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Atrus
The ''Myst'' series of adventure computer games deals with the events following the player's discovery of a mysterious book describing an island known as Myst. The book is no ordinary volume; it is a linking book, which serves as a portal to the world it describes. The player is transported to Myst Island and must unravel the world's puzzles in order to return home. ''Myst'' was a commercial and critical success upon release and spawned four sequels—''Riven'', ''Exile'', ''Revelation'' and '' End of Ages''— as well as several spinoffs and adaptations. While the player, referred to as a Stranger, remains faceless and unnamed, ''Myst'' and its sequels introduce a variety of non-player characters. The inhabitants of Myst include the explorer Atrus, a writer of many linking books, and his wife Catherine and their children. Other characters introduced in the series include Gehn, Atrus' power-hungry father; Saavedro, a traumatized victim of Atrus' sons; and Esher, a member of an ...
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Saavedro
The ''Myst'' series of adventure computer games deals with the events following the player's discovery of a mysterious book describing an island known as Myst. The book is no ordinary volume; it is a linking book, which serves as a portal to the world it describes. The player is transported to Myst Island and must unravel the world's puzzles in order to return home. ''Myst'' was a commercial and critical success upon release and spawned four sequels—''Riven'', '' Exile'', ''Revelation'' and '' End of Ages''— as well as several spinoffs and adaptations. While the player, referred to as a Stranger, remains faceless and unnamed, ''Myst'' and its sequels introduce a variety of non-player characters. The inhabitants of Myst include the explorer Atrus, a writer of many linking books, and his wife Catherine and their children. Other characters introduced in the series include Gehn, Atrus' power-hungry father; Saavedro, a traumatized victim of Atrus' sons; and Esher, a member of ...
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Atrus
The ''Myst'' series of adventure computer games deals with the events following the player's discovery of a mysterious book describing an island known as Myst. The book is no ordinary volume; it is a linking book, which serves as a portal to the world it describes. The player is transported to Myst Island and must unravel the world's puzzles in order to return home. ''Myst'' was a commercial and critical success upon release and spawned four sequels—''Riven'', ''Exile'', ''Revelation'' and '' End of Ages''— as well as several spinoffs and adaptations. While the player, referred to as a Stranger, remains faceless and unnamed, ''Myst'' and its sequels introduce a variety of non-player characters. The inhabitants of Myst include the explorer Atrus, a writer of many linking books, and his wife Catherine and their children. Other characters introduced in the series include Gehn, Atrus' power-hungry father; Saavedro, a traumatized victim of Atrus' sons; and Esher, a member of an ...
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Riven
''Riven'' is a puzzle adventure video game. It is the sequel to ''Myst'' and second in the ''Myst'' series of games. Developed by Cyan Worlds, it was initially published by Red Orb Entertainment, a division of Broderbund. ''Riven'' was distributed on five compact discs and released on October 31, 1997, in North America; it was later released on a single DVD-ROM on August 17, 1998, with improved audio and a fourteen-minute "making-of" video. In addition to the PC versions, ''Riven'' has been ported to several other platforms. The story of ''Riven'' is set after the events of ''Myst''. Having been rescued from the efforts of his sons, the main non-player protagonist Atrus enlists the help of the player character to free his wife from his power-hungry father, Gehn. Unlike ''Myst'', which took place on several worlds known as Ages linked together by special books, ''Riven'' takes place almost entirely on the Age of Riven, a world slowly falling apart due to Gehn's destructive rule ...
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Myst (series)
''Myst'' is a franchise centered on a series of adventure video games. The first game in the series, ''Myst'', was released in 1993 by brothers Rand and Robyn Miller and their video game company Cyan, Inc. The first sequel to ''Myst'', ''Riven'', was released in 1997 and was followed by three more direct sequels: '' Myst III: Exile'' in 2001, '' Myst IV: Revelation'' in 2004, and '' Myst V: End of Ages'' in 2005. A spinoff featuring a multiplayer component, '' Uru: Ages Beyond Myst'', was released in 2003 and followed by two expansion packs. ''Myst''s story concerns an explorer named Atrus who has the ability to write books that serve as links to other worlds, known as Ages. This practice of creating linking books was developed by an ancient civilization known as the D'ni, whose society crumbled after being ravaged by disease. The player takes the role of an unnamed person referred to as the Stranger and assists Atrus by traveling to other Ages and solving puzzles. Over the cour ...
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Myst Bluescreen
''Myst'' is a Graphic adventure game, graphic adventure/puzzle video game designed by the Miller brothers, Robyn Miller, Robyn and Rand Miller, Rand. It was developed by Cyan Worlds, Cyan, Inc., published by Broderbund, and initially released for the Macintosh in 1993. In the game, the player's character travels via a special book to the island of Myst. From there, solving puzzles allows the player to travel to four other worlds which reveal the backstory of the game's characters, one of which the player must eventually choose to aid. The Miller brothers got their start in video game development by creating titles for children. They conceived of ''Myst'' as their first game for adults, receiving funding from Japanese publisher Sunsoft. Development began in 1991 and was Cyan's biggest undertaking to date. Technical constraints of the time influenced the design of the game and the production of its graphics, which were state-of-the-art but mostly relied on static images. Robyn Mil ...
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Myst
''Myst'' is a graphic adventure/puzzle video game designed by the Miller brothers, Robyn and Rand. It was developed by Cyan, Inc., published by Broderbund, and initially released for the Macintosh in 1993. In the game, the player's character travels via a special book to the island of Myst. From there, solving puzzles allows the player to travel to four other worlds which reveal the backstory of the game's characters, one of which the player must eventually choose to aid. The Miller brothers got their start in video game development by creating titles for children. They conceived of ''Myst'' as their first game for adults, receiving funding from Japanese publisher Sunsoft. Development began in 1991 and was Cyan's biggest undertaking to date. Technical constraints of the time influenced the design of the game and the production of its graphics, which were state-of-the-art but mostly relied on static images. Robyn Miller composed 40 minutes of synthesized music for the soundtrac ...
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Rand Miller
Rand Miller (born January 17, 1959) is a C.E.O. and co-founder of Cyan WorldsMyst creator Rand Miller teases new Kickstarter project during IndieCade
PCWorld. Retrieved on 2014-01-14.
(originally Cyan). He and brother became famous due to the success of their '''', which remained the all-time best-selling computer game from its releas ...
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Robyn Miller
Robyn Charles Miller (born August 6, 1966) is the co-founder of Cyan Worlds (originally Cyan) with brother Rand Miller. He served as co-designer of the popular computer game ''Myst'', which held the title of best-selling computer game from its release in 1993 until the release of ''The Sims'' seven years later. He also co-directed and co-lead designed the sequel to ''Myst'', ''Riven'', which was the best-selling computer game of its year of release, 1997. Miller composed and performed the soundtracks to both games. He also acted in Myst, portraying one of the antagonists, Sirrus (with brother and Cyan-cofounder Rand appearing as Achenar and Atrus). He co-wrote the first Myst novel, ''The Book of Atrus''. After the release of ''Riven'', Miller left Cyan to pursue non-game interests, including films. He is the director of the 2013 film '' The Immortal Augustus Gladstone''. Early works Miller served as a designer on Cyan Worlds's early games ''The Manhole'', ''Cosmic Osmo an ...
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Cyan Worlds
Cyan, Inc., also known as Cyan Worlds, Inc., is an American video game developer. Founded as Cyan Productions by brothers Rand and Robyn Miller in 1987, the company is best known as the creator of the ''Myst'' series. The company is located in Mead, Washington, just outside Spokane. ''Myst'' became the best-selling PC game ever made when it was released in 1993, and remained so for several years afterwards. It spawned several sequels, including ''Riven'' and the massively multiplayer online adventure '' Myst Online: Uru Live''. Before ''Myst'', the company created children's games such as ''The Manhole''. In 2016, they released the Kickstarter-funded game ''Obduction''. History Pre-Myst Cyan was founded in 1987 by brothers Rand and Robyn Miller, operating out of their parents' basement in their Spokane, Washington home. Rand had been programming games as a junior high school student in the 1980s, while Robyn studied music and arts in high school. The two found a common grou ...
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Brøderbund
Broderbund Software, Inc. (stylized as Brøderbund) was an American maker of video games, educational software, and productivity tools. Broderbund is best known for the 8-bit video game hits ''Choplifter'', ''Lode Runner'', ''Karateka'', and ''Prince of Persia'' (all of which originated on the Apple II), as well as ''The Print Shop''—originally for printing signs and banners on dot matrix printers—and the ''Myst'' and ''Carmen Sandiego'' games. The company was founded in Eugene, Oregon, and moved to San Rafael, California, then later to Novato, California. Brøderbund was purchased by SoftKey in 1998. Many of Broderbund's software titles, such as ''The Print Shop'', ''PrintMaster'', and ''Mavis Beacon'', are still published under the name "Brøderbund". Games released by the revived Broderbund are distributed by Encore, Inc. ''Brøderbund'' is now the brand name for Riverdeep's graphic design, productivity, and edutainment titles such as The Print Shop, ''Carmen Sandiego'', ...
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Player Character
A player character (also known as a playable character or PC) is a fictional character in a video game or tabletop role-playing game whose actions are controlled by a player rather than the rules of the game. The characters that are not controlled by a player are called non-player characters (NPCs). The actions of non-player characters are typically handled by the game itself in video games, or according to rules followed by a gamemaster refereeing tabletop role-playing games. The player character functions as a fictional, alternate body for the player controlling the character. Video games typically have one player character for each person playing the game. Some games, such as multiplayer online battle arena, hero shooter, and fighting games, offer a group of player characters for the player to choose from, allowing the player to control one of them at a time. Where more than one player character is available, the characters may have distinctive abilities and differing styles ...
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Motion Capture
Motion capture (sometimes referred as mo-cap or mocap, for short) is the process of recording the movement of objects or people. It is used in military, entertainment, sports, medical applications, and for validation of computer vision and robots. In filmmaking and video game development, it refers to recording actions of human actors, and using that information to animate digital character models in 2-D or 3-D computer animation.Andrew Harris Salomon, Feb. 22, 2013, Backstage MagazineGrowth In Performance Capture Helping Gaming Actors Weather Slump Accessed June 21, 2014, "..But developments in motion-capture technology, as well as new gaming consoles expected from Sony and Microsoft within the year, indicate that this niche continues to be a growth area for actors. And for those who have thought about breaking in, the message is clear: Get busy...."Ben Child, 12 August 2011, The GuardianAndy Serkis: why won't Oscars go ape over motion-capture acting? Star of Rise of the Planet ...
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