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The Magic Candle
''The Magic Candle: Volume 1'' is a role-playing video game designed by Ali Atabek and developed and published by Mindcraft in 1989. Story In the game, players must assemble a group of six adventurers and journey across the kingdom of Deruvia to keep the demon Dreax imprisoned in the eponymous magic candle, which has begun to melt. The game's world includes several towns and cities, two castles, and several dungeons and towers. Unlike many computer games, one wins not by defeating a final enemy, but by collecting the necessary items and learning the necessary chants in order to preserve the magic candle. Players begin with one adventurer, a human hero called Lukas. Additional adventurers can be found in the game's two castles. Much of The Magic Candle's fun derives from discovering exactly what is needed to preserve the eponymous candle. However, if the candle melts and Dreax escapes, there is no consequence. Races There are five races available in this game: * Dwarves - very sho ...
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The Magic Candle III
''The Magic Candle'' is a role-playing video game designed by James Thomas and developed and published by Mindcraft in 1992. It is a sequel to ''The Magic Candle II: The Four and Forty'' from 1991. Gameplay The notepad and party movement mechanics are improved from the previous game. Reception Scorpia (journalist), Scorpia of Computer Gaming World gave a negative review and summarized: "Overall, in spite of the neat blight idea, ''Magic Candle III'' is a dull game. I had a hard time getting into it, and slogged on mainly to get it over with. We've all been here before and there isn't anything really new or exciting. The game is unnecessarily lengthened by the constant need for money, and, overall, one is left with the feeling of doing things by rote rather than going off a grand adventure. It is all very depressing and rather a shame, as the first ''Magic Candle'' held much promise for the future - promise that has yet to be realized". ''Pelit'' called the game "traditional, a ...
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