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Michiru Yamane
is a Japanese video game composer and pianist. Yamane's musical style draws on baroque, classical and rock traditions, with both Johann Sebastian Bach and Yellow Magic Orchestra as prominent influences. She is best known for her two decades of work at the gaming company Konami, with her compositions for the ''Castlevania'' series among her most recognized work. Yamane grew an interest in music at an early age, practicing on the electric organ and piano. She studied composition in college and began working as a composer for Konami in 1988. As a member of the Konami Kukeiha Club, she collaborated with other musicians on many Konami video games. Her breakthrough work came with the ''Castlevania'' games '' Bloodlines'' (1994) and '' Symphony of the Night'' (1997). Early life and education Yamane was born in Kagawa Prefecture, Japan, on September 23, 1963. She began learning electric organ around the age of four, on her family's Yamaha Electone.Page 2 She also soon began learning ...
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Kagawa Prefecture
is a prefecture of Japan located on the island of Shikoku. Kagawa Prefecture has a population of 949,358 (as of 2020) and is the smallest prefecture by geographic area at . Kagawa Prefecture borders Ehime Prefecture to the southwest and Tokushima Prefecture to the south. Takamatsu is the capital and largest city of Kagawa Prefecture, with other major cities including Marugame, Mitoyo, and Kan'onji. Kagawa Prefecture is located on the Seto Inland Sea across from Okayama Prefecture on the island of Honshu, which is connected by the Great Seto Bridge. Kagawa Prefecture includes Shōdoshima, the second-largest island in the Seto Inland Sea, and the prefecture's southern land border with Tokushima Prefecture is formed by the Sanuki Mountains. History Kagawa was formerly known as Sanuki Province. For a brief period between August 1876 and December 1888, Kagawa was made a part of Ehime Prefecture. Battle of Yashima Located in Kagawa's capital city, Takamatsu, the mounta ...
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Virtuoso
A virtuoso (from Italian ''virtuoso'' or , "virtuous", Late Latin ''virtuosus'', Latin ''virtus'', "virtue", "excellence" or "skill") is an individual who possesses outstanding talent and technical ability in a particular art or field such as fine arts, music, singing, playing a musical instrument, or composition. Meaning This word also refers to a person who has cultivated appreciation of artistic excellence, either as a connoisseur or collector. The plural form of ''virtuoso'' is either ''virtuosi'' or the Anglicisation ''virtuosos'', and the feminine forms are ''virtuosa'' and ''virtuose''. According to ''Music in the Western civilization'' by Piero Weiss and Richard Taruskin: ...a virtuoso was, originally, a highly accomplished musician, but by the nineteenth century the term had become restricted to performers, both vocal and instrumental, whose technical accomplishments were so pronounced as to dazzle the public. The defining element of virtuosity is the performance ab ...
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Rocket Knight Adventures
is a 1993 platform game developed and published by Konami for the Sega Genesis. It was released in North America on August 5, 1993, in Japan on August 6, 1993, and in Europe in September 1993. ''Rocket Knight Adventures'' was designed by Nobuya Nakazato, designer of ''Contra'' games such as '' The Alien Wars'', '' Hard Corps'' and '' Shattered Soldier''. The game involves Sparkster, an opossum knight who wields a rocket pack and sword that can emit energy projectiles as he attempts to stop the Devotindos Empire, an evil empire that attempts to break the seal of a powerful starship that has the ability to destroy planets. Gameplay ''Rocket Knight Adventures'' is a side-scrolling platform game where the player guides Sparkster through linear levels. The player can jump and attack using Sparkster's sword, which can either hit enemies directly or by emitting energy projectiles that travel a short distance. If the Attack button is held until the blue bar on the top of the screen ...
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Contra (series)
''Contra'' is a video game series produced by Konami composed primarily of run and gun-style shooting games. The series debuted in February 1987 with the Japanese coin-operated arcade game of the same name, which was has since spawned several sequels produced for various platforms. The arcade version of ''Contra'' was released a few months after the Iran–Contra affair was made public. While it is unclear whether the game was deliberately named after the Nicaraguan Contra rebels, the ending theme of the original game was titled , after the adversaries of the real-life Contras. Gameplay The majority of the ''Contra'' games are side-scrolling shoot-'em-ups where the player takes control of an armed commando who must fight all sorts of extraterrestrial monsters and other kinds of futuristic menaces. In addition to the side-scrolling stages, the original ''Contra'' (among others) also features "pseudo-3D perspective" levels where the player must move towards the background in ...
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Ganbare Goemon! Karakuri Dōchū
is a video game produced by Konami. It is the second game in the ''Ganbare Goemon'' series (sometimes known in English as ''Mystical Ninja'') and the first to be released on a video game console and home computer. It was initially released for the Family Computer on July 30, 1986 and later released for the MSX2 a year later. The Famicom version was re-released in Japan only for the Game Boy Advance under the Famicom Mini label and for the Wii, Nintendo 3DS and Wii U under the Virtual Console service. A direct sequel, ''Ganbare Goemon 2'', was released for the Famicom on January 4, 1989. Gameplay The game revolves around the main character, Goemon, and his exploits. As the name suggests, his character was based on Ishikawa Goemon, the noble thief of Japanese folklore. Unlike its sequels, this game still doesn't feature the comic situation and strange characters that define the series, and Goemon is portrayed as a noble thief rather than a plain hero. The game plays as a top view a ...
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Inventions And Sinfonias (Bach)
The Inventions and Sinfonias, BWV 772–801, also known as the Two- and Three-Part Inventions, are a collection of thirty short keyboard compositions by Johann Sebastian Bach (1685–1750): 15 '' inventions'', which are two-part contrapuntal pieces, and 15 ''sinfonias'', which are three-part contrapuntal pieces. They were originally written as "''Praeambula''" and "''Fantasiae''" in the Klavierbüchlein für Wilhelm Friedemann Bach, a ''Clavier-booklet'' for his eldest son, and later rewritten as musical exercises for his students. Bach titled the collection: Forthright instruction, wherewith lovers of the clavier, especially those desirous of learning, are shown in a clear way not only 1) to learn to play two voices clearly, but also after further progress 2) to deal correctly and well with three obbligato parts, moreover at the same time to obtain not only good ideas, but also to carry them out well, but most of all to achieve a ''cantabile'' style of playing, and thereby to acqu ...
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Disney Animated Films
This list of theatrical animated feature films consists of animated films produced or released by The Walt Disney Studios, the film division of The Walt Disney Company.This list does not include films or specials streamed on Disney+ as Disney+ Originals.Before arriving at its current name, The Walt Disney Company has operated under such titles as 'Disney Brothers Cartoon Studio', 'The Walt Disney Studio' (not to be confused with the division), and 'Walt Disney Productions'. The Walt Disney Studios releases films from Disney-owned and non-Disney owned animation studios. Most films listed below are from Walt Disney Animation Studios, which began as the feature-animation department of Walt Disney Productions, producing its first feature-length animated film ''Snow White and the Seven Dwarfs'' in 1937; , it has produced a total of 60 feature films.Animated films that are listed as produced by Walt Disney were either entirely produced prior to 1986 as part of the animation depar ...
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Detana!! TwinBee
, released in Europe and North America as ''Bells & Whistles'', is a 1991 vertically scrolling shooter arcade video game developed and released by Konami. It is the fifth entry in the ''TwinBee'' series and the second to be released for arcades following the original ''TwinBee'' (previous sequels were released directly to home consoles). Set several years after the events of ''TwinBee'', players assume the role of Light and Pastel (marking their debut appearance) taking control of TwinBee and WinBee to defeat invading forces of the evil alien Iva and save planet Meru after receiving an SOS message sent by Princess Melora. ''Detana!! TwinBee'' marked the debut of Japanese animator Shūjirō Hamakawa (credited under the pen name Shuzilow.Ha) as primary character designer for subsequent installments of the ''TwinBee'' series. The game proved popular among Japanese arcade players, earning several awards from ''Gamest'' magazine, while its ports to other platforms were also met with po ...
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Nemesis (Game Boy)
is a 1990 shoot 'em up video game developed and published by Konami for the Game Boy. It is part of the Gradius series. Similar to Taito's ''Sagaia'', this game uses a once-international title for an earlier game in the series to represent a mostly original project. A sequel, '' Nemesis II'', was released for the same platform in 1991. Both games were later rereleased through the ''Konami GB Collection ''Konami GB Collection'' is a series of video game compilations composed of four volumes released in Japan for the Game Boy and re-released in Euro regions for the Game Boy Color. The compilations were originally released from 1997 to 1998 in Japan ...'' series, where they are titled ''Gradius'' and ''Gradius II'' instead. Gameplay ''Nemesis'' retains the basic power-up meter commonly used in most Gradius games, but with the addition of multi-level missiles not present in the original ''Gradius''. The game consists of only five stages, each with a unique core boss. Although ...
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Shoot 'em Up
Shoot 'em ups (also known as shmups or STGs ) are a sub-genre of action games. There is no consensus as to which design elements compose a shoot 'em up; some restrict the definition to games featuring spacecraft and certain types of character movement, while others allow a broader definition including characters on foot and a variety of perspectives. The genre's roots can be traced back to earlier shooting games, including target shooting electro-mechanical games of the mid-20th-century and the early mainframe game '' Spacewar!'' (1962). The shoot 'em up genre was established by the hit arcade game ''Space Invaders'', which popularised and set the general template for the genre in 1978, and spawned many clones. The genre was then further developed by arcade hits such as ''Asteroids'' and ''Galaxian'' in 1979. Shoot 'em ups were popular throughout the 1980s to early 1990s, diversifying into a variety of subgenres such as scrolling shooters, run and gun games and rail shoote ...
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Track & Field (video Game)
''Track & Field'', also known as in Japan and Europe, is a 1983 Olympic-themed sports video game developed by Konami for arcades. The Japanese release sported an official license for the 1984 Summer Olympics. In Europe, the game was initially released under the Japanese title ''Hyper Olympic'' in 1983, before re-releasing under the US title ''Track & Field'' in early 1984. Players compete in a series of events, most involving alternately pressing two buttons as quickly as possible to make the onscreen character run faster. It has a horizontal side-scrolling format, depicting one or two tracks at a time, a large scoreboard that displays world records and current runs, and a packed audience in the background. The game was a worldwide commercial success in arcades, becoming one of the most successful arcade games of 1984. Konami and Centuri also held a 1984 ''Track & Field'' video game competition that drew more than a million players internationally, holding the record for th ...
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