The Sundering (Dungeons
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The Sundering (Dungeons
The Sundering refers to two events that occurred in the fictional timeline of the ''Forgotten Realms'' campaign setting of the ''Dungeons & Dragons'' role-playing game. It is also the title of both a series of novels published by Wizards of the Coast and a multimedia project Wizards of the Coast used to transition ''Dungeons & Dragons'' from 4th Edition to 5th Edition. This project explored the Second Sundering story and included the aforementioned book series, the free-to-play mobile game ''Arena of War'' developed by DeNA and an adventure series for the 4th Edition D&D Encounters program. Plot summary The First Sundering occurred in ancient times (around -17,600 DR) before humans came into Toril, at a time when elven high mages united to create the Evermeet lands. As a consequence of their powerful magic, the supercontinent of Merrouroboros was torn apart, creating what is now known as the Trackless Sea and the continents of Faerûn, Maztica and Katashaka, among other phy ...
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Paul S
Paul may refer to: *Paul (given name), a given name (includes a list of people with that name) *Paul (surname), a list of people People Christianity * Paul the Apostle (AD c.5–c.64/65), also known as Saul of Tarsus or Saint Paul, early Christian missionary and writer *Pope Paul (other), multiple Popes of the Roman Catholic Church *Saint Paul (other), multiple other people and locations named "Saint Paul" Roman and Byzantine empire *Lucius Aemilius Paullus Macedonicus (c. 229 BC – 160 BC), Roman general *Julius Paulus Prudentissimus (), Roman jurist *Paulus Catena (died 362), Roman notary *Paulus Alexandrinus (4th century), Hellenistic astrologer *Paul of Aegina or Paulus Aegineta (625–690), Greek surgeon Royals * Paul I of Russia (1754–1801), Tsar of Russia *Paul of Greece (1901–1964), King of Greece Other people * Paul the Deacon or Paulus Diaconus (c. 720 – c. 799), Italian Benedictine monk *Paul (father of Maurice), the father of Maurice, By ...
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The Last Threshold
''The Last Threshold'' is a novel by R. A. Salvatore set in the Forgotten Realms campaign setting, and is the fourth book in the Neverwinter Saga. It was released on March 5, 2013. Plot summary Now that Charon's Claw is destroyed, Drizzt Do'Urden and his companions—not only Dahlia Sin'felle and Artemis Entreri, but also the former Shadovar Ambergris and Afafrenfere rest in Neverwinter while they decide their next course. Drizzt is resolved to find Guenhwyvar, who has somehow been trapped in the Shadowfell and can no longer be summoned, but when he attempts to summon her some time later, he is successful. He devises a plan to take his companions, particularly Entreri, to rebuild Port Llast in order to show them there is something worthwhile and honorable to do with their skills. While seeking the help of Arunika, Drizzt and Dahlia find evidence of a vampire, which turns out to be Thibbledorf Pwent, Bruenor Battlehammer's loyal shield dwarf who had tragically been turned into a ...
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RPGA
The RPGA (also called the Role Playing Game Association and the RPGA Network at various times), was initially part of the organized play arm of TSR, Inc and later of Wizards of the Coast. From 1980 to 2014, it organized and sanctioned role-playing games worldwide. In 2014, it was replaced with the D&D Adventurers League''.'' History In 1979, Mike Carr, the general manager of TSR, Inc., the original publishers of the Dungeons and Dragons game, conceived the idea of a role-playing gamers club. Shortly after Frank Mentzer was hired in 1980 as one of the first full-time employees of TSR, Inc., he was assigned the task making a role-playing gamers club a commercial reality, which was officially called the Role Playing Game Association (RPGA) in order to promote roleplaying of high quality and to allow fans of roleplaying games to meet and play games with each other. Mentzer officially launched the RPGA in November 1980 primarily to run tournaments at gaming conventions using TSR's top s ...
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Forbes
''Forbes'' () is an American business magazine owned by Integrated Whale Media Investments and the Forbes family. Published eight times a year, it features articles on finance, industry, investing, and marketing topics. ''Forbes'' also reports on related subjects such as technology, communications, science, politics, and law. It is based in Jersey City, New Jersey. Competitors in the national business magazine category include ''Fortune'' and ''Bloomberg Businessweek''. ''Forbes'' has an international edition in Asia as well as editions produced under license in 27 countries and regions worldwide. The magazine is well known for its lists and rankings, including of the richest Americans (the Forbes 400), of the America's Wealthiest Celebrities, of the world's top companies (the Forbes Global 2000), Forbes list of the World's Most Powerful People, and The World's Billionaires. The motto of ''Forbes'' magazine is "Change the World". Its chair and editor-in-chief is Steve Fo ...
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Gen Con
Gen Con is the largest tabletop game convention in North America by both attendance and number of events. It features traditional pen-and-paper, board, and card games, including role-playing games, miniatures wargames, live action role-playing games, collectible card games, and strategy games. Gen Con also features computer games. Attendees engage in a variety of tournament and interactive game sessions. In 2019, Gen Con had nearly 70,000 unique attendees. Established in 1968 as the Lake Geneva Wargames Convention by Gary Gygax, who later co-created ''Dungeons & Dragons'', Gen Con was first held in Lake Geneva, Wisconsin. The convention was moved to various locations in Wisconsin from 1972 to 1984 before becoming fixed in Milwaukee, Wisconsin, in 1985, where it remained until moving to Indianapolis, Indiana, in 2003. Other Gen Con conventions have been held sporadically in various locations around the United States, as well as internationally. In 1976, Gen Con became the prop ...
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Devil (Dungeons & Dragons)
A devil (also known as a baatezu) is a fictional character in the ''Dungeons & Dragons'' roleplaying game, a powerful group of monsters used as a high-level challenge for players of the game. Devils are Lawful Evil in alignment and originate from the Nine Hells of Baator. True to their Lawful Evil alignment, devils are locked in a strict and brutal hierarchy (changing form as they work their way up the ladder of power). At the top of the hierarchy are the supreme Archdevils, or ''Lords of the Nine'', who are the rulers of the different regions of Baator. Devils often see the various worlds in the D&D metacosmos as tools to use for their own ends, including prosecuting the Blood War, a millennia-long war between the devils and their arch-enemies, demons. Publication history Devils first appeared in the original first edition ''Advanced Dungeons & Dragons'' ''Monster Manual''. Many of the early devils were inspired directly by real-world religion and mythology, with Mephistoph ...
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Internment Camp
Internment is the imprisonment of people, commonly in large groups, without charges or intent to file charges. The term is especially used for the confinement "of enemy citizens in wartime or of terrorism suspects". Thus, while it can simply mean imprisonment, it tends to refer to preventive confinement rather than confinement ''after'' having been convicted of some crime. Use of these terms is subject to debate and political sensitivities. The word ''internment'' is also occasionally used to describe a neutral country's practice of detaining belligerent armed forces and equipment on its territory during times of war, under the Hague Convention of 1907. Interned persons may be held in prisons or in facilities known as internment camps (also known as concentration camps). The term ''concentration camp'' originates from the Spanish–Cuban Ten Years' War when Spanish forces detained Cuban civilians in camps in order to more easily combat guerrilla forces. Over the following dec ...
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Monsters In Dungeons & Dragons
In the ''Dungeons & Dragons'' fantasy role-playing game, "monsters" are generally the antagonists which players must fight and defeat to progress in the game. Since the game's first edition in 1974, a bestiary was included along other game manuals, first called ''Monsters & Treasure'' and now commonly called the ''Monster Manual''. Described as an "essential" part of ''Dungeons & Dragons'', the game's monsters have become notable in their own right, influencing fields such as video games and fiction, as well as popular culture. The term ''monster'' in ''Dungeons & Dragons'' can refer to a variety of creatures, including traditional monsters such as dragons, supernatural creatures such as ghosts, and mundane or fantastic animals—in short, "an enormous heterogeneous collection of natural and monstrous foes." While many monsters are adapted from pre-existing myths and legends, others have been invented specifically for the game, sometimes having characteristics specifically suit ...
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Warlock (Dungeons & Dragons)
The warlock is a character class in the ''Dungeons & Dragons'' fantasy role-playing game. It was introduced as a non-core base class who practice arcane magic in the supplemental book ''Complete Arcane'' for the 3.5 edition of ''Dungeons & Dragons''. In 4th and 5th edition, the warlock is a core class. Publication history ''Dungeons & Dragons'' 3rd edition Warlocks were a new addition to ''Dungeons & Dragons'' that were introduced in the 3.5 Edition source book ''Complete Arcane'' (2004). Warlocks in this edition received their abilities through the influence of some supernatural being such as a demon or fey. They are either born with these powers or receive them through a fell pact, which turns their soul into a dark font of eldritch powers. Warlocks do not cast spells, but instead use spell-like abilities called "invocations", which represent the tapping of the power granted to the warlock. The most important of these abilities is the "eldritch blast" which is the warlock's ...
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Tiefling
The tiefling ( ) is a fictional humanoid race in the ''Dungeons & Dragons'' (''D&D'') fantasy roleplaying game. Originally introduced in the ''Planescape'' campaign setting in the second edition of ''Advanced Dungeons & Dragons'' as a player character race for the setting, they became one of the primary races available for player characters in the fourth edition of the game. Heinsoo, Rob, Andy Collins, and James Wyatt. ''Player's Handbook''. (Wizards of the Coast, 2008) In the Planescape setting, where tieflings were introduced, they were described as being a mixture of human and "something else" with the implication that the medium-sized non-human ancestors originated from the evil "lower planes". In further supplements it was clarified that tieflings were usually descended from fiends but not in the same manner as half-fiends, since a tiefling's fiendish ancestry lies further up the family tree. This description remained true in 3rd Edition. In 4th Edition ''Dungeons & Dr ...
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Nine Hells
In the fantasy role-playing game ''Dungeons & Dragons'', an Outer Plane is one of a number of general types of planes of existence. They can also be referred to as ''godly planes'', ''spiritual planes'' or ''divine planes''. The Outer Planes are home to beings such as deities and their servants such as demons, celestials and devils. Each Outer Plane is usually the physical manifestation of a particular moral and ethical alignment and the entities that dwell there often embody the traits related to that alignment. The intangible and esoteric Outer Planes—the realms of ideals, philosophies, and gods—stand in contrast to the Inner Planes, which compose the material building blocks of reality and the realms of energy and matter. All Outer Planes are spatially infinite but are composed of features and locations of finite scope. Many of these planes are often split into a collection of further infinites called ''layers'', which are essentially sub-planes that represent one p ...
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Archdevil (D&D)
A devil (also known as a baatezu) is a fictional character in the ''Dungeons & Dragons'' roleplaying game, a powerful group of monsters used as a high-level challenge for players of the game. Devils are Lawful Evil in alignment and originate from the Nine Hells of Baator. True to their Lawful Evil alignment, devils are locked in a strict and brutal hierarchy (changing form as they work their way up the ladder of power). At the top of the hierarchy are the supreme Archdevils, or ''Lords of the Nine'', who are the rulers of the different regions of Baator. Devils often see the various worlds in the D&D metacosmos as tools to use for their own ends, including prosecuting the Blood War, a millennia-long war between the devils and their arch-enemies, demons. Publication history Devils first appeared in the original first edition ''Advanced Dungeons & Dragons'' ''Monster Manual''. Many of the early devils were inspired directly by real-world religion and mythology, with Mephistophel ...
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