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The Legend Of Zelda
is an action-adventure, action-adventure game franchise created by the Japanese game designers Shigeru Miyamoto and Takashi Tezuka. It is primarily developed and published by Nintendo, although some portable installments and re-releases have been outsourced to Flagship (company), Flagship, Vanpool (company), Vanpool, and Grezzo. The gameplay incorporates action-adventure and elements of Action role-playing game, action RPG games. The series centers on the various incarnations of Link (The Legend of Zelda), Link, a courageous young man of the elf-like Hylian race, and Princess Zelda, a magical princess within the bloodline of the goddess Hylia, as they fight to save the magical land of Universe of The Legend of Zelda#Hyrule, Hyrule from Ganon, an evil warlord turned demon king, who is the principal antagonist of the series. Ganon wishes to use the Triforce, a sacred relic left behind by the three goddesses that created Hyrule, to remake the world in his own dark image. When ga ...
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Nintendo Entertainment System
The Nintendo Entertainment System (NES) is an 8-bit third-generation home video game console produced by Nintendo. It was first released in Japan in 1983 as the commonly known as the The NES, a redesigned version, was released in American test markets on October 18, 1985, before becoming widely available in North America and other countries. After developing a series of successful arcade games in the early 1980s, Nintendo planned to create a home video game console. Rejecting more complex proposals, the Nintendo president Hiroshi Yamauchi called for a simple, cheap console that ran games stored on cartridges. The controller design was reused from Nintendo's portable Game & Watch games. Nintendo released several add-ons, such as a light gun for shooting games. The NES was one of the best-selling consoles of its time and helped revitalize the US game industry following the video game crash of 1983. It introduced a now-standard business model of licensing third-party d ...
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Action-adventure
The action-adventure genre is a video game hybrid genre that combines core elements from both the action game and adventure game genres. Typically, pure adventure games have situational problems for the player to solve to complete a storyline, involving very little to no action. If there is action, it is generally confined to isolated instances. Pure action games have gameplay based on real-time interactions that challenges the player's reflexes and eye–hand coordination. Action-adventure games combine these genres by engaging both reflexes and eye–hand coordination and problem-solving skills. Definition An action adventure game can be defined as a game with a mix of elements from an action game and an adventure game, especially crucial elements like puzzles. Action-adventures require many of the same physical skills as action games, but also offer a storyline, numerous characters, an inventory system, dialogue, and other features of adventure games. They are faster-pa ...
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Action Role-playing Game
An action role-playing game (often abbreviated action RPG or ARPG) is a subgenre of video games that combines core elements from both the action game and role-playing genre. Definition The games emphasize real-time combat where the player has direct control over the characters as opposed to turn or menu-based combat while still having a focus on character's Stats in order to determine relative strength and abilities. These games often use action game combat systems similar to hack and slash or shooter games. Action role-playing games may also incorporate action-adventure games, which include a mission system and role-playing game mechanics, or MMORPGs with real-time combat systems. History 1970s and early 1980s Allgame listed the following games released prior to 1984 as action RPGs: ''Temple of Apshai'' (1979) and its sequel ''Gateway to Apshai'' (1983), ''Beneath the Pyramids'' for the Apple II (1980), '' Bokosuka Wars'' (1983), and '' Sword of Fargoal'' (1983). Je ...
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Vanpool (company)
Vanpool, Inc. is a Japanese video game, music software, computer software and toy developer. Its employees include Taro Kudou and Kazuyuki Kurashima, both of which worked for the independent game developer Love-de-Lic. Games *'' Endonesia'' (2001 - PlayStation 2) *'' Coloball 2002'' (2002 - PlayStation 2) *'' Mario & Luigi: Superstar Saga'' (2003 - Game Boy Advance) (Mini-Games) *''Freshly-Picked Tingle's Rosy Rupeeland'' (2006 - Nintendo DS) *''I am a Fish'' (2007 - mobile phones) *''Let's Yoga'' (2007 - Nintendo DS) *''Let's Pilates'' (2007 - Nintendo DS) *'' Magician's Quest: Mysterious Times'' (2008 - Nintendo DS) (Music) *''3°C'' (2009 - Wii (WiiWare)) (Sound Clips) *'' Dekisugi Tingle Pack'' (2009 - Nintendo DS (DSiWare)) *'' Irozuki Tingle no Koi no Balloon Trip'' (2009 - Nintendo DS) *'' Little King's Story'' (2009 - Wii) (Sound/Voice Clips)) *'' Wii Play: Motion'' (2011 - Wii) (Wind Runner Mini-game) *''Dillon's Rolling Western'' (2012 - Nintendo 3DS) *'' Dillon's Rollin ...
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Game Designers
Game design is the art of applying design and aesthetics to create a game for entertainment or for educational, exercise, or experimental purposes. Increasingly, elements and principles of game design are also applied to other interactions, in the form of gamification. Game designer and developer Robert Zubek defines game design by breaking it down into its elements, which he says are the following: * Gameplay, which is the interaction between the player and the mechanics and systems * Mechanics and systems, which are the rules and objects in the game * Player experience, which is how users feel when they're playing the game Games such as board games, card games, dice games, casino games, role-playing games, sports, video games, war games, or simulation games benefit from the principles of game design. Academically, game design is part of game studies, while game theory studies strategic decision making (primarily in non-game situations). Games have historically inspired ...
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Action-adventure
The action-adventure genre is a video game hybrid genre that combines core elements from both the action game and adventure game genres. Typically, pure adventure games have situational problems for the player to solve to complete a storyline, involving very little to no action. If there is action, it is generally confined to isolated instances. Pure action games have gameplay based on real-time interactions that challenges the player's reflexes and eye–hand coordination. Action-adventure games combine these genres by engaging both reflexes and eye–hand coordination and problem-solving skills. Definition An action adventure game can be defined as a game with a mix of elements from an action game and an adventure game, especially crucial elements like puzzles. Action-adventures require many of the same physical skills as action games, but also offer a storyline, numerous characters, an inventory system, dialogue, and other features of adventure games. They are faster-pa ...
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Tears Of The Kingdom
is an upcoming action-adventure game developed and published by Nintendo. It is the sequel to '' The Legend of Zelda: Breath of the Wild'' (2017) and is scheduled for release on the Nintendo Switch on May 12, 2023. Development Development started in 2017 after ''The Legend of Zelda: Breath of the Wild'' was completed. The game was announced at E3 2019 as a sequel to ''Breath of the Wild''. At E3 2021, Nintendo debuted a trailer revealing gameplay, story elements and a 2022 release date, but Nintendo later changed the release date to Q2 2023. More information was revealed in Nintendo Direct presentation held in September 2022, including the title ''Tears of the Kingdom'' and a release date of May 12, 2023. Before the title was announced, many referred to the game as ''Breath of the Wild 2'', which ''Kotaku'' said would be a difficult habit to break. ''Breath of the Wild'' director, Hidemaro Fujibayashi, and ''Zelda'' producer, Eiji Aonuma, are reprising their roles. The game w ...
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The Legend Of Zelda (video Game)
''The Legend of Zelda'', originally released in Japan as is a 1986 action-adventure game developed and published by Nintendo. The first game of ''The Legend of Zelda'' series, it is set in the fantasy land of Hyrule and centers on an elf-like boy named Link, who aims to collect the eight fragments of the Triforce of Wisdom in order to rescue Princess Zelda from the antagonist Ganon. During the course of the game, the player controls Link from a top-down perspective and navigates throughout the overworld and dungeons, collecting weapons, defeating enemies and uncovering secrets along the way. Designed by Shigeru Miyamoto and Takashi Tezuka, it was originally released in Japan as a launch title for the Family Computer Disk System in February 1986. More than a year later, North America and Europe received releases on the Nintendo Entertainment System in cartridge format, being the first home console game to include an internal battery in the US for saving data. This version was ...
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Koji Kondo
is a Japanese music composer, pianist, and music director who works for the video game company Nintendo. He is best known for his numerous contributions to the '' Super Mario'' and ''The Legend of Zelda'' series of video games, among others produced by the company. Kondo was hired by Nintendo in 1984, becoming the first person hired by them to specialize in video game music. His work in the ''Mario'' and ''Zelda'' series have been cited as among the most memorable in video games, such as the ''Super Mario Bros.'' overworld theme. Biography Early life Kondo was born in Nagoya, Japan, on August 13, 1961. He began taking lessons on the electronic organ from the age of five. He improved his skills in the instrument in a cover band that played jazz and rock music. Kondo studied at the Art Planning Department of Osaka University of Arts, but was never classically trained or academically dedicated to music. With a love of arcade video games such as ''Space Invaders'' and the early ...
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Kensuke Tanabe
is a Japanese video game producer and designer working for Nintendo, where he currently is Senior Officer at Nintendo EPD. After he had graduated from the Visual Concept Planning Department of Osaka University of Arts, he decided to enter the video game industry, and joined Nintendo in April 1986. At first, Tanabe was part of the Entertainment Analysis and Development division. He directed the platform games '' Yume Kōjō: Doki Doki Panic'' and '' Super Mario Bros. 2'', and worked on the scripts for the action-adventures '' The Legend of Zelda: A Link to the Past'' and '' The Legend of Zelda: Link's Awakening''. In 2003, Tanabe moved to the Software Planning and Development division, where he became the manager of Production Group No. 3. Since then, he has become a producer, and has managed and overseen the development of external developed first party Nintendo video games, such as ''Metroid Prime'', ''Donkey Kong Country'', ''Paper Mario ''Paper Mario'' is a video ...
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Takaya Imamura
commonly abbreviated as Nintendo EAD and formerly known as Nintendo Research & Development No.4 Department (abbreviated as Nintendo R&D4), was the largest software development division within the Japanese video game company Nintendo. It was preceded by the ''Creative Department'', a team of designers with backgrounds in art responsible for many different tasks, to which Shigeru Miyamoto and Takashi Tezuka originally belonged. Both served as managers of the EARD studios and were credited in every game developed by the division, with varying degrees of involvement. Nintendo EAD was best known for its work on games in the ''Donkey Kong'', ''Mario'', ''The Legend of Zelda'', ''F-Zero'', ''Star Fox'', ''Animal Crossing'', ''Pikmin'' and ''Wii'' series. Following a large company restructuring after the death of company president Satoru Iwata, the division merged with Nintendo's Software Planning & Development division in September 2015, becoming Nintendo Entertainment Planning & Dev ...
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Eiji Aonuma
is a Japanese video game designer, director, and producer. He works for Nintendo as the project manager of their ''The Legend of Zelda'' series. Aonuma is also one of the deputy general managers of Nintendo's Entertainment Planning & Development division, having served that role since 2019. Currently, Aonuma is working on a sequel to 2017's game '' The Legend of Zelda: Breath of the Wild'', called '' The Legend of Zelda: Tears of the Kingdom'', scheduled for release in May 2023. Career Aonuma graduated from the Tokyo University of the Arts in 1988 with a masters degree in composition design, working on marionettes. After graduating, he was interviewed at Nintendo. Aonuma met Shigeru Miyamoto during the interview, and showed Miyamoto samples of his college work. He landed a job at Nintendo without ever having played a video game before. He asked his girlfriend about video games, and she introduced him to two Yuji Horii games, ''Dragon Quest'' (1986) on the Famicom and ''The Portop ...
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