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The Dwarves (novel)
''The Dwarves'' (German: ''Die Zwerge'') is the first novel in the eponymous high fantasy series ''The Dwarves'' by German fantasy author Markus Heitz. The story follows an orphan dwarf by the name of Tungdil Goldhand who is raised by humans. The book was originally written in English and German. A video game named ''The Dwarves'', developed by King Art Games, is based on the first book; it was funded through Kickstarter Kickstarter is an American public benefit corporation based in Brooklyn, New York, that maintains a global crowdfunding platform focused on creativity. The company's stated mission is to "help bring creative projects to life". As of July 2021, .... Plot Tungdil Goldhand, a young blacksmith, is the only dwarf in Ionandar, one of Girdlegard's five enchanted realms. These realms, rich in magical energy forcefields, are ruled by magi, while other lands are ruled by the kings and queens of Girdlegard. Tungdil's "foster father", the venerable magus Lot-Ionan, sends ...
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Markus Heitz
Markus Heitz (born 10 October 1971) is a German fantasy, horror and science fiction author best known for his Dwarves series of novels. Biography Markus Heitz was born in Homburg, Germany, in 1971. He studied history, literature, and the German language. He now lives in Zweibrücken Zweibrücken (; french: Deux-Ponts, ; Palatinate German: ''Zweebrigge'', ; literally translated as "Two Bridges") is a town in Rhineland-Palatinate, Germany, on the Schwarzbach river. Name The name ''Zweibrücken'' means 'two bridges'; olde ..., Germany. Bibliography Translated into English The Dwarves (''Die Zwerge'') The Legends of the Älfar (''Die Legenden der Albae'') Doors Other Works Unavailable in English ''Ulldart: Die Dunkle Zeit'' ''Ulldart: Die Zeit des Neuen'' ''Die Mächte des Feuers'' ''Dunkle Spannung: Die Bestie'' ''Dunkle Spannung: Kinder des Judas'' ''Dunkle Spannung: Blutportale'' ''Spannung: Totenblick'' ''Spannung ...
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German Language
German ( ) is a West Germanic languages, West Germanic language mainly spoken in Central Europe. It is the most widely spoken and Official language, official or co-official language in Germany, Austria, Switzerland, Liechtenstein, and the Italy, Italian province of South Tyrol. It is also a co-official language of Luxembourg and German-speaking Community of Belgium, Belgium, as well as a national language in Namibia. Outside Germany, it is also spoken by German communities in France (Bas-Rhin), Czech Republic (North Bohemia), Poland (Upper Silesia), Slovakia (Bratislava Region), and Hungary (Sopron). German is most similar to other languages within the West Germanic language branch, including Afrikaans, Dutch language, Dutch, English language, English, the Frisian languages, Low German, Luxembourgish, Scots language, Scots, and Yiddish. It also contains close similarities in vocabulary to some languages in the North Germanic languages, North Germanic group, such as Danish lan ...
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High Fantasy
High fantasy, or epic fantasy, is a subgenre of fantasy defined by the epic nature of its setting or by the epic stature of its characters, themes, or plot.Brian Stableford, ''The A to Z of Fantasy Literature'', (p. 198), Scarecrow Press, Plymouth. 2005. The term "high fantasy" was coined by Lloyd Alexander in a 1971 essay, "High Fantasy and Heroic Romance", which was originally given at the New England Round Table of Children's Librarians in October 1969. Characteristics High fantasy is set in an alternative, fictional ("secondary") world, rather than the "real" or "primary" world. This secondary world is usually internally consistent, but its rules differ from those of the primary world. By contrast, low fantasy is characterized by being set on Earth, the primary or real world, or a rational and familiar fictional world with the inclusion of magical elements. The romances of William Morris, such as ''The Well at the World's End'', set in an imaginary medieval world, are ...
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High Fantasy
High fantasy, or epic fantasy, is a subgenre of fantasy defined by the epic nature of its setting or by the epic stature of its characters, themes, or plot.Brian Stableford, ''The A to Z of Fantasy Literature'', (p. 198), Scarecrow Press, Plymouth. 2005. The term "high fantasy" was coined by Lloyd Alexander in a 1971 essay, "High Fantasy and Heroic Romance", which was originally given at the New England Round Table of Children's Librarians in October 1969. Characteristics High fantasy is set in an alternative, fictional ("secondary") world, rather than the "real" or "primary" world. This secondary world is usually internally consistent, but its rules differ from those of the primary world. By contrast, low fantasy is characterized by being set on Earth, the primary or real world, or a rational and familiar fictional world with the inclusion of magical elements. The romances of William Morris, such as ''The Well at the World's End'', set in an imaginary medieval world, are ...
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Germans
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Dwarf (Germanic Mythology)
A dwarf () is a type of supernatural being in Germanic folklore, including mythology. Accounts of dwarfs vary significantly throughout history however they are commonly, but not exclusively, presented as living in mountains or stones and being skilled craftsmen. In early literary sources, only males are explicitly referred to as dwarfs, although they are described as having sisters and daughters, while both male and female dwarfs feature in later saga literature and folklore. Dwarfs are sometimes described as short, however, scholars have noted that this is neither explicit nor of relevance to their roles in the earliest sources. Dwarfs continue to feature in modern popular culture such as in the works of J.R.R. Tolkien and Terry Pratchett, where they are often, but not exclusively, presented as distinct from elves. Etymology The modern English noun ''dwarf'' descends from ang, dweorg. It has a variety of cognates in other Germanic languages, including non, dvergr and goh, tw ...
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The Dwarves (computer Game)
''The Dwarves'' is a fantasy tactical role-playing video game developed by King Art Games. It features music composed by Benny Oschmann. In the game, players must find their way through various maze-like, medieval environments while battling a variety of monsters using a wide array of weapons. It is based on the novel '' The Dwarves'', by Markus Heitz. A beta version of the game was released on June 3, 2016. There was a campaign on Kickstarter that raised $310,091 for the development of the game through 2015 and 2016. ''The Dwarves'' will be published by EuroVideo Medien and made available on GOG.com. Reception Reception to the game has been mixed, it has a score of 68% of Metacritic. The Sixth Axis awarded it a score of 5 out of 10, saying "those who will enjoy this game the most are fans of the books, but it’s a largely forgettable game for everyone else." IGN awarded it a score of 6.2 out of 10, saying that the game has a "good foundation, but unfortunately it's not st ...
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King Art Games
King Art Games (stylized as ''KING Art Games'') is a German video game developer. The company created the point-and-click adventure ''The Book of Unwritten Tales'', including its prequel called ''The Book of Unwritten Tales: The Critter Chronicles, The Critter Chronicles'' and the sequel ''The Book of Unwritten Tales 2''. Their other project that uses similar gameplay mechanics, is the point-and-click adventure ''The Raven: Legacy of a Master Thief''. They have developed the turn-based strategy game ''Battle Worlds: Kronos''. The studio also worked on the tactical role-playing game ''The Dwarves (video game), The Dwarves'', which is based on The Dwarves (novel), the novel of the same name. Jan Theysen and Marc König established King Art Games in 2000 to focus on graphic adventure games and role-playing video games. In January 2020 their Iron Harvest game won the "Best German Game" award at the Deutscher Entwicklerpreis, and the developer team also won "Best Game Design" and "Best ...
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Kickstarter
Kickstarter is an American public benefit corporation based in Brooklyn, New York, that maintains a global crowdfunding platform focused on creativity. The company's stated mission is to "help bring creative projects to life". As of July 2021, Kickstarter has received $6.6 billion in pledges from 21 million backers to fund 222,000 projects, such as films, music, stage shows, comics, journalism, video games, board games, technology, publishing, and food-related projects. People who back Kickstarter projects are offered tangible rewards or experiences in exchange for their pledges. This model traces its roots to subscription model of arts patronage, where artists would go directly to their audiences to fund their work. History Kickstarter launched on April 28, 2009, by Perry Chen, Yancey Strickler, and Charles Adler. ''The New York Times'' called Kickstarter "the people's NEA". ''Time'' named it one of the "Best Inventions of 2010" and "Best Websites of 2011". Kickstarter repo ...
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German Fantasy Novels
German(s) may refer to: * Germany (of or related to) **Germania (historical use) * Germans, citizens of Germany, people of German ancestry, or native speakers of the German language ** For citizens of Germany, see also German nationality law **Germanic peoples (Roman times) * German language **any of the Germanic languages * German cuisine, traditional foods of Germany People * German (given name) * German (surname) * Germán, a Spanish name Places * German (parish), Isle of Man * German, Albania, or Gërmej * German, Bulgaria * German, Iran * German, North Macedonia * German, New York, U.S. * Agios Germanos, Greece Other uses * German (mythology), a South Slavic mythological being * Germans (band), a Canadian rock band * "German" (song), a 2019 song by No Money Enterprise * ''The German'', a 2008 short film * "The Germans", an episode of ''Fawlty Towers'' * ''The German'', a nickname for Congolese rebel André Kisase Ngandu See also * Germanic (other) * Germa ...
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2003 German Novels
3 (three) is a number, numeral and digit. It is the natural number following 2 and preceding 4, and is the smallest odd prime number and the only prime preceding a square number. It has religious or cultural significance in many societies. Evolution of the Arabic digit The use of three lines to denote the number 3 occurred in many writing systems, including some (like Roman and Chinese numerals) that are still in use. That was also the original representation of 3 in the Brahmic (Indian) numerical notation, its earliest forms aligned vertically. However, during the Gupta Empire the sign was modified by the addition of a curve on each line. The Nāgarī script rotated the lines clockwise, so they appeared horizontally, and ended each line with a short downward stroke on the right. In cursive script, the three strokes were eventually connected to form a glyph resembling a with an additional stroke at the bottom: ३. The Indian digits spread to the Caliphate in the 9th ...
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Novels About Orphans
A novel is a relatively long work of narrative fiction, typically written in prose and published as a book. The present English word for a long work of prose fiction derives from the for "new", "news", or "short story of something new", itself from the la, novella, a singular noun use of the neuter plural of ''novellus'', diminutive of ''novus'', meaning "new". Some novelists, including Nathaniel Hawthorne, Herman Melville, Ann Radcliffe, John Cowper Powys, preferred the term Romance (literary fiction), "romance" to describe their novels. According to Margaret Doody, the novel has "a continuous and comprehensive history of about two thousand years", with its origins in the Ancient Greek novel, Ancient Greek and Roman novel, in Chivalric romance, and in the tradition of the Italian renaissance novella.Margaret Anne Doody''The True Story of the Novel'' New Brunswick, NJ: Rutgers University Press, 1996, rept. 1997, p. 1. Retrieved 25 April 2014. The ancient romance form was ...
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