Taro Yoko
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Taro Yoko
is a Japanese video game director and scenario writer. Starting his career at the now-defunct game company Cavia, his best-known work was on the action role-playing video game series '' Drakengard'', and its spin-offs, '' Nier'' and '' Nier: Automata''. Yoko was born in Nagoya, Aichi, and studied at the Kobe Design University in the 1990s. While he did not initially intend to pursue a career in video games, after working at Namco and Sony, he joined Cavia and became the director and scenario writer for the first ''Drakengard'' game. He has since worked extensively on every game in the series (except ''Drakengard 2''), and on mobile titles, after becoming a freelancer after Cavia's absorption into AQ Interactive. Critics have noted Yoko's unconventional game design and writing style. One of the main aspects of his work is exploring the darker aspects of people, such as why they are driven to kill each other, although he typically does not share a common opinion on his story's ...
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Yokoo
Yokoo (written: ) is a surname. Notable people with the surname include: *Kazuko Yokoo (born 1941), Japanese diplomat *Kazunori Yokoo, Japanese actor *Kaname Yokoo (born 1972), Japanese golfer *Tadanori Yokoo (born 1936), Japanese graphic designer *Yoko Taro is a Japanese video game director and scenario writer. Starting his career at the now-defunct game company Cavia, his best-known work was on the action role-playing video game series ''Drakengard'', and its spin-offs, ''Nier'' and '' Nier: Aut ...
(born 1970), Japanese video game director {{surname ...
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Game Developers Conference
The Game Developers Conference (GDC) is an annual conference for video game developers. The event includes an expo, networking events, and awards shows like the Game Developers Choice Awards and Independent Games Festival, and a variety of tutorials, lectures, and round Table, roundtables by industry professionals on game-related topics covering Video game programmer, programming, game design, design, audio, production, business and management, and visual arts. History Originally called the Computer Game Developers Conference, the first conference was organized in April 1988 by Chris Crawford (game designer), Chris Crawford in his San Jose, California-area living room. About twenty-seven designers attended, including Don Daglow, Brenda Laurel, Brian Moriarty, Gordon Walton, Tim Brengle, Cliff Johnson (game designer), Cliff Johnson, Dave Menconi, and Carol and Ivan Manley. The second conference, held that same year at a Holiday Inn at Milpitas, California, Milpitas, attracted abou ...
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Automata Ver1
An automaton (; plural: automata or automatons) is a relatively self-operating machine, or control mechanism designed to automatically follow a sequence of operations, or respond to predetermined instructions.Automaton – Definition and More from the Free Merriam-Webster Dictionary http://www.merriam-webster.com/dictionary/automaton Some automata, such as bellstrikers in mechanical clocks, are designed to give the illusion to the casual observer that they are operating under their own power. Since long ago, the term is commonly associated with automated puppets that resemble moving humans or animals, built to impress and/or to entertain people. Animatronics are a modern type of automata with electronics, often used for the portrayal of characters in films and in theme park attractions. Etymology The word "automaton" is the latinization of the Ancient Greek , , (neuter) "acting of one's own will". This word was first used by Homer to describe an automatic door opening, or au ...
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Anime
is Traditional animation, hand-drawn and computer animation, computer-generated animation originating from Japan. Outside of Japan and in English, ''anime'' refers specifically to animation produced in Japan. However, in Japan and in Japanese, (a term derived from a shortening of the English word ''animation'') describes all animated works, regardless of style or origin. Animation produced outside of Japan with similar style to Japanese animation is commonly referred to as anime-influenced animation. The earliest commercial Japanese animations date to 1917. A characteristic art style emerged in the 1960s with the works of cartoonist Osamu Tezuka and spread in following decades, developing a large domestic audience. Anime is distributed theatrically, through television broadcasts, Original video animation, directly to home media, and Original net animation, over the Internet. In addition to original works, anime are often adaptations of Japanese comics (manga), light novels, ...
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Kadokawa Corporation
, formerly is a Japanese media conglomerate that was created as a result of the merger of the original Kadokawa Corporation and Dwango Co., Ltd. on October 1, 2014. History The holding company known today as Kadokawa Corporation was originally founded in 1945 as Kadokawa Shoten, to "revitalize Japanese culture through publishing" in the postwar era. It was merged with Dwango Co., Ltd. to form Kadokawa Dwango on October 1, 2014, and became a subsidiary of Kadokawa Dwango. In February 2019, Kadokawa Dwango announced that Dwango would stop being their subsidiary to be a direct subsidiary of Kadokawa Corporation in a reorganization of the company. This made Kadokawa Corporation the sole subsidiary of the holding company Kadokawa Dwango. On July 1, 2019, Kadokawa Dwango was reorganized again; only the publishing business remained in Kadokawa Corporation, and it was renamed Kadokawa Future Publishing, while Kadokawa Dwango itself became the second iteration of Kadokawa Corpor ...
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Famitsu
formerly ''Famicom Tsūshin'', is a line of Japanese video game magazines published by Kadokawa Game Linkage (previously known as Gzbrain), a subsidiary of Kadokawa. ''Famitsu'' is published in both weekly and monthly formats as well as in the form of special topical issues devoted to only one console, video game company, or other theme. the original ''Famitsu'' publication, is considered the most widely read and respected video game news magazine in Japan. From October 28, 2011, the company began releasing the digital version of the magazine exclusively on BookWalker weekly. The name ''Famitsu'' is a portmanteau abbreviation of the word "Famicom" itself comes from a portmanteau abbreviation of "Family Computer" (the Japanese name for the Nintendo Entertainment System)—the dominant video game console in Japan during the 1980s. History , a computer game magazine, started in 1982 as an extra issue of ''ASCII'', and later it became a periodic magazine. was a column in ''Logi ...
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Drakengard 2
''Drakengard 2'', known in Japan as is an action role-playing video game developed by Cavia and published by Square Enix in Japan and Ubisoft in all other territories for the PlayStation 2. It is the second entry in the ''Drakengard'' series, set after the events of the original ''Drakengard'': the story revolves around Nowe, a boy raised by the dragon Legna, fighting against a tyrannical faction of knights, encountering characters from the previous game and becoming entangled in the fate of the world. Like the original, ''Drakengard 2'' combines on-foot hack and slash with aerial combat stages and role-playing mechanics. The previous game's producer, writer and character designer returned to their respective roles. The game was designed as a more mainstream game in light of the previous game's dark aesthetic and story. The game sold 206,000 copies by the end of 2005. Western reviews praised the story, but gave mixed opinions about the graphics and widely criticized the gameplay ...
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GameSpot
''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition to the information produced by ''GameSpot'' staff, the site also allows users to write their own reviews, blogs, and post on the site's forums. It has been owned by Fandom, Inc. since October 2022. In 2004, ''GameSpot'' won "Best Gaming Website" as chosen by the viewers in Spike TV's second ''Video Game Award Show'', and has won Webby Awards several times. The domain ''gamespot.com'' attracted at least 60 million visitors annually by October 2008 according to a Compete.com study. History In January 1996, Pete Deemer, Vince Broady and Jon Epstein quit their positions at IDG and founded SpotMedia Communications. SpotMedia then launched ''GameSpot'' on May 1, 1996. Originally, ''GameSpot'' focused solely on personal computer games, so a sis ...
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ASCII Media Works
ASCII ( ), abbreviated from American Standard Code for Information Interchange, is a character encoding standard for electronic communication. ASCII codes represent text in computers, telecommunications equipment, and other devices. Because of technical limitations of computer systems at the time it was invented, ASCII has just 128 code points, of which only 95 are , which severely limited its scope. All modern computer systems instead use Unicode, which has millions of code points, but the first 128 of these are the same as the ASCII set. The Internet Assigned Numbers Authority (IANA) prefers the name US-ASCII for this character encoding. ASCII is one of the IEEE milestones. Overview ASCII was developed from telegraph code. Its first commercial use was as a seven-bit teleprinter code promoted by Bell data services. Work on the ASCII standard began in May 1961, with the first meeting of the American Standards Association's (ASA) (now the American National Standards Institu ...
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Drakengard (video Game)
''Drakengard'', known in Japan as is a 2003 action role-playing video game developed by Cavia and published by Square Enix for the PlayStation 2. The game is the first installment of the ''Drakengard'' series and features a mixture of ground-based hack-and-slash, aerial combat, and role-playing elements which have become a staple of the series. The story is set during a religious war between two factions—the Union and the Empire—with the war tipping in favor of the Empire. The player controls Caim, a deposed prince of the Union, in his quest for vengeance against the Empire. Wounded in battle while protecting his sister Furiae, he is forced to make a pact with a red dragon named Angelus as they journey together on a quest to prevent the Empire from destroying magical seals that keep the world in balance. Takamasa Shiba and Takuya Iwasaki conceived the game as a hybrid between the popular ''Dynasty Warriors'' series and Namco's aerial combat game ''Ace Combat''. It was Shiba' ...
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Sony Computer Entertainment
Sony Interactive Entertainment (SIE), formerly known as Sony Computer Entertainment (SCE), is a multinational video game and digital entertainment company wholly owned by multinational conglomerate Sony. The SIE Group is made up of two legal corporate entities: Sony Interactive Entertainment LLC (SIE LLC) based in San Mateo, California, United States, and Sony Interactive Entertainment Inc. (SIE Inc.), based in Minato, Tokyo, Japan. Tokyo-based SIE Inc. was originally founded as Sony Computer Entertainment Inc. (SCEI or SCE) in November 1993 to handle Sony's venture into video game development for the PlayStation systems. SIE LLC was established in San Mateo in April 2016, and is managed through Sony's American branch, Sony Corporation of America. Since the launch of the original PlayStation console in 1994, the company has been developing PlayStation home video game consoles, accessories and services. The company expanded from Japan into North America and Europ ...
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Game Informer
''Game Informer'' (''GI'', most often stylized ''gameinformer'' from the 2010s onward) is an American monthly video game magazine featuring articles, news, strategy, and reviews of video games and associated consoles. It debuted in August 1991 when video game retailer FuncoLand started publishing an in-house newsletter."10 Years of ''Game Informer''" (August 2001). ''Game Informer'', p. 42. "In August 1991, FuncoLand began publishing a six-page circular to be handed out free in all of its retail locations." The publication is now owned and published by GameStop, who bought FuncoLand in 2000. Due to this, a large amount of promotion is done in-store, which has contributed to the success of the magazine. As of June 2017, it is the 5th most popular magazine by copies circulated. Starting from the 2010s, ''Game Informer'' has transitioned to a more online-based focus. History Magazine ''Game Informer'' debuted in August 1991 as a six-page magazine. It was published every two mon ...
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