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''Edge'' is a multi-format video game magazine published by Future plc. It is a UK-based magazine and publishes 13 issues annually. The magazine was launched by
Steve Jarratt Steve Jarratt is a long-time videogames journalist and magazine editor. He has launched a large number of magazines for Future Publishing, many of which are still published. Magazines he has worked for include: *''Zzap!64'': Reviewer and assistan ...
. It has also released foreign editions in Australia, Brazil, France, Germany, Italy, and Spain.


History

The magazine was launched in October 1993 by
Steve Jarratt Steve Jarratt is a long-time videogames journalist and magazine editor. He has launched a large number of magazines for Future Publishing, many of which are still published. Magazines he has worked for include: *''Zzap!64'': Reviewer and assistan ...
, a long-time video games journalist who has launched several other magazines for Future. The artwork for the cover of the magazine's 100th issue was specially provided by
Shigeru Miyamoto is a Japanese video game designer, producer and game director at Nintendo, where he serves as one of its representative directors. Widely regarded as one of the most accomplished and influential designers in the history of video games, he is ...
. The 200th issue was released in March 2009 with 200 different covers, each commemorating a single game; 199 variants were in general circulation, and one was exclusive to subscribers. Only 200 magazines were printed with each cover, sufficient to more than satisfy ''Edge''s circulation of 28,898. In October 2003, the then-editor of ''Edge'', João Diniz-Sanches, left the magazine along with deputy editor David McCarthy and other staff writers. After the walkout, the editorship of ''Edge'' passed back to Tony Mott, who had been editor prior to Diniz-Sanches. The only team member to remain was Margaret Robertson, who in 2006 replaced Mott as editor. In May 2007, Robertson stepped down as editor and was replaced by Tony Mott, taking over as editor for the third time. Alex Wiltshire was the magazine's editor from May 2012 to March 2013, followed by Nathan Brown. Jen Simpkins took over the editor's role from Nathan Brown in April 2020. Between 1995 and 2002, some of the content from the UK edition of ''Edge'' was published in the United States as ''
Next Generation Next Generation or Next-Generation may refer to: Publications and literature * ''Next Generation'' (magazine), video game magazine that was made by the now defunct Imagine Media publishing company * Next Generation poets (2004), list of young ...
''. In 2007, Future's US subsidiary,
Future US Future US, Inc. (formerly known as Imagine Media and The Future Network USA) is an American media corporation specializing in targeted magazines and websites in the video games, music, and technology markets. Headquartered in New York City, t ...
began re-publishing selected recent ''Edge'' features on the ''Next Generation'' website; the ''Edge'' website and blog were subsequently incorporated into the ''NextGen'' site. In July 2008, the whole site was rebranded under the ''Edge'' title, as that was the senior of the two brands. In May 2014 it was reported that Future intended to close the websites of ''Edge'', ''
Computer and Video Games ''Computer and Video Games'' (also known as ''CVG'', ''Computer & Video Games'', ''C&VG'', ''Computer + Video Games'', or ''C+VG'') was a UK-based video game magazine, published in its original form between 1981 and 2004. Its offshoot website ...
'' and their other videogame publications; in December 2014, it was confirmed that the ''C&VG'' website would close and its content would instead be published at
GamesRadar ''GamesRadar+'' (formerly ''GamesRadar'') is an entertainment website for video game-related news, previews, and reviews. It is owned by Future plc. In late 2014, Future Publishing-owned sites ''Total Film'', '' SFX'', ''Edge'' and '' Computer ...
, and in January 2015, it was announced that the same would happen to the ''Edge'' website. Between 2015 and 2018, ''Edge'' articles were occasionally republished on '' Kotaku UK''. ''Edge'' has been redesigned three times since the magazine launched. The first redesign occurred in 1999; the second in 2004; and the third in 2011. The first redesign altered the magazine's dimensions to be wider than the original shape. The latest design changes the magazine's physical dimensions for the second time, and introduces a higher quality of paper stock than was previously used.


Features

Each issue includes a " Making-of" article on a particular game, usually including an interview with one of the original developers. Issue 143 introduced the "Time Extend" series of retrospective articles. Like the "making-of" series, each focuses on a single game and, with the benefit of hindsight, gives an in-depth examination of its most interesting or innovative attributes. "Codeshop" examines more technical subjects such as
3D modelling In 3D computer graphics, 3D modeling is the process of developing a mathematical coordinate-based representation of any surface (mathematics), surface of an object (inanimate or living) in Three-dimensional space, three dimensions via 3D comput ...
programs or physics middleware, while "Studio Profile" and "University Profile" are single-page summaries ("like
Top Trumps ''Top Trumps'' is a card game first published in 1978. Each card contains a list of numerical data, and the aim of the game is to compare these values to try to trump and win an opponent's card. A wide variety of different packs of ''Top Tru ...
, but for game dev") of particular developers or publishers, and game-related courses at higher education institutions. Although an overall list of contributors is printed in each issue's indicia, the magazine typically has not used bylines to credit individual writers to specific reviews and articles, instead only referring to the anonymous ''Edge'' as a whole. Since 2014, some contributed features are credited with a byline. The magazine's regular columnists have been consistently credited throughout the magazine's run. The current columnists are James Leach, Clint Hocking and Tadhg Kelly. In addition, several columnists appear toward the beginning of the magazine to talk about the game industry as a whole, rather than focusing on specific game design topics. They are '' Trigger Happy'' author Steven Poole, Leigh Alexander, and Brian Howe, whose parody article section "You're Playing It Wrong" began with the new redesign. Previous columnists have included Paul Rose ("Mr Biffo", the founder of ''
Digitiser ''Digitiser'' was a video games magazine that was broadcast on Teletext in the UK between 1993 and 2003. It originally billed itself a"The World's Only Daily Game Magazine" The page was launched on 1 January 1993 on page 370 of the Teletext serv ...
''),
Toshihiro Nagoshi is a Japanese video game producer, director and designer. He was the chief creative officer for Sega until 2021 when he became creative director. He went on to be the general director of Ryu Ga Gotoku Studio, and later became a member of the ...
of
Sega is a Japanese multinational corporation, multinational video game and entertainment company headquartered in Shinagawa, Tokyo. Its international branches, Sega of America and Sega Europe, are headquartered in Irvine, California and London, r ...
's Amusement Vision, author
Tim Guest Tim Guest (16 July 1975 – 31 July 2009) (also known as Yogesh and Errol Mysterio) was an English author and journalist. Early childhood When he was four, Guest was left in the UK by his psychologist mother, Anne Geraghty, who went to India an ...
(whose column on MMOs preceded the publication of his book ''Second Lives''),
N'Gai Croal N'Gai Croal is a video game critic and consultant, previously employed by Newsweek, currently involved in his own consultancy company. Croal started out as consumer technology writer at Newsweek, later writing the Newsweek-associated Level Up blo ...
, and game developer Jeff Minter. In addition, numerous columns were published
anonymously Anonymity describes situations where the acting person's identity is unknown. Some writers have argued that namelessness, though technically correct, does not capture what is more centrally at stake in contexts of anonymity. The important idea he ...
under the pseudonym "RedEye", and several Japanese writers contributed to a regular feature called "Something About Japan". James Hutchinson's
comic strip A comic strip is a sequence of drawings, often cartoons, arranged in interrelated panels to display brief humor or form a narrative, often serialized, with text in balloons and captions. Traditionally, throughout the 20th and into the 21st ...
''Crashlander'' was featured in ''Edge'' between issues 143 and 193.


Scoring

''Edge'' scores games on a ten-point scale, from a minimum of 1 to a maximum of 10, with five as ostensibly the average rating. For much of the magazine's run, the magazine's review policy stated that the scores broadly correspond to one of the following "sentiments": #disastrous #appalling #severely flawed #disappointing #average #competent #distinguished #excellent #astounding #revolutionary However, with issue 143 the scoring system was changed to a simple list of "10 = ten, 9 = nine..." and so on, a tongue-in-cheek reference to people who read too much into review scores. It was almost three years before ''Edge'' gave a game a rating of ten out of ten, and to date the score has been given to twenty-four games: In contrast, only two titles have received a one-out-of-ten rating, '' Kabuki Warriors'' and '' FlatOut 3: Chaos & Destruction''.


Retrospective awards

In a December 2002 retro gaming special, ''Edge'' retrospectively awarded ten-out-of-ten ratings to two titles released before the magazine's launch: *''
Elite In political and sociological theory, the elite (french: élite, from la, eligere, to select or to sort out) are a small group of powerful people who hold a disproportionate amount of wealth, privilege, political power, or skill in a group. D ...
'' (originally released in 1984) *''
Exile Exile is primarily penal expulsion from one's native country, and secondarily expatriation or prolonged absence from one's homeland under either the compulsion of circumstance or the rigors of some high purpose. Usually persons and peoples suf ...
'' (originally released in 1988) ''Edge'' also awarded a 10/10 score in one of the regular retrospective reviews in the magazine's normal run: *'' Super Mario Bros.'' (originally released in 1985) In ''Edge''s 10th anniversary issue in 2003, '' GoldenEye 007'' (1997) was included as one of the magazine's top ten shooters, along with a note that it was perhaps "the only other game" that should have received a ten out of ten rating. The game had originally been awarded a nine out of ten, with the magazine later stating that "a ten was considered, but eventually rejected". '' Resident Evil 4'', which came second in ''Edge Presents The 100 Best Videogames'', originally obtained a nine, but according to the ''100 Best Videogames'' issue, it came "as near as dammit to the sixth (at the time) ''Edge'' ten". The 20th anniversary issue (E258) published in August 2013 carried a feature called "The Ten Amendments", in which the following seven games' scores were retrospectively adjusted to ten-out-of-ten. A rationale was provided for each. *'' GoldenEye 007'' ( Nintendo 64) *'' Advance Wars'' ( Game Boy Advance) *'' Resident Evil 4'' (
GameCube The is a home video game console developed and released by Nintendo in Japan on September 14, 2001, in North America on November 18, 2001, and in PAL territories in 2002. It is the successor to the Nintendo 64 (1996), and predecessor of the Wii ...
,
PlayStation 2 The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October 2000, in Europe on 24 November 2000, and in Australia on 3 ...
,
Wii The Wii ( ) is a home video game console developed and marketed by Nintendo. It was released on November 19, 2006, in North America and in December 2006 for most other Regional lockout, regions of the world. It is Nintendo's fifth major ho ...
, Windows, PlayStation 3, Xbox 360) *''
Drop7 ''Drop7'' is a puzzle game developed by Area/Code Entertainment, for Android and iOS. Gameplay The game is played with touch controls on a 7x7 square grid. In each round, the player places a disc that falls from the top of the grid. Each di ...
'' ( iOS,
Android Android may refer to: Science and technology * Android (robot), a humanoid robot or synthetic organism designed to imitate a human * Android (operating system), Google's mobile operating system ** Bugdroid, a Google mascot sometimes referred to ...
) *'' Red Dead Redemption'' ( Xbox 360, PlayStation 3) *'' Super Street Fighter IV'' ( Xbox 360, PlayStation 3, Arcade) *'' Dark Souls'' ( PlayStation 3, Xbox 360, Windows)


Special issues

A number of ''Edge'' special editions were published in the UK. These included: ;''"1996 essential hardware guide"'' (1996) :Special edition issue focussing on PS1, Saturn, Ultra 64, PC CD-ROM, 3DO, M2, Atari Jaguar, Amiga, Virtual Boy, Mega Drive, Super Nintendo. This was the first special edition produced, the front and spine displaying Premiere Issue. ;''"Essential hardware guide 2000"'' (2000) : Special edition featuring the top ten formats ever, Sir Clive revisits the ZX Spectrum and sections on Xbox, PSOne, PS2, Dreamcast, Gamecube, GScube, Game Boy Color, PC, Game Boy Advance, Wonderswan Color, Ericsson R380s, Palm IIIc and GP32. ;''"The 100 most significant reviews from the first 100 issues"'' (2001) :A collection of reprints of notable reviews from the magazine's history, along with retrospective commentary on each game. In addition to reviews of popular titles (including the three "ten out of ten" scores that had been awarded during that period), it also included ''Edge'''s comments on notable hyped disappointments such as '' Rise of the Robots'' and '' Daikatana''. The issue also included an index of the content of those 100 issues of the magazine. ;''"Retro: The guide to classic videogame playing and collecting"'' (2002) :This retrogaming-themed special issue applied the format of the standard edition of ''Edge'' to classic video games. This was the most fully formed of the ''Edge'' specials, being an edition that only featured new material. ;''"Retro: 'The making of...' special"'' (2002) : The second edition in the Retro series was a collection of "Making of" features, most of which had run previously in the main magazine. These features usually contained interviews with the makers of classic video games talking about the process involved in their title's creation. ;''"Edge presents Equip:
PlayStation 2 The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October 2000, in Europe on 24 November 2000, and in Australia on 3 ...
edition"'' ;''"Edge presents Equip:
GameCube The is a home video game console developed and released by Nintendo in Japan on September 14, 2001, in North America on November 18, 2001, and in PAL territories in 2002. It is the successor to the Nintendo 64 (1996), and predecessor of the Wii ...
edition"'' ;''"Edge presents Equip: PC edition"'' ;''"Edge presents Equip: Xbox edition"'' :Each Equip issue discussed the state of a particular games platform, looking back on significant releases with the benefit of hindsight and outlining future developments. For example, the GameCube issue featured lengthy retrospectives on ''The Legend of Zelda: The Wind Waker'' and ''Animal Crossing'', plus a feature on upcoming titles that would use the Nintendo GameCube – Game Boy Advance link cable. ;''Specials issue ten: "Retro: The Collector's Series"'': This final edition in the Retro series reprinted all of the "Collector's Series" of articles from the main magazine. Each feature focused on a specific video game console of yesteryear and examined its history and the collectors market surrounding its rare or collectable games. Unusually for ''Edge'', the majority of these articles were written by one video games journalist:
Simon Parkin Simon Parkin is an English writer. He is a contributing writer for ''The New Yorker,'' a critic for ''The Observer,'' and the author of three non-fiction books. His work has appeared in ''The New York Times'', the ''New Statesman'', ''1843'', and ...
, a long-time freelance contributor to the magazine. ;''"Edge presents FILE Volume 1 - Issues 1-12: The birth of a new generation"'' (2006) ;''"Edge presents FILE Volume 2 - Issues 13-24: The new generation shows its strength"'' (2007) ;''"Edge presents FILE Volume 3 - Issues 25-36: Videogame culture enters a new era"'' (2007) :Three "File" editions reprinted selected content originally published between 1993 and 1996 in ''Edge'' issues 1–36. Each volume of "File" covered 12 issues. ;''"Edge presents... The Art Of Videogames"'' (2007) :This went on sale 26 April 2007 showcasing the visual aspect of gaming. ;''"Edge presents... The 100 Best Videogames"'' (2007) :On sale from 3 July 2007. The list was compiled through a combination of suggestions from ''Edge'' readers, ''Edge'' staff and additional "industry experts". Each game in the list had a retrospective article, a full-page illustration, and a
sidebar Sidebar may refer to: * Sidebar (publishing) * Sidebar (law) * Sidebar (computing), a type of graphical user interface element ** Windows Sidebar Windows Desktop Gadgets (called Windows Sidebar in Windows Vista) is a discontinued widget engi ...
listing readers' comments. In addition, the volume contained reprints of the magazine's previous "Top 100" lists from 2000 (issue 80) and 2003 (issue 128). The top 10 of ''Edge Presents The 100 Best Videogames'' were: :# '' The Legend of Zelda: Ocarina of Time'' :# '' Resident Evil 4'' :# ''
Super Mario 64 is a platform game developed and published by Nintendo for the Nintendo 64. It was released in Japan and North America in 1996 and PAL regions in 1997. It is the first ''Super Mario'' game to feature 3D gameplay, combining traditional ''Su ...
'' :# '' Half-Life 2'' :# '' Super Mario World'' :# '' The Legend of Zelda: A Link to the Past'' :# '' Halo: Combat Evolved'' :# '' Final Fantasy XII'' :# '' Tetris'' :# '' Super Metroid'' ;''An Edge Special Edition - "the 100 greatest videogames"'' (2015) :The issue has a similar format to the previous volume in that each game in the list has a retrospective article accompanied by a full-page illustration (often a piece of concept art from the game). The list was composed solely by ''Edge'' staff; there are no sidebars with readers' comments. The "Top 100" lists contained in the 2007 volume were not reprinted. :The criteria ''Edge'' used when compiling the list were simple: games from any platform were eligible, series featuring straight-up sequels could only include a single entry, and the games in the list "had to stand up today rather than making the cut for reasons of nostalgia or historic significance." :The top 10 of ''the 100 greatest videogames'' were: :# '' Dark Souls'' :# ''
Grand Theft Auto V ''Grand Theft Auto V'' is a 2013 action-adventure game developed by Rockstar North and published by Rockstar Games. It is the seventh main entry in the Grand Theft Auto, ''Grand Theft Auto'' series, following 2008's ''Grand Theft Auto IV'', and ...
'' :# '' The Last of Us'' :# '' Bloodborne'' :# '' Half-Life 2'' :# '' Tetris'' :# '' Super Mario Galaxy 2'' :# '' The Legend of Zelda: Ocarina of Time'' :# '' Resident Evil 4'' :# '' Minecraft'' ;''An Edge Special Edition - "the 100 greatest videogames" - 2016 edition'' (2016) :# '' The Legend of Zelda: Breath of the Wild'' :# '' Dark Souls'' :# ''
Grand Theft Auto V ''Grand Theft Auto V'' is a 2013 action-adventure game developed by Rockstar North and published by Rockstar Games. It is the seventh main entry in the Grand Theft Auto, ''Grand Theft Auto'' series, following 2008's ''Grand Theft Auto IV'', and ...
'' :# '' The Last of Us'' :# '' Bloodborne'' :# '' Half-Life 2'' :# '' Tetris'' :# '' Super Mario Galaxy 2'' :# '' The Legend of Zelda: Ocarina of Time'' :# '' Resident Evil 4''


Foreign editions


Australia

An Australian edition was briefly published in early 2004, for less than six months. The Australian edition consisted mostly of content from the UK edition, along with news on the local games industry.


Brazil

The Brazilian edition was launched in Brazil in May 2009. It includes articles translated from the UK magazine alongside original local content. The magazine was cancelled in November 2010, with 18 issues.


France

A translated selection of articles are published with the French magazine . In 2017, La Financière de Loisirs licensed the title for France, starting with a 200 pages special issue about popular games that changed the gaming industry, as well AAA as indies.


Germany

In November 2005, a German translation was launched by the publishing house Computec Media AG. The German edition was thinner than the English original, the covers were slightly changed and the ratings raised. In January 2007 it was changed to a bi-monthly schedule and in July 2007 it was finally shut down.


Italian

In October 2004, an Italian localised edition was launched under the name ''Videogiochi'' and published by Future Italy. In December 2006, Future Italy was sold to Sprea Editori which renamed it ''Game Pro'' in May 2007. Last issue: September 2009.


Spanish

A localised edition of ''Edge'' was launched in Spain on 15 April 2006 by publisher Globus, which shares some staff from the ''On/Off'' editorial, a Globus magazine about DVD video and consumer technology, not in any way related to video games. It lacks some articles contained in the UK edition, such as the '' Virtua Fighter 5'' story which was omitted from the corresponding Spanish edition. At the end of May 2009, a post in the official ''Edge'' Spanish forums made by the main administrator, stated that Globus was about to close its video game division, which meant the closure of the Spanish edition of ''Edge'' and ''NGamer''. In October 2017, a new officia
''Edge'' Spanish edition
is released. A new number comes every two months.


References


External links


Official website of publisher
* Archived Edge magazines (Spanish edition) on the Internet Archive * Archived Edge Magazines (UK) on the Internet Archive {{Authority control Video game magazines published in the United Kingdom Monthly magazines published in the United Kingdom Magazines established in 1993 Video gaming in the United Kingdom 1993 establishments in the United Kingdom Mass media in Bath, Somerset