Eiji Aonuma
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Eiji Aonuma
is a Japanese video game designer, director, and producer. He works for Nintendo as the project manager of their ''The Legend of Zelda'' series. Aonuma is also one of the deputy general managers of Nintendo's Entertainment Planning & Development division, having served that role since 2019. Currently, Aonuma is working on a sequel to 2017's game '' The Legend of Zelda: Breath of the Wild'', called '' The Legend of Zelda: Tears of the Kingdom'', scheduled for release in May 2023. Career Aonuma graduated from the Tokyo University of the Arts in 1988 with a masters degree in composition design, working on marionettes. After graduating, he was interviewed at Nintendo. Aonuma met Shigeru Miyamoto during the interview, and showed Miyamoto samples of his college work. He landed a job at Nintendo without ever having played a video game before. He asked his girlfriend about video games, and she introduced him to two Yuji Horii games, ''Dragon Quest'' (1986) on the Famicom and ''The Portop ...
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Hobonichi
, also known as , is a Japanese company run by Hobonichi Co., Ltd. that designs and produces various daily life products such as T-shirts and notebooks. The company was founded by copywriter Shigesato Itoi (a.k.a. "Darling") on June 6, 1998, and it was originally his idea to call the site "Almost Daily" to give it more leeway, as he thought that daily updates would be too much mental pressure and content-wise, but since the site's launch at midnight (Bali time), some content has been updated every day. Originally started as Itoi's personal website, it has grown into one of the most profitable websites in Japan by focusing on sales of goods. In 2012, the website won the Porter Prize. The site currently receives about 1.5 million page views a day, making it the largest personal website in Japan. Annual sales reached 3 billion yen in 2014, despite the fact that the company has not sold any membership-based paid content or advertising space to date. Content Today's Darling A "sort of ...
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Yuji Horii
(also written as Yuuji Horii; born January 6, 1954) is a Japanese video game designer and scenario writer best known as the creator of the ''Dragon Quest'' series of role-playing games, supervising and writing the scenario for ''Chrono Trigger'', as well as one of the first visual novel adventure games '' Portopia Serial Murder Case''. (Reprinted at ) History Horii was born on January 6, 1954, in Awaji Island, Japan. He graduated from Waseda University's Department of Literature. He also worked as a freelance writer for newspapers, comics, and magazines, including the ''Famicom Shinken'' video games column that ran in ''Weekly Shōnen Jump'' from 1985 to 1988. He then entered in an Enix-sponsored game programming contest, where he placed with '' Love Match Tennis'', a tennis video game, motivating him to become a video game designer. Horii then created ''The Portopia Serial Murder Case'', a game that later inspired Hideo Kojima (of ''Metal Gear'' fame) to enter the video g ...
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The Wind Waker
''The Legend of Zelda: The Wind Waker'' is a 2002 action-adventure game developed and published by Nintendo for the GameCube. An installment in ''The Legend of Zelda'' series, it was released in Japan in December 2002, in North America in March 2003, and in Europe in May 2003. The game is set on a group of islands in a vast sea, a departure for the series. The player controls series protagonist Link as he attempts to save his sister from the sorcerer Ganon and becomes embroiled in a struggle for the Triforce, a sacred wish-granting relic. Aided by allies including pirate captain Tetra – an incarnation of Princess Zelda – and a talking boat named the King of Red Lions, Link sails the ocean, explores islands, and traverses dungeons to acquire the power necessary to defeat Ganon. Wind, which facilitates sailing, plays a prominent role and can be controlled with a magic conductor's baton called the Wind Waker. ''The Wind Waker'' was directed by Eiji Aonuma and produced by Sh ...
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Majora's Mask
''The Legend of Zelda: Majora's Mask'' is a 2000 action-adventure game developed and published by Nintendo for the Nintendo 64 home console. It was released worldwide in 2000 as a main installment in ''The Legend of Zelda'' series and was the second to use 3D graphics, following 1998's '' The Legend of Zelda: Ocarina of Time'', to which it is a direct sequel. Designed by a creative team led by Eiji Aonuma, Yoshiaki Koizumi, and Shigeru Miyamoto, ''Majora's Mask'' was completed in less than two years. It featured enhanced graphics and several gameplay changes from its predecessor, though it reused a number of elements and character models, which the game's creators called a creative decision made necessary by time constraints. The story of ''Majora's Mask'' takes place two months after the events of ''Ocarina of Time''. It follows Link, who on a personal quest, ends up in Termina, a world parallel to Hyrule. Upon reaching Termina, Link learns that the world is endangered as t ...
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Ocarina Of Time
''The Legend of Zelda: Ocarina of Time'' is an action-adventure game developed and published by Nintendo for the Nintendo 64. It was released in Japan and North America in November 1998, and in PAL regions the following month. ''Ocarina of Time'' is the first game in ''The Legend of Zelda'' series with 3D graphics. It was developed by Nintendo EAD, led by five directors including Eiji Aonuma and Yoshiaki Koizumi, produced by series co-creator Shigeru Miyamoto, and written by Kensuke Tanabe. Veteran ''Zelda'' series composer Koji Kondo created the musical score. The player controls Link in the fantasy land of Hyrule on a quest to stop the evil king Ganondorf, by traveling through time and navigating dungeons and an overworld. The game introduced features such as a target-lock system and context-sensitive buttons that have since become common in 3D adventure games. The player must learn to play numerous songs on an ocarina to progress. ''Ocarina of Time'' received acclaim fr ...
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Imagine Publishing
Imagine Publishing was a UK-based magazine publisher, which published a number of video games, computing, creative and lifestyle magazines. It was founded on 14 May 2005 with private funds by Damian Butt, Steven Boyd and Mark Kendrick, all were former directors of Paragon Publishing, and launched with a core set of six gaming and creative computing titles in the first 6 months of trading. It was taken over by Future plc on 21 October 2016. In October 2005, it had acquired the only retro games magazine Retro Gamer, after its original publisher, Live Publishing went bankrupt. Early in 2006, it further acquired the rights to publish a considerable number of titles including gamesTM, Play, PowerStation, X360, Digital Photographer and iCreate, from the old Paragon Publishing stable of magazines when owner Highbury House Communications went into liquidation, following Future Publishing's withdrawal of its offer to buy the company, due to threats of a monopoly-investigation by the ...
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Retro Gamer
''Retro Gamer'' is a British magazine, published worldwide, covering retro video games. It was the first commercial magazine to be devoted entirely to the subject. Launched in January 2004 as a quarterly publication, ''Retro Gamer'' soon became a monthly. In 2005, a general decline in gaming and computer magazine readership led to the closure of its publishers, Live Publishing, and the rights to the magazine were later purchased by Imagine Publishing. It was taken over by Future plc on 21 October 2016, following Future's acquisition of Imagine Publishing. History The first 18 issues of the magazine came with a coverdisk. It usually contained freeware remakes of retro video games and emulators, but also videos and free commercial PC software such as ''The Games Factory'' and '' The Elder Scrolls: Arena''. Some issues had themed CDs containing the entire back catalogue of a publisher such as Durell, Llamasoft and Gremlin Graphics. On 27 September 2005, the magazine's original p ...
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Super Nintendo Entertainment System
The Super Nintendo Entertainment System (SNES), commonly shortened to Super NES or Super Nintendo, is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South Korea, 1991 in North America, 1992 in Europe and Oceania, and 1993 in South America. In Japan, it is called the In South Korea, it is called the Super Comboy and was distributed by Hyundai Electronics. The system was released in Brazil on August 30, 1993, by Playtronic. Although each version is essentially the same, several forms of regional lockout prevent cartridges for one version from being used in other versions. The Super NES is Nintendo's second programmable home console, following the Nintendo Entertainment System (NES). The console introduced advanced graphics and sound capabilities compared with other systems at the time. It was designed to accommodate the ongoing development of a variety of enhancement chips integrated into game cartridges to be competitive into the ...
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NES Open Tournament Golf
''NES Open Tournament Golf'', known in Japan as is a sports video game developed and published by Nintendo for the Nintendo Entertainment System. ''NES Open Tournament Golf'' is the second Nintendo published golf-based video game released for the NES, the first game being ''Golf''. In addition to the Famicom version of ''Golf'', there were two other Nintendo published golf-based video games released in Japan. These games were released in disk format on the Family Computer Disk System in 1987. These two games were ''Family Computer Golf: Japan Course'' and ''Family Computer Golf: U.S. Course''. Like most ''Mario'' games released around the time, the first player played as Mario, and the second player played as Luigi. At certain points during gameplay, the Mario Bros. are offered advice by their caddies, Princess Toadstool (Peach) and Princess Daisy. Another non-playable character was Mario's old nemesis Donkey Kong, who now works as an accountant securing the prize money for Mari ...
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Sprite (computer Graphics)
Sprite commonly refers to: * Sprite (drink), a lemon-lime beverage produced by the Coca-Cola Company * Sprite (computer graphics), a smaller bitmap composited onto another by hardware or software * Sprite (folklore), a type of legendary creature including elves, fairies, and pixies Sprite may also refer to: Comics *Sprite (Eternal), a fictional member of the race of Eternals in the Marvel Universe * ''Sprite'' (manga), a 2009 Japanese manga series *Sprite, alias of the Marvel Comics character Kitty Pryde *Sprite comic, a webcomic that consists primarily of computer sprites from video games Computing and technology * Sprite (operating system), an operating system developed at the University of California, Berkeley * SPRITE (spacecraft), a proposed Saturn atmospheric probe mission * SPRITE infrared detector, a specialist detector device using a process known as signal processing in the element * De Havilland Sprite, a British rocket engine Vehicles * Sprite (motorcycle), a ...
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PC-8801
The , commonly shortened to PC-88, are a brand of Zilog Z80-based 8-bit home computers released by Nippon Electric Company (NEC) in 1981 and primarily sold in Japan. The PC-8800 series sold extremely well and became one of the three major Japanese home computers of the 1980s, along with the Fujitsu FM-7 and Sharp X1. It was later eclipsed by NEC's 16-bit PC-9800 series The , commonly shortened to PC-98 or , is a lineup of Japanese 16-bit and 32-bit personal computers manufactured by NEC from 1982 to 2000. The platform established NEC's dominance in the Japanese personal computer market, and, by 1999, more th ..., although it still maintained strong sales up until the early 90s. NEC's American subsidiary, NEC Home Electronics (USA), marketed variations of the PC-8800 in the United States and Canada. History Nippon Electric's Microcomputer Sales Section of the Electronic Device Sales Division launched the PC-8001 in September 1979, and by 1981 it consisted of 40% of the Japa ...
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