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''Myst'' is a franchise centered on a series of adventure
video game Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This fee ...
s. The first game in the series, '' Myst'', was released in 1993 by brothers Rand and Robyn Miller and their video game company
Cyan, Inc Cyan, Inc., also known as Cyan Worlds, Inc., is an American video game developer. Founded as Cyan Productions by brothers Rand and Robyn Miller in 1987, the company is best known as the creator of the ''Myst'' series. The company is located in ...
. The first sequel to ''Myst'', ''
Riven ''Riven'' is a Adventure game#Puzzle adventure, puzzle adventure video game. It is the sequel to ''Myst'' and second in the Myst (series), ''Myst'' series of games. Developed by Cyan Worlds, it was initially published by Red Orb Entertainment, a ...
'', was released in 1997 and was followed by three more direct sequels: '' Myst III: Exile'' in 2001, '' Myst IV: Revelation'' in 2004, and '' Myst V: End of Ages'' in 2005. A spinoff featuring a multiplayer component, '' Uru: Ages Beyond Myst'', was released in 2003 and followed by two expansion packs. ''Myst''s story concerns an explorer named
Atrus The ''Myst'' series of adventure computer games deals with the events following the player's discovery of a mysterious book describing an island known as Myst. The book is no ordinary volume; it is a linking book, which serves as a portal to th ...
who has the ability to write books that serve as links to other worlds, known as Ages. This practice of creating linking books was developed by an ancient civilization known as the D'ni, whose society crumbled after being ravaged by disease. The player takes the role of an unnamed person referred to as the
Stranger A stranger is a person who is unknown to another person or group. Because of this unknown status, a stranger may be perceived as a threat until their identity and character can be ascertained. Different classes of strangers have been identified ...
and assists Atrus by traveling to other Ages and solving puzzles. Over the course of the series, Atrus writes a new Age for the D'ni survivors to live on, and players of the games set the course the civilization will follow. The brothers developed ''Myst'' after producing award-winning games for children. Drawing on childhood stories, the brothers spent months designing the Ages players would investigate. The name ''Myst'' came from
Jules Verne Jules Gabriel Verne (;''Longman Pronunciation Dictionary''. ; 8 February 1828 – 24 March 1905) was a French novelist, poet, and playwright. His collaboration with the publisher Pierre-Jules Hetzel led to the creation of the ''Voyages extraor ...
's novel '' The Mysterious Island''. After ''Riven'' was released, Robyn left Cyan to pursue other projects, and Cyan began developing ''Uru''; developers Presto Studios and
Ubisoft Ubisoft Entertainment SA (; ; formerly Ubi Soft Entertainment SA) is a French video game publisher headquartered in Saint-Mandé with development studios across the world. Its video game franchises include '' Assassin's Creed'', ''Far Cry'', '' ...
created ''Exile'' and ''Revelation'' before Cyan returned to complete the series with ''End of Ages''. ''Myst'' and its sequels were critical and commercial successes, selling more than twelve million copies; the games drove sales of personal computers and CD-ROM drives as well as attracting casual gamers with its nonviolent, methodical gameplay. The video games' success has led to three published novels in addition to soundtracks, a comic series, and television and movie pitches.


Story

''Myst''s story begins with the arrival of a people known as the D'ni on Earth, almost 10,000 years ago. The D'ni are an ancient race who used a special skill to create magical books that serve as portals to the worlds they describe, known as Ages. The D'ni build a great city and thriving civilization in caverns. A young geologist from the surface, Anna, stumbled upon the D'ni civilization. Learning the D'ni language, Anna becomes known as Ti'ana and marries a D'ni named Aitrus; the couple have a son named Gehn. Soon after, D'ni is ravaged by a plague created by a man named A'Gaeris. Aitrus sacrifices himself to save his wife and child, killing A'Gaeris while Ti'ana and Gehn escape to the surface as the D'ni civilization falls. Ti'ana raises Gehn until he runs away as a teenager, learning the D'ni Art of writing descriptive books. Ti'ana also cares for Gehn's son,
Atrus The ''Myst'' series of adventure computer games deals with the events following the player's discovery of a mysterious book describing an island known as Myst. The book is no ordinary volume; it is a linking book, which serves as a portal to th ...
, until Gehn arrives to teach Atrus the Art. Atrus realizes that his father is reckless and power-hungry, and with the help of Ti'ana and a young woman, Catherine, Atrus traps Gehn on his Age of Riven with no linking books. Atrus and Catherine marry and have two children,
Sirrus and Achenar The Myst (series), ''Myst'' series of adventure computer games deals with the events following the player's discovery of a mysterious book describing an island known as Myst. The book is no ordinary volume; it is a linking book, which serves as ...
. The brothers grow greedy, and, after plundering their father's Ages, they trap Catherine on Riven. When Atrus returns to investigate, the brothers strand him in a D'ni cavern before they themselves are trapped by special "prison" books. Through the help of a
Stranger A stranger is a person who is unknown to another person or group. Because of this unknown status, a stranger may be perceived as a threat until their identity and character can be ascertained. Different classes of strangers have been identified ...
, Atrus is freed and sends his benefactor to Riven to retrieve Catherine from the clutches of Gehn. Sirrus and Achenar are punished for their crimes by being imprisoned in separate Ages until they reform. Atrus writes a new Age called Releeshahn for the D'ni survivors to rebuild their civilization as he and Catherine settle back on Earth, raising a daughter named Yeesha. As Atrus prepares to take the Stranger to Releeshahn, a mysterious man named Saavedro appears and steals the Releeshahn Descriptive Book. The Stranger follows Saavedro through several Ages (which were used to train Sirrus and Achenar in the art of writing Ages) before finally recovering the book. Ten years later, Atrus asks for the Stranger's help in determining if his sons have repented after their lengthy imprisonment; the Stranger saves Yeesha from Sirrus's machinations, but Sirrus and a repentant Achenar are killed. D'ni is not fully restored until the creatures the D'ni enslaved, known as the Bahro, are freed.


Games


Development

''Myst'' was originally conceptualized by brothers Rand and Robyn Miller. The Millers had created fictional worlds and stories as young children, influenced by the works of authors such as J. R. R. Tolkien, Robert A. Heinlein, and
Isaac Asimov yi, יצחק אזימאװ , birth_date = , birth_place = Petrovichi, Russian SFSR , spouse = , relatives = , children = 2 , death_date = , death_place = Manhattan, New York City, U.S. , nationality = Russian (1920–1922)Soviet (192 ...
. They formed a video game company together called Cyan, Inc.; their first game, called ''
The Manhole ''The Manhole'' is an adventure video game in which the player opens a manhole and reveals a gigantic beanstalk, leading to fantastic worlds. Summary The game was first released on floppy disks in 1988 by Cyan, Inc. (now ''Cyan Worlds'') and di ...
'', won the Software Publishers Association award in 1988 for best use of the digital medium. Cyan produced other games, aimed at children; the Millers eventually decided their next project would be made for adults. The brothers spent months designing the Ages comprising the game, which were influenced by earlier whimsical "worlds" Cyan had made for children's games. The game's name, as well as the overall solitary and mysterious atmosphere of the island, was inspired by the book '' The Mysterious Island'' by
Jules Verne Jules Gabriel Verne (;''Longman Pronunciation Dictionary''. ; 8 February 1828 – 24 March 1905) was a French novelist, poet, and playwright. His collaboration with the publisher Pierre-Jules Hetzel led to the creation of the ''Voyages extraor ...
. Robyn's unfinished novel, ''Dunnyhut'', influenced aspects of ''Myst''s story, which was developed bit by bit as the brothers conceptualized the various worlds. As development progressed, the Millers realized that they would need to have even more story and history than would be revealed in the game itself. Realizing that fans would enjoy getting a deeper look at the story not in the games, the Millers produced a rough draft of what would become a novel, '' Myst: The Book of Atrus''. After the enormous response to ''Myst'', work quickly began on the next ''Myst'' game. Cyan moved from their garage to a new office and hired additional programmers, designers, and artists. The game was to ship in late 1996, but the release was pushed back a year. Development costs were between $5 and $10 million, many times ''Myst''s budget. After the release of ''Riven'', Robyn Miller left the company to pursue other projects, while Rand stayed behind to work on a ''Myst'' franchise. While Rand Miller stated Cyan would not make another sequel to ''Myst'', Mattel (then the owner of the ''Myst'' franchise) offered the task of developing a sequel to several video game companies who created detailed story proposals and technology demonstrations. Presto Studios, makers of the '' Journeyman Project'' adventure games, was hired to develop ''Myst III''. Presto spent millions developing the game and used the studio's entire staff to complete the project, which took two and a half years to develop. Soon after ''Myst III: Exile'' was released, Presto was shut down, and ''Exile'' publisher Ubisoft developed the sequel, ''Myst IV: Revelation'', internally. Meanwhile, Cyan produced the spinoff title '' Uru: Ages Beyond Myst'', which included an aborted multiplayer component allowing players to cooperatively solve puzzles. Cyan returned to produce what was billed as the final game in the series, discarding live action sequences embedded in prerendered graphics for a world rendered in real time. The actors' faces were turned into textures and mapped onto digital characters, with the actor's actions synchronized by
motion capture Motion capture (sometimes referred as mo-cap or mocap, for short) is the process of recording the movement of objects or people. It is used in military, entertainment, sports, medical applications, and for validation of computer vision and robo ...
. Shortly before release, Cyan closed down development, although this did not impact the release of the game; the company was able to rehire its employees a few weeks later, and continued to work on non-''Myst'' projects and an attempted resurrection of ''Uru''s multiplayer component, '' Myst Online''. Servers paid for by donation were set up in 2010, and the game went open-source in 2011. Among the detailed elements of the ''Myst'' universe Cyan created was the language and culture of the D'ni. The civilization's numbers and writing first appeared in ''Riven'', and were important to solving some of the game's puzzles. The D'ni language was the language presented in various games and novels of the ''Myst'' franchise, created by Richard A. Watson. Several online D'ni dictionaries have been developed as part of the ongoing fan-based culture associated with the game.


Music

The music for each game in the ''Myst'' series has fallen to various composers. Originally, the Millers believed that any music or sound besides ambient noise would distract the player from the game and ruin the sense of reality; ''Myst'', therefore, was to have no music at all. A sound test eventually persuaded the developers that music heightened the sense of immersion rather than lessening it, and as such Robyn Miller composed 40 minutes of synthesized music for the game. He would also produce the music for ''Riven'', which featured
leitmotif A leitmotif or leitmotiv () is a "short, recurring musical phrase" associated with a particular person, place, or idea. It is closely related to the musical concepts of ''idée fixe'' or ''motto-theme''. The spelling ''leitmotif'' is an anglici ...
s for each of the main characters. Virgin Records bought the rights to the music and produced the soundtracks, which were released in 1998. For ''Myst III: Exile'' and ''Myst IV: Revelation'', composer Jack Wall created the music, developing a more active musical style different from Miller's ambient themes. Wall looked at the increasing complexity of games as an opportunity to give players a soundtrack with as much force as a movie score, and tried to create a distinctive sound that was still recognizable as ''Myst'' music. In ''Revelation'', Wall adapted the themes for the recurring characters of ''Myst'', and collaborated with
Peter Gabriel Peter Brian Gabriel (born 13 February 1950) is an English musician, singer, songwriter, record producer, and activist. He rose to fame as the original lead singer of the progressive rock band Genesis. After leaving Genesis in 1975, he launched ...
, who provided a song to the game as well as voicework. The music for ''Uru: Ages Beyond Myst'' and ''Myst V: End of Ages'' was composed by Tim Larkin, who had gotten involved in the series doing sound design for ''Riven''. Larkin stepped away from his background as a jazz composer and musician to create music with less structure and without a definite beginning and end. Larkin created different music depending on the location, giving each setting and Age a distinctive tone. For ''End of Ages'', Larkin was unable to afford a full orchestra to perform his score, so he combined individual instrumentation with an array of synthesizers.


Adaptations

Rand and Robyn Miller both wanted to develop ''Myst''s back story into
novel A novel is a relatively long work of narrative fiction, typically written in prose and published as a book. The present English word for a long work of prose fiction derives from the for "new", "news", or "short story of something new", itsel ...
s. After the success of ''Myst'', publisher
Hyperion Hyperion may refer to: Greek mythology * Hyperion (Titan), one of the twelve Titans * ''Hyperion'', a byname of the Sun, Helios * Hyperion of Troy or Yperion, son of King Priam Science * Hyperion (moon), a moon of the planet Saturn * ''Hyp ...
signed a three-book, US$1 million deal with the brothers. David Wingrove worked from the Miller brothers' story outlines. The three books — ''Myst: The Book of Atrus'', ''Myst: The Book of Ti'ana'', and ''Myst: The Book of D'ni'' — were released in 1995, 1996, and 1997, respectively. The books were later packaged together as '' The Myst Reader''. A fourth novel, ''Myst: The Book of Marrim'', was planned but has not surfaced. Cyan partnered with Dark Horse Comics in 1993 to release a four-part comic series called ''Myst: The Book of Black Ships''. The series would have focused on Atrus and his young sons, taking place before the events of ''Myst''. The first issue was released on September 3, 1997, but further books were canceled after Cyan decided the first issue did not live up to expectations. Another comic, ''Myst #0: Passages'', was later released online. Various proposals for films and television series based on the franchise were planned or rumored but never came to fruition. They include: * The Sci Fi Channel announced a TV miniseries in 2002, but it never materialized. According to Rand Miller, none of the various proposals met Cyan's approval, or were too formulaic or silly. *Independent filmmakers Patrick McIntire and Adrian Vanderbosch wanted to produce a motion picture based on the story revealed in the ''Myst'' novels and in 2006 sent a DVD proposal to Cyan The film was set to be based on the novel ''Myst: The Book of Ti'ana'', but no longer appears to be in production. * In 2014, Legendary Entertainment announced that it was developing a television series based on ''Myst'', but nothing came of it. In May 2015, ''Unwritten: Adventures in the Ages of MYST and Beyond'' was published by Inkworks Productions as an authorized, Myst-based pencil-and-paper
role-playing game A role-playing game (sometimes spelled roleplaying game, RPG) is a game in which players assume the roles of player character, characters in a fictional Setting (narrative), setting. Players take responsibility for acting out these roles within ...
. Unwritten was built on the popular Fate Core RPG system with a focus on investigation and non-violent adventure. Two small supplements exist as background for game-players: The D'Ni Primer explaining the history of the D'Ni, and The Myst Saga giving a chronology of the Myst series. In 2016, Cyan Worlds released the
Kickstarter Kickstarter is an American public benefit corporation based in Brooklyn, New York, that maintains a global crowdfunding platform focused on creativity. The company's stated mission is to "help bring creative projects to life". As of July 2021, ...
-backed '' Obduction''. While ''Obduction'' is not narratively linked to ''Myst'', the game was considered by Rand Miller to be a
spiritual successor A spiritual successor (sometimes called a spiritual sequel) is a product or fictional work that is similar to, or directly inspired by, another previous work, but (unlike a traditional prequel or sequel) does not explicitly continue the product lin ...
to the ''Myst'' series, borrowing several of its themes and puzzle-design approaches, as well as incorporating full-motion video in homage to ''Myst''. Robyn, who had left Cyan before this point, collaborated to help score the game and take on the role of one of the in-game characters. In anticipation of the first game's 25th anniversary in September 2018, Cyan Worlds secured the necessary rights to release all of the ''Myst'' games, updated for modern Windows systems with assistance of GOG.com to be released as a collected physical collectors edition. Further, Cyan launched a
Kickstarter Kickstarter is an American public benefit corporation based in Brooklyn, New York, that maintains a global crowdfunding platform focused on creativity. The company's stated mission is to "help bring creative projects to life". As of July 2021, ...
in April 2018 to provide digital copies of the seven games as well as backer rewards including a simulated Linking Book, using an LCD screen inserted into a book binding. The Kickstarter was successfully funded, bringing in on a target goal. On June 26, 2019, Village Roadshow Entertainment Group announced that they have acquired the rights to the franchise and plans to expand its mythology to develop a multi-platform universe that includes movies and TV series. They will work alongside Miller and his brother Ryan as well as Isaac Testerman and Yale Rice of Delve Media.


Reception and impact

Overall, the ''Myst'' series has been critically and commercially successful. Rand and Robyn Miller were expecting ''Myst'' to perform as well as previous Cyan titles, making enough money to fund the next project. Instead, ''Myst'' sold more than six million units, becoming the top-selling PC game of all time until '' The Sims'' surpassed ''Myst'' sales in 2002. The first three games in the series have sold more than twelve million copies.
1UP.com ''1Up.com'' was an American entertainment website that focused on video games. Launched in 2003, ''1Up.com'' provided its own original features, news stories, game reviews, and video interviews, and also featured comprehensive PC-focused conten ...
writer Jeremy Parish noted that there have been two main opinions of ''Myst''s slow, puzzle-based gameplay; "Fans consider ''Myst'' an elegant, intelligent game for grown-ups, while detractors call it a soulless stroll through a digital museum, more art than game." Game industry executives were confused by ''Myst''s success, not understanding how an "interactive slide show" turned out to be a huge hit. Online magazine writer Russell Pitts of '' The Escapist'' called ''Myst'' "unlike anything that had come before, weaving video almost seamlessly into a beautifully rendered world, presenting a captivating landscape filled with puzzles and mystery. In a game market dominated by '' Doom'' clones and simulators, ''Myst'' took us by the hand and showed us the future of gaming. It took almost a decade for anyone to follow its lead." Critics from '' Wired'' and ''
Salon Salon may refer to: Common meanings * Beauty salon, a venue for cosmetic treatments * French term for a drawing room, an architectural space in a home * Salon (gathering), a meeting for learning or enjoyment Arts and entertainment * Salon (P ...
'' considered the games approaching the level of art, while authors
Henry Jenkins Henry Jenkins III (born June 4, 1958) is an American media scholar and Provost Professor of Communication, Journalism, and Cinematic Arts, a joint professorship at the University of Southern California (USC) Annenberg School for Communication an ...
and Lev Manovich pointed out the series as exemplifying the promise of new media to create unseen art forms. The series caused a major shift in the adventure game genre. Unlike previous games, ''Myst'' attempted to keep players immersed in the world by removing all information not associated with the fictional world itself—no explanatory text, inventory, or score counters. ''Myst'' has also been cited as the reason for the decline of the adventure game genre; eager to capitalize on ''Myst''s success, publishers churned out mediocre ''Myst'' clones, which flooded the market. By ''Exile''s release, games like ''Myst'' were considered to be an "antiquated" form of gaming by some critics. The title was widely credited as one of the first games to appeal not just to hardcore gamers but to casual players and demographics that generally did not play games, such as women. ''Myst''s lack of conventional game elements—violence, dying, and failure—appealed to nongamers and those contemplating buying a computer. The Millers' decision to develop ''Myst'' for the nascent CD-ROM format helped boost interest and adoption of disc drives. The game inspired a CD parody game called '' Pyst'', written by comedian Peter Bergman and featured John Goodman in video scenes. Players traveled across the spoiled island of Myst after millions of players walked over it, with the parody game poking fun at elements of the prototype.


Fan conventions

The game has spawned annual fan conventions around the world. Mysterium has been held since 2000, which grew out of the plans of a small group of fans who wanted to meet in person. Approximately 200 people attended the meeting in Spokane, Washington, which was held at the headquarters of Cyan Worlds, developers of the game. Subsequent conventions have been more formally planned, involving presentations and live music."Myst"ified fans find parity in fantastic worlds
'' Deseret Morning News'', Scott Iwasaki, August 28, 2006
Similar to Mysterium, Mystralia is a gathering for Australia and New Zealand and has been held since 2005.


References


External links


Cyan Worlds
{{DEFAULTSORT:Myst (Series) Video game franchises Series of books Multimedia works Video games set in the 19th century Video games set in the 21st century Video game franchises introduced in 1993 Video games adapted into novels