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Xanadu Next
is a 2005 action role-playing game developed by Nihon Falcom for Windows. The game is a spin-off of the 1985 action role-playing game '' Dragon Slayer II: Xanadu''. ''Xanadu Next'' was released worldwide in English by Xseed Games in 2016. An N-Gage version was developed by ScriptArts and published by Nokia Nokia Corporation (natively Nokia Oyj, referred to as Nokia) is a Finnish multinational corporation, multinational telecommunications industry, telecommunications, technology company, information technology, and consumer electronics corporatio ... a few months prior to original Japanese release. Premise The player character is a dishonored knight hired by a scholar named Charlotte L. Wells to investigate the ruins of Harlech Island on her behalf. Almost as soon as he begins, however, he is mortally wounded by a mysterious warrior named Dvorak and must undergo a life-saving process which binds him to Harlech. He will now die if he ever leaves – unless he can find the f ...
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Nihon Falcom
is a Japanese video game developer, best known for their '' Ys'', '' The Legend of Heroes'', and ''Trails'' series. The company was founded in March 1981, making them one of the oldest active video game companies. They are credited with pioneering the action role-playing and Japanese role-playing game genres, as well as popularizing the use of personal computers in Japan. History Nihon Falcom was founded by Masayuki Kato in 1981. They are credited with laying the foundations for the action role-playing and Japanese role-playing game genres. (cf. ) The name Falcom came from the Millennium Falcon and the final "n" was changed to an "m" to fit naming trends of that time. The word Nihon, taken after one of the native names of Japan, was added to make it sound more complete. Falcom's first role-playing game (RPG) was ''Panorama Toh'', released for the PC-8801 in 1983 and created by Yoshio Kiya, who would go on to create the ''Dragon Slayer'' and ''Brandish'' franchises. While its ...
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Metacritic
Metacritic is a website that review aggregator, aggregates reviews of films, TV shows, music albums, video games and formerly, books. For each product, the scores from each review are averaged (a weighted arithmetic mean, weighted average). Metacritic was created by Jason Dietz, Marc Doyle, and Julie Doyle Roberts in 1999. The site provides an excerpt from each review and hyperlinks to its source. A color of green, yellow or red summarizes the critics' recommendations. It is regarded as the foremost online review aggregation site for the video game industry. Metacritic's scoring converts each review into a percentage, either mathematically from the mark given, or what the site decides subjectively from a qualitative review. Before being averaged, the scores are weighted according to a critic's popularity, stature, and volume of reviews. The website won two Webby Awards for excellence as an aggregation website. Criticism of the site has focused on the assessment system, the ass ...
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Nihon Falcom Games
Nihon Falcom is a Japanese video game development and publishing company founded in 1981. While the company has actively developed video games since their inception, their games were not consistently localized and published until the 2010s. The company originally focused on developing games for Japanese personal computers. In the 2000s, the company moved into developing games for Sony's PlayStation brand, particularly the PlayStation Portable, while continuing development on PCs on Windows, to reach a broader demographic. The move was internally seen as a success, and broadened their fanbase in Western territories, leading the company to put greater emphasis into English translations and releases of their games in the 2010s. Since the 2010s, the company generally releases one game per year. By the end of the decade, the company started seeing success in porting their games to the Nintendo Switch platform, leading them to start internal development on the Switch moving into the 2020 ...
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2005 Video Games
2005 saw the release of many sequels and prequels in video games, such as ''Resident Evil 4'', '' Brothers in Arms: Road to Hill 30'', '' Devil May Cry 3: Dante's Awakening'', ''Mario Kart DS'', '' Mario & Luigi: Partners in Time'', '' Need for Speed: Most Wanted'', and '' Prince of Persia: The Two Thrones'', alongside prominent new releases including ''Brain Age'', '' F.E.A.R.'', ''Forza Motorsport'', ''God of War'', ''Guitar Hero'', ''Nintendogs'', ''Shadow of the Colossus'', and ''Sniper Elite''. The seventh generation of video game consoles also began with the launch of the Xbox 360 on November 22nd 2005 The year's best-selling video game worldwide was ''Gran Turismo 4'' for the PlayStation 2. The year's most critically acclaimed title was ''Resident Evil 4'' for the GameCube and PlayStation 2. Critically acclaimed titles Metacritic (MC) and GameRankings (GR) are aggregators of video game journalism reviews. Trends In 2005, the total U.S. sales of video game hardware, soft ...
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Windows Games
This is an index of Microsoft Windows games. This list has been split into multiple pages. Please use the Table of Contents to browse it. This list contains game titles across all lists. Notes See also * Lists of video games * Index of DOS games * List of Windows 3.x games {{Index footer Windows Windows Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for serv ...
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Video Games Developed In Japan
Video games are a major industry in Japan. Japanese game development is often identified with the golden age of video games, including Nintendo under Shigeru Miyamoto and Hiroshi Yamauchi, Sega during the same time period, Sony Computer Entertainment when it was based in Tokyo, and other companies such as Taito, Namco, Capcom, Square Enix, Konami, NEC, and SNK, among others. The space is known for the catalogs of several major publishers, all of whom have competed in the video game console and video arcade markets at various points. Released in 1965, ''Periscope'' was a major arcade hit in Japan, preceding several decades of success in the arcade industry there. Nintendo, a former hanafuda playing card vendor, rose to prominence during the 1980s with the release of the home video game console called the Famicom or "Family Computer", which became a major hit as the Nintendo Entertainment System or "NES" internationally. Sony, already one of the world's largest electronics manu ...
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N-Gage Games
The N-Gage is a PDA that combined features of a cell phone and a handheld game console developed and designed by Nokia, released on October 7, 2003. The following lists contains all of the known games released for the N-Gage, as well as unreleased games. Originally announced on November 4, 2002, the N-Gage competed against its rival, the Game Boy Advance, by integrating mobile phone functionalities but it was unsuccessful due to the button layout that was primarily designed for a phone not being suitable for gaming and its resemblance to a taco when used for phone calls, leading to the origin of its mocking "Taco phone" nickname. On May 26, 2004, Nokia introduced the N-Gage QD as a redesign that fixed widely criticized issues and design problems of the original model, however, it was unable to make an impact. Both models were commercial failures, approximately selling only 3 million units combined and the platform was discontinued on November 26, 2005. Only 57 of the games ...
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Dragon Slayer (series)
is a series of role-playing video games by Nihon Falcom. The first ''Dragon Slayer'' game is an early action role-playing game, released in 1984 for the NEC PC-8801 and ported by Square for the MSX. Designed by Yoshio Kiya, Reprinted from the game gave rise to a series of sequels, most of them created by Falcom, with the exception of ''Faxanadu'' by Hudson Soft. The ''Dragon Slayer'' series is historically significant, both as a founder of the Japanese role-playing game industry, (cf. ) and as the progenitor of the action role-playing game genre. The series encompasses several different genres, which include action role-playing, action-adventure, platform-adventure, open world, turn-based role-playing, and real-time strategy. Many of the early titles in this series were PC games released for the PC-88, PC-98, MSX, MSX2, and other early Japanese PC platforms, while some were later ported to video game consoles. The series also features video game music soundtracks compos ...
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Action Role-playing Video Games
An action role-playing game (often abbreviated action RPG or ARPG) is a subgenre of video games that combines core elements from both the action game and role-playing video game, role-playing genre. Definition The games emphasize Real-time game, real-time combat where the player has direct control over the characters as opposed to turn-based, turn or Menu (computing), menu-based combat while still having a focus on character's Statistic (role-playing games), Stats in order to determine relative strength and abilities. These games often use action game combat systems similar to hack and slash or shooter games. Action role-playing games may also incorporate action-adventure games, which include a mission system and role-playing game mechanics, or MMORPGs with real-time combat systems. History 1970s and early 1980s Allgame listed the following games released prior to 1984 as action RPGs: ''Temple of Apshai'' (1979) and its sequel ''Gateway to Apshai'' (1983), ''Beneath the P ...
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Role-playing Video Games
A role-playing video game (commonly referred to as simply a role-playing game or RPG, as well as a computer role-playing game or CRPG) is a video game genre where the player controls the actions of a character (or several party members) immersed in some well-defined world, usually involving some form of character development by way of recording statistics. Many role-playing video games have origins in tabletop role-playing games Adams, Rollings 2003, p. 347 and use much of the same terminology, settings and game mechanics. Other major similarities with pen-and-paper games include developed story-telling and narrative elements, player character development, complexity, as well as replay value and immersion. The electronic medium removes the necessity for a gamemaster and increases combat resolution speed. RPGs have evolved from simple text-based console-window games into visually rich 3D experiences. Characteristics Role-playing video games use much of the same terminology, s ...
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GameRankings
GameRankings was a video gaming review aggregator that was founded in 1999 and owned by CBS Interactive. It indexed over 315,000 articles relating to more than 14,500 video games. GameRankings was discontinued in December 2019, with its staff being merged with the similar aggregator Metacritic. Rankings GameRankings collected and linked to (but did not host) reviews from other websites and magazines and averages specific ones. While hundreds of reviews may get listed, only the ones that GameRankings deemed notable were used for the average. Scores were culled from numerous American and European sources. The site used a percentage grade for all reviews in order to be able to calculate an average. However, because not all sites use the same scoring system (some rate out of 5 or 10, while others use a letter grade), GameRankings changed all other types of scores into percentages using a relatively straightforward conversion process. When a game accumulated six total reviews, it w ...
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N-Gage (device)
The N-Gage is a smartphone combining features of a mobile phone and a handheld game system developed by Nokia, announced on 4 November 2002 and released on 7 October 2003. It runs the original Series 60 platform on Symbian OS v6.1. N-Gage attempted to lure gamers away from the Game Boy Advance by including telephone functionality. This was unsuccessful, partly because the buttons, designed for a telephone, were not well-suited for gaming. The original N-Gage was described as resembling a taco, which led to its mocking nickname "taco phone". Nokia introduced the N-Gage QD in 2004 as a redesign of the original "Classic" N-Gage, fixing widely criticized issues and design problems. However, the new model was unable to make an impact, and with only 2 million units sold in its two years, the N-Gage and its QD model were a commercial failure, unable to challenge their Nintendo rival. The N-Gage was discontinued in February 2006, with Nokia moving its gaming capabilities onto selecte ...
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