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Yo! Noid
''Yo! Noid'', known in Japan as is a platform game, platform video game developed by Now Production and published by Capcom for the Nintendo Entertainment System. The game was first released in Japan on March 16, 1990 and was localized in the United States to promote the Noid, the mascot of Domino's Pizza. The game is in Nintendo's PlayChoice-10 arcade series and was featured in the Japanese TV show ''GameCenter CX''. Plot In ''Yo! Noid'', wild creatures led by Mr. Green are running amok around New York City. As they cause havoc, the Mayor of New York decides to call upon the Noid to stop his evil duplicate, save everyone, and give him a massive pizza reward. Gameplay Both games use a modified engine of ''Wagan Land'' and share the same gameplay. The protagonist (Hanamaru or Noid) has no life meter, and loses a life by either making contact with an enemy or running out of time before completing a level. For offense, both characters use different weapons (a Hawk for Hanamaru an ...
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Now Production
(Stylized as NOWPRO) is a Japanese video game developer headquartered in Chūō-ku, Osaka. Founded in 1986, it started developing various games for major Japanese companies including Namco, Hudson Soft, Capcom, Activision, Taito, Konami, Sega, and Nintendo. The company used to have a development department in East Ikebukuro, Toshima-ku, but it is now closed. Now Production has also been developing and selling software applications for iPhone and iPod Touch since 2009. List of games Nintendo Entertainment System *''Metro-Cross'' (1986) *'' Taito Grand Prix: Eikou heno License'' (1987) *'' Spelunker II: Yūsha e no Chōsen'' (1987) *'' Jikuu Yuuden: Debias'' (1987) *''Yokai Dochuki'' (1988) *'' Wagan Land'' (1989) *'' Splatterhouse: Wanpaku Graffiti'' (1989) *'' Jackie Chan's Action Kung Fu'' (1990) *''Yo! Noid'' (1990) (originally in Japan as ''Kamen no Ninja Hanamaru'') *'' Wagan Land 2'' (1990) *''Adventure Island II'' (1991) *''Adventure Island III'' (1992) *''Ms. Pac-Man' ...
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Yo-yo
A yo-yo (also spelled yoyo) is a toy consisting of an axle connected to two disks, and a string looped around the axle, similar to a spool. It is an ancient toy with proof of existence since 500 BCE. The yo-yo was also called a bandalore in the 17th century. It is played by holding the free end of the string known as the handle (by inserting one fingerusually the middle or ring fingerinto a slip knot), allowing gravity (or the force of a throw and gravity) to spin the yo-yo and unwind the string (similar to how a pullstring works). The player then allows the yo-yo to wind itself back to the player's hand, exploiting its spin (and the associated rotational energy). This is often called "yo-yoing" or "playing yo-yo". In the simplest play, the string is intended to be wound on the spool by hand; the yo-yo is thrown downward, hits the end of the string then winds up the string toward the hand, and finally the yo-yo is grabbed, ready to be thrown again. One of the most basic tric ...
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Game Jam
A game jam is an event where participants try to make a video game from scratch. Depending on the format, participants might work independently, or in teams. The event duration usually ranges from 24 to 72 hours. Participants are generally programmers, game designers, artists, writers, and others in game development-related fields. While many game jams are run purely as a game-making exercise, some game jams are contests that offer prizes. Traditionally, game jams focus on video games;Shin, Kaneko, Matsui, Mikami, Nagaku, Nakabayashi, Ono, Yamane, and lovesplayingslendeLocalizing Global Game Jam Retrieved February 21, 2013. however, board games have also been the subject of game jams.Global Game Jam
Retrieved February 21, 2013.


History

The term ''game jam'' is a

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Freeware
Freeware is software, most often proprietary, that is distributed at no monetary cost to the end user. There is no agreed-upon set of rights, license, or EULA that defines ''freeware'' unambiguously; every publisher defines its own rules for the freeware it offers. For instance, modification, redistribution by third parties, and reverse engineering are permitted by some publishers but prohibited by others. Unlike with free and open-source software, which are also often distributed free of charge, the source code for freeware is typically not made available. Freeware may be intended to benefit its producer by, for example, encouraging sales of a more capable version, as in the freemium and shareware business models. History The term ''freeware'' was coined in 1982 by Andrew Fluegelman, who wanted to sell PC-Talk, the communications application he had created, outside of commercial distribution channels. Fluegelman distributed the program via a process now termed '' shareware''. ...
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Enter The Void
''Enter the Void'' is a 2009 English-language experimental art film written and directed by Gaspar Noé and starring Nathaniel Brown, Paz de la Huerta, and Cyril Roy. It is a psychological drama fantasy film set in the neon-lit nightclub environments of Tokyo. The story follows Oscar, a young American drug dealer who gets fatally shot by the police, but continues to watch subsequent events during an out-of-body experience. The film is shot from a first-person viewpoint, which often floats above the city streets, and occasionally features Oscar staring over his own shoulder as he recalls moments from his past. Noé labels the film a "psychedelic melodrama". Noé's dream project for many years, the production was made possible after the commercial success of his earlier feature film ''Irréversible'' (2002). ''Enter the Void'' was primarily financed by Wild Bunch, while Fidélité Films led the actual production. With a mix of professionals and newcomers, the film makes heavy use ...
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Fan-made
Fan labor, also called fan works, are the creative activities engaged in by fans, primarily those of various media properties or musical groups. These activities can include creation of written works (fiction, fan fiction and review literature), visual or computer-assisted art, films and videos, animations, games, music, or applied arts and costuming. Although fans invest significant time creating their products, and fan-created products are "often crafted with production values as high as any in the official culture," most fans provide their creative works as amateurs, for others to enjoy without requiring or requesting monetary compensation. Fans respect their gift economy culture and are often also fearful that charging other fans for products of their creativity will somehow fundamentally change the fan-fan relationship, as well as attract unwanted legal attention from copyright holders. The skills that fans hone through their fan works may be marketable, and some fans find e ...
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Namco Bandai Games
is a Japanese multinational video game publisher headquartered in Minato-ku, Tokyo. Its international branches, Bandai Namco Entertainment America and Bandai Namco Entertainment Europe, are respectively headquartered in Irvine, California and Lyon, France. It is a wholly-owned subsidiary of Bandai Namco Holdings, an entertainment conglomerate. Bandai Namco Entertainment was formed on 31 March 2006, following a corporate merge between Namco and Bandai on 29 September of the previous year. Originally known as , it merged Bandai Games and Namco Networks in January to create Namco Bandai Games America. Namco Bandai Games absorbed Banpresto's video game division in 2008 and dissolved Bandai Networks in 2009. Development operations were spun off into a new company in 2012, Namco Bandai Studios (now called Bandai Namco Studios), to help create faster development time and tighter cohesion between development teams. Namco Bandai Games was renamed Bandai Namco Games in 2014 and again ...
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Hanamaru Cover
An O mark, also known as Marujirushi () in Japan and Gongpyo (, ball mark) in Korea, is the name of the symbols "◯" or "⭕" used to represent affirmation in East Asia, similar to its Western equivalent of the checkmark. Its opposite is the X mark ("✗") or ("×"). Hanamaru The is a variant of the O mark used in Japan, written as . It is typically drawn as a spiral surrounded by rounded flower petals, suggesting a flower. It is frequently used in praising or complimenting children, and the motif often appears in children's characters and logos. The hanamaru is frequently written on tests if a student has achieved full marks or an otherwise outstanding result. It is sometimes used in place of an O mark in grading written response problems if a student's answer is especially good. Some teachers will add more rotations to the spiral the better the answer is. It is also used as a symbol for good weather. Unicode Unicode provides various related symbols, including: and ha ...
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Coupon
In marketing, a coupon is a ticket or document that can be redeemed for a financial discount or rebate when purchasing a product. Customarily, coupons are issued by manufacturers of consumer packaged goods or by retailers, to be used in retail stores as a part of sales promotions. They are often widely distributed through mail, coupon envelopes, magazines, newspapers, the Internet (social media, email newsletter), directly from the retailer, and mobile devices such as cell phones. ''The New York Times'' reported "more than 900 manufacturers' coupons were distributed" per household, and that "the United States Department of Agriculture estimates that four families in five use coupons. "Only about 4 percent" of coupons received were redeemed. Coupons can be targeted selectively to regional markets in which price competition is great. Most coupons have an expiration date, although American military commissaries overseas honor manufacturers' coupons for up to six months past ...
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Instruction Manual (computer And Video Games)
Video game packaging refers to the physical storage of the contents of a PC or console game, both for safekeeping and shop display. In the past, a number of materials and packaging designs were used, mostly paperboard or plastic. Today, most physical game releases are shipped in ( CD) jewel cases or (DVD) keep cases, with little differences between them. Aside from the actual game, many items may be included inside, such as an instruction booklet, teasers of upcoming games, subscription offers to magazines, other advertisements, or any hardware that may be needed for any extra features of the game. Personal computer packages Early machines such as the Commodore 64 were tape-based, and hence had their games distributed on ordinary cassettes. When more advanced machines moved to floppy disks, the cassette boxes stayed in use for a while (e.g. '' Treasure Island Dizzy'' for the Amiga came on a floppy disk in a cassette box). In the late 1980s and early 1990s, computer games ...
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Autogyro
An autogyro (from Greek and , "self-turning"), also known as a ''gyroplane'', is a type of rotorcraft that uses an unpowered rotor in free autorotation to develop lift. Forward thrust is provided independently, by an engine-driven propeller. While similar to a helicopter rotor in appearance, the autogyro's rotor must have air flowing across the rotor disc to generate rotation, and the air flows upwards through the rotor disc rather than down. The autogyro was invented by Spanish engineer Juan de la Cierva in an attempt to create an aircraft that could fly safely at low speeds. He first flew one on 9 January 1923, at Cuatro Vientos Airfield in Madrid. The aircraft resembled the fixed-wing aircraft of the day, with a front-mounted engine and propeller. Cierva's autogyro is considered the predecessor of the modern helicopter. The success of the autogyro garnered the interest of industrialists and under license from Cierva in the 1920s and 1930s, the Pitcairn & Kellett compan ...
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Skateboard
A skateboard is a type of sports equipment used for skateboarding. They are usually made of a specially designed 7-8 ply maple plywood deck and polyurethane wheels attached to the underside by a pair of skateboarding trucks. The skateboarder moves by pushing with one foot while the other foot remains balanced on the board, or by pumping one's legs in structures such as a bowl or half pipe. A skateboard can also be used by simply standing on the deck while on a downward slope and allowing gravity to propel the board and rider. If the rider's leading foot is their right foot, they are said to ride "goofy". The two main types of skateboards are the longboard and the shortboard. The shape of the board is also important: the skateboard must be concaved to perform tricks. History Skateboarding started in California in the 1950s. The first skateboards were made from roller skates attached to a board. Skateboarding gained in popularity because of surfing: in fact, skateboarding ...
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