and owned by Square Enix (formerly Square (video game company), Square). The franchise centers on a series of fantasy and ...
'' series as Square's leading series. Sakaguchi acted as director for the four subsequent entries between 1988 and 1992. He was promoted in 1991 to the position of Executive Vice President, which eventually lessened his creative role in titles, with ''
Final Fantasy V is a fantasy role-playing video game developed and published by Square in 1992. It is the fifth main installment of the ''Final Fantasy'' series. The game first appeared only in Japan on Nintendo's Super Famicom (known internationally as the ...
'' (1992) being his final directorial role with the ''Final Fantasy'' series. He notably spearheaded the creation of ''
Chrono Trigger is a 1995 role-playing video game developed and published by Square. It was originally released for the Super Nintendo Entertainment System as the first game in the ''Chrono'' series. The game's development team included three designers th ...
'' (1995), forming one third of the core "Dream Team" staff alongside ''Dragon Quest'' creator
Yuji Horii (also written as Yuuji Horii; born January 6, 1954) is a Japanese video game designer and scenario writer best known as the creator of the ''Dragon Quest'' series of role-playing games, supervising and writing the scenario for ''Chrono Trigger' ...
, and ''
Dragon Ball is a Japanese media franchise created by Akira Toriyama in 1984. The Dragon Ball (manga), initial manga, written and illustrated by Toriyama, was serialized in ''Weekly Shōnen Jump'' from 1984 to 1995, with the 519 individual chapters colle ...
'' and ''Dragon Quest'' artist Akira Toriyama. He acted as the producer for the company's
PlayStation is a video gaming brand that consists of five home video game consoles, two handhelds, a media center, and a smartphone, as well as an online service and multiple magazines. The brand is produced by Sony Interactive Entertainment, a divisi ...
debut '' Final Fantasy VII'' (1997), which proved to be a massive financial and critical success. The greater production requirements of the PlayStation meant Sakaguchi became less involved in the creative process, giving greater creative control to
Yoshinori Kitase is a Japanese game director and producer working for Square Enix. He is known as the director of ''Final Fantasy VI'', ''Chrono Trigger'', ''Final Fantasy VII'', ''Final Fantasy VIII'' and ''Final Fantasy X'', and the producer of the ''Final Fa ...
, who had worked with Sakaguchi beginning with ''Final Fantasy V''. For ''
Final Fantasy VIII is a role-playing video game developed and published by Square for the PlayStation console. Released in 1999, it is the eighth main installment in the ''Final Fantasy'' series. Set on an unnamed fantasy world with science fiction elements, t ...
'' (1999), he took on the role of executive producer. He acted as producer for some projects including ''
Final Fantasy Tactics is a 1997 tactical role-playing game developed and published by Square for the PlayStation video game console. Released in Japan in June 1997 and in the United States in January 1998 by Sony Computer Entertainment, it is the first game of the ...
'' (1997) and ''
Parasite Eve Parasite Eve may refer to: * ''Parasite Eve'' (novel), a 1995 Japanese science fiction horror novel by Hideaki Sena * ''Parasite Eve'' (film), a 1997 Japanese science fiction film based on the novel * ''Parasite Eve'' (video game), a 1998 action ...
'' (1998). He attempted to outsource development of a ''Tactics'' sequel, but the project was cancelled. For ''
Final Fantasy IX is a 2000 role-playing video game developed and published by Square for the PlayStation video game console. It is the ninth game in the main '' Final Fantasy'' series. The plot focuses on a war between nations in a medieval fantasy world cal ...
'' (2000), a nostalgic entry which was mainly produced by a team in
Honolulu Honolulu (; ) is the capital and largest city of the U.S. state of Hawaii, which is in the Pacific Ocean. It is an unincorporated county seat of the consolidated City and County of Honolulu, situated along the southeast coast of the island ...
,
Hawaii Hawaii ( ; haw, Hawaii or ) is a state in the Western United States, located in the Pacific Ocean about from the U.S. mainland. It is the only U.S. state outside North America, the only state that is an archipelago, and the only stat ...
where Sakaguchi was based at the time, he took a greater creative role including producing the title and writing the scenario. Through this period, Sakaguchi was creating a CGI feature film based on the ''Final Fantasy'' franchise called '' Final Fantasy: The Spirits Within'', establishing the in-house studio
Square Pictures (also known under its American brand name SquareSoft) was a Japanese video game development studio and publisher. It was founded in 1986 by Masafumi Miyamoto, who spun off part of his father's electronics company Den-Yu-Sha. Among its early emp ...
in 1997 to produce it and other CGI projects. Sakaguchi intended ''The Spirits Within'', his debut as a film director, to be the first of multiple film projects, with lead Aki Ross becoming a virtual actress whose model would be reused in other CGI movies. Due to cost overruns towards the end of production to ensure staff payments amid rising production costs, ''The Spirits Within'' cost Square and co-producer
Columbia Pictures Columbia Pictures Industries, Inc. is an American film production studio that is a member of the Sony Pictures Motion Picture Group, a division of Sony Pictures Entertainment, which is one of the Big Five studios and a subsidiary of the mu ...
$137 million. Sakaguchi himself made a cameo appearance in the film. The commitment to ''The Spirits Within'' contributed to his less involved role in the main ''Final Fantasy'' series. He also planned to create an interactive movie, further bridging the gap between films and video games. Upon its release in cinemas ''The Spirits Within'' grossed just over $85 million, being labelled a box office bomb. The film's failure damaged Square financially, delayed a planned merger between Square and
Enix was a Japanese video game publisher that produced video games, anime and manga. Enix is known for publishing the ''Dragon Quest'' series of role-playing video games. The company was founded by Yasuhiro Fukushima on September 22, 1975, as . Th ...
, and prompted the closure of Square Pictures. Following the failure of ''The Spirits Within'', Sakaguchi was left in a state of low morale, and he decided to step away from active involvement in Square's projects. He was also growing tired of his administrative role within Square. In 2001, Sakaguchi resigned from his position at Square along with two other senior executives, signing an agreement to be credited as executive producer on future ''Final Fantasy'' projects. While still receiving credits on ''Final Fantasy'', Sakaguchi spent the next three years at his home in Hawaii in a demoralized state, describing himself as "doing nothing" and feeling guilty over his lack of contributions to the industry. He eventually found the motivation to make a return to game production after talking with Toriyama and fellow artist
Takehiko Inoue is a Japanese manga artist. He is best known for the basketball series ''Slam Dunk'' (1990–1996), and the ''jidaigeki'' manga ''Vagabond'', which are two of the best-selling manga series in history. Many of his works are about basketball, I ...
. Sakaguchi officially left Square in 2003, with his last major credited role being on ''
Final Fantasy X-2 is a 2003 role-playing video game developed and published by Square (video game company), Square for the PlayStation 2. Unlike most ''Final Fantasy'' games, which use self-contained stories and characters, ''X-2'' continues the story of ''Fin ...
''.


Mistwalker (2004-present)

Sakaguchi became reinvested in making games again after his talks with Toriyama and Inoue, deciding to create his own studio. His independent studio
Mistwalker is an independent video game development studio. The company was founded in July 2004 by Hironobu Sakaguchi, best known for his work at Square including creating the ''Final Fantasy'' series. The company has created both game franchises such as ' ...
was established in 2004 with funding help from
Microsoft Microsoft Corporation is an American multinational technology corporation producing computer software, consumer electronics, personal computers, and related services headquartered at the Microsoft Redmond campus located in Redmond, Washing ...
, although the Mistwalker trademark had existed since 2001. Mistwalker is based between
Honolulu Honolulu (; ) is the capital and largest city of the U.S. state of Hawaii, which is in the Pacific Ocean. It is an unincorporated county seat of the consolidated City and County of Honolulu, situated along the southeast coast of the island ...
,
Hawaii Hawaii ( ; haw, Hawaii or ) is a state in the Western United States, located in the Pacific Ocean about from the U.S. mainland. It is the only U.S. state outside North America, the only state that is an archipelago, and the only stat ...
, and
Tokyo Tokyo (; ja, 東京, , ), officially the Tokyo Metropolis ( ja, 東京都, label=none, ), is the capital and largest city of Japan. Formerly known as Edo, its metropolitan area () is the most populous in the world, with an estimated 37.468 ...
,
Japan Japan ( ja, 日本, or , and formally , ''Nihonkoku'') is an island country in East Asia. It is situated in the northwest Pacific Ocean, and is bordered on the west by the Sea of Japan, while extending from the Sea of Okhotsk in the north ...
. By this point, Sakaguchi had settled in Honolulu, travelling between there and Japan for game production. Many early Mistwalker titles were for the
Xbox 360 The Xbox 360 is a home video game console developed by Microsoft. As the successor to the original Xbox, it is the second console in the Xbox series. It competed with Sony's PlayStation 3 and Nintendo's Wii as part of the seventh generation ...
, a console struggling to find commercial success in Japan. He did not choose the
PlayStation 3 The PlayStation 3 (PS3) is a home video game console developed by Sony Interactive Entertainment, Sony Computer Entertainment. The successor to the PlayStation 2, it is part of the PlayStation brand of consoles. It was first released on Novemb ...
due to its difficult production architecture and earlier disagreements with Sony president
Ken Kutaragi is a Japanese engineering technologist and businessman. He is the former chairman and CEO of Sony Interactive Entertainment (SIE), the video game division of Sony Corporation, and current president and CEO of Cyber AI Entertainment. He is known ...
. Four titles were announced in 2005. These were ''
Blue Dragon Blue Dragon may refer to: Biology * '' Glaucus atlanticus'', a shell-less marine gastropod mollusc in the family Glaucidae * '' Glaucus marginatus'', a shell-less marine gastropod mollusc in the family Glaucidae * '' Pteraeolidia ianthina'', a she ...
'' (2006), with whom he collaborated with Toriyama and spawned sequels and media spin-offs; '' ASH: Archaic Sealed Heat'' (2007), a tactical RPG on which he worked with staff from ''Final Fantasy XII''; ''
Lost Odyssey is a Japanese role-playing video game developed by Feelplus and planned by Mistwalker for the Xbox 360. It was published by Microsoft Game Studios in 2007 in Japan and 2008 in western territories. The story follows Kaim, one of a select group of ...
'' (2007), which featured artwork from Inoue and narrative elements by Japanese novelist
Kiyoshi Shigematsu is a contemporary Japanese writer. He is one of the best-selling authors in Japan, and the major theme of his novels is about family.
; and '' Cry On'', a title intended to evoke emotion that was ultimately cancelled in 2008. Sakaguchi returned to a directorial role for ''
The Last Story is a Japanese action role-playing game, developed by Mistwalker and AQ Interactive for the Wii video game console. Nintendo published the title in all regions except for North America, where it was published by Xseed Games. Initially released in ...
'' (2011), which he took as an opportunity to adjust his gameplay approach based on feedback from his earlier titles and to keep up with gaming trends of the time. Following ''The Last Story'', Sakaguchi wanted Mistwalker to focus on smaller mobile projects they could produce in-house on a small intimate team. His first project was ''Party Wave'', a surfing simulator inspired by Sakaguchi's love of surfing, though this ended up being a commercial disappointment. Inspired by this failure, Sakaguchi re-evaluated the mobile market and began production on ''
Terra Battle ''Terra Battle'' was a role-playing video game developed by Mistwalker. It was released for iOS and Android devices on October 9, 2014. It was produced by Hironobu Sakaguchi, the creator of the ''Final Fantasy'' series, with music by Nobuo Uema ...
'', a card-based RPG with a storyline inspired by western television. ''Terra Battle'' was a commercial success for the company, prompting Sakaguchi to make plans to release eight games over six years, leading up to his possible retirement age. He created a sequel and spin-off for ''Terra Battle'', and had been planning a third entry and a console version. Eventually all three ''Terra Battle'' entries were shut down for various reasons by 2019. During this period, Sakaguchi replayed ''
Final Fantasy VI also known as ''Final Fantasy III'' from its initial North American release, is a 1994 role-playing video game developed and published by Square for the Super Nintendo Entertainment System. It is the sixth main entry in the ''Final Fantasy'' ...
'' (1994), rediscovering his love of creating compelling worlds and narratives. With this in mind, he began development of '' Fantasian'' (2021), a two-part RPG modelled on ''Final Fantasy VI'' with Sakaguchi producing and writing the title for the
Apple Arcade Apple Arcade is a video game subscription service offered by Apple Inc. It is available through a dedicated tab of the App Store on devices running iOS 13, tvOS 13, iPadOS 13, and macOS Catalina or later. The service launched on September 19 ...
service. He created ''Fantasian'' on the principle that it might be his last major game project due to his advancing age.


Design philosophy and themes

Sakaguchi liked the design of the original ''Dragon Quest'', attributing his admiration to its scale and ability to create a long adventure with progress saving on hardware other than PCs. This admiration directly inspired his wish to create ''Final Fantasy''. His favorite game genre is tactical role-playing, though he was unable to lead development on one until Mistwalker's '' ASH: Archaic Sealed Heat'' (2007). His favorite non-RPG title is '' Ogre Battle: The March of the Black Queen'', which shocked him at the time due to its narrative achievements while being graphically unimpressive compared to ''Final Fantasy''. Speaking about his design approach in 1994, Sakaguchi said he preferred to break away from established conventions rather than working to a pre-existing plan. He also stated a wish to have games surpass the visual and narrative impact of films, citing their interactive elements as an advantage. During his tenure with the ''Final Fantasy'' series, Sakaguchi pushed never to create sequels, which he dislikes as he thinks games should be complete experiences on their own. He also has mixed opinions on remakes, seeing the positive aspect of giving new players access to older titles, but preferring that developers focus on new projects. During his early projects, he needed to be careful about hardware limitations when thinking how many characters to include on-screen, but as consoles became more powerful he was able to create what he imagined. In 2004, he stated some of his best ideas for storyline or game design came while he was taking showers. Later he described his surfing hobby as a key influence, citing a mechanic in ''The Last Story'' as being inspired by waiting for a good wave. Sakaguchi compared creating a new game with watching the birth of a child. For the early ''Final Fantasy'' titles, Sakaguchi placed little focus on the narrative, with his early failures in the gaming market making him feel he was not suited for scenario writing. His perspective changed during production of ''
Final Fantasy III is a role-playing video game developed and published by Square for the Family Computer. The third installment in the ''Final Fantasy'' series, it is the first numbered ''Final Fantasy'' game to feature the job-change system. The story revolve ...
''. A fire started at his family home and his mother Aki was killed, and by the time he reached home the fire had consumed the house. His deep emotions, combined with criticism of the series for its lack of narrative, caused him to reflect on what happened to people after death and prompted a greater focus on narrative. Sakaguchi's reflections on life and death would directly inspire elements within '' Final Fantasy VII'', and ''The Spirits Within''. Sakaguchi named the film's lead Aki Ross after his mother. This focus on themes of life and death continued into his work at Mistwalker.


Influence and legacy

Within Square, Sakaguchi helped support the careers of several notable staff members including ''
SaGa is a series of science fantasy role-playing video games by Square Enix. The series originated on the Game Boy in 1989 as the creation of Akitoshi Kawazu at Square (video game company), Square. It has since continued across multiple platforms, ...
'' creator
Akitoshi Kawazu is a Japanese game designer, director, producer and writer. After joining Square (later Square Enix) in 1985, he went on to become a central developer for the first two ''Final Fantasy'' titles, then acted as creator and lead developer for the ...
, artist
Tetsuya Nomura is a Japanese video game artist, designer and director working for Square Enix (formerly Square). He designed characters for the ''Final Fantasy'' series, debuting with ''Final Fantasy VI'' and continuing with various later installments. Addi ...
, '' Xeno'' creator
Tetsuya Takahashi (born November 18, 1966 in Shizuoka Prefecture) is a Japanese video game designer and director. Takahashi worked at Square (now Square Enix), in the 90s as a graphic designer and director, participating on some of their most well-received title ...
and ''Tactics'' creator
Yasumi Matsuno is a Japanese video game designer. Matsuno was first introduced to video games in arcades while waiting for the train, and first played '' Space Invaders'' and '' Xevious'' there. He attended Hosei University for foreign policy but dropped ou ...
. In an interview, Nomura credited a suggestion by Sakaguchi with the complex narrative direction taken by the '' Kingdom Hearts'' series, as Nomura's original plan was for a simple narrative to fit with the demographics of development partner
Walt Disney Walter Elias Disney (; December 5, 1901December 15, 1966) was an American animator, film producer and entrepreneur. A pioneer of the American animation industry, he introduced several developments in the production of cartoons. As a film p ...
. He also proposed the concept for what would become ''
Final Fantasy XI also known as ''Final Fantasy XI Online'', is a massively multiplayer online role-playing game (MMORPG), originally developed and published by Squaresoft and then published by Square Enix as the eleventh main installment of the ''Final Fantas ...
'' (2002), which was led by ''
Mana According to Melanesian and Polynesian mythology, ''mana'' is a supernatural force that permeates the universe. Anyone or anything can have ''mana''. They believed it to be a cultivation or possession of energy and power, rather than being a ...
'' creator
Koichi Ishii , sometimes credited as Kouichi Ishii, is a video game designer perhaps best known for creating the ''Mana'' series (known as ''Seiken Densetsu'' in Japan). He joined Square (now Square Enix) in 1987, where he has directed or produced every game r ...
. Following his departure and the merger with Enix, the upper management of
Square Enix is a Japanese Multinational corporation, multinational holding company, production enterprise and entertainment conglomerate, best known for its ''Final Fantasy'', ''Dragon Quest'', ''Star Ocean'' and ''Kingdom Hearts'' role-playing video game ...
apparently instructed its staff not to communicate with Sakaguchi, severing ties with him and apparently ostracising staff within the company who were identified as protegees including Matsuno. Sakaguchi disliked the creative direction ''Final Fantasy'' took under its new management, particularly citing ''
Final Fantasy XIII is a role-playing video game developed and published by Square Enix for the PlayStation 3 and Xbox 360 consoles and later for the Microsoft Windows operating system. Released in Japan in December 2009 and international in March 2010, it is the ...
'' as indicative of this change. In later years, the position softened on both sides, though Sakaguchi did not describe it as a true reconciliation. Kitase and Nomura described the aftermath, saying that Sakaguchi provided a singular creative voice for the company which was never reclaimed after he left. In May 2000, Sakaguchi received the Hall of Fame Award of the
Academy of Interactive Arts & Sciences The Academy of Interactive Arts & Sciences (AIAS) is a non-profit organization of video game industry professionals. It organizes the annual Design Innovate Communicate Entertain summit, better known as D.I.C.E., which includes the presentation ...
. At the 2015
Game Developers Choice Awards The Game Developers Choice Awards are awards annually presented at the Game Developers Conference for outstanding game developers and games. Introduced in 2001, the Game Developers Choice Awards were preceded by the Spotlight Awards, which were ...
, Sakaguchi was given the Lifetime Achievement award. The event's general manager Meggan Scavio spoke positively of Sakaguchi's contribution to narratives in gaming, saying his work on ''Final Fantasy'' "helped pave the way for game stories that dealt with death, regret, and character development in a mature and significant way". At the 2017
CEDEC Awards CEDEC Awards are annually presented by Tokyo, Japan-based CEDEC ( CESA Developers conference) for outstanding game developers and games. The awards started in 2008. Selection Process The CEDEC Awards began in 2008, at the "CEDEC 2008" conferenc ...
, Sakaguchi was given the Special Award, with his extensive contributions to the gaming industry and strong following in Japan and overseas being cited as reasons.


Games


At Square


At Mistwalker


References


External links


Hironobu Sakaguchi
profile, interviews, and photo gallery at the Square Haven People Database
Hironobu Sakaguchi
on Twitter
Mistwalker
* {{DEFAULTSORT:Sakaguchi, Hironobu 1962 births Academy of Interactive Arts & Sciences Hall of Fame inductees Final Fantasy designers Game Developers Conference Lifetime Achievement Award recipients Japanese video game designers Japanese video game directors Living people People from Hitachi, Ibaraki People from Honolulu People related to Hitoyoshi, Kumamoto Square Enix people