The Spirits Within
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The Spirits Within
''Final Fantasy: The Spirits Within'' is a 2001 science fiction film directed by Hironobu Sakaguchi, creator of the ''Final Fantasy'' franchise. It was the first photorealistic computer-animated feature film and the most expensive video game-inspired film until the release of '' Prince of Persia: The Sands of Time'' in 2010. It features the voices of Ming-Na Wen, Alec Baldwin, Donald Sutherland, James Woods, Ving Rhames, Peri Gilpin and Steve Buscemi. The film follows scientists Aki Ross and Doctor Sid in their efforts to free a post-apocalyptic Earth from a mysterious and deadly alien race, the Phantoms, which have driven the remnants of humanity into "barrier cities". Aki and Sid must fight against General Hein, who wants to use more violent means to end the conflict. Square Pictures rendered the film using some of the most advanced processing capabilities available at the time. A render farm of 960 workstations was tasked with rendering each of the film's 141,964 frames. It ...
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Hironobu Sakaguchi
is a Japanese game designer, director, producer, and writer. Originally working for Square (later Square Enix) from 1983 to 2003, he departed the company and founded independent studio Mistwalker in 2004. He is known as the creator of the ''Final Fantasy'' franchise, in addition to other titles during his time at Square. At Mistwalker, he is known for creating the ''Blue Dragon'' and ''Terra Battle'' series among several standalone titles, moving away from home consoles and creating titles for mobile platforms. Originally intending to become a musician, he briefly studied electronics and programming, joining Square as a part-time employee, then later a full-time employee when Square became an independent company in 1986. He led the development of several titles before helping to create the original ''Final Fantasy'', which proved highly successful and cemented his status within the company. Following the financial failure of '' Final Fantasy: The Spirits Within'', his debut as a ...
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British Film Institute
The British Film Institute (BFI) is a film and television charitable organisation which promotes and preserves film-making and television in the United Kingdom. The BFI uses funds provided by the National Lottery to encourage film production, distribution, and education. It is sponsored by the Department for Digital, Culture, Media and Sport, and partially funded under the British Film Institute Act 1949. Purpose It was established in 1933 to encourage the development of the arts of film, television and the moving image throughout the United Kingdom, to promote their use as a record of contemporary life and manners, to promote education about film, television and the moving image generally, and their impact on society, to promote access to and appreciation of the widest possible range of British and world cinema and to establish, care for and develop collections reflecting the moving image history and heritage of the United Kingdom. BFI activities Archive The BFI maint ...
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Boston
Boston (), officially the City of Boston, is the state capital and most populous city of the Commonwealth of Massachusetts, as well as the cultural and financial center of the New England region of the United States. It is the 24th- most populous city in the country. The city boundaries encompass an area of about and a population of 675,647 as of 2020. It is the seat of Suffolk County (although the county government was disbanded on July 1, 1999). The city is the economic and cultural anchor of a substantially larger metropolitan area known as Greater Boston, a metropolitan statistical area (MSA) home to a census-estimated 4.8 million people in 2016 and ranking as the tenth-largest MSA in the country. A broader combined statistical area (CSA), generally corresponding to the commuting area and including Providence, Rhode Island, is home to approximately 8.2 million people, making it the sixth most populous in the United States. Boston is one of the oldest ...
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Box Office Bomb
A box-office bomb, or box-office disaster, is a film that is unprofitable or considered highly unsuccessful during its theatrical run. Although any film for which the production, marketing, and distribution costs combined exceed the revenue after release has technically "bombed", the term is more frequently used for major studio releases that were highly anticipated, extensively marketed and expensive to produce that ultimately failed commercially. Causes Negative word of mouth With the advent of social media platforms such as Facebook and Twitter in the 2000s, word of mouth regarding new films is easily spread and has had a marked effect on box office performance. A film's ability or failure to attract positive or negative commentary can strongly impact its performance at the box office, especially on the opening weekend. External circumstances Occasionally, films may underperform because of issues largely unrelated to the content of the film, such as the timing of the film's re ...
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Film Frame
In filmmaking, video production, animation, and related fields, a frame is one of the many ''still images'' which compose the complete ''moving picture''. The term is derived from the historical development of film stock, in which the sequentially recorded single images look like a framed picture when examined individually. The term may also be used more generally as a noun or verb to refer to the edges of the image as seen in a camera viewfinder or projected on a screen. Thus, the camera operator can be said to keep a car in frame by panning with it as it speeds past. Overview When the moving picture is displayed, each frame is flashed on a screen for a short time (nowadays, usually 1/24, 1/25 or 1/30 of a second) and then immediately replaced by the next one. Persistence of vision blends the frames together, producing the illusion of a moving image. The frame is also sometimes used as a unit of time, so that a momentary event might be said to last six frames, the actual dur ...
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Render Farm
A render farm is a high-performance computer system, e.g. a computer cluster, built to render computer-generated imagery (CGI), typically for film and television visual effects. Origin of the term The term ''render farm'' was born during the production of the Autodesk 3D Studio animated short ''The Bored Room'' in July 1990 when, to meet an unrealistic deadline, a room filled with Compaq 386 computers was configured to do the rendering. At the time the system wasn't networked so each computer had to be set up by hand to render a specific animation sequence. The rendered images would then be 'harvested' via a rolling platform to a large-format optical storage drive, then loaded frame by frame to a Sony CRV disc. The Autodesk technician assigned to manage this early render farm (Jamie Clay) had a regular habit of wearing farmer's overalls and the product manager for the software (Bob Bennett) joked that what Clay was doing was farming the frames and at that moment he named the ...
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Apocalyptic And Post-apocalyptic Fiction
Apocalyptic and post-apocalyptic fiction is a subgenre of speculative fiction in which the Earth's (or another planet's) civilization is collapsing or has collapsed. The apocalypse event may be climatic, such as runaway climate change; astronomical, such as an impact event; destructive, such as nuclear holocaust or resource depletion; medical, such as a pandemic, whether natural or human-caused; end time, such as the Last Judgment, Second Coming or Ragnarök; or more imaginative, such as a zombie apocalypse, cybernetic revolt, technological singularity, dysgenics or alien invasion. The story may involve attempts to prevent an apocalypse event, deal with the impact and consequences of the event itself, or it may be post-apocalyptic, set after the event. The time may be directly after the catastrophe, focusing on the psychology of survivors, the way to keep the human race alive and together as one, or considerably later, often including that the existence of pre-catastro ...
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Guinness World Records
''Guinness World Records'', known from its inception in 1955 until 1999 as ''The Guinness Book of Records'' and in previous United States editions as ''The Guinness Book of World Records'', is a reference book published annually, listing world records both of human achievements and the extremes of the natural world. The brainchild of Sir Hugh Beaver, the book was co-founded by twin brothers Norris and Ross McWhirter in Fleet Street, London, in August 1955. The first edition topped the best-seller list in the United Kingdom by Christmas 1955. The following year the book was launched internationally, and as of the 2022 edition, it is now in its 67th year of publication, published in 100 countries and 23 languages, and maintains over 53,000 records in its database. The international franchise has extended beyond print to include television series and museums. The popularity of the franchise has resulted in ''Guinness World Records'' becoming the primary international authority ...
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The Sands Of Time (film)
Sands of time may refer to: *Sands of time (idiom), a figurative expression in the English language relating the passage of time to the sand in an hourglass. Music albums * ''Sands of Time'' (Jay and the Americans album), a 1969 album by Jay and the Americans * ''Sands of Time'' (S.O.S. Band album), a 1986 R&B album by the S.O.S. Band * ''Sands of Time'' (EP), the 2002 debut EP by Black Majesty * ''Sands of Time'' (Black Majesty album), a 2003 power metal album by Black Majesty *''Sands of Time'', a 2003 hardcore album by Born from Pain *''Sands of Time'' (Clive Palmer album), a 2004 album by Clive Palmer * ''Sands of Time'' (Nothing's Carved in Stone album), a 2010 rock album by Nothing's Carved in Stone Songs and music *"Sands of Time", a song from Fleetwood Mac's 1971 album ''Future Games'' *"Sands of Time", a 1972 song by Vodka Collins *"Sands of Time", a song from Edguy's 2000 album ''The Savage Poetry'' *"Sands of Time", a song from Wayne Hancock's 2001 album, ''A-Town Blue ...
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List Of Films Based On Video Games
This page is a list of film adaptations of video games. These include local, national, international, direct-to-video and TV releases, and (in certain cases) online releases. They include their scores on Rotten Tomatoes, the region in which they were released (for foreign adaptations), approximate budget, their approximate box office revenue (for theatrical releases), distributor of the film, and the publisher of the original game at the time the film was made (this means that publishers may change between two adaptations of the same game or game series, such as ''Mortal Kombat''). Also included are short films, cutscene films (made up of cutscenes and cinematics from the actual games), documentaries with video games as their subjects and films in which video games play a large part (such as ''Tron'' or ''WarGames''). Many films based on video games have often received generally mixed-to-negative reviews, often for their screenplays, casting choices, and lack of originality or lo ...
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Computer Animation
Computer animation is the process used for digitally generating animations. The more general term computer-generated imagery (CGI) encompasses both static scenes (still images) and dynamic images (moving images), while computer animation refers to moving images. Modern computer animation usually uses 3D computer graphics to generate a three-dimensional picture. The target of the animation is sometimes the computer itself, while other times it is film. Computer animation is essentially a digital successor to stop motion techniques, but using 3D models, and traditional animation techniques using frame-by-frame animation of 2D illustrations. Computer-generated animations can also allow a single graphic artist to produce such content without the use of actors, expensive set pieces, or props. To create the illusion of movement, an image is displayed on the computer monitor and repeatedly replaced by a new image that is similar to it but advanced slightly in time (usually at a ra ...
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Photorealism
Photorealism is a genre of art that encompasses painting, drawing and other graphic media, in which an artist studies a photograph and then attempts to reproduce the image as realistically as possible in another medium. Although the term can be used broadly to describe artworks in many different media, it is also used to refer specifically to a group of paintings and painters of the American art movement that began in the late 1960s and early 1970s. History Origins As a full-fledged art movement, Photorealism evolved from Pop ArtLindey (1980), pp. 27–33.Meisel and Chase (2002), pp. 14–15. Nochlin, Linda, "The Realist Criminal and the Abstract Law II", ''Art In America.'' 61 (November–December 1973), p. 98. and as a counter to Abstract Expressionism as well as Minimalist art movementsBattock, Gregory. Preface to Meisel, Louis K. (1980), ''Photorealism''. New York:Abrams. pp. 8–10 in the late 1960s and early 1970s in the United States. Photorealists use a photograph o ...
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