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The EyeToy is a color webcam for use with the
PlayStation 2 The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October 2000, in Europe on 24 November 2000, and in Australia on 3 ...
. Supported games use
computer vision Computer vision is an interdisciplinary scientific field that deals with how computers can gain high-level understanding from digital images or videos. From the perspective of engineering, it seeks to understand and automate tasks that the hum ...
and
gesture recognition Gesture recognition is a topic in computer science and language technology with the goal of interpreting human gestures via mathematical algorithms. It is a subdiscipline of computer vision. Gestures can originate from any bodily motion or sta ...
to process images taken by the EyeToy. This allows players to interact with the games using motion, color detection, and also sound, through its built-in microphone. It was released in 2003. The camera is manufactured by Logitech (known as "Logicool" in Japan), although newer EyeToys are manufactured by Namtai. The camera is mainly used for playing EyeToy games developed by Sony and other companies. It is not intended for use as a normal PC camera, although some programmers have written unofficial drivers for it. The EyeToy is compatible with the PlayStation 3 and can be used for video chatting. As of November 6, 2008, the EyeToy has sold 10.5 million units worldwide.


History

The EyeToy was conceived by Richard Marks in 1999, after witnessing a demonstration of the PlayStation 2 at the 1999 Game Developers Conference in San Jose, California. Marks' idea was to enable natural user interface and mixed reality video game applications using an inexpensive webcam, using the computational power of the PlayStation 2 to implement
computer vision Computer vision is an interdisciplinary scientific field that deals with how computers can gain high-level understanding from digital images or videos. From the perspective of engineering, it seeks to understand and automate tasks that the hum ...
and
gesture recognition Gesture recognition is a topic in computer science and language technology with the goal of interpreting human gestures via mathematical algorithms. It is a subdiscipline of computer vision. Gestures can originate from any bodily motion or sta ...
technologies. He joined Sony Computer Entertainment America (SCEA) that year, and worked on the technology as Special Projects Manager for Research and Development. Marks' work drew the attention of
Phil Harrison Phil Harrison is a vice president and general manager for Google, and the former corporate vice president of Microsoft. Previously, Phil was the British corporate executive and a representative director of Sony Computer Entertainment, Inc. (SC ...
, then Vice President of Third Party Relations and Research and Development at SCEA. Soon after being promoted to Senior Vice President of Product Development at Sony Computer Entertainment Europe (SCEE) in 2000, Harrison brought Marks to the division's headquarters in London to demonstrate the technology to a number of developers. At the demonstration, Marks was joined with Ron Festejo of Psygnosis (which would later merge to become London Studio) to begin developing a software title using the technology, which would later become '' EyeToy: Play''. Originally called the iToy (short for "interactive toy") by the London branch, the webcam was later renamed to the EyeToy by Harrison. It was first demonstrated to the public at the PlayStation Experience event in August 2002 with four minigames. Already planned for release in Europe, the EyeToy was picked by SCE's Japanese and American branches after the successful showing at the PlayStation Experience. In 2003, EyeToy was released in a bundle with ''EyeToy: Play'': in Europe on July 4, and North America on November 4. By the end of the year, the EyeToy sold over 2 million units in Europe and 400,000 units in the United States. On February 11, 2004, the EyeToy was released in Japan.


Design

The camera is mounted on a pivot, allowing for positioning. Focusing the camera is performed by rotating a ring around the lens. It comes with two
LED A light-emitting diode (LED) is a semiconductor Electronics, device that Light#Light sources, emits light when Electric current, current flows through it. Electrons in the semiconductor recombine with electron holes, releasing energy i ...
lights on the front. A blue light turns on when the PS2 is on, indicating that it is ready to be used, while the red light flashes when there is insufficient light in the room. There is also a microphone built in. The original logo and product design for the camera was designed by Sony employee Oliver Wright. A second, newer model of the EyeToy provides similar features, but sports a smaller size and silver casing.Drivers for Windows and Linux free and with support from: http://eyetoy8057.sourceforge.net/cms/


Use with personal computers

Since the EyeToy is essentially a webcam inside a casing designed to match the PlayStation 2 and it uses a USB 1.1 protocol and USB plug, it is possible to make it work on other systems relatively easily. Drivers have been created to make it work with many computer
operating systems An operating system (OS) is system software that manages computer hardware, software resources, and provides common services for computer programs. Time-sharing operating systems schedule tasks for efficient use of the system and may also inc ...
, however, Linux is the only OS which has drivers installed yet no official drivers have been offered by Namtai, Logitech, or Sony for
Microsoft Windows Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for serv ...
, macOS, or Linux. The type of driver required depends on the model of EyeToy camera. There are three different models: *SLEH-00030 *SLEH-00031 *SCEH-0004 The model information is included in a label on the bottom of the camera. In these custom drivers, the red LED that normally signals inadequate lighting is used as the active recording indicator. The blue LED is lit when the EyeToy is plugged into the computer.


Games


Designed for EyeToy

25 games require the EyeToy for them to be played. All but the 2 Korean-exclusive ones were released in PAL Regions, while only 8 (with 2 third party) titles were released in North America.


Enhanced with EyeToy

These games may be used with the EyeToy optionally. They typically have an "Enhanced with EyeToy" or "EyeToy Enhanced" label on the box. *''
AFL Premiership 2005 ''AFL Premiership 2005'' is a sports game for PlayStation 2 based on the Australian Football League (AFL). It is the ninth game in the AFL video game series. Gameplay The game features two modes: Season mode, where the player selects one of ...
'' (
IR Gurus Transmission Games (originally known as ''IR Gurus'') was an Australian game development company, specialising in sports and action games. Originally, Transmission Games was established as IR Gurus Pty Ltd in 1996 by Craig Laughton, Andrew Niere ...
, 2005) *''
AFL Premiership 2006 The ''AFL'' video game series is a series of Australian rules football video games based on the AFL. Released originally by Beam Software, it has since been developed by several other game developers. Games in the series ''Aussie Rules Footy ...
'' (IR Gurus, 2006) *'' AFL Premiership 2007'' (IR Gurus, 2007) *''
AND 1 Streetball ''AND 1 Streetball'' is a streetball video game for PlayStation 2 and Xbox, developed by Black Ops Entertainment and published by Ubisoft. The game was released on June 6, 2006, in conjunction with the AND1 Mixtape Tour. A scaled-down, mobile ...
'' *''
Buzz! The Music Quiz ''Buzz!: The Music Quiz'' is a party music video game developed by Relentless Software and published by Sony Computer Entertainment Europe. It is the first in the Sony's Buzz! series of video games, and it was released for the PlayStation  ...
'' ( Sony, late 2005) *''
Burnout Paradise ''Burnout Paradise'' is a 2008 open world racing video game developed by Criterion Games and published by Electronic Arts for PlayStation 3, Xbox 360 and Microsoft Windows. It was also released on the PlayStation Store and via Xbox Live Marketpl ...
'' (
Criterion Criterion, or its plural form criteria, may refer to: General * Criterion, Oregon, a historic unincorporated community in the United States * Criterion Place, a proposed skyscraper in West Yorkshire, England * Criterion Restaurant, in London, Eng ...
, 2008) - When you start the game for the first time on the PS3, it can use the Eyetoy to take a picture to be used on the License card. *'' Buzz! The Big Quiz'' ( Sony, March 2006) *'' CMT Presents: Karaoke Revolution Country'' *'' Dance Dance Revolution Extreme (North America)'' ( Konami, 2004) – EyeToy mini games, players can optionally see themselves dancing, additional mode with 2 camera targets. *''
DDR Festival Dance Dance Revolution The '' Dance Dance Revolution'' series started in 1998 and has grown to a large set of games in the franchise. This list of ''Dance Dance Revolution'' games documents games released, including systems, formats, and regions for which the games wer ...
'' (Konami, 2004) – EyeToy mini games, players can optionally see themselves dancing, additional mode with 2 camera targets. *'' Dancing Stage Fusion'' (Konami, 2004) – EyeToy mini games, players can optionally see themselves dancing, additional mode with 2 camera targets. *'' Dance Dance Revolution Extreme 2'' (Konami, 2005) – EyeToy mini games, players can optionally see themselves dancing, additional mode with 2 camera targets. *''
Dancing Stage Max ''Dancing Stage Max'' was released on November 25, 2005, by Konami to the European PlayStation 2 gaming audience. ''Dancing Stage Max'' was modeled after ''Dance Dance Revolution Extreme 2'' in America and ''Dance Dance Revolution Strike'' in ...
'' (Konami, 2005) – EyeToy mini games, players can optionally see themselves dancing, additional mode with 2 camera targets. *'' Dance Dance Revolution Strike'' (Konami, 2006) – EyeToy mini games, players can optionally see themselves dancing, additional mode with 2 camera targets. *''
Dance Dance Revolution SuperNova (North America) , released in Europe as ''Dancing Stage SuperNova'', is an arcade and PlayStation 2 game in the '' Dance Dance Revolution'' (''DDR'') series of music video games. It was produced by Konami and released through Betson Enterprises. The game was re ...
'' (Konami, 2006) – EyeToy mini games, players can optionally see themselves dancing, additional mode with 2 camera targets. *'' Dance Dance Revolution SuperNova'' (Konami, 2007) – EyeToy mini games, players can optionally see themselves dancing, additional mode with 2 camera targets. *'' Dancing Stage SuperNova (Europe)'' (Konami, 2007) – EyeToy mini games, players can optionally see themselves dancing, additional mode with 2 camera targets. *'' Dance Dance Revolution SuperNova 2 (North America)'' (Konami, 2007) – EyeToy mini games, players can optionally see themselves dancing, additional mode with 2 camera targets. *'' Dance Dance Revolution SuperNova 2'' (Konami, 2008) – EyeToy mini games, players can optionally see themselves dancing, additional mode with 2 camera targets. *'' Dance Dance Revolution X (North America)'' (Konami, 2008) – EyeToy mini games, players can optionally see themselves dancing, additional mode with 2 camera targets. *'' Dance Dance Revolution X2 (North America)'' (Konami, 2009) – EyeToy mini games, players can optionally see themselves dancing, additional mode with 2 camera targets. *''
Dance Factory ''Dance Factory'' is a children's television show which ran for nine weeks from March to May 2005 at 10.30am on BBC One. It was simulcast on the CBBC Channel. It is hosted by Reggie Yates, with co-presenters Camilla Dallerup and Nigel Clarke. ...
'' – players can optionally see themselves dancing, additional mode with 2 camera targets. *''
DT Racer DT Racer is a racing game developed by South Korean studio Axis Entertainment released exclusively on PlayStation platforms by XS Games XS Games, LLC was a New York-based publisher of value-priced video games, operating in North America and Europ ...
'' (XS Games, 2005) – Take a photo using the EyeToy camera and use as driver licence photo in-game and during races in first-person view you can see your reflection in the rear-view mirror. *''
Formula One 05 ''Formula One 05'' is a racing video game developed by Studio Liverpool and published by Sony Computer Entertainment exclusively for PlayStation 2. It is a sequel to the 2004 video game '' Formula One 04'' and was based on the 2005 Formula One ...
'' ( Sony, mid-2004) *'' Flow: Urban Dance Uprising'' *'' Gaelic Games: Football'' *'' Get On Da Mic'' (
Eidos Interactive Square Enix Limited (formerly Domark Limited and Eidos Interactive Limited) is a British subsidiary of the Japanese video game company Square Enix, acting as their European publishing arm. The company formerly owned ''Tomb Raider'', which was in ...
, 2004) – players can see their performance *'' Gran Turismo 4'' - used to unlock the Nike One concept car, intended for buyers of a Nike limited edition of the game *'' Gretzky NHL 2005'' *'' Harry Potter and the Prisoner of Azkaban'' (Electronic Arts, 2004) – features EyeToy minigames *'' Jackie Chan Adventures'' (Sony, 2004) – features Eye Toy minigames *'' Karaoke Revolution Party'' *'' Karaoke Revolution Presents: American Idol'' *'' Lemmings'' ( Team17, 2006) *'' L'eredità'' ( Milestone srl, 2003) – used for player avatars *'' LittleBigPlanet'' ( Media Molecule, 2008) – Although released on the PS3 and designed for PlayStation Eye, it is EyeToy compatible. Players can take pictures to be used as in-game stickers for placement on walls and other surfaces *'' LMA Manager 2005'' ( Codemasters, 2004) – players can have their pictures on in-game newspapers *''
MLB 2005 The ''MLB (Year#)'' series, is a series of Major League Baseball video games by Sony Computer Entertainment published under their 989 Sports label. The series was originally developed by Sony Interactive Studios America, who later became 989 Stu ...
'' *'' MLB 2006'' – used to create a player *'' MLB '06: The Show'' *'' MLB '07: The Show'' *'' MLB '08: The Show'' *'' MLB '09: The Show'' *'' MLB 10: The Show'' *'' MLB 11: The Show'' *'' NBA 07'' *'' Racing Battle: C1 Grand Prix'' ( Genki, 2005) – Used to capture textures to be used as car stickers in the bodypaint interface * ''SingStar'' series ( Sony, 2004–2008) – singers can optionally see themselves when singing *'' The Sims 2'' – players can take pictures of themselves, then put it on the wall or make their Sims paint it *'' Stuart Little 3: Big Photo Adventure'' *'' The Polar Express'' ( THQ, 2004) *'' The Sims 2: Pets'' *'' The Urbz: Sims in the City'' (Electronic Arts, 2004) – players can have their faces on in-game billboards *'' This Is Football 2005'' *'' Tony Hawk's American Wasteland'' ( Activision) – Used to import the player's face onto a created skater. *'' Tony Hawk's Underground 2'' (Activision, 2004) – Player can capture an image of their face and map it onto their character. *'' Vib-Ripple'' ('' NanaOn-Sha'', 2004) — Players can take photos, and use them as stages. *'' YetiSports Arctic Adventures'' ( JoWood Productions, 2005) – EyeToy multi-player games *'' Who Wants To Be A Millionaire? Party Edition'' (Eidos Interactive, late 2006) – players can have their 'mugshots' on a winning check *'' World Tour Soccer 2006''


Cameo

''EyeToy: Cameo'' is a system for allowing players to include their own images as avatars in other games. Games that support the feature include a head scanning program that can be used to generate a 3D model of the player's head. Once stored on a memory card, this file is then available in games that support the Cameo feature. ''EyeToy: Cameo'' licenses the head creation technology
Digimask Digimask is an avatar technology that allows a user to input a front and (optional) side digital photo of their head which then automatically creates a fully articulated 3D model of that head. This 3D model can then be used in digital applications s ...
.


See also

*
List of games compatible with EyeToy This article provides a list of games that are compatible with the EyeToy camera peripheral on the PlayStation 2, both released and unreleased, organised alphabetically by name. EyeToy specific games These games require the EyeToy to be played. ...
* Mixed reality *
Dreameye The is a home video game console released by Sega on November 27, 1998, in Japan; September 9, 1999, in North America; and October 14, 1999, in Europe. It was the first sixth-generation video game console, preceding Sony's PlayStation 2, Nint ...
, the first camera accessory for a home gaming console, used on the Dreamcast * PlayStation Eye, the successor to the EyeToy for the PlayStation 3 * Xbox Live Vision, a similar camera made for the Xbox 360 *
Kinect Kinect is a line of motion sensing input devices produced by Microsoft and first released in 2010. The devices generally contain RGB cameras, and infrared projectors and detectors that map depth through either structured light or time of flig ...
, a similar device made for the Xbox 360


References

{{DEFAULTSORT:Eyetoy PlayStation 2 accessories Logitech products Webcams Products introduced in 2003 Interactive Achievement Award winners Gesture recognition