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The Surge
''The Surge'' is a 2017 action role-playing video game developed by Deck13 Interactive and published by Focus Home Interactive for Microsoft Windows, PlayStation 4, and Xbox One. It is considered a spiritual successor to Deck13 Interactive's earlier action role-playing game '' Lords of the Fallen'', with which it shares many gameplay features. Deck13 Interactive described the game as inspired by ''Rise of the Robots'' and the ''Dark Souls'' series. Gameplay ''The Surge'' is designed in the challenging role-playing game style of the ''Dark Souls'' series of games. The gameplay involves players using an exoskeleton to battle enemies. The exoskeleton can be customized through the game using "modular upgrades", according to the developer. The combat allows players to target different body parts of enemies, as well as utilize finishing moves often ending in dismemberment in bullet time fashion. Plot The game takes place in a dystopian future where mankind has exhausted the world' ...
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Deck13 Interactive
Deck13 Interactive GmbH (formerly TriggerLab GmbH) is a German video game developer and publisher based in Frankfurt. The company was founded in July 2001 by the team behind Artex Software, a studio that primarily developed video games for RISC OS, such as '' Ankh: The Tales of Mystery''. Originally bearing the name TriggerLab, the company was renamed to Deck13 after the release of its first game, ''Stealth Combat'', in 2002. Deck13 is best known for developing the action role-playing games '' Lords of the Fallen'' and '' The Surge''. Deck13 also operates a Hamburg-based subsidiary studio, Deck13 Hamburg. History Deck13 is the successor to Artex Software, a development team that created the game ''Ankh'' for RISC OS. The company was founded as TriggerLab in 2001 by Jan Klose and Florian Stadlbauer. TriggerLab developed ''Stealth Combat'', which was first released in Germany on 25 February 2002; shortly thereafter, on 2 April 2002, the company was renamed as Deck13 Interactiv ...
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Resource Depletion
Resource depletion is the consumption of a resource faster than it can be replenished. Natural resources are commonly divided between renewable resources and non-renewable resources (see also mineral resource classification). Use of either of these forms of resources beyond their rate of replacement is considered to be resource depletion. The value of a resource is a direct result of its availability in nature and the cost of extracting the resource, the more a resource is depleted the more the value of the resource increases. There are several types of resource depletion, the most known being: Aquifer depletion, deforestation, mining for fossil fuels and minerals, pollution or contamination of resources, slash-and-burn agricultural practices, soil erosion, and overconsumption, excessive or unnecessary use of resources. Resource depletion is most commonly used in reference to farming, fishing, mining, water usage, and consumption of fossil fuels. Depletion of wildlife popul ...
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Review Aggregator
A review aggregator is a system that collects reviews of products and services (such as films, books, video games, software, hardware, and cars). This system stores the reviews and uses them for purposes such as supporting a website where users can view the reviews, selling information to third parties about consumer tendencies, and creating databases for companies to learn about their actual and potential customers. The system enables users to easily compare many different reviews of the same work. Many of these systems calculate an approximate average assessment, usually based on assigning a numeric value to each review related to its degree of positive rating of the work. Review aggregation sites have begun to have economic effects on the companies that create or manufacture items under review, especially in certain categories such as electronic games, which are expensive to purchase. Some companies have tied royalty payment rates and employee bonuses to aggregate scores, and ...
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PC Gamer
''PC Gamer'' is a magazine and website founded in the United Kingdom in 1993 devoted to PC gaming and published monthly by Future plc. The magazine has several regional editions, with the UK and US editions becoming the best selling PC games magazines in their respective countries. The magazine features news on developments in the video game industry, previews of new games, and reviews of the latest popular PC games, along with other features relating to hardware, mods, "classic" games and various other topics. Review system ''PC Gamer'' reviews are written by the magazine's editors and freelance writers, and rate games on a percent scale. In the UK edition, no game has yet been awarded more than 96% ('' Kerbal Space Program'', '' Civilization II'', ''Half-Life'', ''Half-Life 2'', ''Minecraft'', ''Spelunky'' and ''Quake II''). In the US edition, no game has yet received a rating higher than 98% (''Sid Meier's Alpha Centauri'', ''Half-Life 2'', and ''Crysis''). In the UK editi ...
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GameSpot
''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition to the information produced by ''GameSpot'' staff, the site also allows users to write their own reviews, blogs, and post on the site's forums. It has been owned by Fandom, Inc. since October 2022. In 2004, ''GameSpot'' won "Best Gaming Website" as chosen by the viewers in Spike TV's second ''Video Game Award Show'', and has won Webby Awards several times. The domain ''gamespot.com'' attracted at least 60 million visitors annually by October 2008 according to a Compete.com study. History In January 1996, Pete Deemer, Vince Broady and Jon Epstein quit their positions at IDG and founded SpotMedia Communications. SpotMedia then launched ''GameSpot'' on May 1, 1996. Originally, ''GameSpot'' focused solely on personal computer games, so a sis ...
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Game Informer
''Game Informer'' (''GI'', most often stylized ''gameinformer'' from the 2010s onward) is an American monthly video game magazine featuring articles, news, strategy, and reviews of video games and associated consoles. It debuted in August 1991 when video game retailer FuncoLand started publishing an in-house newsletter."10 Years of ''Game Informer''" (August 2001). ''Game Informer'', p. 42. "In August 1991, FuncoLand began publishing a six-page circular to be handed out free in all of its retail locations." The publication is now owned and published by GameStop, who bought FuncoLand in 2000. Due to this, a large amount of promotion is done in-store, which has contributed to the success of the magazine. As of June 2017, it is the 5th most popular magazine by copies circulated. Starting from the 2010s, ''Game Informer'' has transitioned to a more online-based focus. History Magazine ''Game Informer'' debuted in August 1991 as a six-page magazine. It was published every two mon ...
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Electronic Gaming Monthly
''Electronic Gaming Monthly'' (often abbreviated to ''EGM'') is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content and product reviews. History The magazine was founded in 1988 as U.S. National Video Game Team's ''Electronic Gaming Monthly'' under Sendai Publications. In 1994, ''EGM'' spun off '' EGM²'', which focused on expanded cheats and tricks (i.e., with maps and guides). It eventually became ''Expert Gamer'' and finally the defunct ''GameNOW''. After 83 issues (up to June 1996), ''EGM'' switched publishers from Sendai Publishing to Ziff Davis. Until January 2009, ''EGM'' only covered gaming on console hardware and software. In 2002, the magazine's subscription increased by more than 25 percent. The magazine was discontinued by Ziff Davis in January 2009, following the sale of '' 1UP.com'' to UGO Networks. The magazine's February 2009 issue was already completed, but was not pu ...
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Destructoid
''Destructoid'' is a website that was founded as a video game-focused blog in March 2006 by Yanier Gonzalez, a Cuban-American cartoonist and author. Enthusiast Gaming acquired the website in 2017, and sold it to Gamurs Group in 2022. History ''Destructoid'' was owned by Yanier "Niero" Gonzalez so that he could attend the Electronic Entertainment Expo (E3) in 2006. After being rejected, Gonzalez began writing original editorials and drawing cartoons which were picked up by established gaming blogs like ''Joystiq'' and '' Kotaku''. In 2007 the site relaunched with user blogs, forums, and a team of contributors. Yanier's blog was moved off the home page in favor of a staff-edited, multi-author format. Similar to ''IGN'', ''Destructoid'' offers free registration and readers can submit off-homepage blogs. After E3, Gonzalez appeared at the press conference dressed as Mr. Destructoid (''Destructoid'' robot mascot, shown on logos and promotional material) to hand out promotional ...
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Metacritic
Metacritic is a website that review aggregator, aggregates reviews of films, TV shows, music albums, video games and formerly, books. For each product, the scores from each review are averaged (a weighted arithmetic mean, weighted average). Metacritic was created by Jason Dietz, Marc Doyle, and Julie Doyle Roberts in 1999. The site provides an excerpt from each review and hyperlinks to its source. A color of green, yellow or red summarizes the critics' recommendations. It is regarded as the foremost online review aggregation site for the video game industry. Metacritic's scoring converts each review into a percentage, either mathematically from the mark given, or what the site decides subjectively from a qualitative review. Before being averaged, the scores are weighted according to a critic's popularity, stature, and volume of reviews. The website won two Webby Awards for excellence as an aggregation website. Criticism of the site has focused on the assessment system, the ass ...
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Nvidia GameWorks
Nvidia GameWorks is a middleware software suite developed by Nvidia. The Visual FX, PhysX and Optix SDKs provide a wide range of enhancements pre-optimized for Nvidia GPUs. GameWorks is partially open-source. The competing solution being in development by AMD is GPUOpen, which was announced to be free and open-source software under the MIT License. Components Nvidia Gameworks consists of several main components: * VisualFX: For rendering effects such as smoke, fire, water, depth of field, soft shadows, HBAO+, TXAA, FaceWorks and HairWorks. * PhysX: For physics, destruction, particle and fluid simulations. * OptiX: For baked lighting and general-purpose ray-tracing. * Core SDK: For facilitating development on Nvidia hardware. In addition, the suite contains sample code for DirectX and OpenGL developers, as well as tools for debugging, profiling, optimization and Android development. See also * PhysX * GPUOpen * TressFX * Havok (software) Havok is a middleware software suite ...
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The Surge 2
''The Surge 2'' is a 2019 action role-playing video game developed by Deck13 Interactive and published by Focus Home Interactive, that is the sequel to ''The Surge''. The game was released for PlayStation 4, Windows, and Xbox One on 24 September 2019, while an Amazon Luna version released on 20 October 2020. It received positive reviews from critics. Gameplay ''The Surge 2'' is an action role-playing game played from a third-person perspective. The game features a character creator which allows players to customize the appearances and gender of their player avatar. Players can utilize a variety of melee weapons to defeat enemies, whose limbs can be targeted and removed individually. Players can also dodge and parry attacks, which requires players to properly angulate their equipped weapon. Combat drones and consumables such as bio-sensors can also be deployed. When players kill or dismember their opponents, they can collect and equip the weapons, armor enhancements or tech left ...
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United States Army
The United States Army (USA) is the land service branch of the United States Armed Forces. It is one of the eight U.S. uniformed services, and is designated as the Army of the United States in the U.S. Constitution.Article II, section 2, clause 1 of the United States Constitution (1789). See alsTitle 10, Subtitle B, Chapter 301, Section 3001 The oldest and most senior branch of the U.S. military in order of precedence, the modern U.S. Army has its roots in the Continental Army, which was formed 14 June 1775 to fight the American Revolutionary War (1775–1783)—before the United States was established as a country. After the Revolutionary War, the Congress of the Confederation created the United States Army on 3 June 1784 to replace the disbanded Continental Army.Library of CongressJournals of the Continental Congress, Volume 27/ref> The United States Army considers itself to be a continuation of the Continental Army, and thus considers its institutional inception to be th ...
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