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An advergame is a form of advertising in video games, in which the video game is developed by or in close collaboration with a corporate entity for purposes of advertising a brand-name product. While other video games may use in-game advertising (such as an advertisement on a virtual billboard or branding on an in-game object), an advergame is differentiated by the Interactive Advertising Bureau as a "game specifically designed around heproduct or service being advertised". An advergame is considered a type of
advertainment Advertainment is a term used to reflect the intertwining relationships between advertising and entertainment. Typically it refers to media that combines various forms of ''entertainment'' (television, movies, songs, etc.) with elements of ''adverti ...
. Advergames are commonly targeted to minors, who tend to be more responsive to persuasive messages that can be embedded in such games. Concerns have been raised by parents and advocates for children that such advergames can influence children's habits, particularly food-based products.


History

Advergames (a portmanteau of "advertisement" and "video games") appeared early in the history of the video game industry. One of the first known attempts was a polo sport game tied into the clothing brand
Polo Polo is a ball game played on horseback, a traditional field sport and one of the world's oldest known team sports. The game is played by two opposing teams with the objective of scoring using a long-handled wooden mallet to hit a small hard ...
, which Carol Shaw had been developing for the Atari 2600 around 1978, but which had been cancelled prior to release. The first known released advergame was '' Tapper'', a 1983
arcade game An arcade game or coin-op game is a coin-operated entertainment machine typically installed in public businesses such as restaurants, bars and amusement arcades. Most arcade games are presented as primarily games of skill and include arcade v ...
. The game had been originally sponsored by brewer Anheuser-Busch, and predominately featured the brand's logo and with gameplay based on serving beer. Its release was targeted for bars or other establishments for adults, but the game proved popular, and a non-branded version ''Root Beer Tapper'' was released for general arcades, with beer replaced by root beer. Numerous advergames were developed through the 1980s and 1990s for home video game consoles and personal computers, but with the introduction of wide-spread availability of the Internet, browser games became a popular route for advergames. Such games were cheaper to produce compared to previous advergames as well as to other traditional advertising routes such as television advertising. A Kaiser Family Foundation report in 2006 found that 73% of 96 food product companies had established dedicated sections of their websites with advergames that were targeted at children, with many of these offering multiple advergames. The term "advergames" was coined by Anthony Giallourakis in 1999. The Internet domain www.advergames.com was purchased that year by Giallourakis and several years later (in 2008), a high quality free web portal showcasing a curated selection of the best browser based advergames was launched. This site was considered the premier online player destination for a wide variety of advergames sponsored by some of the most recognized brands in the world. Millions of visitors from over 50 nations visited the site's comprehensive directory to come play some of the most entertaining advergames ever created. Advergames developers from many nations generated additional seeding for their works through their relationships with Advergames.com. Advergames moved into
mobile game A mobile game, or smartphone game, is a video game that is typically played on a mobile phone. The term also refers to all games that are played on any portable device, including from mobile phone (feature phone or smartphone), tablet, PDA to ...
s by around 2014, due to the proliferation of mobile devices and their common use by children.


Other examples

Other examples of advergames that have achieved widespread awareness include: *'' Yo! Noid'', a 1990 platformer released for the
Nintendo Entertainment System The Nintendo Entertainment System (NES) is an 8-bit third-generation home video game console produced by Nintendo. It was first released in Japan in 1983 as the commonly known as the The NES, a redesigned version, was released in America ...
to advertise Domino's Pizza. its cult fanbase eventually led to a fanmade 2017 sequel called '' Yo! Noid 2: Enter the Void'' which eventually got a deluxe edition called "Yo! Noid 2: Game Of A Year Edition" * ''
Chex Quest ''Chex Quest'' is a non-violent first-person shooter video game created in 1996 by Digital Café, originally intended as a Chex cereal promotion aimed at children aged 6–9 and up.Thompson, Stephanie. "WatersMolitor Promo Links Chex and AOL." '' ...
'', a non-violent first-person shooter developed for personal computers in 1996 for the Chex cereal brand. While the game was a
total conversion Video game modding (short for "modification") is the process of alteration by players or fans of one or more aspects of a video game, such as how it looks or behaves, and is a sub-discipline of general modding. Mods may range from small changes an ...
of '' Doom'', it is considered one of the few advergames that was enjoyable to play. * '' Pepsiman'' released for the
PlayStation is a video gaming brand that consists of five home video game consoles, two handhelds, a media center, and a smartphone, as well as an online service and multiple magazines. The brand is produced by Sony Interactive Entertainment, a divisi ...
in 1999, was developed by KID only for release in Japan. It focused the player on avoiding obstacles to save dehydrated people by bringing them a can of Pepsi. * ''
Sneak King Sneak or Sneaky may refer to: * DJ Sneak, Puerto Rican born American house music DJ and producer Carlos Sosa (born 1969) * Quarterback sneak, an American football play * ''Sneak magazine'', a British weekly magazine published from 2002 to 2006 ...
'', '' PocketBike Racer'', and '' Big Bumpin''', a series of Xbox 360 video games paid for by
Burger King Burger King (BK) is an American-based multinational chain store, chain of hamburger fast food restaurants. Headquartered in Miami-Dade County, Florida, the company was founded in 1953 as Insta-Burger King, a Jacksonville, Florida–based res ...
in 2006, and available through meal purchase at most Burger King restaurants. Of the three, ''Sneak King'' became popular and sold more than 2 million copies that year. * '' America's Army'', released for personal computers in 2002, was developed by the United States Army as a recruiting tool for teenaged players. *'' Citroën C4 Robot'', released in 2008 for promoting a car model
Citroën C4 The Citroën C4 is a small family car/compact car (also classified as a compact crossover SUV since 2020) produced under their Citroën marque, from the French automaker PSA Group, and later Stellantis. It was positioned to be the successor to ...
published by
Citroën Citroën () is a French automobile brand. The "Automobiles Citroën" manufacturing company was founded in March 1919 by André Citroën. Citroën is owned by Stellantis since 2021 and previously was part of the PSA Group after Peugeot acquired ...
exclusively for Turkey.


Legal concerns


Protection for children

Because video games generally draw significant interest from minors, there are ethical and legal concerns around advergames. Whereas adults generally can recognize and resist persuasive advertising in games, younger children may not recognize that an advergame is a form of advertising and can be drawn in by statements made by the game. One key market area of concern was food product-based advergames. The increased used of browser and mobile advergames in the mid-2000s led to concerns that such games would lead to an increase in the childhood obesity rate. In particular, many food-based advergames promote less nutritious products like
snack food A snack is a small portion of food generally Eating, eaten between meals. Snacks come in a variety of forms including packaged snack foods and other processed foods, as well as items made from fresh ingredients at home. Traditionally, snack ...
s. However, research has shown that the influence of advergames is not limited to foods with poor nutrition, as a study using advergames designed around healthy food choices led to the monitored children to select a healthier snack when presented a variety of choices.


False advertising

Advergames can run afoul of laws established related to truth in advertising. Making false claims, even if in language not intended to be advertising, in advergames can result in penalties and fines by the national or regional
consumer protection Consumer protection is the practice of safeguarding buyers of goods and services, and the public, against unfair practices in the marketplace. Consumer protection measures are often established by law. Such laws are intended to prevent business ...
agencies. In a notable case, the
Gatorade Gatorade is an American brand of sports-themed beverage and food products, built around its signature line of sports drinks. Gatorade is currently manufactured by PepsiCo and is distributed in over 80 countries. The beverage was first develop ...
company, a subsidiary of
PepsiCo PepsiCo, Inc. is an American multinational food, snack, and beverage corporation headquartered in Harrison, New York, in the hamlet of Purchase. PepsiCo's business encompasses all aspects of the food and beverage market. It oversees the manuf ...
, had published a free mobile game ''Bolt!'' which featured Usain Bolt and challenged the player to "keep your performance high by avoiding water". The state of California asserted this claim was false, as Gatorade had been shown to be more harmful to the human body than water, and with the game targeted to youth, send the wrong message. The state sued Gatorade, and the case was ultimately settled with Gatorade paying a fine to the state, part of which the state used to promote health-conscious water-drinking habits for children.


National regulations and oversight

In the United States, attempts have been made by the United States Congress to give the
Federal Trade Commission The Federal Trade Commission (FTC) is an independent agency of the United States government whose principal mission is the enforcement of civil (non-criminal) antitrust law and the promotion of consumer protection. The FTC shares jurisdiction ov ...
(FTC) authority to oversee online advertising aimed at children, including advergames, but had been challenged by lobbies representing the food industry and effectively shut down such attempts. Nevertheless, the propagation of online games and advertising aimed at children led to passage of the Children's Online Privacy Protection Act (COPPA) in 2000, which set strict standards for what type of private information websites could collect from minors, with the FTC overseeing any such fines. In the United Kingdom, advergames regulation was brought into coverage by the CAP Code or the Code of Non-broadcast Advertising, Sales Promotion and Direct Marketing in 2016. The CAP code, updated frequently, provides specific guidance on what advergames (among other types of advertising) can and cannot do, with specific attention to how such games may influence children. CAP code violations are monitored and penalized by the Advertising Standards Authority.


Other concerns

Messaging in advergames may backfire and impact the reputation of the brand the game promotes. A notable example from Intel, which had published in 2004 ''The Intel IT Manager Game'', a browser-based game that attempted to give insight into the job opportunities of an information technology manager, including simulating the hires of new employees. However, the game only allowed male employees to be hired by design, and Intel received criticism for discounting female hires. The game was taken offline and later replaced with a new version that had equal gender representation. While the situation could be compared to a similar problem around the game '' Fable'' which also forced players to male avatars, the real-world setting of Intel's game was seen as a more serious flaw, and at the time, gender representation in the information technology industry was a serious concern.


References

{{Video game genre Video game terminology