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Yie Ar Kung Fu
() is an arcade fighting game developed by Konami. It first had a limited Japanese release in October 1984, before having a wide release nationwide in January 1985 and then internationally in March 1985. Along with ''Karate Champ'' (1984), which influenced ''Yie-Ar Kung Fu'', it is one of the games that established the basis for modern fighting games.GameCenter CX - 1st Season, Episode 09. Retrieved on 2009-09-19 The game was inspired by Bruce Lee's Hong Kong martial arts films, with the main player character Oolong modelled after Lee (like Bruceploitation films). In contrast to the grounded realism of ''Karate Champ'', ''Yie Ar Kung-Fu'' moved the genre towards more fantastical, fast-paced action, with various different characters having a variety of special moves and high jumps, establishing the template for subsequent fighting games. It also introduced the health meter system to the genre, in contrast to the point-scoring system of ''Karate Champ''. The game was a commercia ...
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Konami
, is a Japanese multinational video game and entertainment company headquartered in Chūō, Tokyo, it also produces and distributes trading cards, anime, tokusatsu, pachinko machines, slot machines, and arcade cabinets. Konami has casinos around the world and operates health and physical fitness clubs across Japan. Konami's video game franchises include '' Metal Gear'', ''Silent Hill'', '' Castlevania'', ''Contra'', ''Frogger'', '' Tokimeki Memorial'', ''Parodius'', ''Gradius'', ''Yu-Gi-Oh!'', '' Suikoden'', and '' Pro Evolution Soccer''. Additionally Konami owns Bemani, known for ''Dance Dance Revolution'' and ''Beatmania'', as well as the assets of former game developer Hudson Soft, known for ''Bomberman'', '' Adventure Island'', '' Bonk'' and ''Star Soldier''. Konami is the nineteenth-largest game company in the world by revenue. Konami also publishes the ''Yu-Gi-Oh'' Trading Card Game. The company originated in 1969 as a jukebox rental and repair business in Toyo ...
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Retro Game Master
, also known as ''Retro Game Master'' in other regions, is a Japanese gaming-variety show television program produced by Fuji Television and Gascoin Company. The name is a combination of "game center" (the Japanese term for an arcade) and Fuji TV's call sign, JOCX-TV. It stars Shinya Arino, a member of comedy duo Yowiko, who plays home console video games from previous decades and usually attempts to get the game's ending within a single day. The show has been on-air since November 4, 2003, with a new episode airing bi-weekly at Thursday midnight on Fuji TV One. 18 DVD sets have been released in Japan. In 2008, Fuji TV was looking for international distributors for subtitled DVDs. Premise The show is presented as a gaming variety show which follows a commentary-based long-play format. Shinya Arino challenges several games from previous eras, presented by his producers in order to get each ending. He is supported by the show's assistant directors (referred to as ADs) and sometimes ...
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Japanese Language
is spoken natively by about 128 million people, primarily by Japanese people and primarily in Japan, the only country where it is the national language. Japanese belongs to the Japonic or Japanese- Ryukyuan language family. There have been many attempts to group the Japonic languages with other families such as the Ainu, Austroasiatic, Koreanic, and the now-discredited Altaic, but none of these proposals has gained widespread acceptance. Little is known of the language's prehistory, or when it first appeared in Japan. Chinese documents from the 3rd century AD recorded a few Japanese words, but substantial Old Japanese texts did not appear until the 8th century. From the Heian period (794–1185), there was a massive influx of Sino-Japanese vocabulary into the language, affecting the phonology of Early Middle Japanese. Late Middle Japanese (1185–1600) saw extensive grammatical changes and the first appearance of European loanwords. The basis of the standard dial ...
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Kung Fu
Chinese martial arts, often called by the umbrella terms kung fu (; ), kuoshu () or wushu (), are multiple fighting styles that have developed over the centuries in Greater China. These fighting styles are often classified according to common traits, identified as "families" of martial arts. Examples of such traits include ''Shaolinquan'' () physical exercises involving All Other Animals () mimicry or training methods inspired by Old Chinese philosophies, religions and legends. Styles that focus on qi manipulation are called '' internal'' (; ), while others that concentrate on improving muscle and cardiovascular fitness are called '' external'' (; ). Geographical association, as in ''northern'' (; ) and ''southern'' (; ), is another popular classification method. Terminology ''Kung fu'' and ''wushu'' are loanwords from Cantonese and Mandarin respectively that, in English, are used to refer to Chinese martial arts. However, the Chinese terms '' kung fu'' and ''wushu'' ( ...
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1986 In Video Games
1986 saw many sequels and prequels in video games, such as '' Super Mario Bros. 2'', along with new titles such as ''Arkanoid'', ''Bubble Bobble'', '' Castlevania'', '' Dragon Quest'', ''Ikari Warriors'', ''The Legend of Zelda'', '' Metroid'', ''Out Run'' and '' R.B.I. Baseball''. The year's highest-grossing arcade video games were ''Hang-On'' in Japan, ''Hang-On'' and '' Gauntlet'' in the United States, and ''Nemesis'' (''Gradius'') in London. The year's bestselling home system was the Nintendo Entertainment System (Famicom) for the third year in a row, while the year's best-selling home video games in Western markets were ''Super Mario Bros.'' in the United States and '' Yie Ar Kung-Fu'' in the United Kingdom. Financial performance In the United States, the home video game industry recovered with the arrival of the third generation of video game consoles led by the Nintendo Entertainment System (NES). Highest-grossing arcade games Japan In Japan, the following titles wer ...
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1985 In Video Games
1985 saw many sequels and prequels in video games, such as ''Super Mario Bros.'' and ''Kung Fu'', along with new titles such as ''Commando'', ''Duck Hunt'', '' Gauntlet'', ''Ghosts 'n Goblins'', ''Gradius'', ''Hang-On'', ''Space Harrier'' and '' The Way of the Exploding Fist''. The year's highest-grossing arcade video games were ''Hang-On'' and ''Karate Champ'' in the United States, and ''Commando'' in the United Kingdom. The year's bestselling home system was the Nintendo Entertainment System (Famicom) for the second year in a row, while the year's bestselling home video game was ''Super Mario Bros.'' Financial performance In the United States, annual home video game sales fell to ( adjusted for inflation) in 1985. Meanwhile, the arcade game industry began recovering in 1985. Highest-grossing arcade games Japan In Japan, the following titles were the top-grossing arcade video games on the bi-weekly '' Game Machine'' charts in 1985. United Kingdom and United States In the U ...
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Arcade Conversion
In video gaming parlance, a conversion is the production of a game on one computer or console that was originally written for another system. Over the years, video game conversion has taken form in a number of different ways, both in their style and the method in which they were converted. In the arcade video game industry, the term ''conversion'' has a different usage, in reference to game conversion kits for arcade cabinets. Types of conversions Direct conversions Direct conversions, also referred to as "straight conversions", are conversions in which the source code of the original game is used with relatively few modifications. Direct conversions were fairly rare until the second half of the 1990s. In the case of arcade conversions, this was because arcade systems were usually much more advanced than their contemporary home-based systems, which thus could not accurately recreate the speed, graphics, audio, and in some cases even the gameplay algorithms of arcade games. In the ...
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Health Meter
Health is an attribute in a video game or tabletop game that determines the maximum amount of damage or loss of stamina that a character or object can take before dying or losing consciousness. In role-playing games, this typically takes the form of hit points (HP), a numerical attribute representing the health of a character or object. The game character can be a player character, a boss, or a mob. Health can also be attributed to destructible elements of the game environment or inanimate objects such as vehicles and their individual parts. In video games, health is often represented by visual elements such as a numerical fraction, a health bar or a series of small icons, though it may also be represented acoustically, such as through a character's heartbeat. Mechanics In video games, as in tabletop role-playing games, an object usually loses health as a result of being attacked. Protection points or armor help them to reduce the damage taken. Characters acting as tanks usua ...
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Retro Gamer
''Retro Gamer'' is a British magazine, published worldwide, covering retro video games. It was the first commercial magazine to be devoted entirely to the subject. Launched in January 2004 as a quarterly publication, ''Retro Gamer'' soon became a monthly. In 2005, a general decline in gaming and computer magazine readership led to the closure of its publishers, Live Publishing, and the rights to the magazine were later purchased by Imagine Publishing. It was taken over by Future plc on 21 October 2016, following Future's acquisition of Imagine Publishing. History The first 18 issues of the magazine came with a coverdisk. It usually contained freeware remakes of retro video games and emulators, but also videos and free commercial PC software such as '' The Games Factory'' and '' The Elder Scrolls: Arena''. Some issues had themed CDs containing the entire back catalogue of a publisher such as Durell, Llamasoft and Gremlin Graphics. On 27 September 2005, the magazine's origina ...
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Bruceploitation
Bruceploitation (a portmanteau of "Bruce Lee" and "exploitation") is an exploitation film subgenre that emerged after the death of martial arts film star Bruce Lee in 1973, where filmmakers from Hong Kong, Taiwan and South Korea cast Bruce Lee look-alike actors ("Lee-alikes") to star in imitation martial arts films, in order to exploit Lee's sudden international popularity. Bruce Lee look-alike characters also commonly appear in other media, including anime, comic books, manga, and video games. History When martial arts film star Bruce Lee died on July 20, 1973, he was Hong Kong's most famous martial arts actor. When ''Enter the Dragon'' became a box office success worldwide, many Hong Kong studios feared that a movie without their most famous star in it would not be financially successful and decided to play on Lee's sudden international fame by making movies that sounded like Bruce Lee starring vehicles. They cast actors who looked like Lee and changed their screen names to var ...
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