TSR 2102 – MC1 – Monstrous Compendium Volume One (1989)
TSR 2103 – MC2 – Monstrous Compendium Volume Two (1989)
TSR 2104 – MC3 – Monstrous Compendium – Forgotten Realms Appendix (1989)
TSR 2105 – MC4 – Monstrous Compendium – Dragonlance Appendix (1990)
TSR 2107 – MC5 – Monstrous Compendium – Greyhawk Appendix (1990)
TSR 2116 – MC6 – Monstrous Compendium – Kara-Tur Appendix (1990)
TSR 2109 – MC7 – Monstrous Compendium – Spelljammer Appendix (1990)
TSR 2118 – MC8 – Monstrous Compendium – Outer Planes Appendix (1991)
TSR 2119 – MC9 – Monstrous Compendium – Spelljammer Appendix (1991)
TSR 2122 – MC10 – Monstrous Compendium – Ravenloft Appendix (1991)
TSR 2125 – MC11 – Monstrous Compendium – Forgotten Realms Appendix II (1991)
TSR 2405 – MC12 – Monstrous Compendium – Dark Sun Appendix: Terrors of the Desert (1992)
TSR 2129 – MC13 – Monstrous Compendium – Al-Qadim Appendix (1992)
TSR 2132 – MC14 – Monstrous Compendium – Fiend Folio Appendix (1992)
TSR 2139 – MC15 – Monstrous Compendium – Ravenloft Appendix II: Children of the Night (1993)
TSR 2140 – Monstrous Manual (1993)
TSR 2602 – Planescape Monstrous Compendium Appendix (1994)
TSR 2501 – Monstrous Compendium – Mystara Appendix (1994)
TSR 2153 – Monstrous Compendium – Ravenloft Appendix III: Creatures of Darkness (1994)
Monstrous Compendium Annuals
TSR 2433 – Dark Sun Monstrous Compendium Appendix II: Terrors Beyond Tyr (1995)
TSR 2613 – Planescape Monstrous Compendium Appendix II (1995)
TSR 2162 - Ravenloft Monstrous Compendium Appendices I & II (1996)
TSR 2524 – Savage Coast Monstrous Compendium Appendix (1996)
TSR 2635 – Planescape Monstrous Compendium Appendix III (1998)
TSR 3140 – Birthright – Blood Spawn: Creatures of Light and Shadow (2000)
Other sources
This section lists fictional creatures for AD&D 2nd Edition from various sources not explicitly dedicated to presenting monsters. Primarily, these are the separate sourcebooks and expansions for the Forgotten Realms, Al-Qadim and other campaign settings produced by TSR.
Spelljammer
Forgotten Realms
TSR1060 – Ruins of Undermountain (1991)
The Forgotten Realms
''Forgotten Realms'' is a campaign setting for the ''Dungeons & Dragons'' (''D&D'') fantasy role-playing game. Commonly referred to by players and game designers alike as "The Realms", it was created by game designer Ed Greenwood around 1967 as a ...
''Ruins of Undermountain
''The Ruins of Undermountain'' is a boxed set for the Forgotten Realms campaign setting for the second edition of the ''Advanced Dungeons & Dragons'' fantasy role-playing game. The set was written by Ed Greenwood and published by TSR. It feature ...
'' boxed set included 8 unnumbered 5-hole punched loose-leaf pages of creature descriptions in ''Monstrous Compendium'' format.
TSR1066 – Maztica Campaign Set (1991)
The ''Maztica Campaign Set
''Maztica Campaign Set'' is an accessory for the 2nd edition of the ''Advanced Dungeons & Dragons'' fantasy role-playing game. The campaign set was co-authored by Douglas Niles and Tim Beach and published by TSR, Inc. in 1991.
Contents
The cam ...
'' boxed set contained 4 new creatures in the standard ''Monstrous Compendium'' format, on pages 59–62 of the ''Maztica Alive'' booklet.
TSR9326 – The Drow of the Underdark (1991)
This 128-page softbound book provided additional details on the history, culture and society of the dark elves, and included 9 additional creature descriptions in ''Monstrous Compendium'' format on pages 113–127.
TSR9333 – Fires of Zatal (1991)
The Forgotten Realms
''Forgotten Realms'' is a campaign setting for the ''Dungeons & Dragons'' (''D&D'') fantasy role-playing game. Commonly referred to by players and game designers alike as "The Realms", it was created by game designer Ed Greenwood around 1967 as a ...
adventure ''Fires of Zatal'' for the Maztica
Abeir-Toril is the fictional planet that makes up the ''Forgotten Realms'' ''Dungeons & Dragons'' campaign setting, as well as the Al-Qadim and Maztica campaign settings and the 1st edition version of the Oriental Adventures campaign setting.
Th ...
setting by Jeff Grubb
Jeff Grubb (born August 27, 1957) is an author who writes novels, short stories, and comics and a computer and role-playing game designer in the fantasy genre. Grubb worked on the ''Dragonlance'' campaign setting under Tracy Hickman, and the ''F ...
and Tim Beach contained three new fictional creatures.
TSR1083 – Menzoberranzan (1992)
The Forgotten Realms
''Forgotten Realms'' is a campaign setting for the ''Dungeons & Dragons'' (''D&D'') fantasy role-playing game. Commonly referred to by players and game designers alike as "The Realms", it was created by game designer Ed Greenwood around 1967 as a ...
''Menzoberranzan
Menzoberranzan, the "City of Spiders", is a fictional city-state in the world of the ''Forgotten Realms'', a ''Dungeons & Dragons'' campaign setting. The city is located in the Upper Northdark, about two miles below the Surbrin Vale, between the M ...
'' boxed set included 7 pages of creature descriptions in ''Monstrous Compendium'' format, bound into the first book of the set (The City) on pages 88–94.
TSR1084 – Ruins of Myth Drannor (1993)
The Forgotten Realms
''Forgotten Realms'' is a campaign setting for the ''Dungeons & Dragons'' (''D&D'') fantasy role-playing game. Commonly referred to by players and game designers alike as "The Realms", it was created by game designer Ed Greenwood around 1967 as a ...
''The Ruins of Myth Drannor
''The Ruins of Myth Drannor'' is an accessory for the 2nd edition of the ''Advanced Dungeons & Dragons'' fantasy role-playing game, published in 1993.
Contents
The boxed set provides information on the city of Myth Drannor, which is both "terri ...
'' boxed set included 8 unnumbered 5-hole punched loose-leaf pages of creature descriptions in ''Monstrous Compendium'' format.
TSR1085 – Forgotten Realms Campaign Setting (1993)
The Forgotten Realms Campaign Setting
The ''Forgotten Realms Campaign Setting'' is a role-playing game sourcebook first published by TSR in 1987 for the first edition of the fantasy role-playing game ''Advanced Dungeons & Dragons'' that describes the campaign setting of the Forgott ...
(2nd edition) boxed set included 8 unnumbered 5-hole punched loose-leaf pages of creature descriptions in ''Monstrous Compendium'' format.
TSR1109 – City of Splendors (1994)
The Forgotten Realms
''Forgotten Realms'' is a campaign setting for the ''Dungeons & Dragons'' (''D&D'') fantasy role-playing game. Commonly referred to by players and game designers alike as "The Realms", it was created by game designer Ed Greenwood around 1967 as a ...
''City of Splendors
''City of Splendors: Waterdeep'' is a supplement to the Editions of Dungeons & Dragons#Dungeons & Dragons v3.5, 3.5 edition of the ''Dungeons & Dragons'' role-playing game.
Contents
''City of Splendors: Waterdeep'' is an accessory for the Forgott ...
'' boxed set included unnumbered 5-hole punched loose-leaf pages of creature descriptions in ''Monstrous Compendium'' format.
TSR9563 – Powers and Pantheons (1997)
The Forgotten Realms
''Forgotten Realms'' is a campaign setting for the ''Dungeons & Dragons'' (''D&D'') fantasy role-playing game. Commonly referred to by players and game designers alike as "The Realms", it was created by game designer Ed Greenwood around 1967 as a ...
campaign expansion ''Powers & Pantheons'' by Eric L. Boyd
Eric L. Boyd is a software engineer who also writes material for the ''Dungeons & Dragons'' role-playing game.
Career
Eric L. Boyd has written articles and books for the Greyhawk setting, and has co-authored a number of Forgotten Realms campaign ...
contained next to the description of many deities also new creatures.
Dragonlance
TSR9294 – Dragon's Rest (1990)
The Dragonlance
''Dragonlance'' is a shared universe created by Laura and Tracy Hickman, and expanded by Tracy Hickman and Margaret Weis under the direction of TSR, Inc. into a series of fantasy novels. The Hickmans conceived ''Dragonlance'' while driving in t ...
adventure ''Dragon's Rest'' by Rick Swan
Rick Swan is a game designer and author who worked for TSR.
His work for TSR, mostly for Advanced Dungeons & Dragons, appeared from 1989 to 1995.
Swan also wrote ''The Complete Guide to Role-Playing Games'' (1990), published by St. Martin's Pre ...
contained three new fictional creatures.
TSR9334 – Wild Elves (1991)
The Dragonlance
''Dragonlance'' is a shared universe created by Laura and Tracy Hickman, and expanded by Tracy Hickman and Margaret Weis under the direction of TSR, Inc. into a series of fantasy novels. The Hickmans conceived ''Dragonlance'' while driving in t ...
adventure ''Wild Elves'' by Scott Bennie contained six new fictional creatures.
TSR9344 – Taladas: The Minotaurs (1991)
The Dragonlance
''Dragonlance'' is a shared universe created by Laura and Tracy Hickman, and expanded by Tracy Hickman and Margaret Weis under the direction of TSR, Inc. into a series of fantasy novels. The Hickmans conceived ''Dragonlance'' while driving in t ...
game accessory ''Taladas: The Minotaurs'' by Colin McComb
Colin McComb (born May 1970) is an American writer and game designer, who is best known for his work designing the Planescape setting for the ''Dungeons & Dragons'' role-playing game, and as the creative lead for the role-playing video game '' Torm ...
contained several new creatures.
TSR9382 – Flint's Axe (1992)
The Dragonlance
''Dragonlance'' is a shared universe created by Laura and Tracy Hickman, and expanded by Tracy Hickman and Margaret Weis under the direction of TSR, Inc. into a series of fantasy novels. The Hickmans conceived ''Dragonlance'' while driving in t ...
adventure ''Flint's Axe'' by Tim Beach contained a new creature.
Al-Qadim
TSR1077 – Land of Fate (1992)
The Al-Qadim
Al-Qadim is a campaign setting for the ''Dungeons & Dragons'' role-playing game which was developed by Jeff Grubb with Andria Hayday for TSR, Inc., and was first released in 1992. Al-Qadim uses ''One Thousand and One Nights'' as a theme and is ...
''Land of Fate'' boxed set contained 8 unnumbered 5-hole punched loose-leaf pages in ''Monstrous Compendium'' format.
TSR9366 – Golden Voyages (1992)
The Al-Qadim
Al-Qadim is a campaign setting for the ''Dungeons & Dragons'' role-playing game which was developed by Jeff Grubb with Andria Hayday for TSR, Inc., and was first released in 1992. Al-Qadim uses ''One Thousand and One Nights'' as a theme and is ...
''Golden Voyages
''Golden Voyages'' is an accessory for the 2nd edition of the ''Advanced Dungeons & Dragons'' fantasy role-playing game, published in 1992.
Contents
In ''Golden Voyages'', the player characters are cast adrift on the Crowded Sea, then sent on sid ...
'' boxed set, by David "Zeb" Cook
David "Zeb" Cook is an American game designer, best known for his work at TSR, Inc., where he was employed for over fifteen years. Cook designed several games, wrote the '' Expert Set'' for ''Dungeons & Dragons'', worked as lead designer of the ...
, contained 4 unnumbered 5-hole punched loose-leaf pages in ''Monstrous Compendium'' format, each with a full-page image of the creature described on the back.
TSR1091 – City of Delights (1993)
The Al-Qadim
Al-Qadim is a campaign setting for the ''Dungeons & Dragons'' role-playing game which was developed by Jeff Grubb with Andria Hayday for TSR, Inc., and was first released in 1992. Al-Qadim uses ''One Thousand and One Nights'' as a theme and is ...
''City of Delights'' boxed set contained 8 unnumbered 5-hole punched loose-leaf pages in ''Monstrous Compendium'' format.
TSR9431 – Assassin Mountain (1993)
The Al-Qadim
Al-Qadim is a campaign setting for the ''Dungeons & Dragons'' role-playing game which was developed by Jeff Grubb with Andria Hayday for TSR, Inc., and was first released in 1992. Al-Qadim uses ''One Thousand and One Nights'' as a theme and is ...
''Assassin Mountain'' boxed set contained 4 unnumbered 5-hole punched loose-leaf pages in ''Monstrous Compendium'' format.
All of the fictional creatures described in this accessory are included in the Monstrous Compendium Annual Volume One, above, and are not reproduced here.
TSR9433 – Secrets of the Lamp (1993)
The Al-Qadim
Al-Qadim is a campaign setting for the ''Dungeons & Dragons'' role-playing game which was developed by Jeff Grubb with Andria Hayday for TSR, Inc., and was first released in 1992. Al-Qadim uses ''One Thousand and One Nights'' as a theme and is ...
''Secrets of the Lamp'' boxed set contained 4 unnumbered 5-hole punched loose-leaf pages in ''Monstrous Compendium'' format.
All of the fictional creatures described in this set are included in either the Monstrous Compendium Annual Volume One or the Planescape Monstrous Compendium Appendix, above, and are not reproduced here.
TSR9440 – Ruined Kingdoms (1994)
The Al-Qadim
Al-Qadim is a campaign setting for the ''Dungeons & Dragons'' role-playing game which was developed by Jeff Grubb with Andria Hayday for TSR, Inc., and was first released in 1992. Al-Qadim uses ''One Thousand and One Nights'' as a theme and is ...
''Ruined Kingdoms'' boxed set, by Steven Kurtz, contained an 8-page booklet with non-player character
A non-player character (NPC), or non-playable character, is any character in a game that is not controlled by a player. The term originated in traditional tabletop role-playing games where it applies to characters controlled by the gamemaster o ...
s and monsters.
TSR9449 – Corsairs of the Great Sea (1994)
The Al-Qadim
Al-Qadim is a campaign setting for the ''Dungeons & Dragons'' role-playing game which was developed by Jeff Grubb with Andria Hayday for TSR, Inc., and was first released in 1992. Al-Qadim uses ''One Thousand and One Nights'' as a theme and is ...
''Corsairs of the Great Sea'' boxed set, by Nicky Rea, contained an 8-page booklet with monsters.
All of the fictional creatures described in this set are included in the Monstrous Compendium Annual Volume Two, above, and are not reproduced here.
Planescape
TSR2600 – Planescape Campaign Setting (1994)
The Planescape Campaign Setting
The ''Planescape Campaign Setting'' is a boxed set for the ''Dungeons & Dragons'' fantasy role-playing game. The set was designed by David "Zeb" Cook and published in 1994. It introduced the Planescape setting and was highly praised by ''White W ...
boxed set contained a 32-page ''Monstrous Supplement'' booklet.
TSR2603 – Planes of Chaos (1994)
The Planescape
''Planescape'' is a campaign setting for the ''Dungeons & Dragons'' fantasy role-playing game, designed by Zeb Cook, and published in 1994. It crosses numerous planes of existence, encompassing an entire cosmology called the Great Wheel, as dev ...
''Planes of Chaos'' boxed set contained a 32-page ''Monstrous Supplement'' booklet.
TSR2607 – Planes of Law (1995)
The Planescape
''Planescape'' is a campaign setting for the ''Dungeons & Dragons'' fantasy role-playing game, designed by Zeb Cook, and published in 1994. It crosses numerous planes of existence, encompassing an entire cosmology called the Great Wheel, as dev ...
''Planes of Law'' boxed set contained a 32-page ''Monstrous Supplement'' booklet.
TSR2615 – Planes of Conflict (1995)
The Planescape
''Planescape'' is a campaign setting for the ''Dungeons & Dragons'' fantasy role-playing game, designed by Zeb Cook, and published in 1994. It crosses numerous planes of existence, encompassing an entire cosmology called the Great Wheel, as dev ...
''Planes of Conflict'' boxed set contained a 32-page ''Monstrous Supplement'' booklet.
Dark Sun
TSR2400 – Dark Sun Campaign Setting (1991)
The original Dark Sun Boxed Set
The original ''Dark Sun Boxed Set'' is an accessory for the 2nd edition of the ''Advanced Dungeons & Dragons'' fantasy role-playing game, published in 1991. It introduces the Dark Sun campaign setting for the game.
Contents
The package includes t ...
for the Dark Sun
''Dark Sun'' is an original ''Dungeons & Dragons'' (D&D) campaign setting set in the fictional, post-apocalyptic desert world of Athas. ''Dark Sun'' featured an innovative metaplot, influential art work, dark themes, and a genre-bending take o ...
campaign setting contains several pages of monster description in ''The Wanderer's Journal'' book, as well as in the ''A Little Knowledge'' adventure booklet.
TSR2432 – City by the Silt Sea (1994)
The ''City by the Silt Sea'' campaign expansion box for the Dark Sun
''Dark Sun'' is an original ''Dungeons & Dragons'' (D&D) campaign setting set in the fictional, post-apocalyptic desert world of Athas. ''Dark Sun'' featured an innovative metaplot, influential art work, dark themes, and a genre-bending take o ...
campaign setting
A campaign setting is usually a fictional world which serves as a setting for a role-playing game or wargame campaign. A ''campaign'' is a series of individual adventures, and a ''campaign setting'' is the world in which such adventures and ca ...
by Shane Lacy Hensley contains a 32-page ''Monstrous Supplement''.
TSR2437 – Thri-Kreen of Athas (1995)
The Dark Sun
''Dark Sun'' is an original ''Dungeons & Dragons'' (D&D) campaign setting set in the fictional, post-apocalyptic desert world of Athas. ''Dark Sun'' featured an innovative metaplot, influential art work, dark themes, and a genre-bending take o ...
campaign setting
A campaign setting is usually a fictional world which serves as a setting for a role-playing game or wargame campaign. A ''campaign'' is a series of individual adventures, and a ''campaign setting'' is the world in which such adventures and ca ...
accessory ''Thri-Kreen of Athas'' by Tim Beach and Dori Hein contained three monster descriptions.
TSR2438 – Dark Sun Campaign Setting (1995)
The expanded and revised Campaign setting
A campaign setting is usually a fictional world which serves as a setting for a role-playing game or wargame campaign. A ''campaign'' is a series of individual adventures, and a ''campaign setting'' is the world in which such adventures and ca ...
boxed set for Dark Sun
''Dark Sun'' is an original ''Dungeons & Dragons'' (D&D) campaign setting set in the fictional, post-apocalyptic desert world of Athas. ''Dark Sun'' featured an innovative metaplot, influential art work, dark themes, and a genre-bending take o ...
contained several pages of monster description in ''The Wanderer's Chronicle'' booklet.
TSR2444 – The Wanderer's Chronicle: Mind Lords of the Last Sea (1996)
'' The Wanderer's Chronicle: Mind Lords of the Last Sea'' by Matt Forbeck contained ten pages of descriptions of NPCs
A non-player character (NPC), or non-playable character, is any character in a game that is not controlled by a player. The term originated in traditional tabletop role-playing games where it applies to characters controlled by the gamemaster o ...
and monsters.
Birthright
TSR3100 – Birthright Campaign Setting (1995)
Within the ''Birthright Campaign Setting
''Birthright Campaign Setting'' is an accessory for the 2nd edition of the ''Advanced Dungeons & Dragons'' fantasy role-playing game, published in 1995. This product introduced the Birthright campaign setting.
Contents
The ''Birthright Campaign S ...
'' box were a set of cardsheets, separate from the books. Beyond rules summaries and handy charts, several unique monsters were presented.
Greyhawk
TSR11374 – The Scarlet Brotherhood (1999)
The Greyhawk
Greyhawk, also known as the World of Greyhawk, is a fictional world designed as a campaign setting for the ''Dungeons & Dragons'' fantasy roleplaying game. Although not the first campaign world developed for ''Dungeons & Dragons''—Dave Arneson ...
campaign setting
A campaign setting is usually a fictional world which serves as a setting for a role-playing game or wargame campaign. A ''campaign'' is a series of individual adventures, and a ''campaign setting'' is the world in which such adventures and ca ...
accessory ''The Scarlet Brotherhood
''The Scarlet Brotherhood'' is a regional sourcebook for the Greyhawk campaign setting for the ''Dungeons & Dragons'' fantasy role-playing game.
Contents
''The Scarlet Brotherhood'' detailed the Scarlet Brotherhood lands, the Tilvanot Peninsula ...
'', by Sean Reynolds, contained the descriptions of seven monsters.
Core ''AD&D'' sources
TSR9506 – Chronomancer (1995)
The '' Chronomancer'' game accessory, by Loren Coleman, contained 7 pages of monsters living on Temporal Prime, a fictitious dimension that allows time travel.
All of the fictional creatures described in this accessory were included in the Monstrous Compendium Annual Volume Three, above, and are not reproduced here.
TSR9539 – The Sea Devils (1997)
''The Sea Devils'' game accessory by Skip Williams
Ralph Williams, almost always referred to as Skip Williams, is an American game designer. He is married to Penny Williams, who is also involved with the games industry. He was the co-creator of ''Dungeons & Dragons'' 3rd Edition and the longtime au ...
, detailing the sahuagin in the Monstrous Arcana series, contained two pages detailing new aquatic monsters.
TSR9569 – The Illithiad (1998)
''The Illithiad'' game accessory by Bruce R. Cordell
Bruce Robert Cordell (born 1968) is an American author of roleplaying games and fantasy novels. He has worked on ''Dungeons & Dragons'' games for Wizards of the Coast. He won the Origins Award for ''Return to the Tomb of Horrors'' and has also wo ...
, in the Monstrous Arcana series, contained 7 pages of monsters linked to the illithid
In the ''Dungeons & Dragons'' fantasy role-playing game, illithids (commonly known as mind flayers) are monstrous humanoid ''aberrations'' with psionic powers. In a typical ''Dungeons & Dragons'' campaign setting, they live in the moist cavern ...
s.
''Dragon Magazine''
''Dragon Magazine
Dragon Magazine may refer to:
* ''Dragon'' (magazine), an American magazine for ''Dungeons & Dragons'' players
* ''Dragon Magazine'' (Fujimi Shobo), a Japanese light novel magazine
{{disambig ...
'' introduced many new monsters to the ''Advanced Dungeons & Dragons'' game.
References
{{DEFAULTSORT:Advanced Dungeons and Dragons 2nd Edition Monsters
Dungeons and Dragons
''Dungeons & Dragons'' (commonly abbreviated as ''D&D'' or ''DnD'') is a fantasy tabletop role-playing game (RPG) originally designed by Gary Gygax and Dave Arneson. The game was first published in 1974 by Tactical Studies Rules, Inc. (TSR). ...