Xion (Bloody Roar)
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Xion (Bloody Roar)
is a series of fighting games created by Hudson Soft, and developed together with Eighting. The series has been published by multiple companies, including Virgin Interactive, Activision, and Konami. Konami holds the rights to the franchise after Hudson Soft was absorbed into the former company in 2012. The series began in 1997 under the name ''Beastorizer''. The game's theme incorporated anthropomorphism, where the player has the ability to transform into a half-human, half-animal creature known as a ''Zoanthrope'' (the name came from the clinical term, 'zoanthropy', which is similar to that of lycanthropy). The game would appear under the name "''Bloody Roar''" when ported to the PlayStation in 1998, which would become the permanent title thereafter. Games Gameplay ''Bloody Roar'' has kept somewhat the same controls over the series. A button each for both punch and kick, the beast (transform/attack) button and a fourth button that has been either a throw button, a block ...
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Fighting Game
A fighting game, also known as a versus fighting game, is a video game genre, genre of video game that involves combat between two or more players. Fighting game combat often features mechanics such as Blocking (martial arts), blocking, grappling, counter-attacking, and chaining attacks together into "Combo (video games), combos". Characters generally engage in battle using hand-to-hand combat—often some form of martial arts. The fighting game genre is related to, but distinct from, the beat 'em up genre, which pits large numbers of computer-controlled enemies against one or more player characters. Battles in fighting games usually take place in a fixed-size arena along a two-dimensional plane, to which the characters' movement is restricted. Characters can navigate this plane horizontally by walking or dashing, and vertically by jumping. Some games, such as ''Tekken (video game), Tekken'', also allow limited movement in 3D space. The first video game to feature fist fighting ...
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Lycanthropy
In folklore, a werewolf (), or occasionally lycanthrope (; ; uk, Вовкулака, Vovkulaka), is an individual that can shapeshift into a wolf (or, especially in modern film, a therianthropic hybrid wolf-like creature), either purposely or after being placed under a curse or affliction (often a bite or the occasional scratch from another werewolf) with the transformations occurring on the night of a full moon. Early sources for belief in this ability or affliction, called lycanthropy (), are Petronius (27–66) and Gervase of Tilbury (1150–1228). The werewolf is a widespread concept in European folklore, existing in many variants, which are related by a common development of a Christian interpretation of underlying European folklore developed during the medieval period. From the early modern period, werewolf beliefs also spread to the New World with colonialism. Belief in werewolves developed in parallel to the belief in witches, in the course of the Late Middle Ages a ...
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Primal Fury
Primal may refer to: Psychotherapy * ''Primal'', the core concept in primal therapy, denotes the full reliving and cathartic release of an early traumatic experience * Primal scene (in psychoanalysis), refers to the witnessing by a young child of a sex act, usually between the parents, which traumatizes the child Mathematics * Primal, an old mathematics term for a projective hypersurface * Primal problem, a component of the duality principle in mathematical optimization theory Entertainment * "Primal" (Eureka episode), an episode of TV series ''Eureka'' * ''Primal'' (video game), an action video game for the PlayStation 2 * ''Primal'' (TV series), a 2019 animated television series * ''Primal'' (2019 film), a 2019 film starring Nicolas Cage * Optimus Primal, a character in ''Transformers'' * ''The Lost Tribe'' (2010 film), a film whose Australian DVD was entitled ''Primal'' * ''Primal'' (2010 film), an Australian horror film directed by Josh Reed * '' Far Cry Primal'', ...
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Bloody Roar 3
''Bloody Roar 3'' is a 2000 fighting arcade video game developed by Eighting and Hudson Soft. It is the first of the '' Bloody Roar'' series to appear on the Sony PlayStation 2. Gameplay The main feature of ''Bloody Roar 3'' is the ability to transform into beasts, which is involved in all of the ''Bloody Roar'' games. Once the character transforms, they regain part of the health they have lost and become much stronger and more powerful than before. Characters ;Returning characters * Yugo the Wolf - W.O.C. leader determined to stop the XGC. * Alice the Rabbit - a W.O.C. activist who follows Yugo on his search for the XGC mark's origin. * Long the Tiger - a vagrant on a journey to stop the harmful XGC. * Gado the Lion - a Commissioner willing to create coexistence between humanity and Zoanthropes. * Kenji/Bakuryu the Mole - a student with the desire to protect his burdened brother, leading him to retake the Bakuryu mantle to redeem himself, and the moniker as well. * Uriko ...
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Bloody Roar 2
''Bloody Roar 2'', known as ''Bloody Roar 2: Bringer of the New Age'' in Europe and Japan and as ''Bloody Roar II: The New Breed'' in the United States, is a fighting arcade game developed by Eighting and Raizing in 1999. It is the sequel to the first ''Bloody Roar'' and the second installment of the ''Bloody Roar'' series. Gameplay Just like its predecessor, every character has a beast form that can be used to initiate new attacks, recover some lost health and generally be faster and/or more powerful with their attacks. In addition, the sequel introduces "Beast Drives": super attacks that initiate a cutscene and inflict substantial damage towards the opponent, with each Beast Drive varying in uniqueness depending on the character. Plot Five years after the events of the first game, the zoanthropes who had gotten involved in the conflict against the fallen Tyron Corporation have since resumed their normal and peaceful lives. However, the peace does not last long as a new thr ...
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Street Fighter
, commonly abbreviated as ''SF'' or スト (''Suto''), is a Japanese media franchise centered on a series of fighting video and arcade games developed and published by Capcom. The first game in the series was released in 1987, followed by six other main series games, various spin-offs and crossovers, and numerous appearances in other media. Its best-selling 1991 release ''Street Fighter II'' established many of the conventions of the one-on-one fighting genre. ''Street Fighter'' is one of the highest-grossing video game franchises of all time and is one of Capcom's flagship series with total sales of 49 million units worldwide . It is the highest-grossing fighting game media franchise of all time at , including 500,000 arcade unit sales. History Video games ''Street Fighter'' (1987) '' Street Fighter'', designed by Takashi Nishiyama and Hiroshi Matsumoto, debuted in arcades in 1987. The player controls martial artist Ryu to compete in a worldwide martial arts tourname ...
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Tekken
is a Japanese Media mix, media franchise centered on a series of fighting game, fighting video and arcade games developed and published by Bandai Namco Entertainment (formerly Namco). The franchise also includes film and print adaptations. The main games in the series follow the events of the King of Iron Fist Tournament, hosted by the Mishima ''Zaibatsu'', where players control a plethora of characters to win the tournament and gain control of the company; the conflict between the Mishima family serves as the main focus of the series' plot, while players explore other characters' motivations in aiming to control the Zaibatsu. Gameplay focuses on hand-to-hand combat with an opponent, with the gameplay system including blocks, throws, escapes, and ground fighting. The series later introduced combos and special moves, with characters also able to stage break arenas. ''Tekken'' is noted as being one of the first fighting games at the time to use 3D animation. Japanese video game ...
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Virtua Fighter
is a series of fighting games created by Sega-AM2 and designer Yu Suzuki. The original ''Virtua Fighter'' was released in October 1993 and has received four main sequels and several spin-offs. The highly influential first ''Virtua Fighter'' game is widely recognized as the first 3D fighting game released. Gameplay Similar to most other fighting games, the default gameplay system of the ''Virtua Fighter'' series involves two combatants needing to win two of three rounds, with each round being 30 seconds long or more. Combatants utilize various attacks in an attempt to deplete the other fighter's stamina gauge and deal a knockout (K.O.), winning a round. If a character is knocked out (or falls out) of the ring, their opponent wins the round in a Ring Out. An extra round is necessary if a double knockout (both players knocking each other out at the same time) occurs in a previous round and the match is tied one round each. In this round, players fight on a small stage wherein one ...
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Soulcalibur (video Game)
is a weapon-based 3D fighting game developed by Project Soul and produced by Namco. It is the second game in the ''Soulcalibur'' series, preceded by ''Soul Edge'' in December 1995. Originally released in arcades on July 30, 1998, it ran on the Namco System 12 hardware. It was ported to the Dreamcast in 1999 with new features and improved graphics. The North American version was released in September 1999 as a launch game for the Dreamcast and was part of the successful launch of the new console. It became available as a downloadable title on the Xbox 360's Xbox Live Marketplace in July 2008 and it is forward compatible with the Xbox One along with the sequel, ''Soulcalibur II''. The game centers on the pursuit of the legendary weapon known as Soul Edge, now in the possession of a warrior known as Nightmare, who slaughters countless people to satisfy the blade's bloodlust. Other warriors pursue him either to claim the weapon for themselves or to destroy it, end his mass murder, and ...
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Dead Or Alive (video Game)
is a 1996 fighting game by Tecmo and the first entry in Team Ninja's long-running ''Dead or Alive'' series. It was released first in arcades, followed by home ports for the Sega Saturn in Japan, and later for the PlayStation in all regions. Capitalizing on the success of Sega's '' Virtua Fighter'' fighting game series at the time, ''Dead or Alive'' takes influence from ''Virtua Fighter'' while adding unique gameplay elements of its own. The game was well-praised for its fighting system and advanced graphics. The game also attracted attention for its presentation, which was more provocative than other mainstream 3D fighting games at the time. ''Dead or Alive'' was a commercial success, helping Tecmo overcome their financial problems. The success of the game helped turn the series into a franchise, including several sequels and numerous spinoffs. The game was followed by '' Dead or Alive 2'' in 1999. Gameplay The gameplay of ''Dead or Alive'' borrows from '' Virtua Fighter'', ...
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Tekken (video Game)
is a fighting game developed and published by Namco. It was originally released for arcades in 1994, and ported to the PlayStation a year later. The game was well-received by critics, and it would serve as the first entry in the popular ''Tekken'' series, with a sequel, ''Tekken 2'', being released in 1995. Gameplay As with many fighting games, players choose a character from a lineup and engage in hand-to-hand combat with an opponent. Unlike most fighting games of the time, ''Tekken'' allows the player to control each of the fighter's four limbs independently. The player can watch the animation on screen and figure out the appropriate command (if the character kicks low with their right leg, the move is likely to be executed by pressing down and right kick or a similar variation). By default, there are two rounds of combat. However, the players have a choice from one to five rounds, as well as options for the time limit of each round. If the time limit for the round expires, th ...
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Xbox
Xbox is a video gaming brand created and owned by Microsoft. The brand consists of five video game consoles, as well as applications (games), streaming services, an online service by the name of Xbox network, and the development arm by the name of Xbox Game Studios. The brand was first introduced in the United States in November 2001, with the launch of the original Xbox console. The original device was the first video game console offered by an American company after the Atari Jaguar stopped sales in 1996. It reached over 24 million units sold by May 2006. Microsoft's second console, the Xbox 360, was released in 2005 and has sold 86 million units as of October 2021. The third console, the Xbox One, was released in November 2013 and has sold 51 million units. The fourth line of Xbox consoles, the Xbox Series X and Series S, were released in November 2020. The head of Xbox is Phil Spencer, who succeeded former head Marc Whitten in late March 2014. History When ...
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