GURPS Fantasy Folk
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''GURPS Fantasy Folk'' is a supplement published by
Steve Jackson Games Steve Jackson Games (SJGames) is a game company, founded in 1980 by Steve Jackson, that creates and publishes role-playing, board, and card games, and (until 2019) the gaming magazine ''Pyramid''. History Founded in 1980, six years after the cr ...
in 1990 for the ''
GURPS The ''Generic Universal RolePlaying System'', or ''GURPS'', is a tabletop role-playing game system designed to allow for play in any game setting. It was created by Steve Jackson Games and first published in 1986 at a time when most such systems w ...
'' role-playing system.


Contents

''GURPS Fantasy Folk'' provides information about 24 nonhuman races that can either be used by the
gamemaster A gamemaster (GM; also known as game master, game manager, game moderator, referee, or storyteller) is a person who acts as an organizer, officiant for regarding rules, arbitrator, and moderator for a multiplayer role-playing game. They are m ...
to create
non-player characters A non-player character (NPC), or non-playable character, is any character in a game that is not controlled by a player. The term originated in traditional tabletop role-playing games where it applies to characters controlled by the gamemaster o ...
or by the players as
player characters A player character (also known as a playable character or PC) is a fictional character in a video game or tabletop role-playing game whose actions are controlled by a player rather than the rules of the game. The characters that are not control ...
. The book is divided into two sections: * Extensive rules on how to design new creatures * For each of the 24 races, a four-page description in terms of its physiology, psychology, ecology, culture and politics


Publication history

''GURPS Fantasy Folk'' is a 128-page perfect-bound book that was written by Chris W. McCubbin, with
Loyd Blankenship Loyd Blankenship (born 1965), better known by his pseudonym The Mentor, is a computer hacker and writer. He has been active since the 1970s, when he was a member of the hacker groups Extasyy Elite and Legion of Doom. Writings Hacker Manifesto ...
and Steve Jackson, with a cover by Ken Kelly, and illustrations by
Evan Dorkin Evan Dorkin (born April 20, 1965) is an American comics artist and cartoonist. His best known works are the comic books ''Milk and Cheese'' and ''Dork''. His comics often poke fun at fandom, even while making it clear that Dorkin is a fan himsel ...
, and was published by
Steve Jackson Games Steve Jackson Games (SJGames) is a game company, founded in 1980 by Steve Jackson, that creates and publishes role-playing, board, and card games, and (until 2019) the gaming magazine ''Pyramid''. History Founded in 1980, six years after the cr ...
in 1990 as a 128-page book. In 1995, the book was updated to ''GURPS'' third edition rules, written by Chris W. McCubbin and
Sean Punch Sean Punch (born July 27, 1967) is a Canadian writer and game designer. He is the author of the fourth edition of the ''GURPS'' role-playing game. Before he turned to writing he was a student of particle physics. History with GURPS After writing ...
, with extra material by Lloyd Blankenship and Steve Jackson, illustrations by Shea Ryan and Dan Smith, and cover art by Ken Kelley.


Reception

In the December 1990 of ''
Dragon A dragon is a reptilian legendary creature that appears in the folklore of many cultures worldwide. Beliefs about dragons vary considerably through regions, but dragons in western cultures since the High Middle Ages have often been depicted as ...
'' (Issue #164),
Jim Bambra Jim Bambra (born 1956)Jim Bambra: Director Summary
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is a Briti ...
had mixed feelings about this book. Although he liked the cover art by Ken Kelley, calling it "exceptionally good", he felt the interior art was "only average at best." Although he thought the creature descriptions "provide good insights into each of the races," he felt the descriptions "suffer from being designed for a generic setting. Instead of getting creatures who are integral parts of their fantasy world, we get creatures who can be plugged into almost any world, which gives them a fairly bland flavor." Bambra concluded that "''GURPS'' game players looking for nifty creature design rules will not be disappointed... For those looking for detailed descriptions of how these creatures interact with a given world or setting, ''GURPS Fantasy Folk'' is far too generic to offer more than just a brief glimpse." In the February 1996 edition of ''Dragon'' (Issue #226),
Rick Swan Rick Swan is a game designer and author who worked for TSR. His work for TSR, mostly for Advanced Dungeons & Dragons, appeared from 1989 to 1995. Swan also wrote ''The Complete Guide to Role-Playing Games'' (1990), published by St. Martin's Pre ...
felt that the second edition of this book "promises more than it delivers", pointing out that the "rigid format" of four pages per race left him feeling that "the writing feels cramped, suffering from an abundance of generalities and a shortage of specifics." However, Swan called the race generation rules "one of the most elegant systems for creating original characters I've ever seen." He concluded by giving the book an average rating of 3 out of 6, saying "If you're a ''GURPS'' fanatic too lazy to cook up your own statistics for dwarves and kobolds, ''Fantasy Folk'' might be worth the investment. If you own the first edition, you can probably skip the upgrade. If you’re not a ''GURPS'' player, there’s little of interest here. Still, even if you decide to pass, I’d sneak a peek at the chapter on race generation — it’s pretty terrific." In his 1991 book ''Heroic Worlds'',
Lawrence Schick Lawrence Schick is a game designer and writer associated with role-playing games. Early life and education Schick attended Kent State University Kent State University (KSU) is a public research university in Kent, Ohio. The university al ...
felt that "the 'independently focusable eyes' feature shows a definite ''
Spawn of Fashan ''The Spawn of Fashan'' is a role-playing game published by The Games of Fashan in 1981. Description ''The Spawn of Fashan'' is a fantasy role-playing system The rulebook includes a character-creation system, combat rules, guidelines for creating ...
'' influence", and that the book includes "a few unusual choices for player characters, such as winged folk, insect men, gargoyles, ghouls, and 'exalted horses.'


Reviews

*''
GamesMaster International ''GamesMaster International'', or GMI, was a roleplaying game magazine in the UK published by Newsfield Publications starting in July 1990. It was subtitled the Independent Fantasy Gaming Monthly. The magazine featured the same editorial team as ...
'' (Issue 4 - Nov 1990)


References

{{reflist Fantasy role-playing game supplements Fantasy Folk Role-playing game supplements introduced in 1990