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Edge Games, Inc. is an American
video game developer A video game developer is a broad term for a software developer specializing in video game development – the process and related disciplines of creating video games. A game developer can range from one person who undertakes all tasks to a large ...
and
publisher Publishing is the activity of making information, literature, music, software and other content available to the public for sale or for free. Traditionally, the term refers to the creation and distribution of printed works, such as books, newsp ...
headquartered in
Pasadena, California Pasadena ( ) is a city in Los Angeles County, California, northeast of downtown Los Angeles. It is the most populous city and the primary cultural center of the San Gabriel Valley. Old Pasadena is the city's original commercial district. I ...
, best known for the practices of its founder and
chief executive officer A chief executive officer (CEO), also known as a central executive officer (CEO), chief administrator officer (CAO) or just chief executive (CE), is one of a number of corporate executives charged with the management of an organization especially ...
, Tim Langdell, in enforcing trademarks relating to the word "edge", which sources have described as " litigious". Langdell has defended these practices, stating that Edge has only sued two companies since the late 1980s. In 2010, Edge Games sued
Electronic Arts Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. Founded in May 1982 by Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry and promoted the d ...
for
trademark infringement Trademark infringement is a violation of the exclusive rights attached to a trademark without the authorization of the trademark owner or any licensees (provided that such authorization was within the scope of the licence). Infringement may o ...
, but eventually settled, with Edge surrendering many of its registrations. The
United States Patent and Trademark Office The United States Patent and Trademark Office (USPTO) is an agency in the U.S. Department of Commerce that serves as the national patent office and trademark registration authority for the United States. The USPTO's headquarters are in Alexa ...
(USPTO) cancelled the trademarks by court order in April 2013.


History

Tim Langdell founded Softek Software, later incorporated as Softek International Ltd, in the UK in 1980. Softek's early games output for
8-bit In computer architecture, 8-bit Integer (computer science), integers or other Data (computing), data units are those that are 8 bits wide (1 octet (computing), octet). Also, 8-bit central processing unit (CPU) and arithmetic logic unit (ALU) arc ...
computers such as the
ZX Spectrum The ZX Spectrum () is an 8-bit computing, 8-bit home computer that was developed by Sinclair Research. It was released in the United Kingdom on 23 April 1982, and became Britain's best-selling microcomputer. Referred to during development as t ...
consisted mainly of simple
clones Clone or Clones or Cloning or Cloned or The Clone may refer to: Places * Clones, County Fermanagh * Clones, County Monaghan, a town in Ireland Biology * Clone (B-cell), a lymphocyte clone, the massive presence of which may indicate a pathologi ...
of popular arcade games. These included ''
Firebirds Firebird and fire bird may refer to: Mythical birds * Phoenix (mythology), sacred firebird found in the mythologies of many cultures * Bennu, Egyptian firebird * Huma bird, Persian firebird * Firebird (Slavic folklore) Bird species ''Various sp ...
'' ''(
Phoenix Phoenix most often refers to: * Phoenix (mythology), a legendary bird from ancient Greek folklore * Phoenix, Arizona, a city in the United States Phoenix may also refer to: Mythology Greek mythological figures * Phoenix (son of Amyntor), a ...
)'', ''
Ostron ''Ostron'', also released as ''Joust'', is a ZX Spectrum video game developed and released by Softek in 1983. It is a clone of the 1982 arcade video game, ''Joust''. Reception ''Crash Crash or CRASH may refer to: Common meanings * Collisi ...
'' ''(
Joust Jousting is a martial game or hastilude between two horse riders wielding lances with blunted tips, often as part of a tournament. The primary aim was to replicate a clash of heavy cavalry, with each participant trying to strike the opponent w ...
)'' and '' Monsters in Hell'' ''(
Space Panic is a 1980 arcade game designed by Universal. Predating Nintendo's ''Donkey Kong'', and lacking a jump mechanic, ''Space Panic'' was the first game involving climbing ladders between walkable platforms. The genre was initially labeled as "climbi ...
)'' which reached the top 10 charts in 1983. The programmers working for Softek included
Graeme Devine Graeme Devine is a computer game designer and programmer who co-founded Trilobyte, created bestselling games ''The 7th Guest'' and '' The 11th Hour'', and helped design id Software's '' Quake III Arena''. He was Chairman of the International ...
and
Andrew Glaister Andrew Glaister (born 4 July 1967 in Marlow, Buckinghamshire, England) is a video game programmer. He initially started programming games on the ZX81 and ZX Spectrum between 1981 and 1987,
who also produced Softek's
Sinclair BASIC Sinclair BASIC is a dialect of the programming language BASIC used in the 8-bit home computers from Sinclair Research and Timex Sinclair. The Sinclair BASIC interpreter was made by Nine Tiles Networks Ltd. History Sinclair BASIC was orig ...
compiler In computing, a compiler is a computer program that translates computer code written in one programming language (the ''source'' language) into another language (the ''target'' language). The name "compiler" is primarily used for programs that ...
, ''Super C''. One of the conditions of using ''Super C'' was that Softek would be entitled to seek royalties on any commercial programs produced with it which one reviewer described as "morally indefensible". According to Langdell, code produced by the compiler contained routines that were the property of Softek and that any programs produced using it were "not wholly the copyright of the writer that used the program". Softek went on to demand a 5% royalty from Silversoft for using the compiler to produce their ''Slippery Sid'' game. In 1984, Langdell announced an offshoot of Softek called The Edge - a "creative group" of freelance artists, programmers and musicians. ''
Quo Vadis ''Quō vādis?'' (, ) is a Latin phrase meaning "Where are you marching?". It is also commonly translated as "Where are you going?" or, poetically, "Whither goest thou?" The phrase originates from the Christian tradition regarding Saint Pete ...
'' was reported to be the "largest arcade-adventure yet seen on a micro" and was promoted with a prize of a gold and silver sceptre with an estimated value of £10,000 for the first person to complete the game. The game was a number one hit on the
Commodore 64 The Commodore 64, also known as the C64, is an 8-bit home computer introduced in January 1982 by Commodore International (first shown at the Consumer Electronics Show, January 7–10, 1982, in Las Vegas). It has been listed in the Guinness ...
and £30,000 was added to the potential prize when sales of the game passed 100,000. Reviewers noted that many of The Edge's early titles lacked originality. ''Starbike'' was extremely similar to ''
Lunar Jetman ''Lunar Jetman'' is a horizontally scrolling shooter developed and published by Ultimate Play the Game. It was released for the ZX Spectrum in 1983 and later on the BBC Micro. In this sequel to ''Jetpac'', the second installment of the ''Jetman'' ...
'', ''Psytraxx'' drew unfavorable comparisons with ''
Atic Atac ''Atic Atac'' is an arcade-adventure video game developed and published by Ultimate Play the Game, released for the ZX Spectrum and the BBC Micro in 1983. The game takes place within a castle in which the player must seek out the "Golden Key of ...
'' and ''
Brian Bloodaxe ''Brian Bloodaxe'' is a British platform game written by Charles Bystram for the ZX Spectrum and released by The Edge in 1985. It was ported to the Commodore 64 and Amstrad CPC 464 by Trevor Inns. Plot In ''Brian Bloodaxe'', a Viking hero wakes ...
'' was a ''
Jet Set Willy ''Jet Set Willy'' is a platform video game originally written by Matthew Smith for the ZX Spectrum home computer. It was published in 1984 by Software Projects and ported to most home computers of the time. The game is a sequel to ''Manic ...
''-style platform game. '' Fairlight'', a number one game on the ZX Spectrum in 1985, originated in attempts to replicate the
Filmation Filmation Associates was an American production company that produced animation and live-action programming for television from 1963 until 1989. Located in Reseda, California, the animation studio was founded in 1962. Filmation's founders and pr ...
system used by ''
Knight Lore ''Knight Lore'' is a 1984 action-adventure game developed and published by Ultimate Play the Game, and written by company founders Chris and Tim Stamper. The game is known for its use of isometric graphics, which it further popularized in vid ...
''. Programmer Bo Jangeborg later alleged that Softek withheld royalty payments for the game unless he signed up to produce further titles. In 1986, '' Bobby Bearing'' received glowing reviews with many comparing it to ''
Spindizzy ''Cities in Flight'' is a four-volume series of science fiction novels and short stories by American writer James Blish, originally published between 1950 and 1962, which were first known collectively as the "Okie" novels. The series features ent ...
'' and ''
Marble Madness ''Marble Madness'' is an arcade video game designed by Mark Cerny and published by Atari Games in 1984. It is a platform game in which the player must guide a marble through six courses, populated with obstacles and enemies, within a time limi ...
'' although the programmers stated that it was inspired by ''Knight Lore'' as well as the arcade game ''
Q*Bert ''Q*bert'' (also known as ''Qbert'') is an arcade video game developed and published for the North American market by Gottlieb in 1982. It is a 2D action game with puzzle elements that uses isometric graphics to create a pseudo-3D effect. The ...
''. By the end of the year, the company had published their first officially licensed arcade conversion, Konami's '' Shao-Lin's Road'' (marketing it as the "follow-up" to ''
Yie Ar Kung Fu () is an arcade fighting game developed by Konami. It first had a limited Japanese release in October 1984, before having a wide release nationwide in January 1985 and then internationally in March 1985. Along with ''Karate Champ'' (1984), which ...
''), and '' Fairlight II'' was released to critical acclaim. It was later revealed that ''Fairlight II'' had been released without Bo Jangeborg's approval, and in an unfinished state with a number of bugs, one of which meant the game could not be completed. Further licensed titles were announced in 1987. '' Garfield: Big Fat Hairy Deal'' was the first video game based on Jim Davis' ''
Garfield ''Garfield'' is an American comic strip created by Jim Davis. Originally published locally as ''Jon'' in 1976, then in nationwide syndication from 1978 as ''Garfield'', it chronicles the life of the title character Garfield the cat, his human ...
'' comic strip, a second Garfield game, '' Garfield: Winter's Tail'', was released by The Edge in 1989. A new label, Ace was created to publish conversions of Sega's ''
Alien Syndrome is a run and gun game developed by Sega and released in arcades in 1987. Gameplay Two players control two soldiers, named Ricky and Mary, who fight their way through large eight-way scrolling levels while rescuing their comrades who are being ...
'' and Taito's '' Soldier of Light'' and '' Darius''. ''Darius'' was eventually published over two years later by The Edge under the title ''Darius +''). ''Darius +'' saw the first introduction of a new logo for The Edge designed by illustrator
Rodney Matthews Rodney Matthews (born 6 July 1945) is a British illustrator and conceptual designer of fantasy and science-fiction. Career Trained at the West of England College of Art, Matthews worked in advertising for Plastic Dog Graphics before turning ...
who also produced the cover artwork for the game. The new logo only appeared on one more title from The Edge, ''The Punisher'', based on the
Marvel Comics Marvel Comics is an American comic book publishing, publisher and the flagship property of Marvel Entertainment, a divsion of The Walt Disney Company since September 1, 2009. Evolving from Timely Comics in 1939, ''Magazine Management/Atlas Co ...
' character of the same name. Planned for release on five different platforms only the
Atari ST The Atari ST is a line of personal computers from Atari Corporation and the successor to the Atari 8-bit family. The initial model, the Atari 520ST, had limited release in April–June 1985 and was widely available in July. It was the first pers ...
and
Amiga Amiga is a family of personal computers introduced by Commodore in 1985. The original model is one of a number of mid-1980s computers with 16- or 32-bit processors, 256 KB or more of RAM, mouse-based GUIs, and significantly improved graphi ...
versions were released. A trilogy of games based on the
X-Men The X-Men are a superhero team appearing in American comic books published by Marvel Comics, first appearing in Uncanny X-Men, ''The X-Men'' #1 by artist/co-plotter Jack Kirby and writer/editor Stan Lee in 1963. Although initially cancelled in ...
that had been announced in 1989 were never completed. Edge Games, founded in
California California is a U.S. state, state in the Western United States, located along the West Coast of the United States, Pacific Coast. With nearly 39.2million residents across a total area of approximately , it is the List of states and territori ...
in 1990, acquired the intellectual property assets of Softek and have released nine games since 1990.


Trademark disputes

Edge Games has been involved in a number of disputes over trademarks connected to the word "edge".


''Edge'' (iOS game)

In May 2009, French indie game developer Mobigame had their iOS title ''
Edge Edge or EDGE may refer to: Technology Computing * Edge computing, a network load-balancing system * Edge device, an entry point to a computer network * Adobe Edge, a graphical development application * Microsoft Edge, a web browser developed by ...
'' removed from Apple's
App Store An App Store (or app marketplace) is a type of digital distribution platform for computer software called applications, often in a mobile context. Apps provide a specific set of functions which, by definition, do not include the running of the co ...
in the US and the UK due to lawsuit threats by Tim Langdell. According to Mobigame, the dispute arose while they were trying to register a trademark for ''Edge'' in the US, while Langdell claims he owns the global trademark on "Edge". According to the email dialogue between Langdell and Mobigame head David Papazian, shared with
Eurogamer ''Eurogamer'' is a British video game journalism website launched in 1999 and owned by alongside formed company Gamer Network. Its editor-in-chief is Martin Robinson. Since 2008, it is known for the formerly eponymous games trade fair EGX ...
, Langdell delivered an ultimatum to Mobigame in exchange for a promise not to litigate. If they changed the game's name, he demanded 25% of the game's revenue for the time the title was on sale under the name "''Edge''", and if they licensed the Edge name, they would give him 10% of the game's revenue in perpetuity and subtitle it "An Homage To '' Bobby Bearing''", with the Edge Games logo on the title screen. Papazian claims that he suggested the alternative title "''Edgy''", but that this was rejected by Langdell for being too similar to "Edge". Edge Games subsequently registered "''Edgy''" as a trademark. An Edge Games spokesperson, writing from Tim Langdell's personal email address and signing off as "Tim Langdell", claims that their registration was the result of a misunderstanding "probably in part caused by David Papazian's less than perfect English". However, many journalists who talked with David Papazian confirmed that Papazian's English is "absolutely flawless". On June 18, 2009, it was reported that the game had been restored to the App Store with its original name intact, though later reports indicated that the game had once again been pulled in July 2009, and Mobigame confirmed that they had voluntarily withdrawn the game while considering their options. Mobigame's lawyer, speaking to
Eurogamer ''Eurogamer'' is a British video game journalism website launched in 1999 and owned by alongside formed company Gamer Network. Its editor-in-chief is Martin Robinson. Since 2008, it is known for the formerly eponymous games trade fair EGX ...
, stated that "Mobigame's position is that the trademarks owned by Edge Games are not enforceable against Mobigame or any third party in respect of the distribution of the ''Edge'' game," because "there is unlikely to be any confusion or association between them and Mobigame's game" and those trademarks "are liable to be revoked". Soon after, Edge Games published an "open letter" on its website claiming that several of the statements in the Eurogamer article were false. Mobigame's lawyers issued a response to the effect that the Eurogamer article is accurate and that Edge Games's rebuttal is false, and stated that they were gathering evidence to demonstrate that communications Edge Games claims, in its rebuttal, to have made did not actually occur. The game was eventually put back on the App Store in UK and US markets on October 7, 2009, under the title ''Edge by Mobigame''. Speaking with
Kotaku ''Kotaku'' is a video game website and blog that was originally launched in 2004 as part of the Gawker Media network. Notable former contributors to the site include Luke Smith, Cecilia D'Anastasio, Tim Rogers, and Jason Schreier. History ...
, Papazian said, "On the legal side, (Langdell) cannot claim anything against "''Edge by Mobigame''" and Apple knows that, so we hope everything will be alright now." On November 26, 2009, ''Edge by Mobigame'' was again removed from the App Store. An unnamed Edge Games representative stated "Adding 'by Mobigame' was determined not to get around infringement." On December 1, 2009, the game returned to the App Store under the name ''Edgy'', but Mobigame soon removed it for fear that Langdell would use the legal precedent in his legal battle against EA. In May 2010, the game returned to the App store under the name ''Edge''. Mobigame had the following to say regarding the ongoing legal battle:


Electronic Arts petition for trademark cancellation

Electronic Arts Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. Founded in May 1982 by Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry and promoted the d ...
(EA) petitioned the
United States Patent and Trademark Office The United States Patent and Trademark Office (USPTO) is an agency in the U.S. Department of Commerce that serves as the national patent office and trademark registration authority for the United States. The USPTO's headquarters are in Alexa ...
(USPTO) to cancel a range of registrations associated with Edge Games and
Future Publishing Future plc is an international multimedia company established in the United Kingdom in 1985. The company has over 220 brands that span magazines, newsletters, websites, and events in fields such as video games, technology, films, music, photogr ...
on September 11, 2009. EA stated that it had filed the petition because Edge Games had "continuously" threatened legal action with respect to the title of EA's 2008 game ''
Mirror's Edge ''Mirror's Edge'' is an action-adventure platform game developed by DICE and published by Electronic Arts. It was released for Xbox 360 and PlayStation 3 in 2008, and for Microsoft Windows in 2009. Set in a near-future city, the game follows th ...
'', and that the trademarks had either been obtained by fraud or abandoned through nonuse. Edge Games' Tim Langdell responded that Edge Games had not threatened EA with legal action, and that the two companies had been in amicable settlement talks over EA's use of the mark "Mirror's Edge" since late 2008. Langdell added that the 2008 federal court case ''Edge Games, Inc. v. Velocity Micro, Inc.'' had ruled that Edge had not obtained any of its trademarks by fraud, nor abandoned them through nonuse. Prior to filing their petition, EA voluntarily abandoned their application for the "Mirror's Edge" mark on September 8, 2009. Edge Games filed a trademark infringement lawsuit against EA over the "Mirror's Edge" mark in June 2010. Almost a year later, and after a case in the UK court against Future, Langdell claimed that Edge Games filed the lawsuit against EA at the insistence of its trademark partner Future Publishing. Edge Games charged EA with engaging in willful infringement and unfair competition, and requested damages and a court injunction against further infringement. EA responded with a counterclaim to cancel Edge Games' trademarks, and argued that Edge Games obtained the trademarks based on fraudulent representations to the USPTO including doctored submissions of magazine covers and game boxes. EA added that the trademarks had not been in commercial use at the time of registration. The judge denied Edge Games' request for an injunction in October 2010, stating that Edge Games had abandoned use of its marks, misrepresented its case to the USPTO, and not shown their use of the trademarks to "legitimately extend beyond trolling various gaming-related industries for licensing opportunities." EA and Edge Games reached a settlement in early October, where Edge Games would surrender the trademarks "edge" (registered twice), "cutting edge", "the edge", and "gamer's edge". No damages were awarded to EA or Edge Games, and each would pay their own legal fees. The settlement stipulated that neither party admitted fault or wrongdoing and that no party was found guilty of wrongdoing. On October 10, 2010, it was reported that the settlement had been approved by the judge, and a final order had been issued. The USPTO cancelled the five "Edge" trademarks on April 9, 2013.


Future Publishing breach

In 2011, it was revealed that
Future Publishing Future plc is an international multimedia company established in the United Kingdom in 1985. The company has over 220 brands that span magazines, newsletters, websites, and events in fields such as video games, technology, films, music, photogr ...
, the publisher of game magazine ''
Edge Edge or EDGE may refer to: Technology Computing * Edge computing, a network load-balancing system * Edge device, an entry point to a computer network * Adobe Edge, a graphical development application * Microsoft Edge, a web browser developed by ...
'', had brought suit against Langdell in the United Kingdom for
breach of contract Breach of contract is a legal cause of action and a type of civil wrong, in which a binding agreement or bargained-for exchange is not honored by one or more of the parties to the contract by non-performance or interference with the other party ...
, breach of
copyright A copyright is a type of intellectual property that gives its owner the exclusive right to copy, distribute, adapt, display, and perform a creative work, usually for a limited time. The creative work may be in a literary, artistic, education ...
, and
passing off Passing off is a common law tort which can be used to enforce unregistered trade mark rights. The tort of passing off protects the goodwill of a trader from misrepresentation. The law of passing off prevents one trader from misrepresenting go ...
through the use of the magazine's logo for Edge Games and his representations of his connection with the magazine. Future had licensed the trademark for the use of the word "Edge" in magazines from Langdell in 1993, when launching the magazine. The publisher bought the relevant part of the trademark from Langdell outright in 2005. In the intervening years, Future claimed, Langdell had co-opted the magazine's logo as his own, and claimed to have been involved in the creation or publication of the magazine. The action succeeded in all claims, in a decision that described Langdell's own evidence as "invention", "incredible", "totally unconvincing", and "concocted". During the trial, Langdell claimed he invented the Edge logo in 1991, prior to the magazine's launch in 1993, and submitted a floppy disk from 1991 containing a file with the logo. However, Future's expert found the disk's contents were created using Windows 95. The judge summarized: "Dr Langdell concocted disk 1 in support of his claim that he had invented the EDGE logo in 1991. When this was exposed by the claimant's expert he constructed an elaborate explanation and created disk 3, having learned from the Report how to avoid the mistakes he made the first time." In two lengthy missives sent to online games publications, Langdell indicated that he had lodged an appeal, placing the blame for his actions with Future and the responsibility for his loss with a "gullible" judge who had made "almost 100 errors of fact and law". Future, in turn, indicated that it had not been served with any new proceedings but had received permission to pursue
contempt of court Contempt of court, often referred to simply as "contempt", is the crime of being disobedient to or disrespectful toward a court of law and its officers in the form of behavior that opposes or defies the authority, justice, and dignity of the cour ...
proceedings against Langdell. Edge Games was ultimately denied permission to appeal. Subsequently, the company applied to have Future's UK trademarks assigned to it, with Langdell signing on behalf of both Future Publishing and Edge Games. This application was rejected.


Other

In 2001, Edge Games sought revocation of
Namco was a Japanese multinational corporation, multinational video game and entertainment company, headquartered in Ōta, Tokyo. It held several international branches, including Namco America in Santa Clara, California, Namco Europe in London, Na ...
's United Kingdom
trademark A trademark (also written trade mark or trade-mark) is a type of intellectual property consisting of a recognizable sign, design, or expression that identifies products or services from a particular source and distinguishes them from others ...
"''Soul Edge''" (for the arcade game ''
Soul Edge is a fighting game developed by the Namco team Project Soul and published by Namco as the first installment in the ''Soulcalibur'' series of 3D fighting games. Originally released as an arcade game in December 1995, an upgraded and expanded versi ...
'') for reasons including an alleged similarity between the "Edge" and "''Soul Edge''" marks. The opposition failed on all grounds. Nevertheless, Namco had already decided to use the name ''Soul Blade'' for the PlayStation version in the United States and Europe to avoid potential complications, with the name ''Soulcalibur'' being used on all sequels for the same reason. In March 2009, Cybernet Systems Corporation filed a lawsuit in Federal court against Edge. In the suit, Cybernet states that they were contacted by Tim Langdell beginning in January 2009 and that he asserted his ownership of the term "Edge." The suit also alleges that Langdell asserted his right to have the trademark for Cybernet's "''Edge of Extinction''" game assigned to Edge Games, and his further right to require Cybernet to enter into a paid license agreement with him due to their use of the name. Cybernet refused, and when Langdell threatened a lawsuit, Cybernet instead filed suit against Edge. "''Edge of Extinction''" was released in 2001, and is no longer an active game. As of June 1, 2009, Edge Games applied for a US trademark for the phrase " Edge of Twilight." This is the name of an upcoming
steampunk Steampunk is a subgenre of science fiction that incorporates retrofuturistic technology and aesthetics inspired by 19th-century industrial steam-powered machinery. Steampunk works are often set in an alternative history of the Victorian era or ...
fantasy Fantasy is a genre of speculative fiction involving Magic (supernatural), magical elements, typically set in a fictional universe and sometimes inspired by mythology and folklore. Its roots are in oral traditions, which then became fantasy ...
game that has been in development by Fuzzyeyes Studios for at least two years. In addition, Edge Games has been a
plaintiff A plaintiff ( Π in legal shorthand) is the party who initiates a lawsuit (also known as an ''action'') before a court. By doing so, the plaintiff seeks a legal remedy. If this search is successful, the court will issue judgment in favor of the p ...
in lawsuits with
New World Computing New World Computing, Inc. was an American video game developer and publisher founded in 1984 by Jon Van Caneghem, his wife, Michaela Van Caneghem, and Mark Caldwell. It was best known for its work on the Might and Magic role-playing video game ...
over their title ''
Planet's Edge ''Planet's Edge'' is a 1992 space science fiction role-playing video game developed by New World Computing with Eric Hyman as the lead designer. The game's plot centers on investigating the sudden disappearance of planet Earth, by venturing out in ...
'',
Marvel Entertainment Marvel Entertainment, LLC (formerly Marvel Enterprises) is an American show business, entertainment company (law), company founded in June 1998 and based in New York City, New York (state), New York, formed by the merger of #Marvel Entertainment ...
over their titles ''Cutting Edge'', ''Double Edge'', and ''Over the Edge'',
Sony Entertainment Sony Entertainment, Inc. is an American entertainment company established in 2012. It focuses on most of Sony's motion picture, television and music businesses. It is a subsidiary of the Japanese Sony Group Corporation, managed by Sony's America ...
over their
PlayStation is a video gaming brand that consists of five home video game consoles, two handhelds, a media center, and a smartphone, as well as an online service and multiple magazines. The brand is produced by Sony Interactive Entertainment, a divisi ...
Edge, Edge Tech Corporation over their "The Edge" hardware, and the EdgeGamers
online community An online community, also called an internet community or web community, is a community whose members interact with each other primarily via the Internet. Members of the community usually share common interests. For many, online communities may fe ...
. Edge Games' website also claims that the aforementioned Marvel comics, the movie ''
The Edge David Howell Evans (born 8 August 1961), better known as the Edge or simply Edge,McCormick (2006), pp. 21, 23–24 is an English-born Irish musician, singer, and songwriter. He is best known as the lead guitarist, keyboardist, and backing voca ...
'' and the games magazine ''
Edge Edge or EDGE may refer to: Technology Computing * Edge computing, a network load-balancing system * Edge device, an entry point to a computer network * Adobe Edge, a graphical development application * Microsoft Edge, a web browser developed by ...
'', among other properties, were all released under license from Edge Games, though it is not clear what, if any, involvement Edge Games or Langdell had in these products. In 2014, Edge Games began a trademark case against the game peripherals company
Razer Inc. Razer Inc. is an American-Singaporean multinational technology company that designs, develops, and sells consumer electronics, financial services, and gaming hardware. Founded by Min-Liang Tan and Robert "RazerGuy" Krakoff, it is dual headqu ...
, regarding its Razer Edge gaming tablets. Edge Games filed an application for "SL8" in tablets in 2012, serial number 85704825, indicating that it would sell Windows 8 tablets at some point. The application was eventually denied. Langdell's subsequent attempts to trademark hardware under the "Edge PC" name were granted, along with "Edge Games," and "Edge Gaming PC" in 2019 and 2020. In July 2009, members of the
International Game Developers Association The International Game Developers Association (IGDA) is a nonprofit professional association whose stated mission is to "support and empower game developers around the world in achieving fulfilling and sustainable careers." The IGDA is incorpo ...
(IGDA) began circulation of a petition calling for a special meeting of the membership to vote on the removal of Langdell from that organization's board of directors citing, among other things, his use of his position on the IGDA to "work directly against the mission of the organization." In late August, the IGDA announced that a special meeting of the membership would be held on October 3, the sole purpose of which was to vote on whether Langdell should be removed, and on August 31, 2009, Langdell resigned from the IGDA board. Langdell had served on the board since March 2009. In a statement, Langdell said he resigned "with the best interests of the IGDA at heart". He stated he was confident that if a
quorum A quorum is the minimum number of members of a deliberative assembly (a body that uses parliamentary procedure, such as a legislature) necessary to conduct the business of that group. According to ''Robert's Rules of Order Newly Revised'', the ...
was formed the vote would go in his favor, but feared that a quorum would not be attained and the "vocal minority" would not accept the outcome and continue to cause further disruption to the IGDA. On October 13, 2010, his IGDA membership was terminated due to his "lack of integrity or unethical behavior, as determined by the Board of Directors."


References


External links

* {{Official website, http://www.edgegames.com/ Video game publishers Video game development companies Video game companies of the United States Video game companies established in 1990 Companies based in Los Angeles County, California 1990 establishments in California