Dance Dance Revolution Extreme (North America)
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Dance Dance Revolution Extreme (North America)
is a music video game by Konami and is the eighth release in the main ''Dance Dance Revolution'' (''DDR'') series. It was released on December 25, 2002 for Japanese arcades, on October 9, 2003 for the Japanese PlayStation 2, and on September 21, 2004 for the North American PlayStation 2. This game is the ninth release in North America, but despite having the same name as its Japanese counterpart, its gameplay and soundtrack is significantly different and won the Video Music Awards in 2005 on MTV for Best Video Game Soundtrack. While the PlayStation 2 version came out in North America, the arcade version was exclusive to Japan. Despite this, the arcade version was exported to many arcades worldwide, most of them being bootlegged. ''Dance Dance Revolution Extreme'' was the last game in the main ''DDR'' arcade franchise for almost four years, until the worldwide release of ''Dance Dance Revolution SuperNova'' (branded ''Dancing Stage SuperNova'' in Europe) in 2006. The arcade re ...
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Konami
, is a Japanese Multinational corporation, multinational video game company, video game and entertainment company headquartered in Chūō, Tokyo, Chūō, Tokyo, it also produces and distributes trading cards, anime, tokusatsu, pachinko machines, slot machines, and List of Japanese arcade cabinets, arcade cabinets. Konami has casinos around the world and operates health and physical fitness clubs across Japan. Konami's video game franchises include ''Metal Gear'', ''Silent Hill'', ''Castlevania'', ''Contra (series), Contra'', ''Frogger'', ''Tokimeki Memorial'', ''Parodius'', ''Gradius'', ''List of Yu-Gi-Oh! video games, Yu-Gi-Oh!'', ''Suikoden'', and ''Pro Evolution Soccer''. Additionally Konami owns Bemani, known for ''Dance Dance Revolution'' and ''Beatmania'', as well as the assets of former game developer Hudson Soft, known for ''Bomberman'', ''Adventure Island (video game), Adventure Island'', ''Bonk (series), Bonk'' and ''Star Soldier''. Konami is the nineteenth-largest L ...
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Beatmania IIDX
is a series of rhythm video games, that was first introduced by Konami in Japan on February 26, 1999. ''IIDX'' has since spawned 31 arcade releases and 14 console releases on the Sony PlayStation 2. It is the sequel to the ''beatmania'' game series, and part of the Bemani line of music games. A PC release titled ''beatmania IIDX INFINITAS'' has been released, beginning alpha testing in September 2015, and was heavily updated to a new version in 2020. Gameplay Gameplay in general ''Beatmania IIDX'' tasks the player with performing songs through a controller consisting of seven key buttons and a scratchable turntable. Hitting the notes with strong timing increases the score and groove gauge bar, allowing the player to finish the stage. Failing to do so depletes the gauge until it is empty, abruptly ending the song. Starting from '' beatmania IIDX 17 SIRIUS'', two new note types are added. Charge Notes is a note that must be pressed and released on the right time, while Backs ...
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Cher
Cher (; born Cherilyn Sarkisian; May 20, 1946) is an American singer, actress and television personality. Often referred to by the media as the Honorific nicknames in popular music, "Goddess of Pop", she has been described as embodying female autonomy in a male-dominated industry. Cher is known for her distinctive contralto singing voice and for having worked in numerous areas of entertainment, as well as adopting a variety of styles and appearances throughout her six-decade-long career. Cher gained popularity in 1965 as one-half of the folk rock husband-wife duo Sonny & Cher after their song "I Got You Babe" peaked at number one on the US and UK charts. Together they sold 40 million records worldwide. Her solo career was established during the same time, with the top-ten singles "Bang Bang (My Baby Shot Me Down)" and "You Better Sit Down Kids". She became a television personality in the 1970s with her CBS shows; first ''The Sonny & Cher Comedy Hour'', watched by over 30&n ...
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Believe (Cher Song)
"Believe" is a song by American entertainer Cher from her twenty-second studio album of the same name (1998). It was released as the album's lead single on October 19, 1998 by Warner Bros. Records. After circulating for months, a demo written by Brian Higgins, Matthew Gray, Stuart McLennen and Timothy Powell, was submit to Warner's chairman Rob Dickins, while he was scouting for songs to include on Cher's new album. Aside from the chorus, Dickins was not impressed by the track so he enlisted two more writers, Steve Torch and Paul Barry in order to complete it. Recording took place at Dreamhouse Studio in West London, while production was in charge of Mark Taylor and Brian Rawling. "Believe" is an upbeat dance-pop and electropop song and represents a complete musical departure from Cher's previous efforts. It featured a pioneering use of the audio processing software Auto-Tune to distort the singer's vocals, which was widely imitated and became known as the "Cher effect". ...
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Dance Dance Revolution 5thMix
''Dance Dance Revolution 4thMix'' is the fourth game in the main ''Dance Dance Revolution'' series of music video games. It was released as an arcade game by Konami on August 24, 2000 in Japan. ''4thMix'' features 136 songs, of which 37 are new songs available and 12 are new unlockables that require an operator code. ''Dance Dance Revolution 4thMix Plus'' is an update that unlocks these 12 songs without an operator code, while also adding 14 new songs of its own, for a total of 150 songs. Gameplay The core gameplay of 4thMix is the same as the previous ''Dance Dance Revolution'' games. For scoring, Each step is given a score based on the accuracy of the step and the running combo. A judgment of Great or Perfect will award points and increase the combo, whereas any lower judgment will break the combo, reducing it to zero. Jumps are only worth one judgment, and only adds one to the combo. Each Great is worth 555 points and each Perfect is worth 777 points. The player also receives ...
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Arkanoid
is a 1986 block breaker arcade game developed and published by Taito. In North America, it was published by Romstar. Controlling a paddle-like craft known as the Vaus, the player is tasked with clearing a formation of colorful blocks by deflecting a ball towards it without letting the ball leave the bottom edge of the playfield. Some blocks contain power-ups that have various effects, such as increasing the length of the Vaus, creating several additional balls, or turning the Vaus into a laser cannon. Other blocks may be indestructible or require multiple hits to break. Created by Taito designers Akira Fujita and Hiroshi Tsujino, ''Arkanoid'' expanded on the concept established in Atari's '' Breakout'', a successful game in its own right that was met with a large wave of similar clone games from other manufacturers. It was part of a contest within Taito, where two teams of designers had to complete a block breaker game and determine which one was superior to the other. The film ...
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Power Pad
The Power Pad (known in Japan as Family Trainer, and in Europe and briefly in the United States as Family Fun Fitness) is a floor mat game controller for the Nintendo Entertainment System. It is a gray mat with twelve pressure-sensors embedded between two layers of flexible plastic. It was originally developed by Bandai. Bandai first released the accessory in 1986 as the ''Family Trainer'' pack for the Famicom in Japan, and later released in the United States. Nintendo released it in 1988 as the Power Pad, along with the game ''World Class Track Meet'', which was a rebranding of an earlier game. Overview The Power Pad was originally released by Bandai as the ''Family Trainer'' in Japan in 1986, and as the ''Family Fun Fitness'' both in North America and Europe in 1987 and 1988 respectively. In 1988, Nintendo acquired the rights from Bandai for the accessory in North America and renamed it the Power Pad, with the remaining Family Fun Fitness mats recalled from stores. Bandai ret ...
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Dance Pad
A dance pad, also known as a dance mat or dance platform, is a flat electronic game controller used for input in dance games. Most dance pads are divided into a 3×3 matrix of square panels for the player to stand on, with some or all of the panels corresponding to directions or actions within the game. Some dance pads also have extra buttons outside the main stepping area, such as "Start" and "Select". Pairs of dance pads often are joined, side by side, for certain gameplay modes. Popular arcade games such as ''Dance Dance Revolution'', '' In the Groove'', '' Pump It Up'', and StepManiaX use large steel dance platforms connected to the arcade cabinet, whereas versions for home consoles usually use smaller (often flexible) plastic pads. These home pads are specifically made for systems such as the GameCube, Wii, Dreamcast (Japan only), PlayStation, PlayStation 2 and Xbox, but can also be used in computer simulators such as '' StepMania'' through the use of special adapters ...
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EyeToy
The EyeToy is a color webcam for use with the PlayStation 2. Supported games use computer vision and gesture recognition to process images taken by the EyeToy. This allows players to interact with the games using motion, color detection, and also sound, through its built-in microphone. It was released in 2003. The camera is manufactured by Logitech (known as "Logicool" in Japan), although newer EyeToys are manufactured by Namtai. The camera is mainly used for playing EyeToy games developed by Sony and other companies. It is not intended for use as a normal PC camera, although some programmers have written unofficial drivers for it. The EyeToy is compatible with the PlayStation 3 and can be used for video chatting. As of November 6, 2008, the EyeToy has sold 10.5 million units worldwide. History The EyeToy was conceived by Richard Marks in 1999, after witnessing a demonstration of the PlayStation 2 at the 1999 Game Developers Conference in San Jose, California. Marks' idea was ...
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Mini Games
A minigame (also spelled mini game and mini-game, sometimes called a subgame or microgame) is a short game often contained within another video game. A minigame contains different gameplay elements, and is often smaller or more simplistic, than the game in which it is contained. Some video games consist entirely of minigames which tie into an overall theme, such ''Olympic Decathlon'' from 1980. Minigames are also used to represent a specific experience, such as hacking or lock picking or scanning an area, that ties into a larger game. Minigame compilations Some games, such as the Wario (series)#WarioWare, ''WarioWare'' series (which are called microgames in the series), UPL Co., Ltd, Universal Research Laboratories's ''Sports game#Origins, Video Action'', some Cinemaware titles like ''Defender of the Crown'', David Whittaker (video game composer), David Whittaker's ''Lazy Jones'' or the smartphone satire ''Phone Story'' are made up of many minigames strung together into one vide ...
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DDRMAX Dance Dance Revolution 6thMix
''DDRMAX Dance Dance Revolution 6thMix'' is the 6th game in the ''Dance Dance Revolution'' series of music video games. It was released in the arcades by ''Konami'' on October 19, 2001, and for the PlayStation 2 on May 16, 2002, in Japan. ''6thMix'' contains a total of 42 songs, all which made their first arcade appearance on this release. 11 of these songs debuted in various console releases prior to ''6thMix''. All arcade songs from ''Dance Dance Revolution'' to ''Dance Dance Revolution 5thMix'' were removed in ''6thMix'', although many of the Konami originals from those games would later be revived in future arcade releases. Gameplay The interface used is a recoloring and smoothing of the song wheel interface first introduced in ''Dance Dance Revolution 5thMix'', with the addition of changeable sort settings and a longer time limit. Core gameplay remained mostly the same on ''6thMix'' and ''7thMix'', with the addition of Freeze Arrows and a new scoring system: Freeze Arrows ap ...
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Unlockable (gaming)
Unlockable content refers to content that is available in video games but not accessible unless something is performed by the player to get access to it. Different genres of games have different styles and options of unlockable content that is standard among their games. The unlockable content varies, and can be as little as a single weapon or enhancement, to more than doubling the playable characters available to the player. Methods Presale exclusives Many games, such as ''Left 4 Dead 2'' and '' Battlefield: Bad Company 2'', offer presales that come with exclusive unlockable content. In order to get these exclusives, one must order the game through the retailer before it is available for sale, with a small deposit to guarantee the game. Once this presale is made, the buyer gets a code to use to get the unlockable content once the game is available. This has been done by many companies worldwide, such as North America's GameStop, UK's Game and many other retailers. Achievements ...
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