Vikings (RuneQuest)
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Vikings (RuneQuest)
''Vikings'', ''Nordic Roleplaying for RuneQuest'' is a boxed tabletop role playing game supplement, written by Greg Stafford and Sandy Petersen, with a cover by Steve Purcell. Published under license by Avalon Hill in 1985 for Chaosium's fantasy role-playing game ''RuneQuest''. Contents ''Vikings'' provides a campaign setting called "Scania" that draws on historical and legendary sources for the Viking period. The boxed set contains: * a 38-page "Players Book" * a 30-page "Gamemaster Book" * a 46-page "Scenario Book" containing six linked scenarios * a 20-page "Viking Digest" * a 15" x 22" map * blank character sheets Information includes daily life in a Viking village, the justice system, character creation, new magic spells, religion, and new monsters. Publication history In 1984, Chaosium, the creators of ''RuneQuest'', partnered with Avalon Hill to create a third edition of the role-playing game, hoping to take advantage of the larger company's marketing and publication po ...
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Avalon Hill
Avalon Hill Games Inc. is a game company that publishes wargames and strategic board games. It has also published miniature wargaming rules, role-playing games and sports simulations. It is a subsidiary of Hasbro, and operates under the company's "Hasbro Gaming" division. Avalon Hill introduced many of the concepts of modern recreational wargaming, including the use of a hexagonal grid (a.k.a. hexgrid) overlaid on a flat folding board, zones of control (ZOC), stacking of multiple units at a location, and board games based upon historical events. History The Avalon Game Company Avalon Hill was started in 1952 outside Baltimore in Catonsville, Maryland by Charles S. Roberts under the name of "The Avalon Game Company" for the publication of his game ''Tactics''. It is considered the first of a new type of war game, consisting of a self-contained printed map, pieces, rules and box designed for the mass-market. Other war games published over the prior half-century, which Rober ...
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Glorantha
Glorantha is a fantasy world created by Greg Stafford. It was first introduced in the board game '' White Bear and Red Moon'' (1975) by Chaosium and then in a number of other board, roleplaying and computer games, including ''RuneQuest'' and ''HeroQuest'', as well as several works of fiction and the computer strategy game ''King of Dragon Pass''. The Gloranthan world is characterised by its complex use of mythology, heavily influenced by the universalist approaches of Joseph Campbell and Mircea Eliade, its sword and sorcery ethos, its long and distinctive history as a setting for role-playing games, its community development and expansion, and its relative lack of Tolkienesque influence, which is uncommon among early American fantasy role-playing games. Stafford first wrote about in Glorantha in 1966 as a way to deepen his own understanding of mythology. He founded the company Chaosium to publish the board wargame '' White Bear and Red Moon'' in 1975, which was set in Glorantha ...
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List Of RuneQuest Supplements
This is a list of supplements for the ''RuneQuest'' role-playing game. RuneQuest first (1978), second (1979), and Classic (2016) editions RuneQuest 1 & 2 products and edition by Chaosium: *4001 - RuneQuest 1 softcover Rulebook; ''Perrin, Steve''; ''Turney, Ray'' & Friends ( ''Henderson, Steve''; James, Warren; editing and special sections: Sapienza, John & ''Stafford, Greg''; Illustrations Perenne (Perrin), Luise; Map Sartar & Prax: Church, William) 120 pages, 1978. *4001 - RuneQuest 2 softcover Rulebook; ''Perrin, Steve''; ''Turney, Ray'' & Friends ( ''Henderson, Steve''; James, Warren; editing and special sections: Sapienza, John & ''Stafford, Greg''; Illustrations Perenne (Perrin), Luise; Map Sartar & Prax: Church, William) 120 pages, 1979. *4001-X - RuneQuest 2, Boxed; softcover Rulebook, ''Perrin, Steve''; ''Turney, Ray'' & Friends ( ''Henderson, Steve''; James, Warren; editing and special sections: Sapienza, John & ''Stafford, Greg''; Illustrations Perenne (Perrin), ...
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TSR (company)
TSR, Inc. was an American game publishing company, best known as the original publisher of ''Dungeons & Dragons'' (''D&D''). Its earliest incarnation, Tactical Studies Rules, was founded in October 1973 by Gary Gygax and Don Kaye. Gygax had been unable to find a publisher for ''D&D'', a new type of game he and Dave Arneson were co-developing, so founded the new company with Kaye to self-publish their products. Needing financing to bring their new game to market, Gygax and Kaye brought in Brian Blume in December as an equal partner. ''Dungeons & Dragons'' is generally considered the first tabletop role-playing game (TTRPG), and established the genre. When Kaye died suddenly in 1975, the Tactical Studies Rules partnership restructured into TSR Hobbies, Inc. and accepted investment from Blume's father Melvin. With the popular ''D&D'' as its main product, TSR Hobbies became a major force in the games industry by the late 1970s. Melvin Blume eventually transferred his shares to his ...
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Dragon (magazine)
''Dragon'' is one of the two official magazines for source material for the ''Dungeons & Dragons'' role-playing game and associated products, along with ''Dungeon (magazine), Dungeon''. TSR, Inc. originally launched the monthly printed magazine in 1976 to succeed the company's earlier publication, ''The Strategic Review''. The final printed issue was #359 in September 2007. Shortly after the last print issue shipped in mid-August 2007, Wizards of the Coast (part of Hasbro, Inc.), the publication's current copyright holder, relaunched ''Dragon'' as an online magazine, continuing on the numbering of the print edition. The last published issue was No. 430 in December 2013. A digital publication called ''Dragon+'', which replaces the ''Dragon'' magazine, launched in 2015. It is created by Dialect in collaboration with Wizards of the Coast, and its numbering system for issues started at No. 1. History TSR In 1975, TSR, Inc. began publishing ''The Strategic Review''. At the time ...
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Games Workshop
Games Workshop Group (often abbreviated as GW) is a British manufacturer of miniature wargames, based in Nottingham, England. Its best-known products are ''Warhammer Age of Sigmar'' and ''Warhammer 40,000''. Founded in 1975 by John Peake (game designer), John Peake, Ian Livingstone and Steve Jackson (UK), Steve Jackson, Games Workshop was originally a manufacturer of wooden boards for games including backgammon, mancala, nine men's morris and Go (board game), Go. It later became an importer of the U.S. role-playing game ''Dungeons & Dragons'', and then a publisher of wargames and role-playing games in its own right, expanding from a bedroom mail-order company in the process. It expanded into Europe, the US, Canada, and Australia in the early 1990s. All UK-based operations were relocated to the current headquarters in Lenton, Nottingham in 1997. It started promoting games associated with The Lord of the Rings (film series), ''The Lord of the Rings'' film trilogy in 2001. It al ...
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White Dwarf (magazine)
''White Dwarf'' is a magazine published by British games manufacturer Games Workshop, which has long served as a promotions and advertising platform for Games Workshop and Citadel Miniatures products. During the first ten years of its publication, it covered a wide variety of fantasy and science-fiction role-playing games (RPGs) and board games, particularly the role playing games ''Advanced Dungeons & Dragons'' (''AD&D''), '' Call of Cthulhu'', ''RuneQuest'' and '' Traveller''. These games were all published by other games companies and distributed in the United Kingdom by Games Workshop stores. The magazine underwent a major change in style and content in the late 1980s. It is now dedicated exclusively to the miniature wargames produced by Games Workshop. History 1975: ''Owl and Weasel'' to ''White Dwarf'' Steve Jackson and Ian Livingstone initially produced a newsletter called ''Owl and Weasel'', which ran for twenty-five issues from February 1975 before it evolved into '' ...
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Evil Hat Productions
Evil Hat Productions is a company that produces role-playing games and other tabletop games. Chief among them is the free indie RPG, ''Fate'', which has won numerous awards. History Fred Hicks had been working with Lydia Leong, Rob Donoghue, and others to run LARPs at AmberCon NorthWest starting in 1999, and came up with the name Evil Hat for themselves. While on a trip to Lake Tahoe, friends Hicks and Donoghue developed a new game based on a conversation about running another ''Amber'' game and fixing some problems with ''FUDGE''; the result was ''Fate'' which Hicks and Donoghue would publish under the name Evil Hat. Donoghue and Hicks released a complete first-edition of ''Fate'' through Yahoo! Groups (January 2003) then cleaned up the technical writing and slightly polished the system for a second edition (August 2003). Hicks and Donoghue began work on the licensed '' Dresden Files Roleplaying Game'' in 2004, but publication was held up because they decided to use ''Spir ...
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Charlie Krank
Charlie Krank is a game designer who has worked primarily on role-playing games. Early life Charlie Krank was born in 1957 in San Francisco. Career Charlie Krank, an employee of the San Francisco game store Gambit, started volunteering to help Chaosium playtest in 1978 and became a paid employee two years later. Krank designed the collectible card game ''Mythos'', which won the 1996 ''Best Card Game'' award at Origins. When Greg Stafford founded Issaries, Inc. and left Chaosium after 25 years, long-time employee and part owner Krank stepped up as the new president of Chaosium. Chaosium almost went out of business in 2003, and for a time afterward it was run out of president Krank's house with no paid staff. On September 11, 2008, Krank informed the public that his friend and fellow long-time Chaosium employee Lynn Willis had been diagnosed with Parkinson's disease. Krank later reported that Willis died on January 18, 2013. In a forum posting of 3 June 2015, Sandy Petersen Ca ...
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Fantasy Earth
''Fantasy Earth Zero'' was a 2006 massively multiplayer online role-playing game developed for Microsoft Windows. Originally developed by Puraguru (now known as Vanillaware) and Multiterm under the title ''Fantasy Earth: The Ring of Dominion'', it was released by Square Enix as a paid product through its PlayOnline service. It relaunched under Gamepot as a free game, and was later handled by developer SoftGear and publisher Square Enix. Under the premise of a world where rival kingdoms engage in frequent conflicts, players choose an allied kingdom and fight against each other in groups of up to fifty players. The game closed down in September 2022. ''Fantasy Earth'' began in 2001 as a project under Enix, with Puraguru founder George Kamitani steering the project away from its initial concept of humans fighting vampires to its current kingdom-based aesthetic. Kamitani and Puraguru left the project in 2004 due to differences with Square Enix, with Multiterm taking over production dut ...
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Boxed Set
A box set or (its original name) boxed set is a set of items (for example, a compilation of books, musical recordings, films or television programs) traditionally packaged in a box and offered for sale as a single unit. Music Artists and bands with an extremely long and successful career often have anthology or "essential" collections of their boxes of music released as box sets. These often include rare and never-before-released tracks. Some box sets collect previously released boxes of singles or albums by a music artist, and often collect the complete discography of an artist such as Pink Floyd's ''Oh, by the Way'' and ''Discovery'' sets. Sometimes bands release expanded versions of their most successful albums such as Pink Floyd's ''Immersion'' box set versions of their ''The Dark Side of the Moon'' (1973), ''Wish You Were Here'' (1975) and ''The Wall'' (1979) albums. Pink Floyd have also released ''The Early Years 1965–1972'' box set which features mostly unreleased mater ...
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Steve Purcell
Steven Ross Purcell (born October 1, 1961) is an American cartoonist, animator, game designer and voice actor. He is the creator of the media franchise ''Sam & Max'', for which Purcell received an Eisner Award in 2007. The series has grown to incorporate an animated television series and several video games. A graduate of the California College of the Arts, California College of Arts and Craft, Purcell began his career creating comic strips for the college newsletter. He performed freelance work for Marvel Comics and Fishwrap Productions before publishing his first ''Sam & Max'' comic in 1987. Purcell was hired by LucasArts as an artist and animator in 1988 and worked on several LucasArts adventure games, including the first three ''Monkey Island'' games, ''Indiana Jones and the Last Crusade: The Graphic Adventure, Indiana Jones and the Last Crusade'' and ''Sam & Max Hit the Road.'' Purcell collaborated with Nelvana to create a ''Sam & Max'' television series in 1997, and brie ...
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