Bloodstained (series)
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''Bloodstained: Ritual of the Night'' is a
Metroidvania Metroidvania is a sub-genre of platform video games focused on guided non-linearity and utility-gated exploration and progression. The term is a portmanteau of the names of the video game series '' Metroid'' and ''Castlevania'', with games in th ...
-styled
video game Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This fee ...
developed by Japanese indie studio ArtPlay and published by
505 Games 505 Games S.p.A. is an Italian video game publisher based in Milan. It was founded in 2006 as a subsidiary of Milan-based Digital Bros. History 505 Games was founded in 2006 in Milan as a subsidiary of Digital Bros. The company found its earl ...
. The game's development was led by former ''
Castlevania ''Castlevania'' (), known in Japan as is a gothic horror action-adventure video game series and media franchise about Dracula (Castlevania), Dracula, created and developed by Konami. It has been released on various platforms, from early system ...
'' series producer
Koji Igarashi is a Japanese video game producer, programmer, writer, and creative director. Often credited as IGA, he began his career by joining Konami in 1990 as a programmer. Over the next ten years, he moved into a senior role within the company, workin ...
and is considered a
spiritual successor A spiritual successor (sometimes called a spiritual sequel) is a product or fictional work that is similar to, or directly inspired by, another previous work, but (unlike a traditional prequel or sequel) does not explicitly continue the product lin ...
to the series. The game was released for
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,
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,
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, and
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in June 2019, for
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in October 2020, for
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and
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in December 2020, and for
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in July 2021. Igarashi conceived the game after his departure from
Konami , is a Japanese Multinational corporation, multinational video game company, video game and entertainment company headquartered in Chūō, Tokyo, Chūō, Tokyo, it also produces and distributes trading cards, anime, tokusatsu, pachinko machin ...
in 2014, prompted by numerous fan requests to continue making games in the style of '' Castlevania: Symphony of the Night''. He used the
crowdfunding Crowdfunding is the practice of funding a project or venture by raising money from a large number of people, typically via the internet. Crowdfunding is a form of crowdsourcing and alternative finance. In 2015, over was raised worldwide by crow ...
platform
Kickstarter Kickstarter is an American public benefit corporation based in Brooklyn, New York, that maintains a global crowdfunding platform focused on creativity. The company's stated mission is to "help bring creative projects to life". As of July 2021, ...
to demonstrate the demand for the game to potential sources of funding for it in 2015. The campaign successfully raised more than $5.5 million from backers, eleven times its original goal, making it one of the most successful video game campaigns on the platform. ''Ritual of the Night'' received generally positive reviews upon release, with many describing it as a worthy successor to the ''Castlevania'' games that inspired it. ''Ritual of the Night'' was the second game to be released in the ''Bloodstained'' series; a retro-style companion game, '' Bloodstained: Curse of the Moon'', was developed by
Inti Creates is a Japanese video game development company. Formed by ex-Capcom staff in May 1996, they are best known for developing games in the ''Mega Man'' series, namely the ''Mega Man Zero'' and ''Mega Man ZX'' series, and their flagship ''Azure Striker ...
as a stretch goal and released earlier in May 2018. It received a sequel, '' Bloodstained: Curse of the Moon 2'', in July 2020. A sequel to ''Ritual of the Night'' was announced to be in early development in June 2021.


Plot

''Bloodstained'' takes place in 18th century England during the
Industrial Revolution The Industrial Revolution was the transition to new manufacturing processes in Great Britain, continental Europe, and the United States, that occurred during the period from around 1760 to about 1820–1840. This transition included going f ...
. Fearing the loss of their influence over their wealthy patrons, the
Alchemy Alchemy (from Arabic: ''al-kīmiyā''; from Ancient Greek: χυμεία, ''khumeía'') is an ancient branch of natural philosophy, a philosophical and protoscientific tradition that was historically practiced in China, India, the Muslim world, ...
Guild researched methods to summon demons and created Shardbinders, humans forcibly fused with demonically charged crystals that attuned them to their powers. These Shardbinders were sacrificed by the Guild to summon demons from Hell in what was meant to be a scare tactic but instead brought uncontrollable destruction that wiped out the Guild and much of England until the Church was able to banish them. Of the sacrificed Shardbinders, only one named Gebel survived. Another Shardbinder, the main protagonist Miriam, is spared due to falling into an unnatural slumber before she can be sacrificed. Ten years later in the game's present-day, Miriam has awakened from her slumber and has learned that Gebel has summoned the demons to destroy England as he seeks revenge on the surviving alchemists for what they did to him. Accompanied by Johannes, a former member of the Alchemy Guild, they sail across the ocean to Arvantville, a destroyed village on the outskirts of Gebel's castle, the Hellhold. They meet with Johannes's friend Dominique, an exorcist who helped Johannes care for Miriam during her slumber and has been sent by the Church to help them stop Gebel. As Miriam begins her journey into the Hellhold, she confronts Alfred, a surviving member of the Alchemy Guild and the former mentor to Johannes. Alfred seeks to recover an ancient book used in the demon summoning by Gebel, the Liber Logaeth, and threatens to kill Miriam if she does not leave. As his former student, Johannes deeply distrusts Alfred's motives and fears he may be making another mistake, partially feeling responsible for the actions that Alfred and the other alchemists took in harming Gebel, Miriam, and the other Shardbinders. She also crosses paths multiple times with Zangetsu, a demon hunter from Japan who initially distrusts Miriam due to her Shardbinder powers having ties to demons, but over time begins to respect her strength. Zangetsu explains that he is seeking a demon named Gremory, who is continuously eluding him for fear of his power. He gives Miriam his katana thinking that Gremory will not expect her to be wielding it and drop her guard. Miriam confronts Gebel in the Hellhold's throne room, and she attempts to reason with him by reminding him that during the trauma of her transformation into a Shardbinder, he was the one who taught her to never give up on her humanity. Though he briefly seems moved by her words, Gebel remains defiant and the two Shardbinders fight. Should Gebel be killed, he will thank Miriam for stopping him, but the game will immediately end as Miriam wonders if she made the right choice. Using Zangetsu's katana, Miriam instead exposes Gremory's hiding place in the throne room and she escapes. Freed from the demon's control, Gebel is only able to give Miriam his final apologies before the crystals in his body consume him completely. Alfred then arrives to steal the Liber Logaeth from them and flees. Miriam chases Gremory and Alfred through a dimensional portal into another part of the castle. Inside, she finds Alfred mortally wounded and the Liber Logaeth gone. As he dies, he explains that he was trying to use the Liber Logaeth as part of a spell he had cast throughout the Hellhold to destroy it. He also reveals that he was the one who put Miriam in her slumber ten years ago to sabotage the Guild's summoning, knowing her power as a Shardbinder was so immense that it would have brought even worse destruction than what was summoned had she been sacrificed. Reuniting with Zangetsu, Miriam tracks down Gremory. Zangetsu uses his power to bind the demon in place, but he is seemingly killed in the process and so Miriam defeats Gremory alone. She then locates the Liber Logaeth and the one who stole it: Dominique. Craving the power to defy and destroy God for letting everybody die during the demon summoning ten years ago, Dominique reveals that she has turned herself into a Shardbinder through extensive study of Miriam and Gebel and uses the Liber Logaeth to summon Bael, the king of demons. Miriam banishes Dominique and Bael, and Johannes uses the Liber Logaeth to complete Alfred's spell and destroy the Hellhold. As peace returns to the land, Miriam mourns the sacrifices made for her victory and wonders if the world will ever truly be free of the demons. Johannes consoles Miriam by revealing that with the Liber Logaeth, he may have the means to permanently stop the crystals from consuming her body. Miriam and Johannes leave Arvantville while an unseen person's shadow steps into view, revealed to be Zangetsu, who survived the events of the story after managing to escape Hell. He retrieves his sword, Zangetsuto, after watching the pair walk away.


Gameplay

The game follows the
Metroidvania Metroidvania is a sub-genre of platform video games focused on guided non-linearity and utility-gated exploration and progression. The term is a portmanteau of the names of the video game series '' Metroid'' and ''Castlevania'', with games in th ...
-style gameplay of the post-'' Symphony of the Night'' games of the ''Castlevania'' series. As Miriam, the player explores a labyrinthine series of rooms presented as a
platform game A platform game (often simplified as platformer and sometimes called a jump 'n' run game) is a sub-genre of action video games in which the core objective is to move the player character between points in an environment. Platform games are charac ...
, fighting monsters and bosses and gaining keys or powers that let them explore previous areas that were previously impossible to reach. Miriam is able to use various weapons to perform melee or ranged attacks to defeat monsters, or special abilities granted by the shards she possesses from monsters to perform magical attacks. Miriam has both a health bar and a magic power bar. Health is lost to monster and environmental attacks, and should this drop to zero, the game is over, requiring the player to load the last save state. Health can be restored by using items or finding health drops from monsters or environmental pieces. Magic power is drained by using shard skills, and if out of mana, the player cannot use shard skills, but mana can be similarly regained as with health. The player gains new weapons, armor and accessories throughout the game by defeating monsters and looting chests. This equipment provides various attributes to Miriam along with offensive and defensive bonuses. For weapons, this also set the type of attacks that the player can make. For example, short swords allow a variety of fast, close-ranged attacks, spears enable slow but long-reaching attacks, and guns allow for long-distance shots but with no melee possibilities. The equipment can be changed on the fly via menu screens. Shards are obtained by defeating monsters, and generally contain a power reflecting the essence of the monster it came from. The player can only equip a limited number of shards, but like equipment, shards can be swapped out on the fly. Among the maze of rooms include save rooms, allowing the player to save their game and fully regenerate Miriam's health and magic power. Additionally, warp rooms allow the player to quick jump from one region of the map to another previously discovered warp room. Following the game's prelude, the player also gains access to a set of non-playable characters located at the start of the map that provide stores to buy and sell weapons, shards, ingredients and crafting services to make new weapons or upgrade shards. The game is presented in a 2.5D style, presenting the game in three-dimensional graphics but restricting movement to a 2D system. Igarashi stated the choice for 2.5D was to follow the style of previous ''Castlevania'' games, such as '' The Dracula X Chronicles'' and ''
Mirror of Fate A mirror or looking glass is an object that reflects an image. Light that bounces off a mirror will show an image of whatever is in front of it, when focused through the lens of the eye or a camera. Mirrors reverse the direction of the ima ...
''.


Development

left, 225px, Producer and scenario writer Koji Igarashi at the 2017 New York Comic Con ''Bloodstained'' is a
spiritual successor A spiritual successor (sometimes called a spiritual sequel) is a product or fictional work that is similar to, or directly inspired by, another previous work, but (unlike a traditional prequel or sequel) does not explicitly continue the product lin ...
to the ''
Castlevania ''Castlevania'' (), known in Japan as is a gothic horror action-adventure video game series and media franchise about Dracula (Castlevania), Dracula, created and developed by Konami. It has been released on various platforms, from early system ...
'' series by
Konami , is a Japanese Multinational corporation, multinational video game company, video game and entertainment company headquartered in Chūō, Tokyo, Chūō, Tokyo, it also produces and distributes trading cards, anime, tokusatsu, pachinko machin ...
, of which
Koji Igarashi is a Japanese video game producer, programmer, writer, and creative director. Often credited as IGA, he began his career by joining Konami in 1990 as a programmer. Over the next ten years, he moved into a senior role within the company, workin ...
had been the series producer from 2001 to 2010. In March 2014, Igarashi opted to leave Konami, stating concern for his continued employment and differences in the directions they wanted to take the company. Igarashi later stated "For the longest time, when I was working at Konami, I was protected by my company. They took care of me. Now I'm kind of anxious." Igarashi also stated that he had received a large number of requests from fans to continue to develop ''Castlevania'' games, giving him another reason to leave Konami and aim to start his own studio to develop these fan-requested games, including a
Metroidvania Metroidvania is a sub-genre of platform video games focused on guided non-linearity and utility-gated exploration and progression. The term is a portmanteau of the names of the video game series '' Metroid'' and ''Castlevania'', with games in th ...
-styled game with similar themes to ''Castlevania''. Prior to his departure, news of the success of the
Kickstarter Kickstarter is an American public benefit corporation based in Brooklyn, New York, that maintains a global crowdfunding platform focused on creativity. The company's stated mission is to "help bring creative projects to life". As of July 2021, ...
for ''
Mighty No. 9 ''Mighty No. 9'' is a 2016 action platform video game developed by Comcept, in conjunction with Inti Creates, and published by Deep Silver. The game was crowdfunded through Kickstarter and incorporated heavy input from the public. ''Mighty No. ...
'', a ''
Mega Man ''Mega Man'', known as in Japan, is a Japanese science fiction video game franchise created by Capcom, starring a series of robot characters each known by the moniker "Mega Man (character), Mega Man". Mega Man (video game), The original game w ...
''-inspired game produced by the former series producer and artist
Keiji Inafune is a Japanese video game producer, illustrator and businessman. Starting his career at Capcom in the late 1980s, his job was as an artist and illustrator. The first two games he worked on were the original ''Street Fighter'' and ''Mega Man'' in ...
, had reached Japan, and inspired Igarashi that this could be a similar route to obtain funding for a new game. Following his departure, he began pitching for funding of a new game with the help of Digital Development Management's
Ben Judd Ben Judd (born October 25, 1974) is an American translator, producer, and agent. He is a former Capcom employee. Judd is an American and lives in Japan and became Capcom's first non-Japanese producer. Judd has had several voice acting cameos in ...
, who has also assisted with ''Mighty No. 9'' funding. They approached more than twenty publishers with the pitch, but found that none of them were willing to help. According to Judd, while Igarashi's reputation reduced the risk involved with the title and the projected budget was modest, the publishers were skeptical. Japanese publishers wanted to make sure that the American and European markets would want the title, and ''Castlevania'' games historically were not as well received in European markets. Western publishers believed the Japanese origins of the games were too strange for them. After six months with no success, Igarashi opted to join mobile developer ArtPlay as a paying job, but worked with the company to assure that he would be free to continue to pursue this new game idea.


Kickstarter

Igarashi recognized the success of ''Mighty No. 9'' Kickstarter, and began seeking how to accomplish the same for his vision. He and Judd were able to locate investors that would help contribute funds, but only if they could show there was a strong interest in the title. The two opted to use Kickstarter to demonstrate what they believed would be a popular title, seeking to gain $500,000 to secure funding that would cover the remaining 10% of development costs. The Kickstarter was launched on 11 May 2015. Promotion and handling of the social media for the Kickstarter campaign was handled by
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. Prior to the Kickstarter, Igarashi teased the announcement through social media using the phrases "igavania" and "sword or whip", and on the day of the announcement, participated in live streaming event via
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playing several other Metroidvania titles with various gaming personalities and developers.
2 Player Productions 2 Player Productions, Limited is a video production company based in San Francisco, California. It was founded in 2005 by Paul Owens, Paul Levering, and Asif Siddiky. The company produces content relating to video game culture and the process ...
helped with filming Igarashi's pitch for the Kickstarter at Castello di Amorosa in northern California a month prior to its announcement. The game succeeded in its base goal within four hours of going live, and reached $1.5 million within the first day. Various stretch goals were introduced and met, including obtaining
David Hayter David Hayter is a Canadian-American actor, screenwriter, director, and producer. He is well known as the English-language voice actor for Solid Snake and Naked Snake in the ''Metal Gear'' video game series. He wrote the film ''X-Men'' and co-w ...
as a voice actor for the game. Hayter had originally been slated for the role of Gebel, but ended up as Zangetsu for the final game. Additional stretch goals included hiring
Robert Belgrade Robert Belgrade is a multi-instrumentalist, composer, music educator and narrator, best known as the original English dubbing voice acting for Alucard (Castlevania), Alucard in ''Castlevania: Symphony of the Night'' and as the announcer in sever ...
, the voice of Alucard in ''Symphony of the Night'' to have a voice role, and allowing artist
Ayami Kojima is a Japanese artist. She has often worked in video games as a character designer and is most known for her work on the ''Castlevania'' series of video games with Konami. She is self-taught and enjoys reading '' shōnen'' manga. Biography Ayam ...
to create the packaging artwork for physical copies. Other stretch goals included a retro-style companion game titled '' Bloodstained: Curse of the Moon'', support for local co-operative play, a
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mode, a "classic mode" which reworks some portions of the game's maps into strictly-linear levels akin to the original ''Castlevania'' games, and a
roguelike Roguelike (or rogue-like) is a subgenre of role-playing computer games traditionally characterized by a dungeon crawl through procedurally generated levels, turn-based gameplay, grid-based movement, and permanent death of the player characte ...
dungeon mode where the player can challenge a procedurally-generated dungeon. In addition to monetary stretch goals, Igarashi offered additional bonuses for all backers based on the amount of social media content the Kickstarter generates, such as followers of the game on
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or
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or number of pieces of fan artwork submitted to its site. The ''Bloodstained'' Kickstarter was successfully funded with more than $5.5M in pledges, and the highest value video game Kickstarter project, exceeding the previous amount set by '' Torment: Tides of Numenera''. However, about two months afterwards, the Kickstarter for ''
Shenmue III is a 2019 action-adventure game developed by Ys Net, published by Deep Silver for PlayStation 4, and Windows and produced by Shibuya Productions. Like the previous ''Shenmue'' games, it consists of open-world environments interspersed with braw ...
'' broke ''Bloodstained'' record, raising over $6.3 million in a similar period as ''Bloodstained''.


Design

Igarashi and ArtPlay developed the game's narrative, design, and overseeing production, while they hired DICO as a third-party publisher around June 2016 to assist in developing the game's assets and level design. The game is published and marketed by
505 Games 505 Games S.p.A. is an Italian video game publisher based in Milan. It was founded in 2006 as a subsidiary of Milan-based Digital Bros. History 505 Games was founded in 2006 in Milan as a subsidiary of Digital Bros. The company found its earl ...
. Developer
Inti Creates is a Japanese video game development company. Formed by ex-Capcom staff in May 1996, they are best known for developing games in the ''Mega Man'' series, namely the ''Mega Man Zero'' and ''Mega Man ZX'' series, and their flagship ''Azure Striker ...
, whose name had been associated with ''Bloodstained'' earlier in the project, had been involved in developing a mini-game that was released alongside the main game. ''Bloodstained'' was developed for
Unreal Engine 4 Unreal Engine (UE) is a 3D computer graphics game engine developed by Epic Games, first showcased in the 1998 first-person shooter game ''Unreal''. Initially developed for PC first-person shooters, it has since been used in a variety of genre ...
. Near the end of 2018, Igarashi announced they had also brought on
WayForward WayForward Technologies, Inc. is an American independent video game developer and publisher based in Valencia, California. Founded in March 1990 by technology entrepreneur Voldi Way, WayForward started by developing games for consoles such as t ...
to help with some development, specifically in the area of polishing the title. Igarashi had been impressed by WayForward's skill in 2D platform games, such as their ''
Shantae ''Shantae'' is a series of platform games developed by WayForward. The Shantae (character), eponymous heroine of the series, a half-genie, was created by Erin Bozon, while the games were created from this character by her husband Matt Bozon. The ...
'' series, and was excited for them to be part of the project. The game's name is based around the concept of a magi-crystal curse that inflicts the main characters: they grow across the person's body with the appearance of stained glass, and Igarashi felt that "Bloodstained" was a good play on words to reflect that. While the title is thematically based around the Gothic theme like ''Castlevania'', Igarashi did not want to incorporate the public domain character of
Dracula ''Dracula'' is a novel by Bram Stoker, published in 1897. As an epistolary novel, the narrative is related through letters, diary entries, and newspaper articles. It has no single protagonist, but opens with solicitor Jonathan Harker taking ...
into it, feeling it would make the game too close to previous ''Castlevania'' titles and did not want to make his new game feel like a "half-baked copy". Igarashi opted to make the main playable character Miriam female based on recognizing current trends in video games in Western markets to present strong female lead characters that the broad range of intended players of either gender would enjoy playing, while avoiding the developmental encumbrances of creating two separate-gendered playable characters. The game's music was written primarily by
Michiru Yamane is a Japanese video game composer and pianist. Yamane's musical style draws on baroque, classical and rock traditions, with both Johann Sebastian Bach and Yellow Magic Orchestra as prominent influences. She is best known for her two decades ...
, a former Konami composer who worked on the music for several ''Castlevania'' games, along with the musical group Noisycroak and a single track by
Ippo Yamada Ippo Yamada (山田一法 ''Yamada Ippō'') is a video game music composer. He has contributed music to such titles as ''Mega Man Zero'' (2002), ''Mega Man ZX'' (2006), ''Mega Man 9'' (2008), and ''Azure Striker Gunvolt'' (2014). He is a foundi ...
. Shutaro Iida, who worked on previous ''Castlevania'' games as a programmer, director and designer, returned to the game in the role of a planner.


Release

At the end of the Kickstarter in June 2015, ''Bloodstained'' was planned for release in 2017 on
Microsoft Windows Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for serv ...
,
macOS macOS (; previously OS X and originally Mac OS X) is a Unix operating system developed and marketed by Apple Inc. since 2001. It is the primary operating system for Apple's Mac computers. Within the market of desktop and lapt ...
,
Linux Linux ( or ) is a family of open-source Unix-like operating systems based on the Linux kernel, an operating system kernel first released on September 17, 1991, by Linus Torvalds. Linux is typically packaged as a Linux distribution, which ...
,
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,
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,
PlayStation Vita The PlayStation Vita (PS Vita, or Vita) is a handheld video game console developed and marketed by Sony Interactive Entertainment. It was first released in Japan on December 17, 2011, and in North America, Europe, and other international territo ...
and
Wii U The Wii U ( ) is a home video game console developed by Nintendo as the successor to the Wii. Released in late 2012, it is the first eighth-generation video game console and competed with Microsoft's Xbox One and Sony's PlayStation 4. The W ...
through the campaign's stretch goals. At this point in time, the
Unreal Engine 4 Unreal Engine (UE) is a 3D computer graphics game engine developed by Epic Games, first showcased in the 1998 first-person shooter game ''Unreal''. Initially developed for PC first-person shooters, it has since been used in a variety of genre ...
was not yet ported to either the Vita or Wii U.
Armature Studio Armature Studio, LLC is an American video game development studio in Austin, Texas. The studio, founded by former Retro Studios directors Mark Pacini and Todd Keller in September 2008, developed '' Batman: Arkham Origins Blackgate'' (2013) and ...
was set to do these ports, with plans to release the code base for both the Wii U and Vita ports for free to any studio licensed to work on it once they had overcome the lack of Unreal on these platforms. During the game's development process, Nintendo discontinued the Wii U and released the
Nintendo Switch The is a hybrid video game console developed by Nintendo and released worldwide in most regions on March 3, 2017. The console itself is a Tablet computer#Gaming tablet, tablet that can either be docking station, docked for use as a home video ...
in March 2017. Igarashi opted to transfer development from the Wii U to the Switch, offering backers who had selected the Wii U version a refund or a choice of the game on a different platform, with the Switch being the default option for backers who had previously chosen the Wii U. Igarashi had started the Kickstarter when the Wii U was the dominant Nintendo platform, but with the introduction of the Switch since that point, he found it difficult to support the Wii U, and called for the transition. The PlayStation Vita version of the game was cancelled in August 2018 due to Sony dropping support for the handheld; backers that desired the Vita release were given the option of selecting the game for a different platform for free or assorted refund options. In December 2018, the team announced that the planned
macOS macOS (; previously OS X and originally Mac OS X) is a Unix operating system developed and marketed by Apple Inc. since 2001. It is the primary operating system for Apple's Mac computers. Within the market of desktop and lapt ...
and
Linux Linux ( or ) is a family of open-source Unix-like operating systems based on the Linux kernel, an operating system kernel first released on September 17, 1991, by Linus Torvalds. Linux is typically packaged as a Linux distribution, which ...
versions of the game had also been cancelled and would not be offering refunds, citing challenges of supporting middleware and online features. Though Igarashi originally anticipated a 2017 release, he announced in September 2016 that he was bringing a second studio to help with the development of the game, and delayed the game. Igarashi stated the delay was primarily due to the added work to complete the campaign's stretch goals, a factor he could not consider during the Kickstarter period, and his commitment to making a high quality game, "better than a traditional Igavania game that I've made in the past" and not wanting to back down on quality just to make the original release date. The amount of work in man-hours, along with Inti Creates' inexperience with the Unreal engine to complete some of the concepts he wanted in the game, led Igarashi to bring in additional studios and push back the release date. Igarashi later revealed these studios as DICO, who have experience with localization and global development, and Monobit, for technical assistance with the game engine. With the delay in release, the development teams were able to include an improved visual style to the game, addressing early player concerns about the visuals shown in earlier stages of development. A single-level demonstration of ''Bloodstained'' was made available to play for attendees of
Electronic Entertainment Expo 2016 The Electronic Entertainment Expo 2016 (E3 2016) was the 22nd E3, during which several hardware manufacturers and software developers and publishers from the video game industry presented new and upcoming products to the attendees, primarily re ...
, and was released to Kickstarter backers a week later. In July 2016, Igarashi announced that the game had entered full production. The game was playable again at
EGX Rezzed EGX (previously named Eurogamer Expo) is a trade fair for video games organised by Gamer Network and held annually in the United Kingdom and Germany. History The first Eurogamer Expo took place at the Old Truman Brewery as part of the London ...
2019. ''Bloodstained'' was released on 18 June 2019 for Windows, PlayStation 4, and Xbox One versions, and was released a week later on 25 June 2019 for the Nintendo Switch. Following the approach used by ''
Shovel Knight ''Shovel Knight'' is a platform game, platform video game developed and published by Yacht Club Games. Development was crowdfunded and the game was released for Nintendo 3DS, Wii U, and Windows in June 2014. It was ported to OS X and Linux in Se ...
'', the game used a post-release content model so that they are able to bring additional content, such as the game modes from the additional Kickstarter stretch goals, over time to avoid release delays. On 10 May 2020, the first of these updates was released, adding Zangetsu as an unlockable character and a Randomizer Mode. This would be followed up by a second update on 3 July 2020 that added Boss Revenge and Chroma Wheel. As part of the Kickstarter's stretch goals, Inti Creates also developed a companion game, '' Bloodstained: Curse of the Moon'', a
NES The Nintendo Entertainment System (NES) is an 8-bit third-generation home video game console produced by Nintendo. It was first released in Japan in 1983 as the commonly known as the The NES, a redesigned version, was released in American ...
-stylized
platform game A platform game (often simplified as platformer and sometimes called a jump 'n' run game) is a sub-genre of action video games in which the core objective is to move the player character between points in an environment. Platform games are charac ...
with Miriam and Gebel playable alongside the swordsman exorcist Zangetsu and the alchemist Alfred. It was released on Windows, PlayStation 4, PlayStation Vita, Xbox One, Nintendo 3DS and Nintendo Switch on 24 May 2018. A
sequel A sequel is a work of literature, film, theatre, television, music or video game that continues the story of, or expands upon, some earlier work. In the common context of a narrative work of fiction, a sequel portrays events set in the same ...
to ''Curse of the Moon'' was announced in June 2020. Mobile ports for
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and
Android Android may refer to: Science and technology * Android (robot), a humanoid robot or synthetic organism designed to imitate a human * Android (operating system), Google's mobile operating system ** Bugdroid, a Google mascot sometimes referred to ...
devices, developed by
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and ArtPlay, were announced in October 2020. These ports were released on 3 December 2020. Versions for cloud-based streaming services were released for
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and
Google Stadia Stadia is a cloud gaming service developed and operated by Google. Known in development as Project Stream, the service debuted through a closed beta in October 2018, and publicly launched in November 2019. The service was to compete with Sony' ...
on 20 October 2020 and 6 July 2021, respectively. Igarashi had stated that given the amount of time he has spent in developing the ''Bloodstained'' intellectual property, he sees the game as "a starting ground" for future ''Bloodstained'' games. A sequel was confirmed to be in early development in June 2021, with more development resources to be moved to the project after the completion of the additional content planned for ''Ritual of the Night''.


Reception

According to
review aggregator A review aggregator is a system that collects reviews of products and services (such as films, books, video games, software, hardware, and cars). This system stores the reviews and uses them for purposes such as supporting a website where users ...
Metacritic Metacritic is a website that review aggregator, aggregates reviews of films, TV shows, music albums, video games and formerly, books. For each product, the scores from each review are averaged (a weighted arithmetic mean, weighted average). M ...
, ''Bloodstained: Ritual of the Night'' received "generally favorable" reviews on PC, PlayStation 4, and Xbox One, and "mixed or average" reviews on Nintendo Switch. At launch, the Nintendo Switch version was seen as inferior to the other versions, with critics citing input lag, washed-out visuals, and stuttering
frame rate Frame rate (expressed in or FPS) is the frequency (rate) at which consecutive images (frames) are captured or displayed. The term applies equally to film and video cameras, computer graphics, and motion capture systems. Frame rate may also be ca ...
s. In response, the developers shifted their resources to optimizing the Nintendo Switch version with a series of smaller patches instead of having players wait for a single large update. The PC version was among the best-selling new releases on
Steam Steam is a substance containing water in the gas phase, and sometimes also an aerosol of liquid water droplets, or air. This may occur due to evaporation or due to boiling, where heat is applied until water reaches the enthalpy of vaporization ...
when it released. By June 2020, the game had reached 1 million units sold.


Awards

The game was nominated for the Off Broadway Award for Best Indie Game at the New York Game Awards, and won the award for "Control Precision" at the NAVGTR Awards, whereas its other nomination was for "Game, Original Action"; it was also nominated for "Most Promising New Intellectual Property" at the
SXSW Gaming Awards The SXSW Gaming Awards are awards given to video games during the annual South by Southwest Festival (SXSW), held in Austin, Texas typically in March of that year. The Awards are part of the SXSW Gaming Expo which is part of the SXSW Interactive ...
.


Other media

Miriam, Zangetsu, Gebel, and Alfred appeared in the 2018 strategy RPG '' Kingdom Two Crowns'' as part of a crossover event in April 2020. Miriam also appears as a playable character in the 2021 fighting game ''Mighty Fight Federation''.


Footnotes


References


External links

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