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YM2610
The YM2610, a.k.a. OPNB, is a sound chip developed by Yamaha Corporation, Yamaha. It is a member of Yamaha's OPN family of FM synthesis chips, and related to the Yamaha YM2608, YM2608. The YM2610 was used in Taito's arcade system boards from 1987, including the Taito Z System. It was most notably used in SNK's Neo Geo (console), Neo Geo arcade and home video game systems from 1990, along with other arcade game systems. The YM2610 has the following features: *Four concurrent FM synthesis channels (voices) *Four operators per channel *Two Programmable Interval Timer, interval timers *A Low frequency oscillation, low frequency oscillator (LFO) *Three Programmable sound generator, SSG square wave tone/white noise, noise channels: compatible with Yamaha YM2149, YM2149 *Seven adaptive differential pulse-code modulation (PCM) channels: **ADPCM-A: Six ADPCM channels, fixed pitch, 18.5 kHz sampling rate at 12-bit from 4-bit data **ADPCM-B: One ADPCM channel, variable pitch, 2–55.5&n ...
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YM2610
The YM2610, a.k.a. OPNB, is a sound chip developed by Yamaha Corporation, Yamaha. It is a member of Yamaha's OPN family of FM synthesis chips, and related to the Yamaha YM2608, YM2608. The YM2610 was used in Taito's arcade system boards from 1987, including the Taito Z System. It was most notably used in SNK's Neo Geo (console), Neo Geo arcade and home video game systems from 1990, along with other arcade game systems. The YM2610 has the following features: *Four concurrent FM synthesis channels (voices) *Four operators per channel *Two Programmable Interval Timer, interval timers *A Low frequency oscillation, low frequency oscillator (LFO) *Three Programmable sound generator, SSG square wave tone/white noise, noise channels: compatible with Yamaha YM2149, YM2149 *Seven adaptive differential pulse-code modulation (PCM) channels: **ADPCM-A: Six ADPCM channels, fixed pitch, 18.5 kHz sampling rate at 12-bit from 4-bit data **ADPCM-B: One ADPCM channel, variable pitch, 2–55.5&n ...
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Neo Geo (console)
The , stylised as NEO•GEO and also written as NEOGEO, is a cartridge-based arcade system board and the fourth generation home video game console released on April 26, 1990 by Japanese game company SNK Corporation. It was the first system in SNK's Neo Geo family. The Neo Geo was marketed as the first 24-bit; its CPU is technically a 16/32-bit 68000-based system with an 8-bit Z80 coprocessor, while its GPU chipset has a 24-bit graphics data bus. The Neo Geo originally launched as the MVS (Multi Video System) coin-operated arcade machine. The MVS offers owners the ability to put up to six different cartridges into a single cabinet, a unique feature that was also a key economic consideration for operators with limited floorspace, as well as saving money long-term. With its games stored on self-contained cartridges, a game cabinet can be exchanged for a different game title by swapping the game's ROM cartridge and cabinet artwork. A Video game console, home console version wa ...
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Yamaha YM2149
The AY-3-8910 is a 3-voice programmable sound generator (PSG) designed by General Instrument in 1978, initially for use with their 16-bit CP1610 or one of the PIC1650 series of 8-bit microcomputers. The AY-3-8910 and its variants were used in many arcade games—Konami's ''Gyruss'' contains five—and pinball machines as well as being the sound chip in the Intellivision and Vectrex video game consoles, and the Amstrad CPC, Oric-1, Colour Genie, Elektor TV Games Computer, MSX, and later ZX Spectrum home computers. It was also used in the Mockingboard and Cricket sound cards for the Apple II and the Speech/Sound Cartridge for the TRS-80 Color Computer. After General Instrument's spinoff of Microchip Technology in 1987, the chip was sold for a few years under the Microchip brand. It was also manufactured under license by Yamaha (with a selectable clock divider pin and a double-resolution and double-rate volume envelope table) as the YM2149F; the Atari ST uses this versi ...
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Yamaha YM2612
The YM2612, a.k.a. OPN2, is a sound chip developed by Yamaha. It is a member of Yamaha's OPN family of FM synthesis chips, and is derived from the YM2203. The YM2612 is a six-channel FM synthesizer. It was used in several game and computer systems, most notably in Sega's Mega Drive/Genesis video game console as well as Fujitsu's FM Towns computer series. As with the YM3438, it was used by Sega in various arcade game systems, including the Mega-Play and Sega System 32. Features The YM2612 has the following features: *Six concurrent FM synthesis channels (voices) *Four operators per channel *Two interval timers *A sine-wave low frequency oscillator *Integrated stereo output digital-to-analog converter (most other contemporary Yamaha FM chips require a separate external D/A converter chip) *Per-channel programmable stereo sound (left, right, or both left and right resulting in centre) *For channel three, operator frequencies can be set independently, making dissonant harmo ...
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Yamaha YM2203
The YM2203, a.k.a. OPN (FM Operator Type-N), is a six-channel (3 FM and 3 SSG) sound chip developed by Yamaha. It was the progenitor of Yamaha's OPN family of FM synthesis chips used in many video game and computer systems throughout the 1980s and early 1990s. It was used in a variety of NEC computers, along with various arcade game machines. The YM2203 and the rest of the OPN synthesizer family generate sound via frequency-modulated digital sine waves. It included 12 operator "cells", each generating a 13-bit sine wave at a programmable frequency, the volume of which is controlled by a programmable ADSR envelope generator. The output of these cells could be either summed together by the mixer, or fed into the input of another cell, in 4-cell batches creating the final sound values or "channels". 4 operator cells per channel allowed a total of 8 different permutations of cell connections, known as "algorithms". The ADSR parameters, multiplier and detune settings for each operato ...
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Yamaha YM2608
Yamaha YM2608 The YM2608, a.k.a. OPNA, is a sound chip developed by Yamaha. It is a member of Yamaha's OPN family of FM synthesis chips, and is the successor to the YM2203. It was notably used in NEC's PC-8801/PC-9801 series computers. The YM2608 comprises of four internal modules: *FM Sound Source, a six-channel FM synthesis sound system, based on the YM2203 *SSG Sound Source, a complete internal implementation of the Yamaha YM2149/SSG, a variant of the popular AY-3-8910/PSG for producing three channels of square wave synthesis or noise. *ADPCM Sound Source, a single channel for samples in 4-bit ADPCM format at a sampling rate between 2–55 kHz *Rhythm Sound Source, a six-channel ADPCM system, enabling playback of six percussion "rhythm tones" from a built-in ROM The chip includes six concurrent FM channels, four operators per channel, with dual interrupt timers and an LFO. It also includes eight possible operator interconnections, or algorithms, for producing different ...
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Digital-to-analog Converter
In electronics, a digital-to-analog converter (DAC, D/A, D2A, or D-to-A) is a system that converts a digital signal into an analog signal. An analog-to-digital converter (ADC) performs the reverse function. There are several DAC architectures; the suitability of a DAC for a particular application is determined by figures of merit including: resolution, maximum sampling frequency and others. Digital-to-analog conversion can degrade a signal, so a DAC should be specified that has insignificant errors in terms of the application. DACs are commonly used in music players to convert digital data streams into analog audio signals. They are also used in televisions and mobile phones to convert digital video data into analog video signals. These two applications use DACs at opposite ends of the frequency/resolution trade-off. The audio DAC is a low-frequency, high-resolution type while the video DAC is a high-frequency low- to medium-resolution type. Due to the complexity a ...
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Adaptive Differential Pulse-code Modulation
Adaptive differential pulse-code modulation (ADPCM) is a variant of differential pulse-code modulation (DPCM) that varies the size of the quantization step, to allow further reduction of the required data bandwidth for a given signal-to-noise ratio. Typically, the adaptation to signal statistics in ADPCM consists simply of an adaptive scale factor before quantizing the difference in the DPCM encoder. ADPCM was developed for speech coding by P. Cummiskey, Nikil S. Jayant and James L. Flanagan at Bell Labs in 1973. In telephony In telephony, a standard audio signal for a single phone call is encoded as 8000 analog samples per second, of 8 bits each, giving a 64 kbit/s digital signal known as DS0. The default signal compression encoding on a DS0 is either μ-law (mu-law) PCM (North America and Japan) or A-law PCM (Europe and most of the rest of the world). These are logarithmic compression systems where a 13- or 14-bit linear PCM sample number is mapped into an 8-bit value. This sy ...
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White Noise
In signal processing, white noise is a random signal having equal intensity at different frequencies, giving it a constant power spectral density. The term is used, with this or similar meanings, in many scientific and technical disciplines, including physics, acoustical engineering, telecommunications, and statistical forecasting. White noise refers to a statistical model for signals and signal sources, rather than to any specific signal. White noise draws its name from white light, although light that appears white generally does not have a flat power spectral density over the visible band. In discrete time, white noise is a discrete signal whose samples are regarded as a sequence of serially uncorrelated random variables with zero mean and finite variance; a single realization of white noise is a random shock. Depending on the context, one may also require that the samples be independent and have identical probability distribution (in other words independent and iden ...
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Programmable Interval Timer
In computing and in embedded systems, a programmable interval timer (PIT) is a counter that generates an output signal when it reaches a programmed count. The output signal may trigger an interrupt. Common features PITs may be one-shot or periodic. One-shot timers will signal only once and then stop counting. Periodic timers signal every time they reach a specific value and then restart, thus producing a signal at periodic intervals. Periodic timers are typically used to invoke activities that must be performed at regular intervals. Counters are usually programmed with fixed intervals that determine how long the counter will count before it will output a signal. IBM PC compatible The Intel 8253 PIT was the original timing device used on IBM PC compatibles. It used a 1.193182 MHz clock signal (one third of the color burst frequency used by NTSC, one twelfth of the system clock crystal oscillator, therefore one quarter of the 4.77 MHz CPU clock) and contains three timers. Timer 0 i ...
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Low Frequency Oscillation
Low-frequency oscillation (LFO) is an electronic frequency that is usually below 20  Hz and creates a rhythmic pulse or sweep. This is used to modulate musical equipment such as synthesizers to create audio effects such as vibrato, tremolo and phasing. History Low-frequency oscillation was introduced with modular synthesizers of the 1960s, such as the Moog synthesizer. Often the LFO effect was accidental, as there were myriad configurations that could be "patched" by the synth operator. LFOs have since appeared in some form on almost every synthesizer. More recently other electronic musical instruments, such as samplers and software synthesizers, have included LFOs to increase their sound alteration capabilities. Overview The primary oscillator circuits of a synthesizer are used to create the audio signals. An LFO is a secondary oscillator that operates at a significantly lower frequency (hence its name), typically below 20 Hz - that is, below the range of human hear ...
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