The Mechanoid Invasion
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The Mechanoid Invasion
''The Mechanoid Invasion'' (and its source books, supplements and sequels) was the first role-playing game from Palladium Books, conceived and written by Kevin Siembieda, with contributions from Erick Wujcik. Concept ''The Mechanoid Invasion'' centered on a powerful, malevolent, and numerous race of bio-driven machines that had come to invade a planet called Gideon E that was colonized by humans. In its original edition, published in 1981, the game was published as a series of three comic-book sized sourcebooks: #the first, ''The Mechanoid Invasion'', dealt with the eponymous invasion of Gideon E #the second, ''Journey'', dealt with human survivors living within a mechanoid mothership after the destruction of the Gideon E colony and introduced "minor magic and some psionics", #the third, ''Homeworld'', dealt with the Mechanoid homeworld itself. Legacy The first book was revised and republished in an expanded form in 1985 as '' The Mechanoids''. In Spring 1991 Caliber Comics al ...
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Homeworld (Palladium)
''Homeworld'' is a 1982 role-playing game supplement for ''The Mechanoid Invasion'' published by Palladium Books. Contents ''Homeworld'' is the final part of ''The Mechanoid Invasion'' trilogy, but was intended to be used a stand-alone game in which the characters that survived so far will journey to the Mechanoid homeworld. Reception William A. Barton reviewed ''Homeworld'' in ''The Space Gamer'' No. 60. Barton commented that "Even with its flaws and lack of slick production, ''Homeworld'' is a useful addition to the ''Mechanoid Invasion'' - and much superior to the interim ''The Journey (Palladium), Journey''." Reviews *''Different Worlds'' #31 (Nov., 1983) References

Role-playing game supplements introduced in 1982 Science fiction role-playing game supplements {{rpg-stub ...
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