Teenage Mutant Ninja Turtles Legends
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Teenage Mutant Ninja Turtles Legends
''Teenage Mutant Ninja Turtles Legends'' is a role-playing video game based on the ''Teenage Mutant Ninja Turtles'' franchise, primarily on the 2012 series, developed and published by Ludia. It was released for iPhone, iPad, Android, and Kindle Fire in June 2016. It follows a free-to-play business model. Gameplay In ''Legends'', players take control of a group of mutants populated by characters from the ''Teenage Mutant Ninja Turtles'' franchise (primarily the characters from the 2012 series, but other iterations of certain characters also appear) to combat and defeat other similar groups encountered in the game. Rewards are given for every victory and are either selected at random based on the stage played or by a prize wheel that will spin until a tap from the player stops it. Certain rewards will allow players to summon and collect other characters (both heroes and villains) for use in battle. Story Mode The game's story mode features an original story set within the u ...
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Ludia
Ludia is a video game developer based in Montreal, Quebec, Canada that creates and distributes cross-platform digital games with mass consumer appeal. Ludia produces original and branded properties based on game shows, television series, movies, books and board games. In addition to developing games for Facebook, iOS, Android and Amazon, Ludia has created games for Nintendo DS, PC, Mac, PlayStation 3, Xbox 360, with Kinect, and Wii in the past. The company works with the owners of original and branded properties such as Fremantle, DreamWorks Animation, Universal, Sony, CBS, BBC Worldwide, MGM Television, Disney and creates video games based on brands such as ''The Price Is Right'', ''Family Feud''/''Family Fortunes'', ''Press Your Luck'', ''The 10,000 Dollar Pyramid'', ''Hollywood Squares'', '' Hole In The Wall'', '' Are You Smarter Than A 5th Grader?'', ''The Weakest Link'' and ''Who Wants To Be A Millionaire''. In addition to game show properties, Ludia creates games based ...
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Shuriken
A ''shuriken'' ( ja, 手裏剣; literally: "hidden hand blade") is a Japanese concealed weapon that was used as a hidden dagger or metsubushi to distract or misdirect. They are also known as throwing stars, or ninja stars, although they were originally designed in many different shapes. The major varieties of shuriken are the and the or . Shuriken were supplementary weapons to the sword or various other weapons in a samurai's arsenal, although they often had an important tactical effect in battle. The art of wielding the shuriken is known as shurikenjutsu and was taught as a minor part of the martial arts curriculum of many famous schools, such as Yagyū Shinkage-ryū, Tenshin Shōden Katori Shintō-ryū, Ittō-ryū, Kukishin-ryū, and Togakure-ryū. Bo-shuriken A ''Bo-shuriken'' is a throwing weapon consisting of a straight iron or steel spike, usually four-sided but sometimes round or octagonal in section. Some examples have points on both ends. The length ranges from 1 ...
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Video Games Developed In Canada
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practical vi ...
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IOS Games
iOS (formerly iPhone OS) is a mobile operating system created and developed by Apple Inc. exclusively for its hardware. It is the operating system that powers many of the company's mobile devices, including the iPhone; the term also includes the system software for iPads predating iPadOS—which was introduced in 2019—as well as on the iPod Touch devices—which were discontinued in mid-2022. It is the world's second-most widely installed mobile operating system, after Android. It is the basis for three other operating systems made by Apple: iPadOS, tvOS, and watchOS. It is proprietary software, although some parts of it are open source under the Apple Public Source License and other licenses. Unveiled in 2007 for the first-generation iPhone, iOS has since been extended to support other Apple devices such as the iPod Touch (September 2007) and the iPad (introduced: January 2010; availability: April 2010.) , Apple's App Store contains more than 2.1 million iOS appli ...
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Android (operating System) Games
Android may refer to: Science and technology * Android (robot), a humanoid robot or synthetic organism designed to imitate a human * Android (operating system), Google's mobile operating system ** Bugdroid, a Google mascot sometimes referred to as “Android” * Android (drug), a brand name for the synthetic hormone methyltestosterone Arts and entertainment Film * ''Android Kunjappan Version 5.25'', a 2019 film directed by Ratheesh Balakrishnan Poduval * ''Android'' (film), a 1982 film directed by Aaron Lipstadt * ''Android'', the Russian title for the 2013 film '' App'' Music * The Androids, an Australian rock band * "Android" (TVXQ song), 2012 * "Android", a song by Green Day from the album '' Kerplunk'' * "Android", a song on The Prodigy's '' What Evil Lurks'' EP Games * ''Android'' (board game), published by Fantasy Flight Games Other uses in arts and entertainment * The Android (DC Comics), character * ''The Android'' (novel), by K. A. Applegate * Android 17, a cha ...
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2016 Video Games
Sixteen or 16 may refer to: *16 (number), the natural number following 15 and preceding 17 *one of the years 16 BC, AD 16, 1916, 2016 Films * '' Pathinaaru'' or ''Sixteen'', a 2010 Tamil film * ''Sixteen'' (1943 film), a 1943 Argentine film directed by Carlos Hugo Christensen * ''Sixteen'' (2013 Indian film), a 2013 Hindi film * ''Sixteen'' (2013 British film), a 2013 British film by director Rob Brown Music *The Sixteen, an English choir *16 (band), a sludge metal band * Sixteen (Polish band), a Polish band Albums * ''16'' (Robin album), a 2014 album by Robin * 16 (Madhouse album), a 1987 album by Madhouse * ''Sixteen'' (album), a 1983 album by Stacy Lattisaw *''Sixteen'' , a 2005 album by Shook Ones * ''16'', a 2020 album by Wejdene Songs * "16" (Sneaky Sound System song), 2009 * "Sixteen" (Thomas Rhett song), 2017 * "Sixteen" (Ellie Goulding song), 2019 *"16", by Craig David from ''Following My Intuition'', 2016 *"16", by Green Day from ''39/Smooth'', 1990 *"16", by ...
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Role-playing Video Games
A role-playing video game (commonly referred to as simply a role-playing game or RPG, as well as a computer role-playing game or CRPG) is a video game genre where the player controls the actions of a character (or several party members) immersed in some well-defined world, usually involving some form of character development by way of recording statistics. Many role-playing video games have origins in tabletop role-playing games Adams, Rollings 2003, p. 347 and use much of the same terminology, settings and game mechanics. Other major similarities with pen-and-paper games include developed story-telling and narrative elements, player character development, complexity, as well as replay value and immersion. The electronic medium removes the necessity for a gamemaster and increases combat resolution speed. RPGs have evolved from simple text-based console-window games into visually rich 3D experiences. Characteristics Role-playing video games use much of the same terminology, s ...
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Video Games Based On Teenage Mutant Ninja Turtles
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practical video ...
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MobyGames
MobyGames is a commercial website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes nearly 300,000 games for hundreds of platforms. The site is supported by banner ads and a small number of people paying to become patrons. Founded in 1999, ownership of the site has changed hands several times. It is currently owned by Atari SA. Content Prior to being merged into the database, changes go through a leisurely verification process by volunteer "approvers". There is a published standard for game information and copyediting. The most commonly used sources are video game packaging and title and credit screens. Registered users can rate and review any game. Users can create private or public "have" and "want" lists which can generate a list of games available for trade with other users. The site has an integrated forum. Each listed game can have its own subforum. History MobyGames was founded on March 1, 1999 by Jim Le ...
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Teenage Mutant Ninja Turtles (2012 TV Series)
''Teenage Mutant Ninja Turtles'' (also known as ''Tales of the Teenage Mutant Ninja Turtles'' for its fifth and final season) is an American computer-animated television series developed by Ciro Nieli, Joshua Sternin, Jennifer Ventimilia, and based on the characters of the same name created by Kevin Eastman and Peter Laird. The series aired on Nickelodeon in the United States from September 28, 2012 to November 12, 2017. It was produced by Nickelodeon Animation Studio and LowBar Productions. Bardel Entertainment handled layout and CG animation services. The series begins with the turtles emerging from their sewer home for the first time. They use their ninjutsu training to fight enemies in present-day New York City. The series was first announced in October 2009, following the news that Nickelodeon's parent company Viacom had acquired the rights to the ''Teenage Mutant Ninja Turtles'' franchise. The show was created to reach a core audience of boys aged 6 to 11; it was one half ...
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Teenage Mutant Ninja Turtles Video Games
The ''Teenage Mutant Ninja Turtles'' video games have been produced since 1989, largely by Japanese video game manufacturer Konami. Earlier games were mostly based on the 1987 TV series, with elements borrowed from the movies, the ''Teenage Mutant Ninja Turtles Adventures'', action figures and the original Mirage comic books and role-playing books. Several games released in the 2000s were based on the 2003 TV series and the 2007 film. A number of games released in the following decade have been based on the 2012 TV series, the 2014 film, and ''Rise of the Teenage Mutant Ninja Turtles''. , the first eleven ''TMNT'' video games had sold units worldwide, earning nearly in sales revenue. List See also * List of video games based on comics References Further reading *Free Fan-Made Teenage Mutant Ninja Turtle Game Is A Fun Throw-Back, Kotaku {{DEFAULTSORT:List Of Teenage Mutant Ninja Turtles Video Games Teenage Mutant Ninja Turtles Video Games Windows games Teen ...
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Free-to-play
Free-to-play (F2P or FtP) video games are games that give players access to a significant portion of their content without paying or do not require paying to continue playing. Free-to-play is distinct from traditional commercial software, which requires a payment before using the game or service. It is also separate from freeware games, which are entirely costless. Free-to-play's model is sometimes derisively referred to as free-to-start due to not being entirely free. Free to play games have also been widely criticized as “pay-to-win”— that is, that players can generally pay to obtain competitive or power advantages over other players. There are several kinds of free-to-play business models. The most common is based on the freemium software model, in which users are granted access to a fully functional game but are incentivised to pay microtransactions to access additional content. Sometimes the content is entirely blocked without payment; other times it requires immens ...
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