Touch (manga)
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Touch (manga)
is a Japanese high school baseball manga series written and illustrated by Mitsuru Adachi. It was serialized in Shogakukan's ''Weekly Shōnen Sunday'' from 1981 to 1986, with its chapters were collected into 26 ''tankōbon'' volumes. The manga has been adapted into a 101-episode anime television series – which was one of the highest-rated anime television series ever, three theatrical anime movies which summarized the TV series, two anime television specials which take place after the events in the TV series, a live-action TV drama special, and a live-action movie released in 2005. ''Touch'' has sold over 100 million copies, making it one of the best-selling manga series. In 1983, it was one of the winners of the Shogakukan Manga Award for the ''shōnen'' and ''shōjo'' categories, along with Adachi's other work '' Miyuki''. Synopsis ''Touch'' follows twin brothers Tatsuya and Kazuya Uesugi, along with their childhood friend and nextdoor neighbor Minami Asaku ...
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Tankōbon
is the Japanese Japanese may refer to: * Something from or related to Japan, an island country in East Asia * Japanese language, spoken mainly in Japan * Japanese people, the ethnic group that identifies with Japan through ancestry or culture ** Japanese diaspor ... term for a book that is not part of an anthology or corpus. In modern Japanese, the term is most often used in reference to individual volumes of a manga series: most series first appear as individual chapters in a weekly or monthly List of manga magazines, manga anthology with other works before being published as volumes containing several chapters each. Major publishing Imprint (trade name), imprints for include Jump Comics (for serials in Shueisha's ''Weekly Shōnen Jump'' and other Jump (magazine line), ''Jump'' magazines), Kodansha's Weekly Shōnen Magazine, Shōnen Magazine Comics, and Shogakukan's Shōnen Sunday Comics. Japanese comics (manga) manga came to be published in thick, phone book, phone- ...
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Action Game
An action game is a video game genre that emphasizes physical challenges, including hand–eye coordination and reaction-time. The genre includes a large variety of sub-genres, such as fighting games, beat 'em ups, shooter games, and platform games. Multiplayer online battle arena and some real-time strategy games are also considered action games. In an action game, the player typically controls a character often in the form of a protagonist or avatar. This player character must navigate a level, collecting objects, avoiding obstacles, and battling enemies with their natural skills as well as weapons and other tools at their disposal. At the end of a level or group of levels, the player must often defeat a boss enemy that is more challenging and often a major antagonist in the game's story. Enemy attacks and obstacles deplete the player character's health and lives, and the player receives a game over when they run out of lives. Alternatively, the player gets to the end of the ...
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Shōjo Manga
is an editorial category of Japanese comics targeting an audience of adolescent females and young adult women. It is, along with manga (targeting adolescent boys), manga (targeting young adult and adult men), and manga (targeting adult women), one of the primary editorial categories of manga. manga is traditionally published in dedicated manga magazines, which often specialize in a particular readership age range or narrative genre. manga originated from Japanese girls' culture at the turn of the twentieth century, primarily (girls' prose novels) and ( lyrical paintings). The earliest manga was published in general magazines aimed at teenagers in the early 1900s, and entered a period of creative development beginning in the 1950s as it began to formalize as a distinct category of manga. While the category was initially dominated by male manga artists, the emergence and eventual dominance of female artists beginning in the 1960s and 1970s led to a period of signif ...
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Shōnen Manga
is an editorial category of Japanese comics targeting an audience of adolescent boys. It is, along with manga (targeting adolescent girls and young women), manga (targeting young adult and adult men), and manga (targeting adult women), one of the primary editorial categories of manga. manga is traditionally published in dedicated manga magazines that exclusively target the demographic group. Of the four primary demographic categories of manga, is the most popular category in the Japanese market. While manga ostensibly targets an audience of young males, its actual readership extends significantly beyond this target group to include all ages and genders. The category originated from Japanese children's magazines at the turn of the 20th century and gained significant popularity by the 1920s. The editorial focus of manga is primarily on action, adventure, and the fighting of monsters or other forces of evil. Though action narratives dominate the category, there is de ...
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Shogakukan Manga Award
The is one of Japan's major manga awards, and is sponsored by Shogakukan, Shogakukan Publishing. It has been awarded annually for serialized manga and features candidates from a number of publishers. It is the oldest manga award in Japan, being given since 1955. Categories The current award categories are: * * * * Each winning work will be honored with a bronze statuette, a certificate and a prize of 1 million yen (about US$7,500). Special awards are also occasionally given out for outstanding work, lifetime achievement, and so forth. Recipients The laureates were awarded for comics published during the years listed in the table. However, the laureates were not presented and the prizes were not given out until the beginning of the following year. The prizes are often referred to by the numbers listed below instead of the years. See also * List of manga awards References ;General * ;Specific External links * List of winners
1956–2021 {{Manga Industry Awards A ...
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List Of Best-selling Manga
The following is a list of the best-selling Japanese manga series to date in terms of the number of collected ''tankōbon'' volumes sold. All series in this list have at least 20 million copies in circulation. This list is limited to Japanese manga and does not include manhwa, manhua or original English-language manga. The series are listed according to the highest circulation (copies in print) estimate of their collected ''tankōbon'' volumes as reported in reliable sources unless indicated otherwise. As for the series with the same total number of circulation or sales, they are arranged in alphabetical order. Note that most manga series are first sold as part of manga magazines, where most manga series are first serialized, before being sold separately as individual collected ''tankōbon'' volumes. This list only includes the number of collected ''tankōbon'' volumes sold. For sales of manga magazines which includes these series, see ''List of Japanese manga magazines by circu ...
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Japanese Television Drama
, also called , are television programs that are a staple of Japanese television and are broadcast daily. All major TV networks in Japan produce a variety of drama series including romance, comedy, detective stories, horror, jidaigeki, thriller, and many others. Single episode, or "tanpatsu" dramas that are usually two hours in length are also broadcast. For special occasions, there may be a one or two-episode drama with a specific theme, such as one produced in 2015 for the 70-year anniversary of the end of World War II. Japanese drama series are broadcast in three-month seasons: winter (January–March), spring (April–June), summer (July–September), and autumn or fall (October–December). Some series may start in another month though it may still be counted as a series of a specific season. The majority of dramas are aired weekdays in the evenings around 9pm through 11pm. Daytime dramas are typically broadcast daily, and episodes of the same drama can be aired daily for s ...
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Anime
is Traditional animation, hand-drawn and computer animation, computer-generated animation originating from Japan. Outside of Japan and in English, ''anime'' refers specifically to animation produced in Japan. However, in Japan and in Japanese, (a term derived from a shortening of the English word ''animation'') describes all animated works, regardless of style or origin. Animation produced outside of Japan with similar style to Japanese animation is commonly referred to as anime-influenced animation. The earliest commercial Japanese animations date to 1917. A characteristic art style emerged in the 1960s with the works of cartoonist Osamu Tezuka and spread in following decades, developing a large domestic audience. Anime is distributed theatrically, through television broadcasts, Original video animation, directly to home media, and Original net animation, over the Internet. In addition to original works, anime are often adaptations of Japanese comics (manga), light novels, ...
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Manga
Manga (Japanese: 漫画 ) are comics or graphic novels originating from Japan. Most manga conform to a style developed in Japan in the late 19th century, and the form has a long prehistory in earlier Japanese art. The term ''manga'' is used in Japan to refer to both comics and cartooning. Outside of Japan, the word is typically used to refer to comics originally published in the country. In Japan, people of all ages and walks of life read manga. The medium includes works in a broad range of genres: action, adventure, business and commerce, comedy, detective, drama, historical, horror, mystery, romance, science fiction and fantasy, erotica ('' hentai'' and ''ecchi''), sports and games, and suspense, among others. Many manga are translated into other languages. Since the 1950s, manga has become an increasingly major part of the Japanese publishing industry. By 1995, the manga market in Japan was valued at (), with annual sales of 1.9billion manga books and manga magazi ...
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Baseball
Baseball is a bat-and-ball sport played between two teams of nine players each, taking turns batting and fielding. The game occurs over the course of several plays, with each play generally beginning when a player on the fielding team, called the pitcher, throws a ball that a player on the batting team, called the batter, tries to hit with a bat. The objective of the offensive team (batting team) is to hit the ball into the field of play, away from the other team's players, allowing its players to run the bases, having them advance counter-clockwise around four bases to score what are called " runs". The objective of the defensive team (referred to as the fielding team) is to prevent batters from becoming runners, and to prevent runners' advance around the bases. A run is scored when a runner legally advances around the bases in order and touches home plate (the place where the player started as a batter). The principal objective of the batting team is to have a ...
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High School
A secondary school describes an institution that provides secondary education and also usually includes the building where this takes place. Some secondary schools provide both '' lower secondary education'' (ages 11 to 14) and ''upper secondary education'' (ages 14 to 18), i.e., both levels 2 and 3 of the ISCED scale, but these can also be provided in separate schools. In the US, the secondary education system has separate middle schools and high schools. In the UK, most state schools and privately-funded schools accommodate pupils between the ages of 11–16 or 11–18; some UK private schools, i.e. public schools, admit pupils between the ages of 13 and 18. Secondary schools follow on from primary schools and prepare for vocational or tertiary education. Attendance is usually compulsory for students until age 16. The organisations, buildings, and terminology are more or less unique in each country. Levels of education In the ISCED 2011 education scale levels 2 and 3 c ...
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