The Last Ninja
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The Last Ninja
''The Last Ninja'' is an action-adventure game originally developed and published by System 3 in 1987 for the Commodore 64. It was converted to the Apple IIGS, MS-DOS, BBC Micro, and Acorn Electron in 1988, the Apple II in 1989, the Amiga, and Atari ST (as ''Last Ninja Remix'') in 1990, and the Acorn Archimedes in 1991. It is one of the most successful games released on the Commodore 64. It was followed by ''Last Ninja 2'' and '' Last Ninja 3''. Gameplay ''The Last Ninja'' contains a blend of exploration, puzzle solving, and combat. The object of the game is to guide the ninja protagonist Armakuni on his journey to the palace of the evil shogun Kunitoki to assassinate him, avenging his clan, and retrieve the sacred scrolls. As the player progresses, Kunitoki's henchmen become more challenging as they learn the ways of the ninja. The interface consists of the opponents' energy and collected inventory (on the right) and player's health (on the bottom). The world is viewed in ...
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System 3 (company)
System 3 Software Limited (known as System 3 Software Ltd. until 1991 and Studio 3 Interactive Entertainment Ltd. from 1999 to 2003) is a British independent video game developer and publisher founded in 1982 by Mark Cale. They created such games as ''The Last Ninja'', '' Myth: History in the Making'', ''International Karate'', ''Putty'', '' Constructor'' and its 1999 sequel '' Street Wars: Constructor Underworld'' (also known as ''Mob Rule'') as well as dozens of other games. Studio 3 was the internal development arm of System 3. Games Games developed Games published References External links *System 3 Software Limitedat MobyGames MobyGames is a commercial website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes nearly 300,000 games for hundreds of platforms. The site is supported by banner ads and a small ... Video game companies of the United Kingdom Video game development companies V ...
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Atari ST
The Atari ST is a line of personal computers from Atari Corporation and the successor to the Atari 8-bit family. The initial model, the Atari 520ST, had limited release in April–June 1985 and was widely available in July. It was the first personal computer with a bitmapped color GUI, using a version of Digital Research's GEM (desktop environment), GEM from February 1985. The Atari 1040ST, released in 1986 with 1 MB of RAM, was the first home computer with a cost-per-kilobyte of less than US$1. "ST" officially stands for "Sixteen/Thirty-two", referring to the Motorola 68000's 16-bit computing, 16-bit external bus and 32-bit computing, 32-bit internals. The system was designed by a small team led by Shiraz Shivji. Alongside the Macintosh, Amiga, Apple IIGS, and Acorn Archimedes, the ST is part of a mid-1980s generation of computers with 16- or 32-bit processors, 256 Kilobyte, KB or more of RAM, and computer mouse, mouse-controlled graphical user interfaces. The ST was ...
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Gautama Buddha
Siddhartha Gautama, most commonly referred to as the Buddha, was a wandering ascetic and religious teacher who lived in South Asia during the 6th or 5th century BCE and founded Buddhism. According to Buddhist tradition, he was born in Lumbini, in what is now Nepal, to royal parents of the Shakya clan, but renounced his home life to live as a wandering ascetic ( sa, śramaṇa). After leading a life of begging, asceticism, and meditation, he attained enlightenment at Bodh Gaya in what is now India. The Buddha thereafter wandered through the lower Indo-Gangetic Plain, teaching and building a monastic order. He taught a Middle Way between sensual indulgence and severe asceticism, leading to Nirvana, that is, freedom from ignorance, craving, rebirth, and suffering. His teachings are summarized in the Noble Eightfold Path, a training of the mind that includes meditation and instruction in Buddhist ethics such as right effort, mindfulness, and '' jhana''. He di ...
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Isometric Projection
Isometric projection is a method for visually representing three-dimensional objects in two dimensions in technical and engineering drawings. It is an axonometric projection in which the three coordinate axes appear equally foreshortened and the angle between any two of them is 120 degrees. Overview The term "isometric" comes from the Greek for "equal measure", reflecting that the scale along each axis of the projection is the same (unlike some other forms of graphical projection). An isometric view of an object can be obtained by choosing the viewing direction such that the angles between the projections of the ''x'', ''y'', and ''z'' axes are all the same, or 120°. For example, with a cube, this is done by first looking straight towards one face. Next, the cube is rotated ±45° about the vertical axis, followed by a rotation of approximately 35.264° (precisely arcsin or arctan , which is related to the Magic angle) about the horizontal axis. Note that with the cub ...
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Shogun
, officially , was the title of the military dictators of Japan during most of the period spanning from 1185 to 1868. Nominally appointed by the Emperor, shoguns were usually the de facto rulers of the country, though during part of the Kamakura period, shoguns were themselves figureheads, with real power in hands of the Shikken of the Hōjō clan. The office of shogun was in practice hereditary, though over the course of the history of Japan several different clans held the position. The title was originally held by military commanders during Heian period in the eighth and ninth centuries. When Minamoto no Yoritomo gained political ascendency over Japan in 1185, the title was revived to regularize his position, making him the first shogun in the usually understood sense. The shogun's officials were collectively referred to as the ; they were the ones who carried out the actual duties of administration, while the Imperial court retained only nominal authority.Beasley, William G ...
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Ninja
A or was a covert agent or mercenary in feudal Japan. The functions of a ninja included reconnaissance In military operations, reconnaissance or scouting is the exploration of an area by military forces to obtain information about enemy forces, terrain, and other activities. Examples of reconnaissance include patrolling by troops (skirmisher ..., espionage, Infiltration tactics, infiltration, Military deception, deception, ambush, bodyguarding and their fighting skills in martial arts, including ninjutsu.Kawakami, pp. 21–22 Their covert methods of waging irregular warfare were deemed dishonorable and beneath the honor of the samurai. Though ''shinobi'' proper, as specially trained spies and mercenaries, appeared in the 15th century during the Sengoku period, antecedents may have existed as early as the 12th century. In the unrest of the Sengoku period, mercenaries and spies for hire became active in Iga Province and the adjacent area around the village of Kōka, Shi ...
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Last Ninja 3
''Last Ninja 3'' is an action-adventure video game that was developed and published by System 3 for the Commodore 64, Amiga, Atari ST in 1991. It is a sequel to the 1988 game ''Last Ninja 2''. Development and release The Amiga and Atari ST versions of ''Last Ninja 3'', as developed by System 3, began development in September 1990, and were released in the March 1991 for the Amiga and Atari ST; a DOS DOS is shorthand for the MS-DOS and IBM PC DOS family of operating systems. DOS may also refer to: Computing * Data over signalling (DoS), multiplexing data onto a signalling channel * Denial-of-service attack (DoS), an attack on a communicat ... version was in development and announced for the same month, but was never released. Adrian Cale, the co-director of ''Last Ninja 3'', stated that the game was conceived because "the ''Ninja'' games have almost become a genre in their own right. People buy them because they specifically want that type of game. ... years ago ''Last Ninja ...
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Last Ninja 2
''Last Ninja 2: Back with a Vengeance'' is an action-adventure video game developed and published by System 3 for the Commodore 64, ZX Spectrum and Amstrad CPC in 1988 as a sequel to the 1987 game ''The Last Ninja''. The Acorn Electron, BBC Micro, 1990: Amiga, Atari ST, MS-DOS and NES ports followed in 1989. The NES version of the game was named simply ''The Last Ninja''. In 1990, the ''Last Ninja Remix'' edition of the game was re-released for 8-bit systems. Gameplay The player, controlling a ninja, must fight his way through various levels populated by opponents, collecting necessary items in the process. Each level depicts a different locale and is divided into several screens. The game is presented in an isometric view and the ninja can move in eight different directions and jump. Enemies, armed with fists and various ninja weapons, wander around the levels. The ninja must fight them either bare-handed or with the weaponry he finds along the way; in either case, he has ...
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Apple II
The Apple II (stylized as ) is an 8-bit home computer and one of the world's first highly successful mass-produced microcomputer products. It was designed primarily by Steve Wozniak; Jerry Manock developed the design of Apple II's foam-molded plastic case, Rod Holt developed the switching power supply, while Steve Jobs's role in the design of the computer was limited to overseeing Jerry Manock's work on the plastic case. It was introduced by Jobs and Wozniak at the 1977 West Coast Computer Faire, and marks Apple's first launch of a personal computer aimed at a consumer market—branded toward American households rather than businessmen or computer hobbyists. ''Byte'' magazine referred to the Apple II, Commodore PET 2001, and TRS-80 as the "1977 Trinity". As the Apple II had the defining feature of being able to display color graphics, the Apple logo was redesigned to have a spectrum of colors. The Apple II is the first model in the Apple II series, followed by Apple ...
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1987 In Video Gaming
1987 saw many sequels and prequels in video games, such as '' Castlevania II: Simon's Quest'', ''Dragon Quest II'', '' Final Lap'', and '' Zelda 2'', along with new titles such as ''After Burner'', ''Contra'', ''Double Dragon'', ''Final Fantasy'', ''Metal Gear'', ''Operation Wolf'', ''Phantasy Star'', ''Shinobi'', ''Street Fighter'' and ''The Last Ninja''. ''The Legend of Zelda'' was also introduced outside of Japan. The year's highest-grossing arcade game worldwide was Sega's ''Out Run''. The year's bestselling home system was the Nintendo Entertainment System (Famicom) for the fourth year in a row. The best-selling 1987 home video game release in Japan was '' Dragon Quest II: Akuryō no Kamigami'', while the year's best-selling home video games in Western markets were ''The Legend of Zelda'' in the United States and ''Out Run'' in the United Kingdom. Financial performance Highest-grossing arcade games The year's highest-grossing arcade game worldwide was Sega's ''Out Run''. ...
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