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Vanguard Bandits
''Vanguard Bandits'', known in Japan as is a tactical role-playing game (RPG) for the PlayStation. The game was developed by Human Entertainment and originally released in Japan on July 30, 1998. It was published in North America by Working Designs. ''Vanguard Bandits'' is a support-centric strategy RPG featuring tactical combat in a medieval fantasy world in which knights and soldiers pilot ''mecha''. This game takes place on the Continent of Eptina where numerous battles have taken place over territory, goods, and beliefs. In the midst of the conflict archaeologists in the Pharastia Kingdom discovered giant armored mecha that they called ATACs, or All Terrain Armored Combatants, that could be controlled by the thoughts of the pilot seated inside the unit's head. The Kingdom used the power of these ATACs to assume control of the entire continent, and then decided to use them to keep the peace in their new territories. ''Pharastia'' soon began to lose control as Coup d'etats and c ...
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Human Entertainment
was a Japanese video game developer and publisher founded in 1983. The company produced games for a number of platforms, including home consoles, portable consoles, and personal computers. Human declared bankruptcy in 2000 and disbanded. Its former members went on to form new companies including Nude Maker, Sandlot, Spike, and Grasshopper Manufacture. The company is known for originating the popular ''Fire Pro Wrestling'' series, as well as other sports games such as '' Formation Soccer'' and '' Final Match Tennis'', and racing video games such as '' Human Grand Prix'' and ''Fastest 1''. They are also known for developing the first music rhythm video game, ''Dance Aerobics'' (1987), the 3D open world game ''Mizzurna Falls'' (1998), and some early horror games including the ''Twilight Syndrome'' and ''Clock Tower'' series. History On November 1, 1999, Human Corporation began to negotiate restructure with Tokyo Hachiōji district court over the approximately 4 billion yen out ...
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Parry (fencing)
A parry is a fencing bladework maneuver intended to deflect or block an incoming attack. Execution To execute a parry, fencers strike the opponent's foible, or the area near the tip of the blade, with their forte, or the part of the blade near the bell guard (or handle) of the weapon. This deflects the opponent's blade away from them, protecting them and placing them in a good position to strike back. Approximations of the precise parries are made often during bouts, but are usually accurate enough to be classed as parries. In épée, because of absence of priority rules (see right-of-way), a parry can be classed as any deflection of the blade that prevents the opponent's attack from landing. Use The primary function of a parry is to prevent an opponent's attack from landing. During a bout, parries are commenced from the "en garde" (neutral) position, when an opponent's attack is considered threatening. A parry is usually followed by a ''riposte'', which is an attack back agai ...
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Electronic Gaming Monthly
''Electronic Gaming Monthly'' (often abbreviated to ''EGM'') is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content and product reviews. History The magazine was founded in 1988 as U.S. National Video Game Team's ''Electronic Gaming Monthly'' under Sendai Publications. In 1994, ''EGM'' spun off '' EGM²'', which focused on expanded cheats and tricks (i.e., with maps and guides). It eventually became ''Expert Gamer'' and finally the defunct ''GameNOW''. After 83 issues (up to June 1996), ''EGM'' switched publishers from Sendai Publishing to Ziff Davis. Until January 2009, ''EGM'' only covered gaming on console hardware and software. In 2002, the magazine's subscription increased by more than 25 percent. The magazine was discontinued by Ziff Davis in January 2009, following the sale of '' 1UP.com'' to UGO Networks. The magazine's February 2009 issue was already completed, but was not pu ...
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CBS Interactive
Paramount Streaming (formerly CBS Digital Media Group, CBS Interactive, ViacomCBS Streaming), a division of Paramount Global, oversees the company’s streaming technology and offers direct-to-consumer services, free, premium and pay. These include Pluto TV, which has more than 250 live and original channels, and Paramount+, a subscription service that combines breaking news, live sports, and premium entertainment. History As CBS Interactive On May 30, 2007, CBS Interactive acquired Last.fm for £140 million (US$280 million). On June 30, 2008, CNET, CNET Networks was acquired by CBS and the assets were merged into CBS Interactive, including Metacritic, GameSpot, TV.com, and Movietome. On March 15, 2012, it was announced that CBS Interactive acquired video game-based website Giant Bomb and comic book-based website Comic Vine from Whiskey Media, who sold off their other remaining websites to BermanBraun. This occasion marked the return of video game journalism, video game jou ...
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Metacritic
Metacritic is a website that review aggregator, aggregates reviews of films, TV shows, music albums, video games and formerly, books. For each product, the scores from each review are averaged (a weighted arithmetic mean, weighted average). Metacritic was created by Jason Dietz, Marc Doyle, and Julie Doyle Roberts in 1999. The site provides an excerpt from each review and hyperlinks to its source. A color of green, yellow or red summarizes the critics' recommendations. It is regarded as the foremost online review aggregation site for the video game industry. Metacritic's scoring converts each review into a percentage, either mathematically from the mark given, or what the site decides subjectively from a qualitative review. Before being averaged, the scores are weighted according to a critic's popularity, stature, and volume of reviews. The website won two Webby Awards for excellence as an aggregation website. Criticism of the site has focused on the assessment system, the ass ...
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Eternal Blue Complete
Eternal(s) or The Eternal may refer to: * Eternity, an infinite amount of time, or a timeless state * Immortality or eternal life * God, the supreme being, creator deity, and principal object of faith in monotheism Comics, film and television * Eternals (comics), a fictional race of superhumans in the Marvel Comics universe ** ''Eternals'' (film), a 2021 film based on the comics characters * ''Eternal'' (film), a 2005 horror film * ''The Eternal'' (film) or ''Trance'', a 1998 horror film * Eternal (''Doctor Who''), a fictional race of cosmic beings from the TV series ''Doctor Who'' * Eternal Pictures, an international film distribution company * "Eternal", an episode of the TV series ''Eleventh Hour'' * ''Eternal'', a fictional warship captained by Andrew Waltfeld in the Gundam anime universe Music * Eternal (group), British girl group * The Eternal (band), Australian rock band * Eternal, British doom metal band featuring Electric Wizard member Jus Oborn * Eternal Records ...
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Gauntlet (arcade Game)
''Gauntlet'' is a 1985 fantasy-themed hack-and-slash arcade game developed and released by Atari Games. It is noted as being one of the first multiplayer dungeon crawl arcade games. The core design of ''Gauntlet'' comes from 1983 Atari 8-bit dungeon crawl game ''Dandy'', which resulted in a threat of legal action. It also bears striking similarities to the action-adventure maze game ''Time Bandit'' (1983). The arcade version of ''Gauntlet'' was released in November 1985 and was initially available only as a dedicated four-player cabinet. Atari distributed a total of 7,848 arcade units. In Japan, the game was released by Namco in February 1986. Atari later released a two-player cabinet variant in June 1986, aimed at operators who could not afford or did not have sufficient space for the four-player version. Gameplay The game is set within a series of top-down, third-person, orthographic mazes where the object is to find and touch the designated exit in every level. An assortme ...
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Midway Games
Midway Games Inc., known previously as Midway Manufacturing and Bally Midway, and commonly known as simply Midway, was an American video game developer and publisher. Midway's franchises included ''Mortal Kombat'', ''Rampage (series), Rampage'', ''Spy Hunter'', ''NBA Jam (series), NBA Jam'', ''Cruis'n (series), Cruis'n'', and ''NFL Blitz''. Midway also acquired the rights to video games that were originally developed by WMS Industries, Williams Electronics and Atari Games, such as ''Defender (video game), Defender'', ''Joust (video game), Joust'', ''Robotron 2084'', ''Gauntlet (series), Gauntlet'', and the ''Rush (video game series), Rush'' series. The company was founded as Midway Manufacturing in 1958, as an amusement game manufacturer. The company was then purchased by Bally Manufacturing in 1969, and used the Bally Midway name in the 1980s. In 1973, Midway moved into the interactive entertainment industry, Video game developer, developing and video game publisher, publishing ...
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Spear
A spear is a pole weapon consisting of a shaft, usually of wood, with a pointed head. The head may be simply the sharpened end of the shaft itself, as is the case with fire hardened spears, or it may be made of a more durable material fastened to the shaft, such as bone, flint, obsidian, iron, steel, or bronze. The most common design for hunting or combat spears since ancient times has incorporated a metal spearhead shaped like a triangle, lozenge, or leaf. The heads of fishing spears usually feature barbs or serrated edges. The word '' spear'' comes from the Old English '' spere'', from the Proto-Germanic ''speri'', from a Proto-Indo-European root ''*sper-'' "spear, pole". Spears can be divided into two broad categories: those designed for thrusting as a melee weapon and those designed for throwing as a ranged weapon (usually referred to as javelins or darts). The spear has been used throughout human history both as a hunting and fishing tool and as a weapon. Along ...
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Sword
A sword is an edged, bladed weapon intended for manual cutting or thrusting. Its blade, longer than a knife or dagger, is attached to a hilt and can be straight or curved. A thrusting sword tends to have a straighter blade with a pointed tip. A slashing sword is more likely to be curved and to have a sharpened cutting edge on one or both sides of the blade. Many swords are designed for both thrusting and slashing. The precise definition of a sword varies by historical epoch and geographic region. Historically, the sword developed in the Bronze Age, evolving from the dagger; the earliest specimens date to about 1600 BC. The later Iron Age sword remained fairly short and without a crossguard. The spatha, as it developed in the Late Roman army, became the predecessor of the European sword of the Middle Ages, at first adopted as the Migration Period sword, and only in the High Middle Ages, developed into the classical arming sword with crossguard. The word '' sword'' continue ...
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Gemstone
A gemstone (also called a fine gem, jewel, precious stone, or semiprecious stone) is a piece of mineral crystal which, in cut and polished form, is used to make jewelry or other adornments. However, certain rocks (such as lapis lazuli, opal, and obsidian) and occasionally organic materials that are not minerals (such as amber, jet, and pearl) are also used for jewelry and are therefore often considered to be gemstones as well. Most gemstones are hard, but some soft minerals are used in jewelry because of their luster or other physical properties that have aesthetic value. Rarity and notoriety are other characteristics that lend value to gemstones. Apart from jewelry, from earliest antiquity engraved gems and hardstone carvings, such as cups, were major luxury art forms. A gem expert is a gemologist, a gem maker is called a lapidarist or gemcutter; a diamond cutter is called a diamantaire. Characteristics and classification The traditional classification in the West, wh ...
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Mech
In science fiction, or mechs are giant robots or machines controlled by people, typically depicted as humanoid walking vehicles. The term was first used in Japanese (language), Japanese after shortening the English loanword or , but the meaning in Japanese is more inclusive, and or 'giant robot' is the narrower term. Fictional mecha vary greatly in size and shape, but are distinguished from vehicles by their humanoid or Biorobotics, biomorphic appearance, although they are bigger, often much bigger, than human beings. Different Genre#Subgenre, subgenres exist, with varying connotations of realism. The concept of Super Robot and Real Robot are two such examples found in Japanese anime and manga. Real-world piloted humanoid or non-humanoid Robot locomotion, robotic platforms, existing or planned, may also be called "mecha". In Japanese, "mecha" may refer to mobile machinery or vehicles (including aircraft) in general, manned or Mobile robot, otherwise. Characteristics 'Mec ...
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