Taro Yoko
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is a Japanese
video game Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This fee ...
director Director may refer to: Literature * ''Director'' (magazine), a British magazine * ''The Director'' (novel), a 1971 novel by Henry Denker * ''The Director'' (play), a 2000 play by Nancy Hasty Music * Director (band), an Irish rock band * ''D ...
and
scenario writer A screenplay writer (also called screenwriter, scriptwriter, scribe or scenarist) is a writer who practices the craft of screenwriting, writing screenplays on which mass media, such as films, television programs and video games, are based. T ...
. Starting his career at the now-defunct game company
Cavia ''Cavia'' is a genus in the subfamily Caviinae that contains the rodents commonly known as guinea pigs or cavies. The best-known species in this genus is the domestic guinea pig, ''Cavia porcellus'', a meat animal in South America and a common ...
, his best-known work was on the
action role-playing video game An action role-playing game (often abbreviated action RPG or ARPG) is a subgenre of video games that combines core elements from both the action game and role-playing genre. Definition The games emphasize real-time combat where the player h ...
series ''
Drakengard ''Drakengard'', known in Japan as is a series of action role-playing video games created by Yoko Taro. The eponymous first game in the series was released in 2003 on the PlayStation 2, and has since been followed by a sequel, a prequel and se ...
'', and its
spin-offs Spin-off may refer to: *Spin-off (media), a media work derived from an existing work *Corporate spin-off, a type of corporate action that forms a new company or entity * Government spin-off, civilian goods which are the result of military or gove ...
, ''
Nier ''Nier'' is an action role-playing video game developed by Cavia and published by Square Enix for the PlayStation 3 and Xbox 360 in April 2010. In Japan, the game was released as for the PlayStation 3 with a younger main character, while an ...
'' and '' Nier: Automata''. Yoko was born in
Nagoya is the largest city in the Chūbu region, the fourth-most populous city and third most populous urban area in Japan, with a population of 2.3million in 2020. Located on the Pacific coast in central Honshu, it is the capital and the most pop ...
,
Aichi is a prefecture of Japan located in the Chūbu region of Honshū. Aichi Prefecture has a population of 7,552,873 () and a geographic area of with a population density of . Aichi Prefecture borders Mie Prefecture to the west, Gifu Prefectu ...
, and studied at the
Kobe Design University is a private university in Kobe, Hyōgo, Japan. It was established in 1989 by Tanioka Gakuen Educational Foundation (, founded in 1928), which runs several schools such as Osaka University of Commerce. Undergraduate schools * School of Progr ...
in the 1990s. While he did not initially intend to pursue a career in video games, after working at Namco and Sony, he joined Cavia and became the director and scenario writer for the first ''Drakengard'' game. He has since worked extensively on every game in the series (except ''Drakengard 2''), and on mobile titles, after becoming a freelancer after Cavia's absorption into
AQ Interactive AQ Interactive, Inc. was a Japanese video game developer and publisher. AQ stands for Artistic Quality. It was the parent company of the developers Artoon, Cavia and feelplus, and most recently the U.S. publisher Xseed Games. AQ Interactive an ...
. Critics have noted Yoko's unconventional game design and writing style. One of the main aspects of his work is exploring the darker aspects of people, such as why they are driven to kill each other, although he typically does not share a common opinion on his story's dark natures. His writing technique, described as "backwards scriptwriting", involves outlining the ending of the story first and building the narrative backward from that point. Due to his disdain for being photographed, he generally wears a mask when giving interviews or presenting games.


Early life and education

Yoko Taro was born in
Nagoya is the largest city in the Chūbu region, the fourth-most populous city and third most populous urban area in Japan, with a population of 2.3million in 2020. Located on the Pacific coast in central Honshu, it is the capital and the most pop ...
,
Aichi is a prefecture of Japan located in the Chūbu region of Honshū. Aichi Prefecture has a population of 7,552,873 () and a geographic area of with a population density of . Aichi Prefecture borders Mie Prefecture to the west, Gifu Prefectu ...
, on June 6, 1970. Taro's parents were often absent from home due to their jobs, so he was mostly raised by his grandmother, who left a strong impression on him. During his youth, he heard about an incident that would influence his later work as a scenario writer: while an acquaintance was in a shopping street with a group of friends, one of them who was walking along a high building roof slipped and died from the fall. The scene as Yoko heard it was initially "horrifying", but included a humorous element as well. He studied at
Kobe Design University is a private university in Kobe, Hyōgo, Japan. It was established in 1989 by Tanioka Gakuen Educational Foundation (, founded in 1928), which runs several schools such as Osaka University of Commerce. Undergraduate schools * School of Progr ...
and graduated in March 1994. He is married to Yukiko Yoko, an illustrator who worked on ''
Taiko no Tatsujin , lead=yes, group=lower-alpha (Japanese: 太鼓の達人, Taiko no Tatsujin, lit. "Master of the drums") is a series of games created by Namco. In the games, players simulate playing a taiko drum in time with music. The series has released games ...
'' series and also did work on ''
Drakengard 3 ''Drakengard 3'', known in Japan as is an action role-playing video game developed by Access Games and published by Square Enix exclusively for PlayStation 3. It is the third and final main game in the ''Drakengard'' series and a prequel to th ...
''.


Career

Initially not intending to pursue a career in video games, his first job a month after graduating was as a 3D CGI designer for
Namco was a Japanese multinational corporation, multinational video game and entertainment company, headquartered in Ōta, Tokyo. It held several international branches, including Namco America in Santa Clara, California, Namco Europe in London, Na ...
. In 1999, he joined Sugar & Rockets Inc., a now-defunct in-house developer owned by
Sony Computer Entertainment Sony Interactive Entertainment (SIE), formerly known as Sony Computer Entertainment (SCE), is a multinational video game and digital entertainment company wholly owned by multinational conglomerate Sony. The SIE Group is made up of two legal co ...
. In 2001, a year after Sugar & Rockets' consolidation by Sony, Yoko got a job at
Cavia ''Cavia'' is a genus in the subfamily Caviinae that contains the rodents commonly known as guinea pigs or cavies. The best-known species in this genus is the domestic guinea pig, ''Cavia porcellus'', a meat animal in South America and a common ...
. While working at Cavia, he became involved in the creation of ''
Drakengard ''Drakengard'', known in Japan as is a series of action role-playing video games created by Yoko Taro. The eponymous first game in the series was released in 2003 on the PlayStation 2, and has since been followed by a sequel, a prequel and se ...
''. While the game's co-producer Takuya Iwasaki intended to take the director's role, he was busy with other projects, so Yoko was asked to take up director's duties. He also helped create the scenario and characters, as well as co-writing the script with Sawako Natori. During its production, Yoko was unhappy with the amount of changes asked for by the game's advisory board. It got to the point where he decided he would not work on another ''Drakengard''. He was later involved in the production of ''
Drakengard 2 ''Drakengard 2'', known in Japan as is an action role-playing video game developed by Cavia and published by Square Enix in Japan and Ubisoft in all other territories for the PlayStation 2. It is the second entry in the ''Drakengard'' series, ...
'', being credited as a video editor while also remaining as one of the game's creative staff. Mostly tied up with another project during production, his original concept for the game as an arcade-style game with dragons in space was vetoed and he had creative clashes with the game's new director Akira Yasui. After ''Drakengard 2'' was completed, Yoko started work on a third entry in the series. As the game developed, the initial concept was developed to the point where the game was rebranded as ''Nier'', a spin-off from the series. Despite this, Yoko continued to consider it the third entry in the series. After ''Nier'' was released and Cavia was absorbed into
AQ Interactive AQ Interactive, Inc. was a Japanese video game developer and publisher. AQ stands for Artistic Quality. It was the parent company of the developers Artoon, Cavia and feelplus, and most recently the U.S. publisher Xseed Games. AQ Interactive an ...
, Yoko left the company and pursued an independent career. During this period, he took an unknown role in the development of Square Enix's social game ''Monster × Dragon''. The majority of his freelancer work involved social mobile games. Many years later, Yoko teamed back up with multiple staff from the production of ''Drakengard'' and ''Nier'' to create a true second sequel to ''Drakengard'', determining through questionnaires that the main appeal to the fanbase was the dark stories. After the completion of ''Drakengard 3'', Yoko "went back into unemployment". After that, he began writing a short-term special column for ''
Famitsu formerly ''Famicom Tsūshin'', is a line of Japanese video game magazines published by Kadokawa Game Linkage (previously known as Gzbrain), a subsidiary of Kadokawa. ''Famitsu'' is published in both weekly and monthly formats as well as in the fo ...
'' titled "Taro Yoko's Circle of No Good Thinking". In 2015, Yoko announced that he had started his own company called Bukkoro, staffed by Yoko, his wife Yukiko, and Hana Kikuchi, novelist and scenario writer for ''Nier'' and ''Drakengard 3''. His recent works include the 2023
anime is Traditional animation, hand-drawn and computer animation, computer-generated animation originating from Japan. Outside of Japan and in English, ''anime'' refers specifically to animation produced in Japan. However, in Japan and in Japane ...
television series based on '' Nier: Automata'' titled '' Nier: Automata Ver1.1a'', co-writing the script with the anime's director Ryouji Masuyama. Yoko has stated his intense dislike of interviews. His reason, according to his ''Famitsu'' column, was that he feels video game developers are not entertainers or commentators on their work and that he thinks the subjects they talk about in interviews would be overly boring to those reading or listening. When he does give interviews, he prefers to wear a mask to avoid being photographed, and in a video interview concerning ''Drakengard 3'', he used a
glove puppet Glove puppetry () is a type of opera using cloth puppets that originated during the 17th century in Quanzhou or Zhangzhou of China's Fujian province, and historically practised in the Min Nan-speaking areas such as Quanzhou, Zhangzhou, the Chaosh ...
. He has also stated that he likes to be blunt when stating his opinions, as he feels that video game fans deserve truth and honesty.


Writing

Yoko is noted for creating games with a dark, disturbing or unusual atmosphere. This was stated as the main reason he was brought in to work on ''Monster × Dragon''. His writing method, which he has not seen in other works of fiction, is called "backwards scriptwriting". He described it as starting with the ending first, then working backwards from there. He then creates central plot points that form emotional peaks in the narrative, adds details, then scatters them through the narrative so the player can build a suitable emotional connection. He uses a secondary method called "photo thinking" in conjunction with his scriptwriting method. Yoko describes it as a method of visualizing and keeping in order events and emotional peaks throughout the story. He cited his inspiration for this method as ''The Memory Palace of Matteo Ricci'' by
Jonathan Spence Jonathan Dermot Spence (11 August 1936 – 25 December 2021) was an English-born American historian, sinologist, and writer who specialized in Chinese history. He was Sterling Professor of History at Yale University from 1993 to 2008. His ...
. He is keen in experimenting with the video game format, feeling that many conventions of the video game market inhibit developers' creative freedom. Many of his games reflect his own feelings about death and his
socratic questioning Socratic questioning (or Socratic maieutics) was named after Socrates. He used an educational method that focused on discovering answers by asking questions from his students. According to Plato, who was one of his students, Socrates believed t ...
of the concept. Yoko also considers food an important tool in creating a game, stating that he thinks that types of food from across the world can help him get a feel for the people the game is being aimed at. Yoko was influenced in his style for the ''Drakengard'' series by many games of the day: a commonality he noted was that the player got gradings for their performance after killing dozens or hundreds of enemy units in a "gloating" manner. Because the concept of enjoying killing seemed insane to him, he designed the first game's main protagonists to be insane. He also wished to explore what drove people to kill each other. Later, for ''Nier'' and ''Drakengard 3'', Yoko explored the idea of a terrible event where both sides believed they were doing the right thing. For ''Nier'', he took direct inspiration from the
September 11 attacks The September 11 attacks, commonly known as 9/11, were four coordinated suicide terrorist attacks carried out by al-Qaeda against the United States on Tuesday, September 11, 2001. That morning, nineteen terrorists hijacked four commercia ...
and the
War on Terror The war on terror, officially the Global War on Terrorism (GWOT), is an ongoing international Counterterrorism, counterterrorism military campaign initiated by the United States following the September 11 attacks. The main targets of the campa ...
. Another direct influence on ''Nier'' was of the gameplay of the ''
God of War A war god in mythology associated with war, combat, or bloodshed. They occur commonly in both monotheistic and polytheistic religions. Unlike most gods and goddesses in polytheistic religions, monotheistic deities have traditionally been po ...
'' series, which both he and the game's producer Yosuke Saito admired. He has stated his dislike for the "plain and forgettable" type of female video game character: he demonstrated his dislike for this and the stereotypical role-playing video game romance in Furiae, an important character in ''Drakengard''. Another character he has been greatly involved in creating is
Zero 0 (zero) is a number representing an empty quantity. In place-value notation Positional notation (or place-value notation, or positional numeral system) usually denotes the extension to any base of the Hindu–Arabic numeral system (or ...
, ''Drakengard 3''s protagonist: while creating her, he felt it would be interesting to create a character who was formerly a prostitute as it was a character type that was fairly rare in video games. In general, Yoko does not consider his writing to be as dark as others see it, while admitting that he deliberately incorporates dark elements. A notable influence on the gameplay of his titles was the classic
shoot 'em up Shoot 'em ups (also known as shmups or STGs ) are a sub-genre of action games. There is no consensus as to which design elements compose a shoot 'em up; some restrict the definition to games featuring spacecraft and certain types of chara ...
''
Ikaruga is a shoot 'em up developed by Treasure. It is the spiritual sequel to ''Radiant Silvergun'' (1998) and was originally released in Japanese arcades in December 2001. The story follows a rebel pilot named Shinra as he battles an enemy nation u ...
''; it directly inspired the dragon flight sequences of ''Drakengard'' and bullet hell sections in ''Nier''; and informed Yoko on the synchronization of gameplay with the music. A biography of him drawn Keiji Yoshida and based on Yoko Taro's own words was released in the ''Game Creators of Biography'' web manga series, under the title ''"ヨコオタロウ編"'' (''"Yokoo Tarō-hen"''). It was published by
Cygames is a Japanese video game development studio established in 2011 by CyberAgent. Mobile and E-commerce company DeNA acquired a 24% stake in the studio in 2012, and Nintendo acquired another 5% stake in 2018, leaving CyberAgent with 69% of the share ...
on its Cycomi platform, starting from February 21, 2021.


Works


Video games


Books and manga


Stage plays


Further reading

* , *


References


External links


"Diary of Tarō Yoko" online blog

Dengeki Online interview series about Drakengard and Nier

Bukkoro home page
{{DEFAULTSORT:Yoko, Taro 1970 births Creative directors Japanese chief executives Japanese video game directors Living people People from Nagoya Video game writers