The Mechanoid Invasion
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The Mechanoid Invasion
''The Mechanoid Invasion'' (and its source books, supplements and sequels) was the first role-playing game from Palladium Books, conceived and written by Kevin Siembieda, with contributions from Erick Wujcik. Concept ''The Mechanoid Invasion'' centered on a powerful, malevolent, and numerous race of bio-driven machines that had come to invade a planet called Gideon E that was colonized by humans. In its original edition, published in 1981, the game was published as a series of three comic-book sized sourcebooks: #the first, ''The Mechanoid Invasion'', dealt with the eponymous invasion of Gideon E #the second, ''Journey'', dealt with human survivors living within a mechanoid mothership after the destruction of the Gideon E colony and introduced "minor magic and some psionics", #the third, ''Homeworld'', dealt with the Mechanoid homeworld itself. Legacy The first book was revised and republished in an expanded form in 1985 as '' The Mechanoids''. In Spring 1991 Caliber Comics al ...
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Infobox Game
An infobox is a digital or physical Table (information), table used to collect and present a subset of information about its subject, such as a document. It is a structured document containing a set of attribute–value pairs, and in Wikipedia represents a summary of information about the subject of an Article (publishing), article. In this way, they are comparable to data table (information), tables in some aspects. When presented within the larger document it summarizes, an infobox is often presented in a sidebar (publishing), sidebar format. An infobox may be implemented in another document by transclusion, transcluding it into that document and specifying some or all of the attribute–value pairs associated with that infobox, known as parameterization. Wikipedia An infobox may be used to summarize the information of an article on Wikipedia. They are used on similar articles to ensure consistency of presentation by using a common format. Originally, infoboxes (and templates ...
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Homeworld (Palladium)
''Homeworld'' is a 1982 role-playing game supplement for ''The Mechanoid Invasion'' published by Palladium Books. Contents ''Homeworld'' is the final part of ''The Mechanoid Invasion'' trilogy, but was intended to be used a stand-alone game in which the characters that survived so far will journey to the Mechanoid homeworld. Reception William A. Barton reviewed ''Homeworld'' in ''The Space Gamer'' No. 60. Barton commented that "Even with its flaws and lack of slick production, ''Homeworld'' is a useful addition to the ''Mechanoid Invasion'' - and much superior to the interim ''The Journey (Palladium), Journey''." Reviews *''Different Worlds'' #31 (Nov., 1983) References

Role-playing game supplements introduced in 1982 Science fiction role-playing game supplements {{rpg-stub ...
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Megaverse (Palladium Books)
Megaverse may refer to: *Megaversal system, role-playing game mechanics designed for Palladium Books *Multiverse, or megaverse, any hypothetical set of multiple universes in cosmology and other disciplines See also * Metaverse (other) * Multiverse (other) * Omniverse (other) * Universe (other) The universe is all of time and space and their contents. Universe may also refer to: Science and technology Mathematics * Universe (mathematics), a class large enough to contain all sets one may wish to use ** Universal set, a mathematical set w ...
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Different Worlds
''Different Worlds'' was an American role-playing games magazine published from 1979 to 1987. Scope ''Different Worlds'' published support articles, scenarios, and variants for various role-playing games including ''Dungeons & Dragons'', ''RuneQuest'', '' Traveller'', '' Call of Cthulhu'' and others; play techniques and strategies for players and gamemasters of role-playing games; reviews of games and miniatures; and reviews of current books and movies of interest to role-playing gamers. Notably, ''Different Worlds'' also featured early works by artists Steve Oliff, Bill Willingham, and Steve Purcell; ″Sword of Hollywood″, a regular film review column by Larry DiTillio from issue seven onward; the irregular autobiographical/interview feature ″My Life and Roleplaying″; and the industry scuttlebutt column ″A Letter from Gigi″ by the pseudonymous Gigi D'Arn. Publication history ''Different Worlds'' was launched in 1979 by Tadashi Ehara and Greg Stafford of Chaosium ...
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Steve Jackson Games
Steve Jackson Games (SJGames) is a game company, founded in 1980 by Steve Jackson, that creates and publishes role-playing, board, and card games, and (until 2019) the gaming magazine ''Pyramid''. History Founded in 1980, six years after the creation of ''Dungeons & Dragons'', SJ Games created several role-playing and strategy games with science fiction themes. SJ Games' early titles were microgames initially sold in 4×7 inch ziploc bags, and later in the similarly sized Pocket Box. Games such as ''Ogre'', ''Car Wars'', and ''G.E.V'' (an ''Ogre'' spin-off) were popular during SJ Games' early years. Game designers such as Loren Wiseman and Jonathan Leistiko have worked for Steve Jackson Games. Today SJ Games publishes a variety of games, such as card games, board games, strategy games, and in different genres, such as fantasy, sci-fi, and gothic horror. They also published the book ''Principia Discordia'', the sacred text of the Discordian religion. Raid by the Secret S ...
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The Space Gamer
''The Space Gamer'' was a magazine dedicated to the subject of science fiction and fantasy board games and tabletop role-playing games. It quickly grew in importance and was an important and influential magazine in its subject matter from the late 1970s through the mid-1980s. The magazine is no longer published, but the rights holders maintain a web presence using its final title ''Space Gamer/Fantasy Gamer''. History ''The Space Gamer'' (''TSG'') started out as a digest quarterly publication of the brand new Metagaming Concepts Metagaming Concepts, later known simply as Metagaming, was a company that published board games from 1974 to 1983. It was founded and owned by Howard Thompson, who designed the company's first game, '' Stellar Conquest''. The company also inven ... company in March 1975. Howard M. Thompson, the owner of Metagaming and the first editor of the magazine, stated "The magazine had been planned for after our third or fourth game but circumstances demand ...
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Rifts (role-playing Game)
''Rifts'' is a multi-genre role-playing game created by Kevin Siembieda in August 1990 and published continuously by Palladium Books since then. ''Rifts'' takes place in a post-apocalyptic future, deriving elements from cyberpunk, science fiction, fantasy, horror, western, mythology and many other genres. ''Rifts'' serves as a cross-over environment for a variety of other Palladium games with different universes connected through "rifts" on Earth that lead to different spaces, times, and realities that Palladium calls the "Rifts Megaverse". ''Rifts'' describes itself as an "advanced" role-playing game and not an introduction for those new to the concept. Palladium continues to publish books for the ''Rifts'' series, with about 80 books published between 1990 and 2011. ''Rifts Ultimate Edition'' was released in August 2005 and designed to update the game with Palladium's incremental changes to its system, changes in the game world, and additional information and character type ...
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Caliber Comics
Caliber Comics or Caliber Press is an American comic book publisher founded in 1989 by Gary Reed. Featuring primarily creator-owned comics, Caliber published over 1,300 comics in the decade following its inception and is ranked as one of America's leading independent publishers. Caliber ceased publishing in 2000, but resumed operations in 2015, and continued after Reed died in 2016. History Beginnings Gary Reed, who previously owned a chain of bookstores, began publishing with the release of two titles acquired from Arrow Comics—''Deadworld'' and '' The Realm''. Other initial launches included '' Caliber Presents'', featuring the work of Vince Locke, Mark Bloodworth, Tim Vigil, James O'Barr, and Guy Davis; the first issue of ''Baker Street'', co-created by Reed and Guy Davis; and the initial appearance of O’Barr’s ''The Crow''. Expansion Reed arranged with "Pocket Classics", a series of illustrated books similar in design to Classics Illustrated, to be released to the d ...
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The Mechanoids
''The Mechanoids'' is a science fiction role-playing game published by Palladium Books in 1985 that is based on the earlier role-playing game ''The Mechanoid Invasion''. Description ''The Mechanoids'' is set one month after the events described in the original ''The Mechanoid Invasion'', an alien invasion by a race known as the Mechanoids, who are bent on destroying humanity. The players must try to find out more about the plans of the Mechanoids, and search for ancient weapons buried deep in the Earth that can help them. The book includes character generation, a timeline of the alien invasion that forms the focus of the game, notable people, weapons, information about the Mechanoid aliens, and ancient weapons. The book also includes five adventures: *"Little Mechanoid Lost" *"Run to Ramtau" *"The Rescue of Doctor Druall" *"Survival" *"The Ocean's Outrage" Publication history Palladium Books published ''The Mechanoid Invasion'', their first role-playing game, in 1981, foll ...
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