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Nihon Falcom Games
Nihon Falcom is a Japanese video game development and publishing company founded in 1981. While the company has actively developed video games since their inception, their games were not consistently localized and published until the 2010s. The company originally focused on developing games for Japanese personal computers. In the 2000s, the company moved into developing games for Sony's PlayStation brand, particularly the PlayStation Portable, while continuing development on PCs on Windows, to reach a broader demographic. The move was internally seen as a success, and broadened their fanbase in Western territories, leading the company to put greater emphasis into English translations and releases of their games in the 2010s. Since the 2010s, the company generally releases one game per year. By the end of the decade, the company started seeing success in porting their games to the Nintendo Switch platform, leading them to start internal development on the Switch moving into the 2020 ...
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Nihon Falcom
is a Japanese video game developer, best known for their '' Ys'', '' The Legend of Heroes'', and ''Trails'' series. The company was founded in March 1981, making them one of the oldest active video game companies. They are credited with pioneering the action role-playing and Japanese role-playing game genres, as well as popularizing the use of personal computers in Japan. History Nihon Falcom was founded by Masayuki Kato in 1981. They are credited with laying the foundations for the action role-playing and Japanese role-playing game genres. (cf. ) The name Falcom came from the Millennium Falcon and the final "n" was changed to an "m" to fit naming trends of that time. The word Nihon, taken after one of the native names of Japan, was added to make it sound more complete. Falcom's first role-playing game (RPG) was ''Panorama Toh'', released for the PC-8801 in 1983 and created by Yoshio Kiya, who would go on to create the ''Dragon Slayer'' and ''Brandish'' franchises. While its ...
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Xanadu
Xanadu may refer to: * a metaphor for opulence or an idyllic place, based upon Coleridge's description of Shangdu in his poem ''Kubla Khan'' * Shangdu, the ancient summer capital of Kublai Khan's empire in China Other places * Xanadu (Titan), an enigmatic bright feature on the surface of Saturn's moon, Titan * Xanadu 2.0, the nickname of Bill Gates' private estate * Xanadu Beach Resort & Marina, Freeport, Grand Bahama Island, Bahamas * Xanadu Houses, a series of experimental homes built to showcase computers and automation in the home * Madrid XanadĂș, a large shopping precinct and entertainment centre in Spain * Xanadu, the original name of the New Jersey mall American Dream Meadowlands Art, entertainment, and media Film, television, and theatre * Xanadu (''Citizen Kane''), a mansion in the 1941 film ''Citizen Kane'' * ''Xanadu'' (film), a 1980 film starring Olivia Newton-John ** ''Xanadu'' (musical), a 2007 Broadway musical based on the film * ''Xanadu'' (TV series) * '' ...
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Ancient Ys Vanished - The Final Chapter
Ancient history is a time period from the beginning of writing and recorded human history to as far as late antiquity. The span of recorded history is roughly 5,000 years, beginning with the Sumerian cuneiform script. Ancient history covers all continents inhabited by humans in the period 3000 BCAD 500. The three-age system periodizes ancient history into the Stone Age, the Bronze Age, and the Iron Age, with recorded history generally considered to begin with the Bronze Age. The start and end of the three ages varies between world regions. In many regions the Bronze Age is generally considered to begin a few centuries prior to 3000 BC, while the end of the Iron Age varies from the early first millennium BC in some regions to the late first millennium AD in others. During the time period of ancient history, the world population was already exponentially increasing due to the Neolithic Revolution, which was in full progress. While in 10,000 BC, the world population stood at ...
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Sorcerian
is a 1987 action role-playing game developed by Nihon Falcom as the fifth installment in the ''Dragon Slayer'' line of games. Originally released for the PC-8801 Personal Computer, it has since been released on a wide variety of platforms. Gameplay ''Sorcerian'' is a side-scrolling action-RPG. The player can create up to ten characters, from whom up to four members can be present in a party at the same time. Each character is highly customizable, with four different classes/races (fighter, wizard, elf, and dwarf) and over 60 possible jobs/occupations (ranging from clown to exorcist) available for them to perform; each has its own strengths and weaknesses, affecting the seven primary attributes (strength, intelligence, protection, magic resistance, vitality, dexterity, and karma) in different ways, as well as different equipment limitations. The player can choose from fifteen different scenarios, or quests, to play through in the order of their choice. The party must battle enem ...
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Nintendo Entertainment System
The Nintendo Entertainment System (NES) is an 8-bit third-generation home video game console produced by Nintendo. It was first released in Japan in 1983 as the commonly known as the The NES, a redesigned version, was released in American test markets on October 18, 1985, before becoming widely available in North America and other countries. After developing a series of successful arcade games in the early 1980s, Nintendo planned to create a home video game console. Rejecting more complex proposals, the Nintendo president Hiroshi Yamauchi called for a simple, cheap console that ran games stored on cartridges. The controller design was reused from Nintendo's portable Game & Watch games. Nintendo released several add-ons, such as a light gun for shooting games. The NES was one of the best-selling consoles of its time and helped revitalize the US game industry following the video game crash of 1983. It introduced a now-standard business model of licensing third-party d ...
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Legacy Of The Wizard
''Legacy of the Wizard'', originally released in Japan as is a fantasy-themed action role-playing platform game released for the MSX, MSX2 and Famicom in Japan and for the Nintendo Entertainment System in the United States. ''Legacy of the Wizard'' is an installment in Falcom's ''Dragon Slayer'' series, and one of only five ''Dragon Slayer'' games that were localized outside Japan. The game was an early example of an open-world, non-linear action RPG, combining action-RPG gameplay with what would later be called "Metroidvania"-style action-adventure elements. Plot The game chronicles the story of the Drasle family (an abbreviation for "Dragon Slayer"; though the characters are given the last name "Worzen" in the credits) and their attempt to destroy an ancient dragon named Keela that is magically entrapped in a painting within an underground labyrinth. To accomplish this goal, they must find the "Dragon Slayer", a magical sword that is protected by four hidden crowns. The play ...
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Dragon Slayer IV - Drasle Family
''Legacy of the Wizard'', originally released in Japan as is a fantasy-themed action role-playing platform game released for the MSX, MSX2 and Famicom in Japan and for the Nintendo Entertainment System in the United States. ''Legacy of the Wizard'' is an installment in Falcom's ''Dragon Slayer'' series, and one of only five ''Dragon Slayer'' games that were localized outside Japan. The game was an early example of an open-world, non-linear action RPG, combining action-RPG gameplay with what would later be called "Metroidvania"-style action-adventure elements. Plot The game chronicles the story of the Drasle family (an abbreviation for "Dragon Slayer"; though the characters are given the last name "Worzen" in the credits) and their attempt to destroy an ancient dragon named Keela that is magically entrapped in a painting within an underground labyrinth. To accomplish this goal, they must find the "Dragon Slayer", a magical sword that is protected by four hidden crowns. The play ...
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Sega Master System
The is an 8-bit third-generation home video game console manufactured by Sega. It was originally a remodeled export version of the Sega Mark III, the third iteration of the SG-1000 series of consoles, which was released in Japan in 1985 and featured enhanced graphical capabilities over its predecessors. The Master System launched in North America in 1986, followed by Europe in 1987, and then in Brazil and Korea in 1989. A Japanese version of the Master System was also launched in 1987, which features a few enhancements over the export models (and by proxy the original Mark III): a built-in FM audio chip, a rapid-fire switch, and a dedicated port for the 3D glasses. The Master System II, a cheaper model, was released in 1990 in North America, Australasia and Europe. The original Master System models use both cartridges and a credit card-sized format known as Sega Cards. Accessories for the consoles include a light gun and 3D glasses that work with a range of specially desig ...
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MSX2
MSX is a standardized home computer architecture, announced by Microsoft and ASCII Corporation on June 16, 1983. It was initially conceived by Microsoft as a product for the Eastern sector, and jointly marketed by Kazuhiko Nishi, then vice-president at Microsoft and director at ASCII Corporation. Microsoft and Nishi conceived the project as an attempt to create unified standards among various home computing system manufacturers of the period, in the same fashion as the VHS standard for home video tape machines. MSX systems were popular in Japan and several other countries. Eventually, 9 million MSX units were sold worldwide, including in Japan alone. Despite Microsoft's involvement, few MSX-based machines were released in the United States. The very first commercial MSX for the public was a Mitsubishi ML-8000, released on October 21, 1983, thus marking its official "release date". The meaning of the acronym MSX remains a matter of debate. In 2001, Kazuhiko Nishi recalled t ...
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Ancient Ys Vanished
Ancient history is a time period from the beginning of writing and recorded human history to as far as late antiquity. The span of recorded history is roughly 5,000 years, beginning with the Sumerian cuneiform script. Ancient history covers all continents inhabited by humans in the period 3000 BCAD 500. The three-age system periodizes ancient history into the Stone Age, the Bronze Age, and the Iron Age, with recorded history generally considered to begin with the Bronze Age. The start and end of the three ages varies between world regions. In many regions the Bronze Age is generally considered to begin a few centuries prior to 3000 BC, while the end of the Iron Age varies from the early first millennium BC in some regions to the late first millennium AD in others. During the time period of ancient history, the world population was already exponentially increasing due to the Neolithic Revolution, which was in full progress. While in 10,000 BC, the world population stood at ...
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