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WWF War Zone
''WWF War Zone'' is a professional wrestling video game developed by Iguana West and released by Acclaim Entertainment in 1998 for the PlayStation, Nintendo 64, and Game Boy. The game features wrestlers from the World Wrestling Federation (WWF, now WWE). The game was followed by a sequel, ''WWF Attitude'', released in 1999. Gameplay ''WWF War Zone'' features a gameplay system in which players must grapple with their opponent and perform a series of presses on the directional pad then a button press to perform wrestling maneuvers. ''WWF War Zone'' also features audio commentary provided by Vince McMahon and Jim Ross. A variety of modes are available. The single player game is highlighted by the "WWF Challenge" mode in which the player selects a character and challenges for WWF titles by beating other wrestlers. Sometimes previously defeated wrestlers will challenge the player to a "Grudge match." These matches will usually be weapons or cage matches. After winning the champions ...
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Stone Cold Steve Austin
Steve Austin (born Steven James Anderson; December 18, 1964), better known by his ring name "Stone Cold" Steve Austin, is an American media personality, actor, and retired professional wrestler. Widely regarded as one of the greatest and most influential professional wrestlers of all time, he was integral to the development and success of the World Wrestling Federation (WWF, now known as WWE) during the Attitude Era, an industry boom period in the late 1990s and early 2000s. Austin began his professional wrestling career in 1989, after playing college football at the University of North Texas. He signed with World Championship Wrestling (WCW) in 1991 and adopted the persona of "Stunning" Steve Austin, a villainous in-ring technician, and he won the WCW World Television Championship and the WCW United States Heavyweight Championship twice each, alongside the WCW World Tag Team Championship and NWA World Tag Team Championship once each with Brian Pillman (as the Hollywood Blonde ...
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WWF Attitude
''WWF Attitude'' is a professional wrestling video game based on the World Wrestling Federation (WWF, now WWE) released by Acclaim Entertainment in 1999 for the PlayStation and Nintendo 64. A slightly enhanced port of the game was later released for the Dreamcast, as well as a handheld version for the Game Boy Color. The game is named after the WWF's then-current "Attitude" marketing campaign, with the tagline "Get it" also being used on company programming during that period. The game is the sequel to ''WWF War Zone'' and is the last WWF game to be published by Acclaim. The WWF signed a deal with THQ later in 1999, ending a ten-year relationship with Acclaim that began with '' WWF WrestleMania''. Acclaim then signed a deal with Extreme Championship Wrestling, producing two games using the same game engine, ''ECW Hardcore Revolution'' and '' ECW Anarchy Rulz''. The PlayStation version had been originally scheduled to be released on June 3, 1999, but the release date was pushed ...
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Create-a-player
Character creation (also character generation or character design) is the process of defining a game character or other character. Typically, a character's individual strengths and weaknesses are represented by a set of statistics. Games with a fictional setting may include traits such as race, class, or species. Games with a more contemporary or narrower setting may limit customization to physical and personality traits. This is usually used in Role-playing games. Role-playing games Character creation is typically the first step taken by the players (as opposed to the gamemaster) in preparation for a game. The result of character creation is a '' direct characterization'' that is recorded on a character sheet. In its most comprehensive form it includes not only a game-specific representation of the character's physical, mental, psychological and social properties in terms of statistics, but also often less formal descriptions of the character's physical appearance, personalit ...
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Red Ventures
Red Ventures is an American media company, which owns and operates brands such as Lonely Planet, CNET, ZDNet, The Points Guy, Healthline and Bankrate. Red Ventures focuses on sites that dispense news, advice, and reviews. The company's corporate headquarters is located in Indian Land, South Carolina, a suburb of Charlotte, North Carolina. History Red Ventures was formed on September 29, 1999, in Fort Mill, South Carolina by Ric Elias and Dan Feldstein. Before its 2020 acquisitions, the company has grown into an international presence with more than 100 brands, 3,000 employees, and operations in the United Kingdom and Brazil. In 2015, the company got a $250 million investment from Silver Lake. That same year, it doubled the size of its headquarters and bought postal services company Imagitas from Pitney Bowes. Red Ventures acquired Bankrate Inc. for $1.24 billion in cash in a deal announced July 3, 2017. On September 14, 2020, Red Ventures agreed to purchase the CNET Media G ...
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GameSpot
''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition to the information produced by ''GameSpot'' staff, the site also allows users to write their own reviews, blogs, and post on the site's forums. It has been owned by Fandom, Inc. since October 2022. In 2004, ''GameSpot'' won "Best Gaming Website" as chosen by the viewers in Spike TV's second ''Video Game Award Show'', and has won Webby Awards several times. The domain ''gamespot.com'' attracted at least 60 million visitors annually by October 2008 according to a Compete.com study. History In January 1996, Pete Deemer, Vince Broady and Jon Epstein quit their positions at IDG and founded SpotMedia Communications. SpotMedia then launched ''GameSpot'' on May 1, 1996. Originally, ''GameSpot'' focused solely on personal computer games, so a sis ...
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Royal Rumble
The Royal Rumble is a professional wrestling pay-per-view (PPV) and livestreaming event, produced annually since 1988 by WWE, the world's largest professional wrestling promotion. It is named after the Royal Rumble match, a modified battle royal in which the participants enter at timed intervals instead of all beginning in the ring at the same time. The event is held in late January. After the initial 1988 event was broadcast as a television special on the USA Network, the Royal Rumble has been shown on PPV since the 1989 event. It also became available to livestream on the WWE Network in 2015 and on Peacock in 2022. It is one of WWE's five biggest events of the year, along with WrestleMania, SummerSlam, Survivor Series, and Money in the Bank, referred to as the "Big Five". The Royal Rumble match is generally contested as the main event match of the annual event. There are some exceptions, such as the 1988, 1996, 1997, 1998, 2006, and 2013 events. In most of these cases, t ...
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Gauntlet Match
Many types of wrestling matches, sometimes called "concept" or "gimmick matches" in the jargon of the business, are performed in professional wrestling. Some gimmick matches are more common than others and are often used to advance or conclude a storyline. Throughout professional wrestling's decades long history, some gimmick matches have spawned many variations of the core concept. Singles match The singles match is the most common of all professional wrestling matches, which involves only two competitors competing for one fall. A victory is obtained by pinfall, submission, knockout, countout, or disqualification. Some of the most common variations on the singles match is to restrict the possible means for victory. Duchess of Queensbury Rules match A Duchess of Queensbury Rules match is a singles match contested under specific, often disclosed rules is replaced by a title usually meant to sound traditional for one combatant. A wrestler challenging another wrestler to a mat ...
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Electronic Gaming Monthly
''Electronic Gaming Monthly'' (often abbreviated to ''EGM'') is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content and product reviews. History The magazine was founded in 1988 as U.S. National Video Game Team's ''Electronic Gaming Monthly'' under Sendai Publications. In 1994, ''EGM'' spun off '' EGM²'', which focused on expanded cheats and tricks (i.e., with maps and guides). It eventually became ''Expert Gamer'' and finally the defunct ''GameNOW''. After 83 issues (up to June 1996), ''EGM'' switched publishers from Sendai Publishing to Ziff Davis. Until January 2009, ''EGM'' only covered gaming on console hardware and software. In 2002, the magazine's subscription increased by more than 25 percent. The magazine was discontinued by Ziff Davis in January 2009, following the sale of '' 1UP.com'' to UGO Networks. The magazine's February 2009 issue was already completed, but was not pu ...
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Tag Team
Tag team wrestling is a type of professional wrestling in which matches are contested between teams of multiple wrestlers. Tag teams may be made up of wrestlers who normally wrestle in singles competition, but more commonly are made of established teams who wrestle regularly as a unit and have a team name and identity. In most team matches, only one competitor per team is allowed in the ring at a time. This status as the active or legal wrestler may be transferred by physical contact, most commonly a palm-to-palm tag which resembles a high five. The team-based match has been a mainstay of professional wrestling since the mid-twentieth century, and most promotions have sanctioned a championship division for tag teams. History The first "World" tag team championship was promoted in San Francisco in the early 1950s. Tag matches with three-man teams were developed, and in some territories, a championship division was instituted for these teams, but the concept failed to become wi ...
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Cage Match
Many types of wrestling matches, sometimes called "concept" or "gimmick matches" in the jargon of the business, are performed in professional wrestling. Some gimmick matches are more common than others and are often used to advance or conclude a storyline. Throughout professional wrestling's decades long history, some gimmick matches have spawned many variations of the core concept. Singles match The singles match is the most common of all professional wrestling matches, which involves only two competitors competing for one fall. A victory is obtained by pinfall, submission, knockout, countout, or disqualification. Some of the most common variations on the singles match is to restrict the possible means for victory. Duchess of Queensbury Rules match A Duchess of Queensbury Rules match is a singles match contested under specific, often disclosed rules is replaced by a title usually meant to sound traditional for one combatant. A wrestler challenging another wrestler to a matc ...
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Single Player
A single-player video game is a video game where input from only one player is expected throughout the course of the gaming session. A single-player game is usually a game that can only be played by one person, while "single-player mode" is usually a game mode designed to be played by a single player, though the game also contains multi-player modes. Most modern console games and arcade games are designed so that they can be played by a single player; although many of these games have modes that allow two or more players to play (not necessarily simultaneously), very few actually require more than one player for the game to be played. The ''Unreal Tournament'' series is one example of such. History The earliest video games, such as ''Tennis for Two'' (1958), ''Spacewar!'' (1962), and ''Pong'' (1972), were symmetrical games designed to be played by two players. Single-player games gained popularity only after this, with early titles such as ''Speed Race'' (1974) and ''Space Invade ...
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Jim Ross
James William Ross (born January 3, 1952) is an American professional wrestling commentator currently signed with All Elite Wrestling (AEW) as a commentator, analyst, and senior advisor. Ross is best known for a long and distinguished career as a play-by-play commentator for the WWE. He is known affectionately as JR or Good Ol' JR. Ross has been labeled as one of the greatest wrestling commentators of all time. After years of working various jobs in the professional wrestling industry, Ross became the primary play-by-play announcer for Mid-South Wrestling in the early 1980s. He went on to do commentary for the National Wrestling Alliance and World Championship Wrestling, before jumping to the World Wrestling Federation (WWF, now WWE), making his first appearance for the promotion at WrestleMania IX in 1993. During his tenure with WWE, Ross was widely regarded as the voice of the company, particularly during the Attitude Era of the late 1990s and early 2000s. He was also the lead ...
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