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Wetrix
''Wetrix'' is a 3D puzzle video game developed by Zed Two, the studio of brothers Ste and John Pickford, for the Nintendo 64 and personal computers in 1998, and the Dreamcast and Game Boy Color in 1999 (as ''Wetrix+'' and ''Wetrix GB'' respectively). The player's goal is to hold water bubbles falling on a 3D isometric landscape. To do this, enclosures are created with Uppers, which fall in a similar manner to ''Tetris'' blocks, that raise the ground. While water can be evaporated with fireballs, hazards such as Mines, Ice Cubes, and earthquakes also fall and ruin the player's construction. The Pickfords conceived a ''Tetris''-esque puzzle game out of a water demo they worked on for another one of their Zed Two games, the hack and slash ''Vampire Circus''. For design, the biggest focus was on the basic elements' interaction with each other, as well as the puzzle game style's originality; the use of falling blocks was the only similarity between ''Wetrix'' and ''Tetris''. Zed Tw ...
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Aqua Aqua
is a puzzle video game developed by Zed Two, the studio of Ste and John Pickford, for the PlayStation 2. It was published late 2000 by Imagineer (Japanese company), Imagineer in Japan, and by The 3DO Company in North America and SCi Games in Europe. It is the sequel to ''Wetrix'' (1998) and has very similar gameplay; the player, on a landscape, uses Uppers to create walls for enclosures that hold flying water bubbles, contending with hazards like rainstorms, bombs, and ice cubes in the process. Imagineer commissioned a sequel to ''Wetrix'' following the predecessor's critical and commercial success. It was released in 2000 in Europe, North America and Japan as the third PlayStation 2 puzzle game after ''Fantavision (video game), Fantavision'' and ''Super Puzzle Bobble, Super Bust-A-Move'', selling 70,000+ copies in the West and 15,000+ in Japan. ''Aqua Aqua'' was generally well-received by professional critics for its addictiveness, graphics and sound. Criticism was targeted at t ...
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Ste And John Pickford
Steven Joseph Pickford and John Andrew Pickford, known collectively as Ste and John Pickford and the Pickford brothers, are English video game designers. They are the founders of the indie game company Zee-3. Biography A comic book designer, Ste started to make designs on his brother John's ZX Spectrum in the early 1980s. At the age of 16, Ste received a work experience placement, and eventually was hired full-time, at John's employer, Binary Design. While on placement, he made loading screens, and on his first full day as a designer, he designed the animation of the hand used in the darts game ''180''. Within the first year of employment at Binary Design, Ste managed the company sound and music department, and he was making designs for many other games. The first game the Pickford brothers co-designed was '' Zub'' in 1986. After about a year at Binary Design, the Pickford brothers decided to forgo university study to found their own company Zippo Games, making about £5000 per ye ...
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Ocean Software
Ocean Software Ltd was a British software development company that became one of the biggest European video game developers and video game publisher, publishers of the 1980s and 1990s. The company was founded by David Ward and Jon Woods and was based in Manchester. Ocean developed dozens of games for a variety of systems such as the ZX Spectrum, Oric#Oric-1, Oric 1, Commodore 64, Dragon 32/64, Dragon 32, MSX, Amstrad CPC, Commodore 16, Atari ST, Amiga, IBM PC compatible, IBM PC, BBC Micro and video game consoles, such as the Nintendo Entertainment System, Super Nintendo Entertainment System, Master System and Sega Genesis, Sega Mega Drive. History Early titles Jon Woods and David Ward created Spectrum Games as a mail-order business in 1983 after being inspired by the success of Liverpool-based software houses Imagine Software, Bug-Byte and Software Projects. Their initial catalogue was based around clones of arcade games like ''Frogger'' and ''Missile Command'' for various ho ...
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Xicat Interactive
Xicat Interactive was a video game publisher with distribution across Europe and North America. Xicat held several significant licenses, including Gothic; Motor Trend; Jane's Combat Simulations; and Guns & Ammo. Games published/distributed *''The Amazing Virtual Sea Monkeys'' *'' Ballistics'' *'' Big Mountain 2000 *''Black Belt Challenge'' *'' Black Stone: Magic & Steel'' *'' Carmageddon TDR 2000'' *'' Carrier'' *'' Charge 'n Blast'' *''Cultures'' *'' Coaster Works'' *''CowHunter'' *''Demonworld: Dark Armies'' *''Fila World Tennis'' *'' Flight Unlimited'' *'' F/A-18 Precision Strike Fighter'' *'' Gothic'' *''Guns & Ammo: The Ultimate Target Challenge'' *'' Haven: Call of the King'' *''Hot Wired'' *'' Incoming'' *''Invader'' *'' Iron Aces'' *''Iron Aces 2: Birds of Prey'' *'' Jane's Attack Squadron'' *'' Larry Ragland's 4x4 Challenge'' *'' Lotus Challenge'' *''Metal Dungeon'' *'' Rally Challenge 2000'' *''Sniper: Path of Vengeance'' *''Takeda is a Japanese family name.
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Imagineer (Japanese Company)
is a Japanese company. They are part of the content industry, providing content and services regarding characters, games, education, and more. History Imagineer Co., Ltd. was established on January 27, 1986 (registered on June 1, 1977) in Shinjuku-ku, Tokyo, with the goal of developing, manufacturing and selling game software. They acquired the rights to release overseas games in Japan, such as ''SimCity'' which they published for PC. They have also worked with companies like Sanrio Co., Ltd. on games featuring popular characters such as Hello Kitty. Imagineer developed the Super Nintendo Entertainment System version of '' Populous'', having acquired the rights from Les Edgar. At the time, the company was working with Nintendo. Imagineer also publishes the ''Medabots'' game series. In 2016, Imagineer fully absorbed their video game subsidiary company, Rocket Company, merging into one company. Games developed or published References External links * Imagineerat M ...
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Nintendo Life
Gamer Network Limited (formerly Eurogamer Network Limited) is a British mass media company based in Brighton. Founded in 1999 by Rupert and Nick Loman, it owns brands—primarily editorial websites—relating to video game journalism and other video game businesses. Its flagship website, ''Eurogamer'', was launched alongside the company. In February 2018, Gamer Network was acquired by ReedPop. Gamer Network also organises the EGX trade fair. History Gamer Network was founded under the name Eurogamer Network in 1999 by brothers Rupert and Nick Loman. It was formed alongside the opening of its flagship website, ''Eurogamer'', which itself launched on 4 September 1999. Nick Loman left the business in 2004 to pursue a career in medicine and "competitive BBQ". In February 2011, Eurogamer Network acquired American publishing house Hammersuit, alongside its IndustryGamers.com and Modojo.com websites. On 1 March 2013, in line with the international expansion, Eurogamer Network ann ...
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Gauntlet (1985 Video Game)
''Gauntlet'' is a 1985 fantasy-themed hack-and-slash arcade game developed and released by Atari Games. It is noted as being one of the first multiplayer dungeon crawl arcade games. The core design of ''Gauntlet'' comes from 1983 Atari 8-bit dungeon crawl game ''Dandy'', which resulted in a threat of legal action. It also bears striking similarities to the action-adventure maze game '' Time Bandit'' (1983). The arcade version of ''Gauntlet'' was released in November 1985 and was initially available only as a dedicated four-player cabinet. Atari distributed a total of 7,848 arcade units. In Japan, the game was released by Namco in February 1986. Atari later released a two-player cabinet variant in June 1986, aimed at operators who could not afford or did not have sufficient space for the four-player version. Gameplay The game is set within a series of top-down, third-person, orthographic mazes where the object is to find and touch the designated exit in every level. An ass ...
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