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Xbox
Xbox
is a video gaming brand created and owned by Microsoft. It represents a series of video game consoles developed by Microsoft, with three consoles released in the sixth, seventh and eighth generations respectively. The brand also represents applications (games), streaming services, and an online service by the name of Xbox Live. The brand was first introduced in the United States in November 2001, with the launch of the original Xbox
Xbox
console. That original device was the first video game console offered by an American company after the Atari Jaguar
Atari Jaguar
stopped sales in 1996. It reached over 24 million units sold as of May 2006.[1] Microsoft's second console, the Xbox
Xbox
360, was released in 2005 and has sold over 77.2 million consoles worldwide as of April 2013.[2] The successor to the Xbox 360
Xbox 360
and Microsoft's most recent console, the Xbox
Xbox
One,[3] was revealed in May 2013.[4] The Xbox One
Xbox One
has been released in 21 markets in total, with a Chinese release in September 2014. The head of Xbox is Phil Spencer, who succeeded former head Marc Whitten in late March 2014.[5][6]

Contents

1 Consoles

1.1 Xbox 1.2 Xbox
Xbox
360 1.3 Xbox
Xbox
One 1.4 Xbox One
Xbox One
X 1.5 Comparison

2 Games 3 Online services

3.1 Xbox
Xbox
Live 3.2 Xbox Live
Xbox Live
Marketplace 3.3 Xbox
Xbox
SmartGlass 3.4 Gaming Cloud

4 Software

4.1 Xbox 360
Xbox 360
Dashboard 4.2 Xbox One
Xbox One
Dashboard

5 Controllers

5.1 Xbox
Xbox
Controller 5.2 Xbox 360
Xbox 360
Controller 5.3 Xbox 360
Xbox 360
Kinect 5.4 Xbox One
Xbox One
Controller 5.5 Xbox One
Xbox One
Kinect

6 Marketing 7 References 8 External links

Consoles Xbox Main article: Xbox
Xbox
(console)

Xbox
Xbox
console with "Controller S"

The original Xbox
Xbox
was released on November 15, 2001, in North America, February 22, 2002, in Japan, and March 14, 2002, in Australia and Europe. It was Microsoft's first foray into the gaming console market. As part of the sixth-generation of gaming, the Xbox
Xbox
competed with Sony's PlayStation 2, Sega's Dreamcast
Dreamcast
(which stopped American sales before the Xbox
Xbox
went on sale), and Nintendo's GameCube. The Xbox
Xbox
was the first console offered by an American company after the Atari Jaguar stopped sales in 1996. The name Xbox
Xbox
was derived from a contraction of DirectX
DirectX
Box, a reference to Microsoft's graphics API, DirectX.[7][8] The integrated Xbox Live
Xbox Live
service launched in November 2002 allowed players to play games online with or without a broadband connection.[9] It first competed with Dreamcast's online service but later primarily competed with PlayStation 2's online service. Although these two are free while Xbox Live
Xbox Live
required a subscription, as well as broadband-only connection which was not completely adopted yet, Xbox Live was a success due to better servers, features such as a buddy list, and milestone titles like Halo 2
Halo 2
released in November 2004, which is the best-selling Xbox
Xbox
video game and was by far the most popular online game for years. Xbox
Xbox
360

Xbox 360
Xbox 360
Elite, Right: Xbox 360
Xbox 360
S and new-style controller

Main article: Xbox
Xbox
360 The Xbox 360
Xbox 360
was released as the successor of the original Xbox
Xbox
in November 2005, competing with Sony's PlayStation 3
PlayStation 3
and Nintendo's Wii as part of the seventh generation of video game consoles. As of June 30, 2013, 78.2 million Xbox 360
Xbox 360
consoles have been sold worldwide.[10] The Xbox 360
Xbox 360
was officially unveiled on MTV
MTV
on May 12, 2005, with detailed launch and game information divulged later that month at the Electronic Entertainment Expo
Electronic Entertainment Expo
(E3). The console sold out completely upon release in all regions except in Japan.[11][12][13] The Xbox 360
Xbox 360
showed an expanded Xbox Live
Xbox Live
service (which now included a limited "Free" tier called Silver), the ability to stream multimedia content from PCs, while later updates added the ability to purchase and stream music, television programs, and films through the Xbox Music and Xbox Video
Xbox Video
services, along with access to third-party content services through third-party media streaming applications. Microsoft
Microsoft
also released Kinect, a motion control system for the Xbox 360 which uses an advanced sensor system. At their E3 presentation on June 14, 2010, Microsoft
Microsoft
announced a redesigned Xbox 360
Xbox 360
that would ship on the same day.[14] The redesigned console is slimmer than the previous Xbox 360
Xbox 360
model and features integrated 802.11 b/g/n Wi-Fi, TOSLINK
TOSLINK
S/PDIF
S/PDIF
optical audio output, five USB 2.0
USB 2.0
ports (compared to the three from older versions) and special port designed for the Kinect
Kinect
peripheral.[15] Older models of the Xbox 360
Xbox 360
have since been discontinued.[16] The first new console to be released features a 250 GB hard drive, while a later less expensive SKU features 4 GB internal storage.

Xbox
Xbox
One Main article: Xbox
Xbox
One

The Xbox One
Xbox One
with the redesigned Kinect
Kinect
and controller

The Xbox One
Xbox One
was released on November 22, 2013 in North America, as the successor of the Xbox
Xbox
360. The Xbox One
Xbox One
competes with Sony's PlayStation 4
PlayStation 4
and Nintendo's Wii
Wii
U and Switch as part of the eighth generation of video game consoles. Announced on May 21, 2013,[17] the Xbox One
Xbox One
now has a large emphasis on internet-based features; including the ability to record and stream gameplay, and the ability to integrate with a set-top box to watch cable or satellite TV through the console with an enhanced guide interface and Kinect-based voice control.[18][19][20][21] Following its unveiling, the Xbox One
Xbox One
proved controversial for its original digital rights management and privacy practices; while Microsoft
Microsoft
touted the ability for users to access their library of games (regardless of whether they were purchased physically or digitally) on any Xbox One
Xbox One
console without needing their discs, and the ability to share their entire library with 10 designated "family" members, all games would have to be tied to the user's Xbox
Xbox
Live account and their Xbox One
Xbox One
console, and the console would be required to connect to the Internet on a periodic basis (at least once every 24 hours) in order to synchronize the library, or else the console would be unable to play any games at all.[22][23] After an overwhelmingly negative response from critics and consumers (who also showed concerns that the system could prevent or hinder the resale of used games), Microsoft
Microsoft
announced that these restrictions would be dropped.[24] Microsoft
Microsoft
was also criticized for requiring the Xbox One
Xbox One
to have its updated Kinect
Kinect
peripheral plugged in to function, which critics and privacy advocates believed could be used as a surveillance device. As a gesture toward showing a commitment to user privacy, Microsoft decided to allow the console to function without Kinect.[25][26][27] On June 13, 2016, Microsoft
Microsoft
announced the Xbox One
Xbox One
S, a slimmer version of the Xbox
Xbox
One, at E3 2016.[28] Xbox One
Xbox One
X Main article: Xbox One
Xbox One
§  Xbox One
Xbox One
X Phil Spencer, head of Xbox, announced Project Scorpio at E3 2016 on June 13, 2016, an addition to the Xbox One
Xbox One
family, saying it would release in Holiday 2017.[29] At E3 2017, Microsoft
Microsoft
revealed the final name of the console to be Xbox One
Xbox One
X, and that it would start shipping worldwide on November 7, 2017 for a final retail price of $499.[30] Comparison

Xbox Xbox
Xbox
360 Xbox
Xbox
One Xbox One
Xbox One
X

Console

Xbox One
Xbox One
w/Kinect

Xbox One
Xbox One
S

Console Launch price

US$299.99 GB£299.99 €479,99

US$299.99 (Core) (discontinued) US$399.99 (Premium – 20 GB) (discontinued) US$249.99 (Premium – 60 GB) (discontinued) US$479.99 (Elite) (120 GB) (discontinued) US$299.99 (Arcade – 256 MB internal memory) (discontinued) US$199.99 (Arcade – 512 MB internal memory) (discontinued) US$299.99 ("Super Elite") (250 GB) (discontinued) US$399.99 ( Xbox 360
Xbox 360
S – 250 GB + Kinect) (discontinued) US$299.99 ( Xbox 360
Xbox 360
S – 250 GB) (discontinued) US$299.99 ( Xbox 360
Xbox 360
S – 4 GB internal memory + Kinect) (discontinued) US$199.99 ( Xbox 360
Xbox 360
S – 4 GB internal memory) (discontinued) US$199.99 ( Xbox 360
Xbox 360
E – 4 GB internal memory) US$299.99 ( Xbox 360
Xbox 360
E – 250 GB) US$299.99 ( Xbox 360
Xbox 360
E – 4 GB internal memory + Kinect)

US$499.99 ( Kinect
Kinect
Bundle) US$399.99 (Standalone) US$499.99 ( Xbox One
Xbox One
Elite - 1 TB + Elite controller) US$299.99 ( Xbox One
Xbox One
S)

US$499.99 (Black 1 TB version)

Release date

NA: November 15, 2001

JP: February 22, 2002

EU: March 14, 2002

NA: November 22, 2005

EU: December 2, 2005

JP: December 10, 2005

AU: March 23, 2006

Further information: Xbox 360
Xbox 360
launch#Release dates and pricing November 22, 2013[31]

WW: November 7, 2017

Discontinued

JP: June 4, 2006

NA: March 2, 2009

EU: March 11, 2007

WW: April 20, 2016

N/A N/A

Units sold 24+ million (as of May 10, 2006)[1] 77.2 million (as of April 18, 2013[update])[2](details) 26+ million (estimate, as of January 18, 2017[update])[32] N/A

Best-selling game Halo 2, 8 million (as of May 9, 2006)[33][34] Kinect
Kinect
Adventures (pack-in with Kinect
Kinect
peripheral), 24 million[35] Best selling non-bundled game: Call of Duty: Modern Warfare 3, 14.23 million[36]

Call of Duty: Black Ops III, 7.24 million (As of October 16, 2016)[37]

Media CD, DVD CD, DVD, HD DVD
DVD
(movies only) with add-on drive CD, DVD, Blu-ray Disc, USB Drive with supported media, DLNA Servers[38] CD, DVD, Blu-ray Disc, UHD Blu-ray Disc, USB Drive with supported media, DLNA Servers[39]

Accessories (retail)

Xbox Live
Xbox Live
Starter Kit Xbox
Xbox
Media Center Extender DVD
DVD
Playback Kit Xbox Music
Xbox Music
Mixer Memory Unit (8 MB) Logitech Wireless Controller (2.4 GHz) More...

see Xbox 360
Xbox 360
accessories

Media Remote Stereo
Stereo
Headset Adapter Official Stereo
Stereo
Headset Digital TV Tuner (EU Only) Play and Charge Kit

see Xbox One
Xbox One
accessories

CPU 733 MHz x86 Intel Celeron/Pentium III Custom Hybrid CPU 3.2 GHz IBM PowerPC
PowerPC
tri-core CPU codenamed "Xenon" 1.75 GHz AMD
AMD
x86-64 eight-core CPU codenamed "Jaguar"[40] 2.3 GHz semi-custom AMD
AMD
x86-64 eight-core CPU code named "Jaguar Enhanced"[39]

GPU 233 MHz nVidia custom GeForce 3 NV2A DirectX
DirectX
8.0 based GPU 500 MHz ATi custom Radeon X1800 DirectX
DirectX
9.0c based GPU codenamed "Xenos" 853 MHz AMD
AMD
Radeon HD 7000
Radeon HD 7000
series DirectX
DirectX
11.1, DirectX
DirectX
12 based GPU codenamed "Durango" 1172 MHz customized AMD
AMD
GCN based GPU with 40 compute units

Memory 64 MB DDR SDRAM @ 200 MHz; in dual-channel 128-bit configuration giving 6400 MB/s 512 MB of G DDR3
DDR3
RAM @ 700 MHz 22.4 GB/s, 10 MB EDRAM GPU frame buffer memory 8 GB of DDR3
DDR3
RAM @ 2133 MHz 68.3 GB/s,[38] 32 MB ESRAM
ESRAM
GPU frame buffer memory 12 GB of GDDR5 RAM @ 326 GB/s[39]

Video I/O

VGA, Component (YPbPr), SCART, S-Video, Composite 1080i, 720p, 576p, 576i, 480p, 480i

HDMI
HDMI
(on models manufactured after August 2007), VGA, Component/ D-Terminal
D-Terminal
(YPbPr), SCART, S-Video, Composite 1080p, 1080i, 720p, 576p, 576i, 480p, 480i

Various monitor resolutions available via VGA
VGA
and HDMI/DVI (640×480, 848×480, 1024×768, 1280×720, 1280×768, 1280×1024, 1360×768, 1440×900, 1680×1050 & 1920×1080)

HDMI
HDMI
(one in, one out) 4K 2160p, 1080p, 720p, Xbox One
Xbox One
does not support any interlaced resolutions.

HDMI
HDMI
2.1 Output HDMI
HDMI
1.4b Input 4K 2160p
2160p
@ 60fps, 1080p, 720p HDR10 AMD
AMD
FreeSync

Audio I/O

Optical Toslink, Stereo
Stereo
RCA DTS, Dolby Digital
Dolby Digital
Live, Dolby Digital, Dolby Surround, Stereo

HDMI, Optical Toslink, Stereo
Stereo
RCA DTS, WMA Pro, Dolby Digital, Dolby Surround, Stereo

HDMI
HDMI
(one in, one out), Optical Toslink DTS-HD Master Audio, Dolby TrueHD, DTS-HD High Resolution Audio, Dolby Digital Plus, DTS, Dolby Digital, Dolby Atmos

HDMI
HDMI
2.1 Output HDMI
HDMI
1.4b Input Optical Toslink DTS-HD Master Audio, Dolby TrueHD, DTS-HD High Resolution Audio, Dolby Digital Plus, DTS, Dolby Digital, Dolby Atmos

Online service Xbox Live
Xbox Live
(2002–10) XLink Kai
XLink Kai
(2003-present) Xbox
Xbox
Live Xbox Live
Xbox Live
Arcade Xbox Live
Xbox Live
Marketplace Xbox Live
Xbox Live
Vision (webcam), headset Xbox Live
Xbox Live
Video Marketplace Windows
Windows
Live Messenger Internet Explorer Video Kinect
Kinect
( Kinect
Kinect
sensor is no longer needed) Xbox
Xbox
Live Xbox
Xbox
Store Internet Explorer Microsoft
Microsoft
Edge Skype

Backward compatibility N/A 50% of Xbox
Xbox
Library Select Xbox 360
Xbox 360
and Xbox
Xbox
titles[41]

System software Xbox Music
Xbox Music
Mixer DVD
DVD
Playback Kit, Xbox
Xbox
Linux see Xbox 360
Xbox 360
system software see Xbox One
Xbox One
system software

System software features Audio CD playback

Audio file playback (non-DRM AAC, MP3, WMA) Video file playback (MPEG4, WMV, DivX, XviD[42]) Image slideshows Connectivity with Windows
Windows
PCs for more codec support and external playback (compatible natively with Windows XP Media Center Edition
Windows XP Media Center Edition
and Windows
Windows
Vista, with Windows XP
Windows XP
with downloadable utility)[43] Keyboard support

3D Blu-ray Support DLNA Server Support External Hard Drive Support

Consumer programmability Via Softmods and/or modchips; Modified Windows
Windows
CE 2.x, Linux. Development on PC with XNA Game Studio ($99/year subscription, binary distribution with XNA 1.0 Refresh).[44] ID@Xbox and approved Windows
Windows
Store; UWP apps.

Games Main articles: List of Xbox
Xbox
games, List of Xbox 360
Xbox 360
games, List of Xbox One
Xbox One
games, List of Xbox Live
Xbox Live
Arcade games, List of Xbox
Xbox
Live Arcade Kinect
Kinect
games, List of Xbox
Xbox
Originals, List of Xbox 360
Xbox 360
Games on Demand, List of Xbox games
List of Xbox games
on Windows
Windows
Phone, and List of Xbox
Xbox
360 System Link games Each console has a variety of games. Most games released on the original Xbox
Xbox
are backwards compatible and can be played directly on its successor, Xbox
Xbox
360. Backward compatibility with Xbox 360
Xbox 360
titles was added to Xbox One
Xbox One
in June 2015, although titles requiring Kinect or USB peripherals will not be supported. Online services Xbox
Xbox
Live Main article: Xbox
Xbox
Live Xbox Live
Xbox Live
is an online service with over 40 million users worldwide (as of January 10, 2012).[45] It comprises an online virtual market, the Xbox Live
Xbox Live
Marketplace, which allows the purchase and download of games and various forms of multimedia. Online gaming on the Xbox
Xbox
first started on November 15, 2002 worldwide. The service is still active and continues to be played by gamers. Xbox Live
Xbox Live
Marketplace Main article: Xbox Live
Xbox Live
Marketplace The Xbox Live
Xbox Live
Marketplace (XBLM) is a virtual market designed for Microsoft's Xbox 360
Xbox 360
console that allows Xbox Live
Xbox Live
members to download purchased or promotional content. The service offers movie and game trailers, Video Store, game demos, Xbox Live
Xbox Live
Arcade games, Xbox
Xbox
Live Indie Games (Previously Community Games), Games on Demand
Games on Demand
( Xbox
Xbox
360 and Xbox
Xbox
Originals), downloadable content such as map packs, gamer pictures, and Xbox 360
Xbox 360
Dashboard themes. The August 11, 2009 update added Xbox 360
Xbox 360
games for download, the Avatar Marketplace, and renamed Community Games to Indie Games. The Spring 2007 update to the Xbox 360
Xbox 360
Dashboard relocated the Marketplace to its own "blade" in order to bring more attention to the service and make it more accessible to users. Although this has been obsoleted by the NXE update, the section has been implemented into three separate sections in the Dashboard: the Game Marketplace, Video & Music Marketplace, and Avatar Marketplace. Downloaded content requires enough space on either the Xbox
Xbox
360's hard drive, or an Xbox 360
Xbox 360
Memory Unit. Selected downloads are placed in a queue and are downloaded whilst the console is powered on and is connected to Xbox
Xbox
Live. Users can choose to send certain downloads to the front of the queue to be downloaded first. Downloads are temporarily halted during certain times where games make use of Xbox Live's features (e.g. online multiplayer). Xbox
Xbox
SmartGlass Main article: Xbox
Xbox
SmartGlass Xbox SmartGlass
Xbox SmartGlass
is a companion application for Xbox 360
Xbox 360
available for Windows
Windows
8, Windows
Windows
10, Windows
Windows
Phone, iOS, Android (version 4.0 and above)[46] and Windows
Windows
Server 2012. It was announced by Microsoft during E3 2012 and released on October 26, 2012, coinciding with the release of Windows
Windows
8.[47] It connects with the Xbox 360
Xbox 360
and allows more interactive entertainment, allowing mobile devices to potentially serve as second screens and remote controller. Currently[when?] Windows 8
Windows 8
and Windows
Windows
RT Tablets and PCs, Windows Phone
Windows Phone
(7.5 and 8) iOS devices, and Android smartphones (4.x) are compatible with SmartGlass,[48] providing information such as Halo 4
Halo 4
stats and Forza Horizon GPS.[49] Users of Windows Server 2012
Windows Server 2012
can currently download the application from the Windows Store
Windows Store
after installing the Windows Desktop Experience feature in the Server Manager.[50] Gaming Cloud Gaming Cloud is a division within Microsoft's Xbox
Xbox
team to help game developers incorporate their cloud computing elements, such as Microsoft
Microsoft
Azure within their games. While focused on Xbox
Xbox
and Windows games, the division will support developers regardless of target platform or distribution channel. The division was formed in March 2018, and led by Kareem Choudhry.[51][52] Software Xbox 360
Xbox 360
Dashboard Main article: Xbox 360
Xbox 360
Dashboard See also: Xbox 360
Xbox 360
system software The Xbox
Xbox
360's original graphical user interface was the Xbox
Xbox
360 Dashboard; a tabbed interface that featured five "Blades" (formerly four blades), and was designed by AKQA
AKQA
and Audiobrain. It could be launched automatically when the console booted without a disc in it, or when the disc tray was ejected, but the user had the option to select what the console does if a game is in the tray on start up, or if inserted when already on. A simplified version of it was also accessible at any time via the Xbox
Xbox
Guide button on the gamepad. This simplified version showed the user's gamercard, Xbox Live
Xbox Live
messages and friends list. It also allowed for personal and music settings, in addition to voice or video chats, or returning to the Xbox
Xbox
Dashboard from the game.

Xbox One
Xbox One
Dashboard Main article: Xbox One
Xbox One
system software Controllers Xbox
Xbox
Controller

Original Xbox
Xbox
controller, first showcased in 2000

Xbox Controller
Xbox Controller
S, which first shipped in 2002

Main article: Xbox
Xbox
Controller Released in 2001, the Xbox
Xbox
control pad was the first controller made for the original Xbox. The Xbox controller
Xbox controller
features two analog sticks, a pressure-sensitive directional pad, two analog triggers, a Back button, a Start button, two accessory slots and six 8-bit analog action buttons (A/Green, B/Red, X/Blue, Y/Yellow, and Black and White buttons).[53] The standard Xbox controller
Xbox controller
(originally nicknamed the "Fatty"[54] and later the "Duke"[55]) was originally the controller bundled with Xbox
Xbox
systems for all territories except Japan.

Xbox 360
Xbox 360
Controller Main article: Xbox 360
Xbox 360
Controller

Xbox 360
Xbox 360
S Controller

Released in 2005, the Xbox 360
Xbox 360
controller for the Xbox 360
Xbox 360
succeeded its predecessor. A standard Xbox 360
Xbox 360
controller features eleven digital buttons, two analog triggers, two analog sticks and a digital D-pad. The right face of the controller features four digital actions buttons; a green "A" button, red "B" button, blue "X" button and yellow "Y" button. The lower right houses the right analog stick, in lower left is a digital D-pad
D-pad
and on the left face is the left analog stick. Both analog sticks can also be "clicked in" to activate a digital button beneath. In the center of the controller face are digital "Start", "Back" and "Guide" buttons. The "Guide" button is labelled with the Xbox
Xbox
logo, and is used to turn on the console/controller and to access the guide menu. It is also surrounded by the "ring of light", which indicates the controller number, as well as flashing when connecting and to provide notifications. The left and right "shoulders" each feature a digital shoulder button, or "bumper", and an analog trigger. Xbox 360
Xbox 360
Kinect Main article: Kinect

The Xbox 360
Xbox 360
Kinect
Kinect
Sensor

Kinect
Kinect
(stylized as KINECT) is a motion sensing input device by Microsoft
Microsoft
for the Xbox 360
Xbox 360
video game console and Windows
Windows
PCs. Based around a webcam-style add-on peripheral for the Xbox 360
Xbox 360
console, it enables users to control and interact with the Xbox 360
Xbox 360
without the need to touch a game controller, through a natural user interface using gestures and spoken commands.[56] The project is aimed at broadening the Xbox
Xbox
360's audience beyond its typical gamer base.[57] Kinect
Kinect
competes with the Wii
Wii
Remote Plus and PlayStation Move
PlayStation Move
with PlayStation Eye
PlayStation Eye
motion controllers for the Wii
Wii
and PlayStation 3
PlayStation 3
home consoles, respectively. A version for Windows
Windows
was released on February 1, 2012.[58] Kinect
Kinect
was launched in North America
North America
on November 4, 2010,[59] in Europe
Europe
on November 10, 2010,[60] in Australia, New Zealand and Singapore on November 18, 2010,[61][62][63] and in Japan
Japan
on November 20, 2010.[64] Purchase options for the sensor peripheral include a bundle with the game Kinect
Kinect
Adventures and console bundles with either a 4 GB[65][66][67] or 250 GB[68] Xbox 360
Xbox 360
console and Kinect Adventures.[65][66][67][68] The Kinect
Kinect
claimed the Guinness World Record
Guinness World Record
of being the "fastest selling consumer electronics device" after selling a total of 8 million units in its first 60 days.[69][70][71] 24 million units of the Kinect
Kinect
sensor had been shipped as of January 2012.[35] Microsoft
Microsoft
released Kinect
Kinect
software development kit for Windows
Windows
7 on June 16, 2011.[72][73][74] This SDK was meant to allow developers to write Kinecting apps in C++/CLI, C#, or Visual Basic .NET.[75][76] Additional information on the Xbox One
Xbox One
Kinect
Kinect
was released on June 6, 2013, including information on how to turn off the "always on" feature.[77] Xbox One
Xbox One
Controller Main article: Xbox One
Xbox One
Controller

Xbox One
Xbox One
Controller

The Xbox One
Xbox One
console has a revised controller with forty improvements over the 360's controller. This new controller is built to work with Kinect. The Start and Back buttons are replaced with Menu and View buttons. It has impulse triggers that replace the regular triggers. The button with the Xbox
Xbox
logo will no longer bring up the Xbox
Xbox
Guide as the Xbox
Xbox
Guide Button on the Xbox 360
Xbox 360
controller did. The button will now open up the dashboard without interrupting the game currently being played by the user. Once pressed again, the Xbox
Xbox
will resume the game.[78] Xbox One
Xbox One
Kinect Main article: Kinect

The Xbox One
Xbox One
Kinect
Kinect
sensor

Although featuring improved performance over the original Kinect, its successor has been subject to mixed responses. It has been praised for its wide angle, its fast response time and high quality camera. However, the Kinect's inability to understand some accents in English was criticized. Furthermore, controversies surround Microsoft's intentional tying of the sensor with the Xbox One
Xbox One
console despite the initial requirements for the sensor being plugged in at all times having been revised since its initial announcement. There have also been a number of concerns regarding privacy.

Marketing

This section needs expansion. You can help by adding to it. (October 2016)

In 2016, Microsoft
Microsoft
announced that it would hold its own Xbox
Xbox
FanFest instead of a press conference at the Gamescom
Gamescom
annual European video game convention.[79] Microsoft
Microsoft
held an Xbox
Xbox
FanFest in Sydney in September 2016.[80] References

^ a b "Gamers Catch Their Breath as Xbox 360
Xbox 360
and Xbox Live
Xbox Live
Reinvent Next-Generation Gaming". Microsoft. May 10, 2006. Archived from the original on June 21, 2008. Retrieved March 30, 2009.  ^ a b "77 million Xbox
Xbox
360s sold". Gamespot. Archived from the original on April 25, 2013. Retrieved April 24, 2013.  ^ "EXCLUSIVE: Xbox One
Xbox One
Confirmed as Name of Microsoft's New Console". Archived from the original on May 10, 2013. Retrieved May 7, 2013.  ^ " Microsoft
Microsoft
Confirms Next-Gen Xbox
Xbox
Announcement". IGN. April 24, 2013. Retrieved April 24, 2013.  ^ Gilbert, Ben (April 10, 2014). "Getting to know Microsoft's new Xbox lead, Phil Spencer". Engadget. Retrieved May 9, 2014.  ^ " Satya Nadella
Satya Nadella
email to employees on tuning our organization". Microsoft. March 31, 2014. Retrieved April 6, 2014.  ^ "11-X, WEP, Midway, CyberPlayGround, FACE – the rejected names for Microsoft’s first console" Archived September 21, 2013, at the Wayback Machine. ^ Karmali, Luke (July 6, 2013). "Rejected Names for the Original Xbox Revealed". IGN. Ziff Davis.  ^ " Xbox
Xbox
Live's Major Nelson » Xbox
Xbox
LIVE being discontinued for Original Xbox
Xbox
consoles and games :". Majornelson.com. April 15, 2010. Retrieved April 22, 2013.  ^ "Earnings Release FY13 Q1". Microsoft. Retrieved October 18, 2012.  ^ "Shortages spoil Xbox 360
Xbox 360
launch". BBC News. November 23, 2005. Retrieved December 31, 2009.  ^ " Xbox 360
Xbox 360
Launch Takes Europe
Europe
by Storm". Archived from the original on June 3, 2012.  ^ "Retailers Sell Out of Initial Xbox 360
Xbox 360
Shipments". Archived from the original on January 6, 2008. Retrieved October 14, 2008.  ^ "New Xbox 360
Xbox 360
Shipping Today, Costs $299". Kotaku.com. June 14, 2010. Retrieved November 11, 2010.  ^ Dean Takahashi, VentureBeat. " Microsoft
Microsoft
to Launch Smaller XBOX 360 Game Console." June 14, 2010. ^ Thorsen, Tor (June 14, 2010). "New $200 Xbox 360
Xbox 360
planned, Elite & Arcade getting $50 price cut". GameSpot. CBS Interactive. Archived from the original on August 26, 2011. Retrieved June 17, 2010. Moore said that Microsoft
Microsoft
is currently working on a second new Xbox
Xbox
360, which will be offered at the arcade's price point of $200. He declined to say what functionalities the cheaper model would or would not have. […] One likely scenario is the cheaper model will essentially be a slim arcade with no Wi-Fi capabilities or a hard drive. […] Moore also said that going forward, all future models of the Xbox 360
Xbox 360
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One, overall January 18, 2017 ^ Asher Moses (August 30, 2007). "Prepare for all-out war". The Sydney Morning Herald. Retrieved November 24, 2007.  ^ Morris, Chris (May 9, 2006). "Grand Theft Auto, Halo 3 headed to Xbox
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Central. Retrieved 2017-06-12.  ^ a b " Xbox One
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review: Much improved, has hit its stride (updated for holiday 2015)". Retrieved December 30, 2016.  ^ a b c " Xbox One
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DivX/ XviD
XviD
Playback Tested (Verdict: It's Almost Perfect)". December 4, 2007. Retrieved June 24, 2008.  ^ " Xbox 360
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Media Download Center". Xbox
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Microsoft
Reveals Xbox 360
Xbox 360
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Companion Application Xbox.com". Microsoft. Archived from the original on April 9, 2013. Retrieved March 18, 2013.  ^ " Xbox
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SmartGlass". Xbox.com. October 22, 2012. Archived from the original on October 25, 2012. Retrieved October 24, 2012.  ^ http://mashable.com/2012/10/23/xbox-smartglass-preview/ Xbox SmartGlass Changes the Second-Screen Playing Field ^ Bass, Dina (March 16, 2018). "Microsoft's Xbox
Xbox
Unit Seeks to Lure Game Makers to Cloud". Bloomberg Businessweek. Retrieved March 16, 2018.  ^ Wawro, Alex (March 16, 2018). " Microsoft
Microsoft
targets game devs with new 'device-agnostic' Gaming Cloud biz". Gamasutra. Retrieved March 16, 2018.  ^ "Inside Xbox 360
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Controller".  ^ " Xbox 360
Xbox 360
Wireless Controller Tour". IGN. May 13, 2005. Retrieved July 2, 2011. the original "Fatty" Xbox controller
Xbox controller
didn't have a specific public name  ^ "Xbox's original beast of a controller making a comeback?". CNET. June 15, 2005. Retrieved October 16, 2011. Anyone who purchased the original Xbox
Xbox
during its launch window quickly came to know its behemoth of a controller, now nicknamed "Duke."  ^ ""Project Natal" 101". Microsoft. June 1, 2009. Archived from the original on January 21, 2012. Retrieved June 2, 2009.  ^ Pham, Alex (June 1, 2009). "E3: Microsoft
Microsoft
shows off gesture control technology for Xbox
Xbox
360". Los Angeles Times. Retrieved June 1, 2009. The effort aims to attract a broader audience to Microsoft's console. Most of the 30 million Xbox
Xbox
360s sold since November 2005 have been snapped up by avid young males drawn to complex shooter or adventure games such as Halo and Modern Warfare or R.P.Gs  ^ "Starting February 1, 2012: Use the Power of Kinect
Kinect
for Windows
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to Change the World – Kinect
Kinect
for Windows
Windows
Blog – Site Home – MSDN Blogs". Blogs.msdn.com. January 9, 2012. Retrieved March 12, 2012.  ^ " Microsoft
Microsoft
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Xbox 360
Kinect
Kinect
Launches November 4". Gizmodo.  ^ " Kinect
Kinect
gets UK release date". BBC. Retrieved August 17, 2010. It will hit the shelves on 10 November, five days after the US.  ^ " Xbox
Xbox
360s Kinect
Kinect
given release date for Australia". September 1, 2010. Retrieved September 3, 2010.  ^ Lian, Jotham. " Kinect
Kinect
launches Nov 18 with StarHub tie-up". ChannelNewsAsia.com.  ^ "New Zealand Kinect
Kinect
Launch Date confirmed!". September 17, 2010. Retrieved September 17, 2010.  ^ " Xbox
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360, Kinect
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Sensor and " Kinect
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360". Microsoft. Archived from the original on February 24, 2011. Retrieved March 18, 2011.  ^ a b Boyd, Graeme (AceyBongos) (July 20, 2010). " Kinect
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Kinect
Adventures, 299.99 Euro for the 4 GB console bundle.  ^ a b Purchese, Robert (September 8, 2010). "£300 Kinect
Kinect
250 GB bundle confirmed". Eurogamer. Retrieved September 8, 2010.  ^ Alexander, Leigh (March 9, 2011). "Microsoft: Kinect
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Hits 10 Million Units, 10 Million Games". Gamasutra. Retrieved March 10, 2011.  ^ Ingham, Tim (March 9, 2011). " Kinect
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cruises past 10 m sales barrier". CVG. Archived from the original on March 11, 2011. Retrieved March 10, 2011.  ^ " Kinect
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Fanfest Launching in Sydney". Retrieved December 30, 2016. 

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