The Ship (video Game)
''The Ship'' (later retitled ''The Ship: Murder Party'') is a first-person shooter video game developed by Outerlight using Valve Corporation, Valve's Source (game engine), Source engine. The game was released on 11 July 2006, on Steam (service), Steam with retail distribution in Europe and Australia in September, and 10 April 2007, for North America. A playable concept for ''The Ship'' was released as a Mod (computer gaming), modification for the game ''Half-Life (video game), Half-Life'' in 2004. The game is set on a 1920s recreational cruise ship. Each player is assigned a quarry, and the object is to murder them with nobody watching, while at the same time watching out for, and defending themselves against their own hunter. Plot A mysterious man named Mr. X has handed out free tickets for his luxury cruise. Little did the passengers know they were falling into his devious trap. All the passengers are required to track down and murder another passenger. If a passenger cho ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Outerlight
Outerlight Limited was a British video game developer based in Edinburgh. The company was incorporated by Christopher "Chris" Peck, Ailsa Jeannette Bates and Edward "Ed" Wilson, at the United Kingdom's Companies House, on 10 March 2003. Their first game was ''The Ship'', a Mod (video gaming), mod for ''Half-Life (series), Half-Life'', released Freeware, for free in 2004. The game was reworked as a standalone title, under the name ''The Ship: Murder Party'', and released commercially, independently via Steam (service), Steam, in July 2006. Peck described the time of ''The Ship'' development as "a costly and soul destroying two years chasing publishing deals and failing". Retail versions of the game were distributed by Merscom and Mindscape (company), Mindscape in North America and Europe, respectively. A sequel to the game, ''The Ship 2'', was announced to be in development in September 2007. The game was briefly known as ''Hollywood Murder Party'', and was announced as ''Bloody ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Non-player Character
A non-player character (NPC), or non-playable character, is any character in a game that is not controlled by a player. The term originated in traditional tabletop role-playing games where it applies to characters controlled by the gamemaster or referee rather than by another player. In video games, this usually means a character controlled by the computer (instead of a player) that has a predetermined set of behaviors that potentially will impact gameplay, but will not necessarily be the product of true artificial intelligence. Role-playing games In a traditional tabletop role-playing game such as ''Dungeons & Dragons'', an NPC is a character portrayed by the gamemaster (GM). While the player characters (PCs) form the narrative's protagonists, non-player characters can be thought of as the "supporting cast" or "extras" of a roleplaying narrative. Non-player characters populate the fictional world of the game, and can fill any role not occupied by a player character. Non-player ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Ubisoft
Ubisoft Entertainment SA (; ; formerly Ubi Soft Entertainment SA) is a French video game publisher headquartered in Saint-Mandé with development studios across the world. Its video game franchises include '' Assassin's Creed'', ''Far Cry'', ''For Honor'', '' Just Dance'', '' Prince of Persia'', ''Rabbids'', ''Rayman'', ''Tom Clancy's'', and ''Watch Dogs''. History Origins and first decade (1986–1996) By the 1980s, the Guillemot family had established themselves as a support business for farmers in the Brittany province of France and other regions, including into the United Kingdom. The five sons of the family – Christian, Claude, Gérard, Michel, and Yves – helped with the company's sales, distribution, accounting, and management with their parents before university. All 5 gained business experience while at university, which they brought back to the family business after graduating. The brothers came up with the idea of diversification to sell other products of use ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Metacritic
Metacritic is a website that review aggregator, aggregates reviews of films, TV shows, music albums, video games and formerly, books. For each product, the scores from each review are averaged (a weighted arithmetic mean, weighted average). Metacritic was created by Jason Dietz, Marc Doyle, and Julie Doyle Roberts in 1999. The site provides an excerpt from each review and hyperlinks to its source. A color of green, yellow or red summarizes the critics' recommendations. It is regarded as the foremost online review aggregation site for the video game industry. Metacritic's scoring converts each review into a percentage, either mathematically from the mark given, or what the site decides subjectively from a qualitative review. Before being averaged, the scores are weighted according to a critic's popularity, stature, and volume of reviews. The website won two Webby Awards for excellence as an aggregation website. Criticism of the site has focused on the assessment system, the ass ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Camping (video Games)
In video gaming, camping is a tactic where a player obtains an advantageous static position, which may be a discreet place which is unlikely to be searched. The tactic is employed both in single-player games and online multiplayer games, but is usually more effective in an online multiplayer game, as AI opponents in single-player games may be aware of the player's position, even if they are visually hidden. The tactic varies depending on the type of game (online text adventure, graphical MMO, first-person shooter, etc.). In first-person shooters, it generally involves a player waiting in one location for other players to approach, then killing them (or performing some other action which is detrimental to the other players, depending on the game in question) before being noticed, or before the other players can react to their presence. By camping, a player is able to learn and adapt to the limited environment they are playing in, noting specific points to check repetitively. By fol ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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The Sims
''The Sims'' is a series of life simulation video games developed by Maxis and published by Electronic Arts. The franchise has sold nearly 200 million copies worldwide, and it is one of the best-selling video game series of all time. The games in the ''Sims'' series are largely sandbox games, in that they lack any defined goals (except for some later expansion packs and console versions which introduced this gameplay style). The player creates virtual people called "Sims", places them in houses, and helps direct their moods and satisfy their desires. Players can either place their Sims in pre-constructed homes or build them themselves. Each successive expansion pack and game in the series augmented what the player could do with their Sims. ''The Sims'' series is part of the larger ''Sim'' series, started by ''SimCity'' in 1989. Development Game designer Will Wright was inspired to create a "virtual doll house" after losing his home during the Oakland firestorm of 1991 and ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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HUD (video Gaming)
In video gaming, the HUD (heads-up display) or status bar is the method by which information is visually relayed to the player as part of a game's user interface. It takes its name from the head-up displays used in modern aircraft. The HUD is frequently used to simultaneously display several pieces of information including the main character's health, items, and an indication of game progression (such as score or level). Shown on the HUD While the information that is displayed on the HUD depends greatly on the game, there are many features that players recognize across many games. Most of them are static onscreen so that they stay visible during gameplay. Common features include: * Health/lives – this might include the player's character and possibly other important characters, such as allies or bosses. Real-time strategy games usually show the health of every unit visible on screen. Also, in many (but not all) first- and third-person shooters, when the player is damage ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Sauna
A sauna (, ), or sudatory, is a small room or building designed as a place to experience dry or wet heat sessions, or an establishment with one or more of these facilities. The steam and high heat make the bathers perspire. A thermometer in a sauna is typically used to measure temperature; a hygrometer can be used to measure levels of humidity or steam. Infrared therapy is often referred to as a type of sauna, but according to the Finnish sauna organisations, infrared is not a sauna. History The oldest known saunas in Finland were made from pits dug in a slope in the ground and primarily used as dwellings in winter. The sauna featured a fireplace where stones were heated to a high temperature. Water was thrown on the hot stones to produce steam and to give a sensation of increased heat. This would raise the apparent temperature so high that people could take off their clothes. The first Finnish saunas were always of a type now called ''savusauna''; "smoke sauna". These diffe ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Lifeboat (shipboard)
A lifeboat or liferaft is a small, rigid or inflatable boat carried for emergency evacuation in the event of a disaster aboard a ship. Lifeboat drills are required by law on larger commercial ships. Rafts (liferafts) are also used. In the military, a lifeboat may double as a whaleboat, dinghy, or gig. The ship's tenders of cruise ships often double as lifeboats. Recreational sailors usually carry inflatable liferafts, though a few prefer small proactive lifeboats that are harder to sink and can be sailed to safety. Inflatable lifeboats may be equipped with auto-inflation (carbon dioxide or nitrogen) canisters or mechanical pumps. A quick release and pressure release mechanism is fitted on ships so that the canister or pump automatically inflates the lifeboat, and the lifeboat breaks free of the sinking vessel. Commercial aircraft are also required to carry auto-inflating liferafts in case of an emergency water landing; offshore oil platforms also have liferafts. Ship-launche ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Half-Life (series)
''Half-Life'' is a series of first-person shooter (FPS) games developed and published by Valve. The games combine shooting combat, puzzles and storytelling. The original ''Half-Life,'' Valve's first product, was released in 1998 for Windows to critical and commercial success. Players control Gordon Freeman, a scientist who must survive an alien invasion. The innovative scripted sequences were influential on the FPS genre, and the game inspired numerous community-developed mods, including the multiplayer games ''Counter-Strike'' and ''Day of Defeat''. ''Half-Life'' was followed by the expansions ''Opposing Force'' (1999), ''Blue Shift'' (2001) and ''Decay'' (2001), developed by Gearbox Software. In 2004, Valve released ''Half-Life 2'' to further success, with a new setting and characters and physics-based gameplay. It was followed by the extra level ''Lost Coast'' (2005) and the episodic sequels '' Episode One'' (2006) and '' Episode Two'' (2007). The first game in the ''Port ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Crowbar (tool)
A crowbar, also called a wrecking bar, pry bar or prybar, pinch-bar, or occasionally a prise bar or prisebar, colloquially, in Britain and Australia sometimes called a jemmy or jimmy (also called jemmy bar), gooseneck, or pig foot, is a tool consisting of a metal bar with a single curved end and flattened points, often with a small fissure on one or both ends for removing nails or to force apart two objects. Crowbars are commonly used to open nailed wooden crates or pry apart boards. The design can be used as any of the three lever classes. The curved end is usually used as a first-class lever, and the flat end as a second-class lever. Designs made from thick flat steel bar are often referred to as utility bars. Materials and construction Normally made of medium-carbon steel, crowbars can alternatively be made from titanium, which has the advantage of being lighter. Commonly crowbars are forged from long steel products, either hexagonal or sometimes cylindrical stock. Al ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Sword
A sword is an edged, bladed weapon intended for manual cutting or thrusting. Its blade, longer than a knife or dagger, is attached to a hilt and can be straight or curved. A thrusting sword tends to have a straighter blade with a pointed tip. A slashing sword is more likely to be curved and to have a sharpened cutting edge on one or both sides of the blade. Many swords are designed for both thrusting and slashing. The precise definition of a sword varies by historical epoch and geographic region. Historically, the sword developed in the Bronze Age, evolving from the dagger; the earliest specimens date to about 1600 BC. The later Iron Age sword remained fairly short and without a crossguard. The spatha, as it developed in the Late Roman army, became the predecessor of the European sword of the Middle Ages, at first adopted as the Migration Period sword, and only in the High Middle Ages, developed into the classical arming sword with crossguard. The word '' sword'' continue ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |